Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: yiancar <yiancar@gmail.com>
* cleaning up
* deleting to undelete
* Stub out defaults
* Jabberwocky firmware WIP
* Stubbing out keymap spacing
* Default keymap and layout updates
* start stubbing out JSON for configurator
* more WIP
* Update jabberwocky.h
* Add Readme
* Apply suggestions from code review
* Fix layout capitalization
* Updates to personal and default keymaps
* Add instructions for jumping the bootloader
* Update keyboards/nopunin10did/jabberwocky/rules.mk
* Add easier ctrl-alt-del to my keymap
* Start stubbing out KW firmware
* More firmware and keymap stuff
* Fix compile error
* Filling out other layers in default keymap
* Update layout JSON and finish default layouts
* Add rotary and LED code
* Add VIA support (first draft)
* Move VIA compatibility to VIA-specific branch
* Fix readme formatting
* Fix state count issue in LED code
* Fix an erroneous change to a Jabberwocky file
* Default LEDs to on.
* Apply suggestions from code review
* Delete kastenwagen.json
* Update keyboards/nopunin10did/kastenwagen/config.h
* Apply suggestions from code review
* Apply suggestions from noroadsleft code review
* Update image in the readme
* Split 1840 & 48 into two boards (part 1)
* Splitting into two keyboards (part 2)
* add buzzerd
(untested, WIP)
* configured linear actuator and fixed keymap
* configuration tweaks and added custom keymap
* add custom tapping term for home row mod
* added readme
* remove ionide folder
* added scroll function to trackpoint
* keymap reworked
* using one shot shift and removed dynamic macros
* reworked default keymap
* adapted to latest qmk changes
* remove caps word from default keymap
* use provided coding guidelines
* use get_highest_layer in favour of biton32
* fixed formatting
* remove unnecessary define statement
* Add dactyl manu 6x6 with stm32 support and 5thumb cluster
* Add review changes
* Add license to new files
* Fix enums for custom keymap
* Readme update
* Fix readme to follow one from template
* Add missing licence to files
* Update keyboards/handwired/dactyl_manuform/6x6/blackpill_f411/rules.mk
* Update keyboards/handwired/dactyl_manuform/6x6/blackpill_f411/rules.mk
* Remove readme from onekey keyboard
* Make separate macro for 5thumb
* Added Handwired Redragon K552 with default and via keymaps
* Resolve some request changes, and change the cols pin to a better one.
* Resolved request changes
* Added OLED support and resolve request change
* Increase polling rate to 1000hz
* Update font for OLED, and change logo
* Added LED Underglow support
* Add personal custom keymap
* Nit some line, to get better way to look on code
* Refactor everything and solved some issue.
* Resolved issue
* Add meck_tkl
* Fix configuration and pin assignment
* Rellocate A10 pin, as it is used by the USB DFU bootloader
* Add volume and media keys to the function keys layer
* Rellocate source files to the handwired keyboards folder and add documentation
* Review changes for PR
- Improve LAYOUT macro to match the keyboard layout.
- Use "kxy" as pin names on the LAYOUT macro.
- Remove unused mcuconf.h and halconf.h.
- Fix README.
* Improve layout macro naming
* Added WestM keyboard
* Update keyboards/westm/westm68/config.h
* Update keyboards/westm/westm68/config.h
* Update keyboards/westm/westm68/rules.mk
* Update keyboards/westm/westm68/rules.mk
* Update keyboards/westm/westm68/rules.mk
* Updated Ergo as well to match Drashna's recommended changes
* Added layers for VIA and updated keymaps
* Applied missing changes that were done on 68 but not Ergo
* Update keyboards/westm/westmergo/readme.md
* Update keyboards/westm/westmergo/readme.md
* Update keyboards/westm/westm68/readme.md
* Update keyboards/westm/westm68/rules.mk
* Update keyboards/westm/westmergo/rules.mk
* Update keyboards/westm/westm68/rules.mk
* Update keyboards/westm/westmergo/rules.mk
* Update keyboards/westm/westm68/readme.md
* Updated README bootloader and keymaps
* Updated info.json
* Changed to proper layout (for real this time)
* Updated info.json
* Fixed Alice layout in info.json
* Add Kudox Full keyboard
* Add keyboards/kudox_full SPDX identifier
* Modify rule.mk of keyboards/kudox_full
* Remove html code from README of keyboards/kudox_full
* Modify readme of keyboards/kudox_full
* rev1.c includes rev1.h - kudox-full/rev1
* Move to <keyboard>.c oled_task_user and eeconfig_init_user
* Move post_config.h MOUSEKEY_*
* Change BOOTMAGIC_ENABLE no kudox_full
* Modify the obsoleted codes
* Modify eeconfig_init_kb from eeconfig_init_user
* Set none as default, but values
* Add about the bootloader on kudox_full/readme
* Modify the comments in keyboards/kudox_full/rules.mk
* add optional support for Frosty Flake rev 20130602
* update documentation with instructions on building for rev 20130602
* support revisions using subfolders instead of preprocessor directives
* rules.mk cleanup
* Initial commit of kball
* Pretty much working
* Rename to aball
* Cleanup
* Fix typo and make instructions
* Refactor to use qmk spi
* Suggestions from ZVECR
* Update keyboards/handwired/aball/adns9800_srom_A6.h
* Update keyboards/handwired/aball/adns.c
* Update keyboards/handwired/aball/adns.c
* Update keyboards/handwired/aball/adns.c
* Added copyright and source attribution
* Update keyboards/handwired/aball/rules.mk
Include as quantum lib to help avoid timing issues with LTO
* Only send report on change, adj sensitivity, fix src include
* Fix issue causing constant reports and bad clamping
* Streamline conversion to int, add required wait before burst read
* Changes to track develop
* Update rules with new feature descriptors, add info.json
* Add stub layout
* Rework / cleanup key matrix. Add missing CS pin define for new ADNS driver
* Add stub keymap to enable compile
* rules.mk: Build Options sorting and white space
* use QMK 3-character notation
* info.json: apply friendly formatting
* info.json: use 3-character notation
* move layout macro alias to info.json
* number matrix identifiers by electrical position
* Hard Light Mark 2 and keymaps
This time with minor competence!
* Update keyboards/edi/hardlight/mk2/rules.mk
* Delete config.h
* Apply suggestions from code review
* first Adalyn commit
* fixed json and removed via
* fixed GPL headers and rules.mk
* fix extra space after gpl
add vial keymap
* Removed VIAL and revised rules.mk
* updating per request and completing readme
* initial prime_o commit
* Cleaned up comments, other things.
* Updated keymap to use standard seven-underscore KC_TRNS notation
* initial prime_o commit
* Cleaned up comments, other things.
* Updated keymap to use standard seven-underscore KC_TRNS notation
* Initial Code for Wren Keyboard
This is the initial hardware test commit for the wren. More detailed keymaps will be added soon.
* Update layout and add author
* Add PCB Image and Clarify Bootloader Instructions
* Update config.h
Updating config.h to remove mentions to LED backlighting (not supported on this PCB)
* Update wren.h to match PR checklist
* Roll back addition of code that should have been in wren.h
* Update /default/keymap.c
Make keyboard.c "pristine" to the best of my ability and add information about configuring a "non-standard" layout.
* Update readme.md
* Update keymap readmes to match PR checklist
* Update readme.md
* Final touches before PR
* Un-delete non-wren files
* Create rules.mk
* Create config.h
* Update keyboards/wren/keymaps/walterhanley/keymap.c
* Update keyboards/wren/keymaps/walterhanley/keymap.c
* Update keyboards/wren/wren.c
As per feedback, move encoder definition to wren.c from keymap.c.
* Update keyboards/wren/keymaps/walterhanley/keymap.c
As per feedback, move encoder definition to wren.c from keymap.c
* Update keyboards/wren/keymaps/default/keymap.c
As per feedback, move encoder definition to wren.c from keymap.c
* Create Keymap-Level config.h
I've been dealing with some issues with this board over-drawing power on certain devices; this should fix that issue on my build without affecting other users.
* Add bells and whistles to personal keymap
This update adds bells and whistles to my personal keymap. I couldn't figure out how to modify rotary encoder functionality for just my personal layout with the definition in wren.c, so I moved it back into the individual keymaps. Please let me know if this is an issue and I can look into possible alternative implementations.
* Update to match drashna's requested changes
* Update keymap.c
This update refines drashna's requested changes.
* Update keymap.c
Fix typo
* add QMK Configurator data for Atlas
* add QMK Configurator data for Pearl
* add QMK Configurator data for Zeus
* add QMK Configurator data for Zeuspad
* physically arrange Zeus layout macro
Moves the keycode for the rotary encoder to the top row.
* kbdfans/odin/*: Reformat info.json to be human-readable
Apply `qmk format-json` to the `info.json` files for `kbdfans/odin/rgb`
and `kbdfans/odin/soldered; no actual content changes.
* kbdfans/odin/*: Fix key ordering in info.json
The order of key entries in `info.json` did not match the order of
layout macro arguments (apparently the keys in the cursor block, which
are shifted down by 0.25u with respect to the rest of keys, were treated
as separate rows). Fix the order to make the configurator
produce proper keymaps.
* Drashna's method is applied to rotary encoder rotation detection. rgb_matrix_user.inc -> rgb_matrix_kb.inc.
* Disabled some RGB MATRIX effects to shrink the firmware size.
* via # of layers changed from 5 to 4.
* Initiate RGB Support
* Add RGB Support for PIX
* Revert Encoder pin assignment
* Lower default RGB LED to 15
* Use Left shift for far left key
* Replicate via keymap to default keymap
* [Keymap] Adding personal keymap for ikki68 Aurora
* Add license headers
* Added support to toggle LED modes
* Added a toggleable layer for macOS (which swaps the GUI/ALT positions)
* Add script to build all bcat keymaps at once
* Move userspace RGB to separate source file
* Move layer handling logic into userspace
* Move keycap aliases into userspace
* Add OLED userspace library and Lily58 OLED setup
* Add Luna keyboard pet, generic OLED pet framework
Luna artwork and original implementation by HellSingCoder, licensed
under GPL v2.0.
See also: 6dfe915e26/keyboards/sofle/keymaps/helltm/keymap.c
* Use OLED on bcat's Crkbd
I had to turn off a few unused features to address firmware size limits.
* Remove vestigial NK_TOGG keybindings
* Add post-render hook to OLED pet API
This enables OLED pets to draw custom widgets (e.g., LED indicator
status) on top of their animation frames.
* Add Isda keyboard pet
For future use on my Unicorne keyboard. Unicorn artwork by sparrow666,
licensed under GPL v2.0.
See also: https://opengameart.org/content/unicorn-2
* Replace OLED timeout implementation with custom
The default implementation never lets the OLED turn off if a continuous
animation is in progress. The custom one does.
* Move keyboard state for OLED functions into struct
No change in firmware size, but makes keymaps read a little nicer and
enables more functionality in OLED pets.
* Enable continuously running OLED pet (for Luna)
* Sync OLED state; enable Bootmagic only when needed
The new extensible split transport for Split Common finally allows OLED
on/off status to be synced between halves of the keyboard. :)
Unfortunately, this required disabling Bootmagic Lite to keep my Crkbd
under the firmware size limit. (I now after 28 bytes free on avr-gcc
version 8.5.0.) So now I'll enable Bootmagic only on keyboards that
actually require it, i.e., ones lacking an accessible reset button.
* Update 9-Key macropad keymap for working from home
* Remove includes redundant with quantum.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Simplify BCAT_OLED_PET makefile logic
* Swap some keys on my 9-Key macropad around
* Inline spurious variable in OLED code
* Remove max brightness that's now set by default
The default max brightness is only 120 rather than 150, but that might
actually fix some weirdness I've seen with bright white LED settings.
* Enable specific RGBLIGHT modes instead of default
The general trend these days seems to be enabling only the modes you
want, so I'm manually expanding the ones currently enabled by
RGBLIGHT_ANIMATIONS.
I'd like to try out the TWINKLE mode too, but it seems not to work at
all on ARM right now, and all my usable RGBLIGHT keebs are ARM boards.
* Reenable RGB_MATRIX animations after #15018
My Crkbd still has a reasonable amount of free space with these:
27974/28672 (97%, 698 bytes free). The RGB_MATRIX_KEYPRESSES effects
would put it over the firmware size limit, but I really don't ever use
those anyway.
* Use new get_u8_str function for WPM display
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Updated default keymap to match one shipping with the boards
* Fix encoder function so it works for users
of the online configurator
* Updated Info.json to match default keymap
* Changes as per review
* Added accent.
* Added keymap for 5x6 dactyl manuform on KOY layout
* Added xd75 folder that is not in the main repo anymore?
* Added keymap for naked48 on KOY layout
* Added keymap for splitreus62 on KOY layout
* Added keymap for Dactyl Manuform 4x6 with RGB LEDs and K.O,Y layout
* Fixed error where handedness was not correctly determined because of combining vbus pins of both controllers.
* Replaced dynamic macros bith backspace and delete.
* Changed detecting handedness from detecting usb communication to checking a wired pin. This avoids problems when booting the PC, where VBUS is already high, but no communication is happening -> both halves think they are not master.
* Update keyboards/handwired/dactyl_manuform/4x6/keymaps/scheiklp/rules.mk
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/naked48/keymaps/scheiklp/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/naked48/keymaps/scheiklp/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/naked48/keymaps/scheiklp/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keymap.c
Added copyright
* Update config.h
* Update rules.mk
* Updated files according to PR requests.
* Update keyboards/xd75/config.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/xd75/config.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/xd75/keymaps/default/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/xd75/config.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Removed duplicate code. Updated copyright info.
* Restored readme
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update encoder callback
* Move encoder callback
- Encoder callback function was moved from ``encoder_update_user`` in ``keymap.c`` to ``encoder_update_kb`` in ``keyboard.c``
* Update keyboards/evolv/rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
* Use tap_code() on encoder callback
Co-authored-by: Ryan <fauxpark@gmail.com>
* Use tap_code_delay
* Minor readability changes
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
* Add keymap for the Keychron Q1 ISO layout
- The rightest key column is: Ins, Home, PgUp, PgDn, which differs from the default.
- RGB lighting turns off when the computer sleeps
- Caps Lock and alpha keys turn red to indicate when Caps Lock is on
- When the Fn layer is active, RGB lighting turns off for keys that are not assigned
* Update keyboards/keychron/q1/rev_0102/keymaps/kubahorak/rgb_matrix_user.c
Suggestion from review
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
* support for Stack Overflow The Key from Drop - adapted from @frap129
* addressing code review comments
there's still some issues related to LEDs so i think for now the best
course of action is to remove those items until we can get better
details on the assembly of the board.
* removing this on the correct branch
* cleaning up more code review comments, moving to simpler/common formats for maps
* it is a C not a G fool
* well, looks like you can do it this way too for booting/dfu
* fixing missing newline for gcc to be quiet
* removing busted links
* formatting to match current template
* Update keyboards/massdrop/thekey/rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Andy Piper <andypiper@users.noreply.github.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* remove macroMode functionality
* update kbdfans/kbd75/rev1:noroadsleft keymap
- replace `_______` instances with `XXXXXXX` on System layer
- add line breaks between keymap layers
* add tkl_f13_ansi Community Layout
* add tkl_f13_ansi_tsangan Community Layout
* add tkl_f13_iso Community Layout
* add tkl_f13_iso_tsangan Community Layout
* add missing layout diagrams to readme.md
* fix layout macro references in info.json files
* add tkl_nofrow_iso Community Layout
* enable Community Layout support: dyz/dyz_tkl
* enable Community Layout support: kopibeng/mnk88
* enable Community Layout support: mechlovin/infinity88
* enable Community Layout support: tgr/jane/v2ce
* tgr/jane/v2ce: rename/add layouts
The ANSI Tsangan and ISO Tsangan layout macros did not note that Split Right Shift was supported. This commit notes the Split Right Shift in the macro name, and adds Tsangan layouts without Split Right Shift for ANSI and ISO, which fixes the Community Layout support.
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Wolf Van Herreweghe <wolfvh@getupgamesofficial.com>
This commit makes the mode keys transparent in the LOWER layer instead
of disabled.
Before this commit, the following sequence of key presses `LGUI+LOWER+l`
would translate into `Cmd+right` in macOS and, therefore, move the
cursor to the end of line.
But, pressing `LOWER+LGUI+l` would completely ignore the `LGUI` and,
therefore, move the cursor one letter to the right.
With this change, pressing `LOWER+LGUI+l` produces the same result as
`LGUI+LOWER+l`.
This is also true for multiple other combinations, like
`RALT+SHIFT+LOWER+l`, `LOWER+RALT+SHIFT+l`, `SHIFT+LOWER+RALT+l`, etc.
Co-authored-by: Gaston Jorquera <gjorquera@gmail.com>