* Add customizable tapping terms
* Add Documentation
* Fix function
* Fixes
* It's not a pointer
* Add debugging output
* Update documentation to be at least vaguely accurate
* Use `get_tapping_term(tapping_key.event)` instead
`e` doesn't include column and row information, properly. It registers as 255, regardless of the actual keypress.
However `tapping_key.event` actually gives the correct column and row information. It appears be the correct structure to use.
In fact, it looks like the issue is that `e` is actually the "TICK" structure, as defined in keyboard.h
* Use variable tapping term value rather than define
* Silly drashna - tapping_key.event, not event
* add get_event_keycode() function
* Fix typo
Co-Authored-By: drashna <drashna@live.com>
* Remove post_process_record_quantum since it's the wrong PR
* Update quantum/quantum.c
Co-Authored-By: drashna <drashna@live.com>
* Better handle ifdef statement for permissive hold
Since we can't be sure that tapping term is actually 500
* Update quantum.c comments based on feedback
* Clean up get_tapping_term function
Clean up function so that users don't need to call the event function, and instead only check the keycode
* Add ability to run functionality on and off
* Make ifdef's more compact
* Implemented Eager Per Row debouncing algorithm.
Good for when fingers can only press one row at a time (e.g. when keyboard is wired so that "rows" are vertical)
* Added documentation for eager_pr
* Ported ergodox_ez to eager_pr debouncing.
* Removed check for changes in matrix_scan.
* Added further clarification in docs.
* Accidental merge with ergodox_ez
* Small cleanup in eager_pr
* Forgot to debounce_init - this would probably cause seg-faults.
* RGB Matrix overhaul
Breakout of animations to separate files
Integration of optimized int based math lib
Overhaul of rgb_matrix.c and animations for performance
* Updating effect function api for future extensions
* Combined the keypresses || keyreleases define checks into a single define so I stop forgetting it where necessary
* Moving define RGB_MATRIX_KEYREACTIVE_ENABLED earlier in the include chain
* Fixed typo of 'confid.h' to 'config.h'
* Fixed broken links in docs
* Fixed a lot of dead links
* Removed all dead links that I could not find a replacement for
* Placed knops links back in
* Fixed plank keymaps so that they will compile for planck light
* Https doesn't work on knops.io
* tv44:budi now compiles
* s60_x:amnesia0287 now compiles
* Fixed allocation of key_combos so that narze keymap for planck can compile correctly
* Disabled rgb on ergodone and infinity
* Enabled tap dance so it compiles
* Added return statement so it compiles
* If compiling on light disable extra functionality
* Properly redefined variable so it compiles
* Remove remaining dead links
* Add support for wiring RGB LEDs for both halves directly to their respective controllers
RGB LEDs for each half don't need to be chained together across the TRRS cable with this
* Add split RGB LED support for serial
* Update config/rules for bakingpy layout
* Un-nest ifdefs for hand detection
* Read RGB config state from memory instead of EEPROM for serial updates
* Reuse existing LED pointer instead of creating new one
* rgblight.c: add RGBLIGHT_LED_MAP support
* add code to keyboards/helix/rev2/keymaps/five_rows/config.h to test rgblight.c:RGBLIGHT_LED_MAP
* Test end. Revert "add code to keyboards/helix/rev2/keymaps/five_rows/config.h to test rgblight.c:RGBLIGHT_LED_MAP"
This reverts commit e7488d6f7338460b533d7d19a09deccb011000bf.
* update docs/feature_rgblight.md
* led_map[] move to PROGMEM
* Recursively clone qmk_firmware repo
Specifically, so that it grabs the submodules, since ARM keyboards are becoming more common, and we are seeing more issues about chibiOS not being downloaded (in the error log, rather than by question)
* Wrap in shell
* add a tapdance example for creating advanced mod-tap and layer-tap keys
* add optional curly braces to match QMK conventions
* change example to use `register_code16()` and tapdance keycodes more closely matching QMK variants
I'm a web designer and know there are several "decent" code editors out there, but I would figure not everyone into keyboards is, so I found Sublime text a bit of a hard sell for someone who just need to manipulate some text files. VS Code or Atom would b a much better suit for them instead of dropping $80 on a "decent" text editor.
Many instances in the QMK Docs referenced KEYMAP macros, which is outdated terminology.
Replaced most instances of KEYMAP with LAYOUT, to reflect the desired usage.
* Draft commit of typing speed RGB control
* More information in the readme
* Support all RGB animation modes (Fixes#1)
* Added support for all RGB light modes to use typing speed
Except christmas lights because that is seizure-inducing at high speeds!
* Introduced a value range specific to each RGB mode
Because some modes are a little too much when running at full speed!
* Update readme.md
* Update readme.md
* Re-arrange typing_speed definitions (Fixes#5) (#6)
* Re-arrange variable definitions to avoid including quantum.h from rgblight.c
* Fix a compilation error when trying to run make test:all
* Tweaks to the typing speed decay rate
* Renamed to momentum; moved implementation into dedicated files
* Groundwork for toggling momentum on/off (currently always on)
* Add EEPROM toggle for momentum-matching
* Moved momentum out of RGBLIGHT_ENABLE toggles so it's more generic
* Move momentum decay task out of rgblight_task()
* Fix missing momentum.h in lufa.c
* Experimental LED support (untested)
* Draft commit of typing speed RGB control
* More information in the readme
* Support all RGB animation modes (Fixes#1)
* Added support for all RGB light modes to use typing speed
Except christmas lights because that is seizure-inducing at high speeds!
* Introduced a value range specific to each RGB mode
Because some modes are a little too much when running at full speed!
* Update readme.md
* Update readme.md
* Re-arrange typing_speed definitions (Fixes#5) (#6)
* Re-arrange variable definitions to avoid including quantum.h from rgblight.c
* Fix a compilation error when trying to run make test:all
* Tweaks to the typing speed decay rate
* Renamed to momentum; moved implementation into dedicated files
* Groundwork for toggling momentum on/off (currently always on)
* Add EEPROM toggle for momentum-matching
* Moved momentum out of RGBLIGHT_ENABLE toggles so it's more generic
* Move momentum decay task out of rgblight_task()
* Fix missing momentum.h in lufa.c
* Added documentation
* Renamed feature to velocikey
* Reverted readme to original state
* Correct the readme title
* Updated feature name in the docs
* Update EECONFIG name
* Add compile-time toggles for velocikey
* Update feature documentation
* Revert "Merge branch 'led-support' into master"
This reverts commit e123ff5febf61639b9a9020748e1c2e2313460ff, reversing
changes made to df111a55b9d4929182e16108b1c0ead15b16df97.
* Move velocikey EECONFIG definition to depend on VELOCIKEY_ENABLE
* Rename decay_task function to decelerate
* Apply suggestions from code review
Co-Authored-By: chrislewisdev <chris@chrislewisdev.com>
* Re-order eeconfig definitions
* Apply coding conventions
* Apply #ifdef check in lufa.c
* Refactored interval time checks into one functionc
* Small rename
* Fix unused function error for layouts not using all rgb effects
* Only update EEPROM if Velocikey is enabled
* Incorporate code review feedback
* Small adjustment to top-end decay rate
* Add Velocikey documentation to table of contents
* Bring tetris:default keymap size down by disabling audio
Descriptions for B5_AUDIO, B6_AUDIO, and B7_AUDIO under Hardware Options were partially italicized when parsed by Docsify, though rendered as intended by GitHub.
* Change Command keycode defaults to match corresponding Bootmagic codes
* Make alternate magic key keycodes consistent
* Reflect changes from previous commit in tmk_core/common/command.c
* Remove unnecessary MAGIC_KEY_* definitions from keymaps compatible with these changes
* Swap E and BSPACE for MAGIC_KEY_EEPROM
* Add MAGIC_KEY_EEPROM_CLEAR instead of MAGIC_KEY_EEPROM_ALT
* Remove BOOTMAGIC_ENABLE checks around EECONFIG stuff
* Update Command descriptions
* initial work to add eeprom to haptic feedback and decouple the feedback process from keyboards
* Haptic feedback enhancements: on/off toggle working, feedback order working
todo:
-work on modes switching
-get modes switching to save to eeprom
* haptic enhancement - eeprom and modes added
* Added set and get functions for haptic feedback
* initial implementation of solenoids under haptic feedback
* changed eeprom to 32 bits to reserve blocks for future features
* start documentation of haptic feedback
* change keycode per comment from reviewers
* typo fixes
* added eeprom for solenoid configs
* added solenoid and docs
* Add/fix default parameters configs, improve docs
* more doc cleanup
* add in solenoid buzz toggle, clean up doc
* some fixes for error in compiling solenoid
* fix a chibios specific i2c read function and added one for AVR controllers in DRV2605L.c
* fixes for avr side issues
* update keymap
* fix keymap compile error
* fix bugs found during solenoid testing
* set pin that is not powered during bootloader
* added warning about certain pins on the MCU may trip solenoid during DFU/bootloader
Based on conversation with Drashna on Discord, we know that if ONE_SHOT_TAP_TOGGLE is 5, then tapping a one shot mod key 5 times holds the one shot key permanently, but to come out of this, you need to press the same key only once.
* Add support for using ranges for RGB
This patch adds support for controlling continuous ranges of RGB LEDs.
Helper functions for split boards are also available.
* RGB Range: Use hardware-platform agnostic wait
* Update KC_GESC documentation
- document caveats on OSX and expected behavior with KC_GESC and GUI
- clarify documentation slightly
- give examples of expected output in actual use
* Update OSX -> macOS
* Captilization
* remove simply
* Added xeal60 via clone of lets split
* Delete removed other keymaps
* Basic keymap (no FN). Compiles.
* Removed NP_STAR and NP_SLSH.
* Removed "debounce_algo = manual" in all keyboards with CUSTOM_MATRIX = yes.
* Changed order of rules in TMK. Documented feature.
* Fixed missing whitespace in debounce documentation
Table wasn't working due to missing newline.
* Added bold in a few areas.
* DO NOT USE - Removed debounce from TMK.
* Remove accidental xeal60 commit
* DO NOT USE - debounce successfully compiled.
* DO NOT USE Revert back to original API to support split_keyboards.
* Working eager_pk
* Whitespace cleanup.
* Restored debounce.h since there wasnt any real change.
* Moved debouncing_time variable to inside #if debounce
* Removed check for custom_matrix. We can safely include the debounce file for compilation when custom_matrix is used.
* Removed #include "matrix.h" from debounce.h
* Bug fix - was using MATRIX_ROWS instead of num_rows
* Fixed compilation error with debounce_sym_g
* Renamed DEBOUNCE_ALGO to DEBOUNCE_TYPE
* Malloc array in debounce_eager_pk, since split keyboards only use MATRIX_ROWS/2.
* Fix compile error in debounce_eager_pk
* Stricter, leaner DEBOUNCE_TYPE section in common_features.mk. Cleanup debounce_type.mk
* Add suspend functions
* Disable RGB code if it's disabled
* Add keyboard_init functions
* Change where references so it will compile
* Wrong command chained in wake up kb function
* Fix non-feature file changes
* Add documentation
* Re-add matrix init docs
* add rgblight code to example
* Remove suspend code
* Clean up docs
* Fix docs
* Fix suspend code
* more doc fixes
* change function to startup_* rather than keyboard_init_
* fix spelling error
* fix up docs to finish removing keyboard_init
* Use Pre and Post init functions
* Update Documenation
* Remove changes to my keymap and userspace code
* Cleanup
* Revert changes to extra files
* Forgot a semicolon
* Make sure all protocols call keyboard_setup
* Cleanup functions
* Unset startup_user
* Remove changes from division keyboard
* Readd startup_user function
* Remove all to startup_user
* Update docs/custom_quantum_functions.md
Co-Authored-By: drashna <drashna@live.com>
* Update docs/custom_quantum_functions.md
Co-Authored-By: drashna <drashna@live.com>
* Add suggestion line
* Rebase fixes
* Update documentation to be more useful/accurate
* Cleanup of documentation
* Fix spacing inconsistency
* Revert unexpected change to keymap
* Add a mechanism for force building a particular community layout
* Add docs for FORCE_LAYOUT argument
* Update output name when FORCE_LAYOUT is enabled
* Improvement of Space Cadet Shift by preventing to automatically apply a modifier on the key and allow to override the default modifier. Closesqmk/qmk_firmware#3815
* Improve the use of the DISABLE_SPACE_CADET_MODIFIER flag to avoid unregistering KC_LSFT when equals to LSPO_MOD
* change #if to if statement
* Added callbacks to one shot modifier changes
* Altered signature of callback functions
* Reordered the callback methods, shortened brief documentation
* Added One Shot Modifier callback documentation
* First attempt at unit tests
* Revert "First attempt at unit tests"
This reverts commit 5ec21a782202c0d74cf21cb852bd319f0c8b4842.
* Simplified oneshot function implementations
* Made clear_oneshot_locked_mods to be conform action_util.h, adhering to the (void) signature
* Made used datatypes for oneshot mods consistently unsigned integers
* Corrected callback to call clear callback when clear_oneshot_locked_mods is invoked
* Simplified oneshot equals statements
* Corrected return type and signature of get and set oneshot locked mods
* Consolidated one shot callbacks, added initial layer callback version
* Fixed non-updating one shot layer variable after timeout or other clear, added code comments
* Added better one shot key docs
* [BACKLIGHT_CAPS_LOCK_INDICATOR] Use backlight toggling as Caps Lock LED
I've implemented this feature because S65-X doesn't have LED indicators
and the existing led_set_kb(usb_led) function try to use backlight as
indicator but that creates an inconsistency with backlight_config state.
- define `BACKLIGHT_CAPS_LOCK_INDICATOR` to enable Caps Lock indicator
using backlight (for keyboards without dedicated LED)
- Don't turn off LED indicators when suspend because backlight is
already turned off. Else led_set(0) will turn back on backlight.
- Documentation has been updated
* [BACKLIGHT_CAPS_LOCK_INDICATOR] Turn off all LED indicators except Caps Lock if BACKLIGHT_CAPS_LOCK_INDICATOR
* [BACKLIGHT_CAPS_LOCK] Rename BACKLIGHT_CAPS_LOCK_INDICATOR
* [BACKLIGHT_CAPS_LOCK] Use new IS_LED_ON method
* Remove unnecessary IS_COMMAND definition in clueboard/66/rev4
* Replace keyboard_report->mods with get_mods() in IS_COMMAND definitions
* Update docs to use get_mods() instead of keyboard_report->mods
* Replace keyboard_report->mods with get_mods() in tmk_core/protocol/usb_hid/test
For some reason, this occurrence used KB_LSHIFT and KB_RSHIFT, which don't exist
* Replace keyboard_report->mods with get_mods() in Massdrop keyboards (as per @patrickmt)
* Adding documentation for the LM layer modifier.
This will hopefully clear up some of the confusion around adding this layer modifier. I struggled with this a bit as well at first.
* Removing duplicate table.
* Changed section title to `Changing Layers`
* Retain name
* Grammatical fixes for GPIO Control doc
I found the Advanced Settings section to be poorly written.
* Commit suggestions from fauxpark
* Change first instance of "microcontroller" to match suggestion
* Defined IS_(HOST_)LED_ON/OFF() and improved LED documentation
* Update docs/custom_quantum_functions.md
Co-Authored-By: DidierLoiseau <didierloiseau+github@gmail.com>
* Update docs/custom_quantum_functions.md
Co-Authored-By: DidierLoiseau <didierloiseau+github@gmail.com>
* Integrated @drashna and @fauxpark's PR comments
- changed all plurals of "LED" to "LEDs" in the file
- rewording of the note about host_keyboard_leds() vs. led_set_user()
* Update docs/custom_quantum_functions.md
Co-Authored-By: DidierLoiseau <didierloiseau+github@gmail.com>
* Eliminate separate slave loop
Both master and slave run the standard keyboard_task main loop now.
* Refactor i2c/serial specific code
Simplify some of the preprocessor mess by using common function names.
* Fix missing #endif
* Move direct pin mapping support from miniaxe to split_common
For boards with more pins than sense--sorry, switches.
* Reordering and reformatting only
* Don't run matrix_scan_quantum on slave side
* Clean up the offset/slaveOffset calculations
* Cut undebounced matrix size in half
* Refactor debouncing
* Minor fixups
* Split split_common transport and debounce code into their own files
Can now be replaced with custom versions per keyboard using
CUSTOM_TRANSPORT = yes and CUSTOM_DEBOUNCE = yes
* Refactor debounce for non-split keyboards too
* Update handwired/xealous to build using new split_common
* Fix debounce breaking basic test
* Dodgy method to allow a split kb to only include one of i2c/serial
SPLIT_TRANSPORT = serial or SPLIT_TRANSPORT = i2c will include only
that driver code in the binary.
SPLIT_TRANSPORT = custom (or anything else) will include neither, the
keyboard must supply it's own code
if SPLIT_TRANSPORT is not defined then the original behaviour (include
both avr i2c and serial code) is maintained.
This could be better but it would require explicitly updating all the
existing split keyboards.
* Enable LTO to get lets_split/sockets under the line
* Add docs for SPLIT_TRANSPORT, CUSTOM_MATRIX, CUSTOM_DEBOUNCE
* Remove avr-specific sei() from split matrix_setup
Not needed now that slave doesn't have a separate main loop.
Both sides (on avr) call sei() in lufa's main() after exiting
keyboard_setup().
* Fix QUANTUM_LIB_SRC references and simplify SPLIT_TRANSPORT.
* Add comments and fix formatting.
* adds proton c base
* fixes custom matrix include
* adds readme.md
* initial proton coversion, no pin mapping
* start of mcu selection
* add pin mapping and sweet16 test
* add at90 to list
* disable backlight, fix d7
* update flag names
* doc updates
* proton c update for mcu selection
* Remove unused UNICODE(n) macro, update docs
* Add note about max length of unicode_map to docs
* QK_UNICODE_MAP → QK_UNICODEMAP
* Refactor process_unicode_map
* process_unicode_map → process_unicodemap
This is done for consistency: UNICODEMAP is the method (hence UNICODEMAP_ENABLE, process_unicodemap), whereas unicode_map is the mapping table itself.
* Update references and ordering in docs/understanding_qmk
* Add additional note to docs/understanding_qmk
* &unicode_map[index] → unicode_map + index
This avoids the issue of the compiler sometimes complaining about the array index being out of range
* Update docs/getting_started_make_guide
* Update method sections in docs/feature_unicode
* Update feature_advanced_keycodes.md
Probably a better way to word it, but I've solved this issue on reddit several times, had to solve this for friends, ect. It's something worth being in the docs as it's a common issue, and not always intuitive. I have offered this change as I was told by several people "It was never mentioned in the docs".
* Update feature_advanced_keycodes.md
Clear up what was meant to be said.
* Fix up process_leader to be a bit more optimized
* Process dual function keys better
* Make leader start a callable function
* Fix per key timer call location
* Add escape if already leading
* Return false for KC_LEAD
* Add documentation
* Standardize the Unicode EEPROM code
* Remove unicode init from process_record_* functions
* Add unicode init to where it belongs: matrix_init_quantum
* Move Unicode proccessing to unicode common
* Add audio feedback to input mode keys to drive konstantin up a wall
* Tap_code cleanup
* Update keycodes
* Update unicode documentation
* Update unicode keycodes for consistency/easier merge
* Add Audio Feedback section
* Remove Functions from feature page
And link to the file instead. Link to specific lines later on.
* Fix spacing
Co-Authored-By: drashna <drashna@live.com>
* Because I missed it!
Co-Authored-By: drashna <drashna@live.com>
* Fix spacing
Co-Authored-By: drashna <drashna@live.com>
* SPAAAAAAAAAACing
Co-Authored-By: drashna <drashna@live.com>
* Add BSD for future compatibility
* Thought I fixed that!
Co-Authored-By: drashna <drashna@live.com>
* non-breaking
Co-Authored-By: drashna <drashna@live.com>
* Considered that
Co-Authored-By: drashna <drashna@live.com>
* Yuuup
Co-Authored-By: drashna <drashna@live.com>
* consistency
Co-Authored-By: drashna <drashna@live.com>
* white spaces .... copied from elsewhere
Co-Authored-By: drashna <drashna@live.com>
* white spaces
Co-Authored-By: drashna <drashna@live.com>
* white spaces
Co-Authored-By: drashna <drashna@live.com>
* Update keycode defines
* Fix Linux Song
* Update all of the songs
* Cleanup
* Move and update check to ensure only one unicode method is enabled
* Update quantum/quantum_keycodes.h
* Update documentation
* Wordsmithing and cleanup
* Format unicode_common (#13)
* case alignment
* process_record_unicode_common → process_unicode_common
* Move song arrays into function where they're used, align preprocessor directives
* Swap the order of UC_WIN and UC_BSD
* Update Unicode docs
* Reorder Unicode mode stuff to match the order of input mode constants
* Fix capitalization in doc subtitle
* Readd BSD and OSX_RALT songs
* Reword BSD note in docs
* Readd BSD keycode description
* Reword explanation of input on different platforms
* Steal vomindoraan's input mode documentation
Co-Authored-By: vomindoraan (vomindoraan@gmail.com)
* Willingly give Drashna the rest of my Unicode doc improvements
* Wordsmithing
Co-Authored-By: drashna <drashna@live.com>
* remove merge artifacts
* Unicode common cleanup (#17)
* Standardize the Unicode EEPROM code
* Remove unicode init from process_record_* functions
* Add unicode init to where it belongs: matrix_init_quantum
* Move Unicode proccessing to unicode common
* Add audio feedback to input mode keys to drive konstantin up a wall
* Tap_code cleanup
* Update keycodes
* Update unicode documentation
* Update unicode keycodes for consistency/easier merge
* Add Audio Feedback section
* Remove Functions from feature page
And link to the file instead. Link to specific lines later on.
* Fix white spaces
Co-Authored-By: drashna <drashna@live.com>
* Fix spacing
Co-Authored-By: drashna <drashna@live.com>
* Because I missed it!
Co-Authored-By: drashna <drashna@live.com>
* Fix spacing
Co-Authored-By: drashna <drashna@live.com>
* SPAAAAAAAAAACing
Co-Authored-By: drashna <drashna@live.com>
* white spaces
Co-Authored-By: drashna <drashna@live.com>
* Add BSD for future compatibility
* Thought I fixed that!
Co-Authored-By: drashna <drashna@live.com>
* non-breaking
Co-Authored-By: drashna <drashna@live.com>
* Considered that
Co-Authored-By: drashna <drashna@live.com>
* Yuuup
Co-Authored-By: drashna <drashna@live.com>
* consistency
Co-Authored-By: drashna <drashna@live.com>
* white spaces .... copied from elsewhere
Co-Authored-By: drashna <drashna@live.com>
* white spaces
Co-Authored-By: drashna <drashna@live.com>
* white spaces
Co-Authored-By: drashna <drashna@live.com>
* Update keycode defines
* Fix Linux Song
* Update all of the songs
* Cleanup
* Move and update check to ensure only one unicode method is enabled
* Update quantum/quantum_keycodes.h
* Update documentation
* Wordsmithing and cleanup
* Format unicode_common (#13)
* case alignment
* process_record_unicode_common → process_unicode_common
* Move song arrays into function where they're used, align preprocessor directives
* Swap the order of UC_WIN and UC_BSD
* Update Unicode docs
* Reorder Unicode mode stuff to match the order of input mode constants
* Fix capitalization in doc subtitle
* Readd BSD and OSX_RALT songs
* Reword BSD note in docs
* Readd BSD keycode description
* Reword explanation of input on different platforms
* Steal vomindoraan's input mode documentation
Co-Authored-By: vomindoraan (vomindoraan@gmail.com)
* Willingly give Drashna the rest of my Unicode doc improvements
* Wordsmithing
Co-Authored-By: drashna <drashna@live.com>
* Rearrange process_unicode_common functions
* Make Unicode input mode constants (UC_*) an enum
* Simplify unicode_input_start/finish code
* Make the key used for WinCompose configurable
* Remove UC_OSX_RALT in favor of setting the key with UNICODE_OSX_KEY
* Update Unicode input mode doc
* Add descriptions and rearrange definitions in process_unicode_common.h
* Add registry command to Unicode docs + misc updates
* Reword an explanation in Unicode docs
* Add TODO comment
* Remove trailing whitespace
* Improve Cycling documentation
* Add Unicode Input method Cycling support (#19)
* Standardize the Unicode EEPROM code
* Remove unicode init from process_record_* functions
* Add unicode init to where it belongs: matrix_init_quantum
* Move Unicode proccessing to unicode common
* Add audio feedback to input mode keys to drive konstantin up a wall
* Tap_code cleanup
* Update keycodes
* Update unicode documentation
* Update unicode keycodes for consistency/easier merge
* Add Audio Feedback section
* Remove Functions from feature page
And link to the file instead. Link to specific lines later on.
* Fix white spaces
Co-Authored-By: drashna <drashna@live.com>
* Fix spacing
Co-Authored-By: drashna <drashna@live.com>
* Because I missed it!
Co-Authored-By: drashna <drashna@live.com>
* Fix spacing
Co-Authored-By: drashna <drashna@live.com>
* SPAAAAAAAAAACing
Co-Authored-By: drashna <drashna@live.com>
* white spaces
Co-Authored-By: drashna <drashna@live.com>
* Add BSD for future compatibility
* Thought I fixed that!
Co-Authored-By: drashna <drashna@live.com>
* non-breaking
Co-Authored-By: drashna <drashna@live.com>
* Considered that
Co-Authored-By: drashna <drashna@live.com>
* Yuuup
Co-Authored-By: drashna <drashna@live.com>
* consistency
Co-Authored-By: drashna <drashna@live.com>
* white spaces .... copied from elsewhere
Co-Authored-By: drashna <drashna@live.com>
* white spaces
Co-Authored-By: drashna <drashna@live.com>
* white spaces
Co-Authored-By: drashna <drashna@live.com>
* Update keycode defines
* Fix Linux Song
* Update all of the songs
* Cleanup
* Move and update check to ensure only one unicode method is enabled
* Update quantum/quantum_keycodes.h
* Update documentation
* Wordsmithing and cleanup
* Format unicode_common (#13)
* case alignment
* process_record_unicode_common → process_unicode_common
* Move song arrays into function where they're used, align preprocessor directives
* Swap the order of UC_WIN and UC_BSD
* Update Unicode docs
* Reorder Unicode mode stuff to match the order of input mode constants
* Fix capitalization in doc subtitle
* Readd BSD and OSX_RALT songs
* Reword BSD note in docs
* Readd BSD keycode description
* Reword explanation of input on different platforms
* Steal vomindoraan's input mode documentation
Co-Authored-By: vomindoraan (vomindoraan@gmail.com)
* Willingly give Drashna the rest of my Unicode doc improvements
* Wordsmithing
Co-Authored-By: drashna <drashna@live.com>
* Rearrange process_unicode_common functions
* Make Unicode input mode constants (UC_*) an enum
* Simplify unicode_input_start/finish code
* Make the key used for WinCompose configurable
* Remove UC_OSX_RALT in favor of setting the key with UNICODE_OSX_KEY
* Update Unicode input mode doc
* Add descriptions and rearrange definitions in process_unicode_common.h
* Add registry command to Unicode docs + misc updates
* Reword an explanation in Unicode docs
* Add TODO comment
* Add cycle_unicode_input_mode and UNICODE_SELECTED_MODES macro
* Add an option for making cycle changes persistent
* Add debug prints to functions that change input_mode
* Use cycle_unicode_input_mode in whitefox/konstantin
* Add persist_unicode_input_mode function
* Add offset to cycle to allow stepping in reverse
* Add keycodes: UNICODE_MODE_FORWARD, UNICODE_MODE_REVERSE
Aliases: UC_MOD, UC_RMOD (respectively)
* REVERT ME: Undo changes to whitefox/konstantin to avoid conflicts
* Fix wrong constant name
* Revert "REVERT ME: Undo changes to whitefox/konstantin to avoid conflicts"
This reverts commit 42676bf251fc8e3823f5e614dad6e510ba47a2f3.
* Change dprintf text
* Give selected modes priority over EEPROM when !UNICODE_CYCLE_PERSIST
* Remove trailing whitespace
* Cleanup of RALT code and unicode compilation stuff
* Remove else for unicode handling
* Add delay in Tap Code to avoid issues
I think a few people have reporting issues with it working properly, and it may be a timing issue. The 'register_code' uses this sort of delay in some of the functions, and
this is probably why.
Adding the 100ms delay should hopefully fix any issues with it.
* Make tap_code delay configurable
* Update documentation
* Bring tap_code16 inline with changes
* Fix type for tap_code16
Bad copy-paste job
* Just use the value check for the define
* Clarify timing in docs
Co-Authored-By: drashna <drashna@live.com>
* Wordsmithing
Co-Authored-By: drashna <drashna@live.com>
* Add standard ALGR defition, remove (re)definitions from language files
* Use ALGR(kc) consistently in ALTGR(kc) aliases
* Non-Nordic keymaps should not use NO_ALGR
* Add standard KC_ALGR definition
* Update docs with ALGR and KC_ALGR
* Update SS_ALGR and ALGR_T aliases
* Add a Docker build script
* Add usage and error messages
* Add -r to reads
Thanks mechmerlin
* Add keyboard:keymap form, improve script
* Add target argument, change usage forms in script
* Add check for more than 3 args in keyboard:keymap:target form
* Change Docker base image to debian, use community repo
This matches what qmk_compiler uses (https://github.com/qmk/qmk_compiler/blob/master/Dockerfile#L1).
I've removed the maintainer as we now have a community build on Docker Hub (https://hub.docker.com/r/qmkfm/qmk_firmware). This Dockerfile will also be maintained by the community.
* Change build command format to keyboard:keymap
* Call make directly in container run command
* Simplify script, remove 3-arg form
* Add COPY to Dockerfile so images are usable in and of themselves
Also change WORKDIR from /qmk to /qmk_firmware
* Add USB pass-through for Linux and docker-machine hosts
* Read directly into variables instead of array
* Alphabetically sort dependencies in Dockerfile
* Set executable bit on util/docker_build.sh
* Update Docker docs
* Add warning about Docker on Windows
* Expand comment in docs
* Check docker-machine exit code instead of string
* Only match --help with whole arguments
* Make script POSIX-compliant
* Convert script indentation to tabs
Specifically, moved the shifted keycodes to the top of the 'Feature' list, so it's more visible. This way, all of the keycodes are at the top of the list, rather than having the shifted keys at the bottom, so they should be easier to find since they're all in one place.
* add zh-cn readme
* edit readme
* Round 1 of edits
- Mandarin translation of QMK products is off, best to use the English name.
- Fix some terminology and grammar.
* trying re-translating the first paragraph
* add fallback langurages
* Create LANGS.md
* Rename docs/zh-cn/README.md to docs/zh/README.md
* Update LANGS.md
* Update index.html
* Delete README.md
* add sidebar for zh
* add zh-cn readme
* edit readme
* Round 1 of edits
- Mandarin translation of QMK products is off, best to use the English name.
- Fix some terminology and grammar.
* trying re-translating the first paragraph
* add fallback langurages
* Create LANGS.md
* Rename docs/zh-cn/README.md to docs/zh/README.md
* Update LANGS.md
* Update index.html
* add zh-cn readme
* edit readme
* Round 1 of edits
- Mandarin translation of QMK products is off, best to use the English name.
- Fix some terminology and grammar.
* trying re-translating the first paragraph
* Allows disabling animations in user space
* Describe disabling effects in the docs
* Allows disabling individual reactive modes
* Adds the list ode defines
* Unify multiple HID interfaces into one
This reduces the number of USB endpoints required, which frees them up
for other things.
NKRO and EXTRAKEY always use the shared endpoint.
By default, MOUSEKEY also uses it. This means it won't work as a Boot
Procotol mouse in some BIOSes, etc. If you really think your
keyboard needs to work as a mouse in your BIOS, set
MOUSE_SHARED_EP = no in your rules.mk.
By default, the core keyboard does not use the shared endpoint, as not
all BIOSes are standards compliant and that's one place you don't want
to find out your keyboard doesn't work.. If you are really confident,
you can set KEYBOARD_SHARED_EP = yes to use the shared endpoint here
too.
* unify endpoints: ChibiOS protocol implementation
* fixup: missing #ifdef EXTRAKEY_ENABLEs
broke build on AVR with EXTRAKEY disabled
* endpoints: restore error when too many endpoints required
* lufa: wait up to 10ms to send keyboard input
This avoids packets being dropped when two reports are sent in quick
succession (eg. releasing a dual role key).
* endpoints: fix compile on ARM_ATSAM
* endpoint: ARM_ATSAM fixes
No longer use wrong or unexpected endpoint IDs
* endpoints: accommodate VUSB protocol
V-USB has its own, understandably simple ideas about the report formats.
It already blasts the mouse and extrakeys through one endpoint with
report IDs. We just stay out of its way.
* endpoints: document new endpoint configuration options
* endpoints: respect keyboard_report->mods in NKRO
The caller(s) of host_keyboard_send expect to be able to just drop
modifiers in the mods field and not worry about whether NKRO is in use.
This is a good thing. So we just shift it over if needs be.
* endpoints: report.c: update for new keyboard_report format
* Docs: Configurator Support
* Minor updates
* Updated keyboard.h example to use #pragma once
per @drashna
https://github.com/qmk/qmk_firmware/pull/4396#discussion_r232140934
* Add link to doc under Reference section
Added to _sidebar.md and _summary.md
* Changed doc title; minor tweaks
Re-titled the doc as "Supporting Your Keyboard in QMK Configurator".
Made some minor changes to the keyboard.h examples.
* Added tags object to JSON example
* add functions to set specific backlight state
* add function to query backlight state
* update documentation with new backlight functions
* Update tmk_core/common/backlight.c
Co-Authored-By: codyd51 <phillip.ennen@gmail.com>
* Update tmk_core/common/backlight.h
Co-Authored-By: codyd51 <phillip.ennen@gmail.com>
* update docs for is_backlight_enabled() name change
* I2C driver docs
- Added I2C driver docs.
- Changed arm master i2c driver to have a weak i2c_init as it is impossible to account for all possible port configuration in the STM32 world.
* Update docs/i2c_driver.md
Co-Authored-By: yiancar <yiangosyiangou@cytanet.com.cy>
* Update docs/i2c_driver.md
Co-Authored-By: yiancar <yiangosyiangou@cytanet.com.cy>
* Update docs/i2c_driver.md
Co-Authored-By: yiancar <yiangosyiangou@cytanet.com.cy>
* Update docs/i2c_driver.md
Co-Authored-By: yiancar <yiangosyiangou@cytanet.com.cy>
* GPIO release fix
* Configurable Rainbow Swirl range
This allows tweaking of the rainbow effect to
get different effects on keyboards with varied
LED layouts. We found the value 1950 works on
the RGBKB.net Sol to get a cool striped effect
across the keyboard.
* Document RGBLIGHT_RAINBOW_SWIRL_RANGE
* Better wording for the documentation
* add computed pins from mcu type
* update for atmega32a
* doc typo
* add atmega16 chips, link to references
* remove avr include from config
* exclude assembler in config.h includes
* consolodate options, add 646
* fix typo in pindef
* Preliminary additon of bootmagic lite functionality
* Cleanup code
* Clean up bootmagic code
* Add documentation and clean up code
* Make 'lite' an option for BOOTMAGIC_ENABLE
* Update Templates with note about Bootmagic Lite option
* Detect Debounce variable
* Make sure debounce is a non-zero number
* Capitalize Bootmagic
* Capitalize bootmagic
* Update wording
* Re-add EEPROM reset, by popular demand
And add eeprom-less version to drashna userspace for his sanity
* Fix spacing
* Set BOOTMAGIC_ENABLE to use full/lite/off
And default yes to "full" for compatibility
* Add Bootmagic lite info to templates
* Remove text from makefiles
* Cleanup of makefile
* mention yes in bootmagic docs
* Wordsmitthing the docs
* Fix white spaces
* Readd default bootmagic setting, because it's necessary
* Add caveats for shifted characters
And some formatting and grammar corrections.
Closes#1037
* Fix spelling of remote
* Fix spelling error
* Remote not Remove
* Remote not Remove
* Docs: newbs_learn_more_resources.md: formatting
* Added QMK Git Conventions doc, initial version
* Renamed contributing_qmk.md to newbs_best_practices.md
* Updated per review by @drashna
* Added navigation links
* Updated to Best Practices doc
* Minor updates to Learn More Resources doc
Markdown formatting consistency because I'm particular about it.
* Added Merge Conflict section to Best Practices doc
* syncing upstream
* Bluetooth Doc update
More Description in bluetooth section, Addition to Config options rules.mk section.
* merge upstream
chibios
* lib/chibios checkout
* Additional EZ key Section
added back EZ-Key diy link, Cleaned up some errors
* Update and clarify Unicode documentation
* Fixed UCIS info based on feedback from algernon
* Further clarifications and cleanup
* Formatting
* Add an example for unicode map
* fix AutoHotKey title
* Add send_string_unicode function
Co-authored-by: kdb424 <kdb424@gmail.com>
Co-authored-by: Konstantin <vomindoraan@gmail.com>
* Clean up code based on feedback
* Fix includes
* Add Function level EEPROM configuration
Add kb and user functions for EEPROM, and example of how to use it.
* Bug fixes and demo
* Additional cleanup
* Add EEPROM reset macro to example
* Forgot init function in list
* Move eeconfig_init_quantum function to quantum.c and actually set default layer
* See if removing weak quantum function fixes issue
* Fix travis compile error
* Remove ifdef blocks from EECONFIG so settings are always set
* Fix for ARM EEPROM updates
* Fix merge issues
* Fix potential STM32 EEPROM issues
* Update quantum matrix to support both AVR and Chibios ARM
- Addition of STM32 pin definitions
- Created abstruction layer defines to control GPIO (This is a bit pointless for Chibios as we are creating a PAL ontop of a PAL but it is necessary for uniformity with AVR)
- Modified matrix.c to use the above functions
* minor ifdef fix
* Rename of functions and docs
- Added documentation.
- Renamed functions according to Jack's spec.
* Massdrop fix
* Update matrix.c
* Update quantum.h
* Update quantum.h
* Update quantum.h
* Update internals_gpio_control.md
* Add pragma once info to contributing guidelines
* Fix links in readme template to match doc site
* Revert changes to contributing doc as somebody already changed it
* add 'mavrdude' target into tmk_core/avr.mk
I made it a little convenient when writing the same binary to multiple Pro Micro.
* rename target name 'mavrdude' to 'avrdude-loop'
* modify docs/flashing.md about avrdude-loop
* mdify docs/flashing.md again
* modifi docs/flashing.md 3rd
Added a sample circuitry for handling the connection of a PS/2 Mouse.
Even if it's written that a circuitry is needed, there're a lot of other
things and the information gets lost really fast. A really simple sample
helps to remember who wants to implement the functionality about the
circuitry.
* Remove chording as it is not documented, not used, and needs work.
* Make Leader Key an optional feature.
* Switch from `PREVENT_STUCK_MODIFIERS` to `STRICT_LAYER_RELEASE`
* Remove `#define PREVENT_STUCK_MODIFIERS` from keymaps.
* initial commit of keymap creation script
* create default keymap
* pass shellcheck
* provide a better usage message
* change printf string to more accurately reflect the path
* make it more easily understood
* found another typo
* add documentation regarding the new_keymap script
* enforce lowercase for userinputs
* add temporary test code rgblight-macro-test1.[ch]
* rgblight.h : mode auto numberring and auto generate mode name symbol
No change in build result.
* rgblight.c use RGBLIGHT_MODE_xxx symbols
No change in build result.
* quantum.c use RGBLIGHT_MODE_xxx symbols
No change in build result.
* fix build break. when RGB_MATRIX_ENABLE defined
* add temporary test code rgblight-macro-test2.[ch]
* modify rgblight_mode_eeprom_helper() and rgblight_sethsv_eeprom_helper()
* modify rgblight_task()
* configurable each effect compile on/off in config.h
* update docs/feature_rgblight.md
* fix conflict. docs/feature_rgblight.md
* remove temporary test code rgblight-macro-test*.[ch]
* fix comment typo.
* remove old mode number from comment
* update docs/feature_rgblight.md about effect mode
* Revert "update docs/feature_rgblight.md about effect mode"
This reverts commit 43890663fcc9dda1899df7a37d382fc38b1a6d6d.
* some change docs/feature_rgblight.md
* fix typo
* docs/feature_rgblight.md update: revise mode number table
- Added support for NO_USB_STARTUP_CHECK. This allows the keyboard do function and not get stuck in a SUSPENDED state loop in case of no USB connection.
- Added support for WAIT_FOR_USB. In LUFA no keyboard has this flag enable therefor no keyboard waits for usb to be active.
- Added documentation for both configuration flags as they were missing.
* add process_terminal() and update links to other functions
* convert links to permalinks and add a few missing process_* functions
* update links in main text as well
When moving my planck layout to my let's split, I ran into this issue
because I had copied my planck layout from the default layout which just
used the `{}` array form for the keymap layers. I checked the docs, but
this bit wasn't clear to me. I'm sure @ishtob or @drashna helped me on
discord, but this seemed to be the logical place to add a helpful hint.
* ISSI31FL3733 driver
- Addapted IS31 driver for the above driver
* fix my branch
* ISSI31FL3733 driver
- Inclusion of above ISSI led driver
* IS31fl3733 driver
- Added correct function for control registers
* Finalized support for ISSI31fl3733 led driver
- Finalized and tested driver.
- Modified i2c_master for arm due to declaration mistake.
- Fixed spaces/tabs in quantum.h file.
- Fixed spaces/tabs in common_features.mk file.
- Removed unnecessary includes from rgb_matrix.c file.
- Added local definitions for MIN and MAX macros in rgb_matrix.c file.
- Adjusted chevron effect.
- Added necessary define (RGB_3733_MATRIX_ENABLE) for makefile.
- Added necessary C define (ISSI3733) to aid with inclusion of the correct header file.
- Added documentation for the new driver.
* Driver structure update
- Changed rule includes to be more condensed (RGB_MATRIX_ENABLE = IS31FL3731) and (RGB_MATRIX_ENABLE = IS31FL3733)
- Updated documentation
- Reverted to the use of differently named functions for each driver and selecting the needed ones within rgb_matrix.c
* ISSI Drivers refractoring
- Moved issi drivers in a dedicated folder
- Updated documentation
* I2C library fix
I released the special pins incorrectly before. It is now fixed.
* Fix some minor errors in tap dance example
Fix for #3529
Fix minor errors in the code examples for __Example 4: 'Quad Function Tap-Dance'__ and relevant documentation.
Clarified the need to include the header file in `keymap.c`.
* Use #pragma once in header guard
Fix for #3529
Implement change requested in #3530
* Make Bootmagic and Command docs a little easier to read
* Sometimes Bootmagic/Command is default on
* "Escape" pipe character so it renders correctly
* Fix the SLC_CLOCK setting for the Split Common code
Make the SCL_CLOCK setting configurable per board, since some use different settings
And change the Iris to use 100000L instead of 400000L
* Add SCL_CLOCK variable to documentation
* Change SCL_CLOCK default to 100000L
* Line ending stuff again
* Added Let's Split Eh? Files and updated #USE_IC2 checks to also include th EH revision (can only be used in I2C)
* Added personal keymap, updated some of the EH files
* Created new keyboard file for testing "lets_split_eh" will merge into lets_split once fully functional
* Added split code from lets_split, removed pro micro imports and LED code
THIS IS WORKING CODE, WITHOUT RGB AND BACKLIGHT
* Took back original Lets Slit files for the lets_split keyboard, working in the lets_split_eh folder for now
* Updated eh.c
* More rework of the I2C code, added global flags for split boards.
* Introduced RGB over I2C, having weird edge case issues at the moment though
* Fixed weird I2C edgecase with RGB, although still would like to track down route cause..
* Changed RGB keycodes (static ones) to activate on key-up instead of key-down to elimate weird ghosting issue over I2C
* Lots of changes, mainly externalized the Split keyboard code and added logic for only including when needed.
- Added makefile option "SPLIT_KEYBOARD" that when = yes will include the split keyboard files and custom matrix
- Split keyboard files placed into quantum/split_common/
- Added define option for config files "SPLIT_HAND_PIN" FOr using high/low pin to determine handedness, low = right hand, high = left hand
- Cleaned up split logic for RGB and Backlight so it is only exectuted / included when needed
* Updated documentation for the new makefile options and #defines specific to split keyboards
* Added a bit more info to docs, so people aren't confused
* Modifed Let's Split to use externalized code, also added left and right hand eeprom files to the split_common folder
* Removed some debugging from eh.c
* Small changes to keyboard configs. Also added a default keymap (just a copy of my that_canadian keymap).
* Added a README file to the Let's Split Eh?
* Changed it so RGB static updates are done on key-up ONLY for split boards rather than all boards. Also fixed leftover un-used variable in rgblight.c
* Updated default keymap and my keymap for Let's Split Eh? Updated the comments so it reflects RGB control, and removed audio functions.
* Fixed lets_split_eh not having a default version
* Removed "eh" references from lets_split folder for now
* Took lets_split folder from master to fix travis build errors, weird my local was overriding.
* Changed LAYOUT_ortho_4x12_kc -> LAYOUT_kc_ortho_4x12 to match bakingpy and others
* Removed rules.mk from my lets_split keymap, not needed
* Updated the config_options doc to better explain the usage of "#define SPLIT_HAND_PIN"
* Adds Audio Keycodes to both the feature page and master list
* Re-orders the keycode list, so it's alphabetical (mostly)
* Add additional (missing) sections to the keycode list
* Add and update links in the keycode page
* Add and reorder links in sidebar's keycode section