[Keyboard] Add Jorne (#15461)

* added jorne-dev (kyria-based)

* updated files

* raw logo

* removed font

* Fix after rebase on master: #undef SH_TG

* Fix LTO parameter name.

* Fix OLED.

* Add VIA Jorne layout.

* readme.md

* updated jorne readme

* Add info.json

* Update keyboards/jorne/keymaps/default/config.h

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Update keyboards/jorne/keymaps/default/config.h

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Update keyboards/jorne/keymaps/default/keymap.c

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Update keyboards/jorne/rules.mk

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Update keyboards/jorne/rules.mk

Co-authored-by: Drashna Jaelre <drashna@live.com>

* PR changes (added GPL headers, moved oled_task_user)

* info.jsoon: fix thumbs poositions, reorder keys.

* fix info.json maintainer

* fixed layouts

* Sync config.h for VIA with default keymap.

* added post_config (sets brightness to 120 or it hangs)

* added SPLIT_LAYER_STATE_ENABLE/SPLIT_LED_STATE_ENABLE

* Update keyboards/jorne/rules.mk

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/jorne/rev1/config.h

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/jorne/keymaps/via/keymap.c

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/jorne/keymaps/default/keymap.c

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/jorne/jorne.c

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/jorne/jorne.c

Co-authored-by: Ryan <fauxpark@gmail.com>

* fixed layout, removed unnecessary defines

* vendor_id set to 0x4753

Co-authored-by: beta-tank <beta-tank@outlook.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
master
joric 2021-12-16 13:28:29 +05:00 committed by GitHub
parent 231cd7a39f
commit 42555157b8
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
16 changed files with 722 additions and 0 deletions

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// Copyright 2021 Joric (@joric)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "config_common.h"

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{
"keyboard_name": "Jorne",
"url": "https://github.com/joric/jorne/wiki",
"maintainer": "joric",
"layouts": {
"LAYOUT": {
"layout": [
{
"label": "GUI",
"x": 0,
"y": 2.13
},
{
"label": "~",
"x": 1,
"y": 1.38
},
{
"label": "Q",
"x": 2,
"y": 1.38
},
{
"label": "W",
"x": 3,
"y": 1.13
},
{
"label": "E",
"x": 4,
"y": 1
},
{
"label": "R",
"x": 5,
"y": 1.13
},
{
"label": "T",
"x": 6,
"y": 1.25
},
{
"label": "Y",
"x": 10.5,
"y": 1.25
},
{
"label": "U",
"x": 11.5,
"y": 1.125
},
{
"label": "I",
"x": 12.5,
"y": 1
},
{
"label": "O",
"x": 13.5,
"y": 1.125
},
{
"label": "P",
"x": 14.5,
"y": 1.375
},
{
"label": "{[",
"x": 15.5,
"y": 1.375
},
{
"label": "}]",
"x": 16.5,
"y": 2.13
},
{
"label": "Ctrl",
"x": 1,
"y": 2.38
},
{
"label": "A",
"x": 2,
"y": 2.38
},
{
"label": "S",
"x": 3,
"y": 2.13
},
{
"label": "D",
"x": 4,
"y": 2
},
{
"label": "F",
"x": 5,
"y": 2.13
},
{
"label": "G",
"x": 6,
"y": 2.25
},
{
"label": "H",
"x": 10.5,
"y": 2.25
},
{
"label": "J",
"x": 11.5,
"y": 2.13
},
{
"label": "K",
"x": 12.5,
"y": 2
},
{
"label": "L",
"x": 13.5,
"y": 2.125
},
{
"label": ":;",
"x": 14.5,
"y": 2.375
},
{
"label": "\"'",
"x": 15.5,
"y": 2.375
},
{
"label": "Alt",
"x": 1,
"y": 3.38
},
{
"label": "Z",
"x": 2,
"y": 3.38
},
{
"label": "X",
"x": 3,
"y": 3.13
},
{
"label": "C",
"x": 4,
"y": 3
},
{
"label": "V",
"x": 5,
"y": 3.13
},
{
"label": "B",
"x": 6,
"y": 3.25
},
{
"label": "N",
"x": 10.5,
"y": 3.25
},
{
"label": "M",
"x": 11.5,
"y": 3.13
},
{
"label": "<,",
"x": 12.5,
"y": 3
},
{
"label": ">.",
"x": 13.5,
"y": 3.13
},
{
"label": "?/",
"x": 14.5,
"y": 3.38
},
{
"label": "|\\",
"x": 15.5,
"y": 3.38
},
{
"label": "Rise",
"x": 5,
"y": 5
},
{
"label": "Space",
"x": 6,
"y": 5
},
{
"label": "Lower",
"x": 7,
"y": 4.5,
"h": 1.5
},
{
"label": "Lower",
"x": 9.5,
"y": 4.5,
"h": 1.5
},
{
"label": "Bcs",
"x": 10.5,
"y": 5
},
{
"label": "Rise",
"x": 11.5,
"y": 5
}
]
}
}
}

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// Copyright 2021 Joric (@joric)
// SPDX-License-Identifier: GPL-2.0-or-later
#include "jorne.h"
#ifdef OLED_ENABLE
static void render_logo(void) {
static const char PROGMEM raw_logo[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 0, 0, 0, 192, 224, 240, 240, 240, 240, 240, 240, 240, 224,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 112, 112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 192, 224, 240, 0, 0, 240, 252, 254, 255, 255, 255, 1, 240, 252, 255,
255, 255, 255, 255, 255, 255, 255, 127, 31, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 254, 254, 254, 0, 0, 240,
248, 252, 30, 14, 14, 14, 14, 14, 14, 30, 252, 248, 240, 0, 0, 254, 254, 252, 28, 14, 14, 14, 14, 0, 0, 254, 254, 252, 28, 14, 14,
14, 14, 30, 252, 248, 240, 0, 0, 240, 248, 252, 222, 206, 206, 206, 206, 206, 206, 222, 252, 248, 240, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 63, 255, 255, 255, 254, 240, 255, 255, 255, 255, 255, 255, 248, 255, 255, 255, 255,
255, 255, 255, 255, 255, 193, 128, 128, 128, 192, 240, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 255, 255, 255, 0, 0,
15, 31, 63, 120, 112, 112, 112, 112, 112, 112, 120, 63, 31, 15, 0, 0, 127, 127, 127, 0, 0, 0, 0, 0, 0, 0, 127, 127, 127, 0, 0, 0,
0, 0, 0, 127, 127, 127, 0, 0, 15, 31, 63, 121, 113, 113, 113, 113, 113, 113, 121, 61, 29, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 3, 3, 3, 1, 1, 3, 3, 7, 7, 7, 3, 3, 1, 3, 7, 7, 7, 7, 7, 7, 7, 3, 1, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 7, 7, 7, 7, 7, 7, 7, 7, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0
};
oled_write_raw_P(raw_logo, sizeof(raw_logo));
}
enum layers {
_QWERTY = 0,
_LOWER,
_RAISE,
_ADJUST,
};
static void render_status(void) {
// Host Keyboard Layer Status
oled_write_P(PSTR("Layer: "), false);
switch (get_highest_layer(layer_state)) {
case _QWERTY:
oled_write_P(PSTR("Default\n"), false);
break;
case _LOWER:
oled_write_P(PSTR("Lower\n"), false);
break;
case _RAISE:
oled_write_P(PSTR("Raise\n"), false);
break;
case _ADJUST:
oled_write_P(PSTR("Adjust\n"), false);
break;
default:
oled_write_P(PSTR("Undefined\n"), false);
}
// Host Keyboard LED Status
led_t led_state = host_keyboard_led_state();
oled_write_P(led_state.num_lock ? PSTR("NUMLCK ") : PSTR(" "), false);
oled_write_P(led_state.caps_lock ? PSTR("CAPLCK ") : PSTR(" "), false);
oled_write_P(led_state.scroll_lock ? PSTR("SCRLCK ") : PSTR(" "), false);
}
bool oled_task_kb(void) {
if (!oled_task_user()) { return false; }
if (is_keyboard_left()) {
render_status(); // Renders the current keyboard state (layer, lock, caps, scroll, etc)
} else {
render_logo();
}
return true;
}
#endif

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// Copyright 2021 Joric (@joric)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
L33, L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, R33, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
L30, L31, L32, R30, R31, R32 \
) \
{ \
{ L00, L01, L02, L03, L04, L05 }, \
{ L10, L11, L12, L13, L14, L15 }, \
{ L20, L21, L22, L23, L24, L25 }, \
{ L33, KC_NO, KC_NO, L30, L31, L32 }, \
{ R05, R04, R03, R02, R01, R00 }, \
{ R15, R14, R13, R12, R11, R10 }, \
{ R25, R24, R23, R22, R21, R20 }, \
{ R33, KC_NO, KC_NO, R32, R31, R30 } \
}

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// Copyright 2021 Joric (@joric)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#define OLED_DISPLAY_128X32
#ifdef RGBLIGHT_ENABLE
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif
// If you are using an Elite C rev3 on the slave side, uncomment the lines below:
// #define SPLIT_USB_DETECT
// #define NO_USB_STARTUP_CHECK

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// Copyright 2021 Joric (@joric)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
enum layers {
_QWERTY = 0,
_LOWER,
_RAISE,
_ADJUST,
};
enum custom_keycodes {
RGBRST = SAFE_RANGE
};
#define RBR_RGU MT(MOD_RGUI, KC_RBRC)
#define F12_RGU MT(MOD_RGUI, KC_F12)
#define PLS_LCT MT(MOD_LCTL, KC_PPLS)
#define EQL_LCT MT(MOD_LCTL, KC_PEQL)
#define APP_LCT MT(MOD_LCTL, KC_APP)
#define EQL_RCT MT(MOD_RCTL, KC_PEQL)
#define QUO_RCT MT(MOD_RCTL, KC_QUOT)
#define APP_RCT MT(MOD_RCTL, KC_APP)
#define MIN_RCT MT(MOD_RCTL, KC_MINS)
#define EQL_LAL MT(MOD_LALT, KC_EQL)
#define BSL_RAL MT(MOD_RALT, KC_BSLS)
#define BSP_LSH MT(MOD_LSFT, KC_BSPC)
#define SPC_RSH MT(MOD_RSFT, KC_SPC)
#define DEL_RSE LT(_RAISE, KC_DEL)
#define TAB_RSE LT(_RAISE, KC_TAB)
#define ENT_LWR LT(_LOWER, KC_ENT)
#define ESC_LWR LT(_LOWER, KC_ESC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
KC_LGUI, KC_GRV, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, RGUI_T(KC_RBRC),
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, RCTL_T(KC_QUOT),
KC_LALT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, BSL_RAL,
TAB_RSE, SPC_RSH, ENT_LWR, ESC_LWR, BSP_LSH, DEL_RSE
),
[_LOWER] = LAYOUT(
_______, KC_UNDS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, F12_RGU,
PLS_LCT, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, MIN_RCT,
EQL_LAL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
_______, _______, _______, _______, _______, _______
),
[_RAISE] = LAYOUT(
_______, KC_NLCK, KC_PSLS, KC_P7, KC_P8, KC_P9, KC_PMNS, KC_VOLU, KC_HOME, KC_PSCR, KC_PGUP, KC_SLCK, KC_CAPS, _______,
EQL_LCT, KC_PAST, KC_P4, KC_P5, KC_P6, KC_PPLS, KC_MUTE, KC_LEFT, KC_UP, KC_RGHT, KC_INS, APP_RCT,
_______, KC_P0, KC_P1, KC_P2, KC_P3, KC_PCMM, KC_VOLD, KC_END, KC_DOWN, KC_PGDN, KC_PAUS, _______,
_______, _______, _______, _______, _______, _______
),
[_ADJUST] = LAYOUT(
RESET, RGBRST, KC_ASUP, KC_ASTG, KC_ASDN, _______, _______, _______, _______, KC_ASDN, KC_ASTG, KC_ASUP, RGBRST, RESET,
RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, RGB_VAI, RGB_SAI, RGB_HUI, RGB_TOG,
RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, RGB_VAD, RGB_SAD, RGB_HUD, RGB_MOD,
_______, SH_TG, _______, _______, SH_TG, _______
),
};
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case RGBRST:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
}
#endif
break;
}
return true;
}

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// Copyright 2021 Joric (@joric)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#define OLED_DISPLAY_128X32
#ifdef RGBLIGHT_ENABLE
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif
// If you are using an Elite C rev3 on the slave side, uncomment the lines below:
// #define SPLIT_USB_DETECT
// #define NO_USB_STARTUP_CHECK

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// Copyright 2021 Joric (@joric)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
enum layers {
_QWERTY = 0,
_LOWER,
_RAISE,
_ADJUST,
};
enum custom_keycodes {
RGBRST = SAFE_RANGE
};
#define RBR_RGU MT(MOD_RGUI, KC_RBRC)
#define F12_RGU MT(MOD_RGUI, KC_F12)
#define PLS_LCT MT(MOD_LCTL, KC_PPLS)
#define EQL_LCT MT(MOD_LCTL, KC_PEQL)
#define APP_LCT MT(MOD_LCTL, KC_APP)
#define EQL_RCT MT(MOD_RCTL, KC_PEQL)
#define QUO_RCT MT(MOD_RCTL, KC_QUOT)
#define APP_RCT MT(MOD_RCTL, KC_APP)
#define MIN_RCT MT(MOD_RCTL, KC_MINS)
#define EQL_LAL MT(MOD_LALT, KC_EQL)
#define BSL_RAL MT(MOD_RALT, KC_BSLS)
#define BSP_LSH MT(MOD_LSFT, KC_BSPC)
#define SPC_RSH MT(MOD_RSFT, KC_SPC)
#define DEL_RSE LT(_RAISE, KC_DEL)
#define TAB_RSE LT(_RAISE, KC_TAB)
#define ENT_LWR LT(_LOWER, KC_ENT)
#define ESC_LWR LT(_LOWER, KC_ESC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
KC_LGUI, KC_GRV, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, RGUI_T(KC_RBRC),
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, RCTL_T(KC_QUOT),
KC_LALT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, BSL_RAL,
TAB_RSE, SPC_RSH, ENT_LWR, ESC_LWR, BSP_LSH, DEL_RSE
),
[_LOWER] = LAYOUT(
_______, KC_UNDS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, F12_RGU,
PLS_LCT, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, MIN_RCT,
EQL_LAL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
_______, _______, _______, _______, _______, _______
),
[_RAISE] = LAYOUT(
_______, KC_NLCK, KC_PSLS, KC_P7, KC_P8, KC_P9, KC_PMNS, KC_VOLU, KC_HOME, KC_PSCR, KC_PGUP, KC_SLCK, KC_CAPS, _______,
EQL_LCT, KC_PAST, KC_P4, KC_P5, KC_P6, KC_PPLS, KC_MUTE, KC_LEFT, KC_UP, KC_RGHT, KC_INS, APP_RCT,
_______, KC_P0, KC_P1, KC_P2, KC_P3, KC_PCMM, KC_VOLD, KC_END, KC_DOWN, KC_PGDN, KC_PAUS, _______,
_______, _______, _______, _______, _______, _______
),
[_ADJUST] = LAYOUT(
RESET, RGBRST, KC_ASUP, KC_ASTG, KC_ASDN, _______, _______, _______, _______, KC_ASDN, KC_ASTG, KC_ASUP, RGBRST, RESET,
RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, RGB_VAI, RGB_SAI, RGB_HUI, RGB_TOG,
RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, RGB_VAD, RGB_SAD, RGB_HUD, RGB_MOD,
_______, SH_TG, _______, _______, SH_TG, _______
),
};
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case RGBRST:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
}
#endif
break;
}
return true;
}

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VIA_ENABLE = yes

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// Copyright 2021 Joric (@joric)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#ifndef BOOTMAGIC_LITE_ROW
# define BOOTMAGIC_LITE_ROW 0
#endif
#ifndef BOOTMAGIC_LITE_COLUMN
# define BOOTMAGIC_LITE_COLUMN 1
#endif
#ifndef BOOTMAGIC_LITE_ROW_RIGHT
# define BOOTMAGIC_LITE_ROW_RIGHT 4
#endif
#ifndef BOOTMAGIC_LITE_COLUMN_RIGHT
# define BOOTMAGIC_LITE_COLUMN_RIGHT 1
#endif
#ifdef RGBLIGHT_ENABLE
# ifndef RGBLIGHT_LIMIT_VAL
# define RGBLIGHT_LIMIT_VAL 120
# endif
#endif
#ifdef RGB_MATRIX_ENABLE
# ifndef RGB_MATRIX_MAXIMUM_BRIGHTNESS
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120
# endif
#endif

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# Jorne
<img src="https://i.imgur.com/ywDcw2w.jpg" data-canonical-src="Jorne" width="600"/>
Jorne is essentially [Corne](https://github.com/foostan/crkbd) but with an extra keys for brackets and international layouts (44 keys instead of 42).
* Keyboard Maintainer: [joric](https://github.com/joric)
* Hardware Supported: Jorne 2.1, 3.0
* Layout: [keyboard-layout-editor.com](http://www.keyboard-layout-editor.com/#/gists/df19fba80500d1179dfda8c41b9f221a)
* Hardware Availability: [wiki](https://github.com/joric/jorne/wiki)
## Bootloader
Enter the bootloader in 2 ways:
* **Physical reset button**: Briefly press the reset button on the PCB
* **Keycode in layout**: Press the key mapped to `RESET`
## Make
Make example for this keyboard (after setting up your build environment):
make jorne/rev1:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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// Copyright 2021 Joric (@joric)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
/* USB Device descriptor parameter */
#define VENDOR_ID 0x4753
#define PRODUCT_ID 0x0001
#define DEVICE_VER 0x0001
#define MANUFACTURER joric
#define PRODUCT Jorne Keyboard
/* key matrix size */
/* Rows are doubled up */
#define MATRIX_ROWS 8
#define MATRIX_COLS 6
#define MATRIX_ROW_PINS { D4, C6, D7, E6 }
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D2
#define RGB_DI_PIN D3
#define RGBLED_SPLIT { 28, 28 }
#define RGBLED_NUM 56
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
#define SPLIT_LAYER_STATE_ENABLE
#define SPLIT_LED_STATE_ENABLE

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// Copyright 2021 Joric (@joric)
// SPDX-License-Identifier: GPL-2.0-or-later
#include "rev1.h"

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// Copyright 2021 Joric (@joric)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "jorne.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
L33, L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, R33, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
L30, L31, L32, R30, R31, R32 \
) \
{ \
{ L00, L01, L02, L03, L04, L05 }, \
{ L10, L11, L12, L13, L14, L15 }, \
{ L20, L21, L22, L23, L24, L25 }, \
{ L33, KC_NO, KC_NO, L30, L31, L32 }, \
{ R05, R04, R03, R02, R01, R00 }, \
{ R15, R14, R13, R12, R11, R10 }, \
{ R25, R24, R23, R22, R21, R20 }, \
{ R33, KC_NO, KC_NO, R32, R31, R30 } \
}

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OLED_ENABLE = yes # Enable OLED
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
AUDIO_ENABLE = no # Audio output
SPLIT_KEYBOARD = yes # Split common
LTO_ENABLE = yes
DEFAULT_FOLDER = jorne/rev1