Commit Graph

56 Commits (1513966c3844df9303e2222e32824f3823e11d27)

Author SHA1 Message Date
Duncan Sutherland 8caa8674d2
Move `SPLIT_KEYBOARD` to data driven (#21410) 2024-04-11 20:22:15 -07:00
Joel Challis ad8d934d3c
Tidy up default layer handling in keymaps (#23436) 2024-04-08 02:56:46 +01:00
Joel Challis 831deac212
Migrate build target markers to keyboard.json (#23293) 2024-03-30 11:31:50 +00:00
Joel Challis e26e12402b
Manual user keymap removal (#23104) 2024-02-19 09:48:06 +00:00
Joel Challis 2eb9ff8efd
Remove obvious user keymaps, keyboards/{i,j,k}* edition (#23102) 2024-02-18 08:20:57 +00:00
Joel Challis 41948350e8
Migrate RGB Matrix config to info.json - NOPQ (#22866) 2024-01-10 09:55:09 +00:00
Nick Brassel a1c8b1ebf7
Remove obvious user keymaps, `keyboards/{d,e,f}*` edition. (#22695) 2023-12-18 21:45:52 +11:00
Nick Brassel d235352504
Remove obvious user keymaps, `keyboards/{b,c}*` edition. (#22693) 2023-12-18 16:05:50 +11:00
Joel Challis 1ed03f498f
Remove userspace keymaps (#22544) 2023-11-27 05:36:45 +11:00
Drashna Jaelre 3ef06aa732
Improve and Cleanup Shutdown callbacks (#21060)
Co-authored-by: Dasky <32983009+daskygit@users.noreply.github.com>
2023-11-26 22:59:18 +11:00
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

* Move RGBLight animations to data driven, B

* Move RGBLight animations to data driven, C

* Move RGBLight animations to data driven, D

* Move RGBLight animations to data driven, E

* Move RGBLight animations to data driven, F

* Move RGBLight animations to data driven, G

* Move RGBLight animations to data driven, H

* Move RGBLight animations to data driven, handwired

* Move RGBLight animations to data driven, I

* Move RGBLight animations to data driven, J

* Move RGBLight animations to data driven, K

* Move RGBLight animations to data driven, L

* Move RGBLight animations to data driven, M

* Move RGBLight animations to data driven, N

* Move RGBLight animations to data driven, O

* Move RGBLight animations to data driven, P

* Move RGBLight animations to data driven, Q

* Move RGBLight animations to data driven, R

* Move RGBLight animations to data driven, S

* Move RGBLight animations to data driven, T

* Move RGBLight animations to data driven, U

* Move RGBLight animations to data driven, V

* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
Ryan 37bc949945
RGB Matrix: driver naming cleanups (#21594) 2023-08-23 01:00:03 +01:00
Ryan 1e05bad1ba
Move `TAPPING_TERM` to data driven (#21296)
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-06-24 17:44:21 +10:00
Ryan b1783db4ea
Move `RGBLED_NUM` to data driven (#21278) 2023-06-18 14:39:07 +10:00
Ryan e8ca83a353
Move `RGBLIGHT_SPLIT` to data driven (#21190)
* Move `RGBLIGHT_SPLIT` to data driven

* Remove where `split_count` is already set
2023-06-15 13:27:26 +01:00
Ryan 9551a0a38a
Move `RGBLIGHT_LED_MAP` to data driven (#21095) 2023-06-14 22:01:13 +10:00
Ryan c9cf9712aa
Move `RGBLED_SPLIT` to data driven (#21113)
Co-authored-by: Joel Challis <git@zvecr.com>
2023-06-06 11:08:04 +10:00
Ryan 363bfdbfda
Move `RGBLIGHT_LIMIT_VAL` to data driven (#20974)
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-05-27 12:27:44 +10:00
Ryan 998a4d744e
Remove `FLIP_HALF` layouts and move to data driven (#20588) 2023-04-30 01:51:45 +10:00
Ryan 5bd68e3695
Move single `LAYOUT`s to data driven (#20365) 2023-04-12 13:42:51 +10:00
Ryan 522048725f
Move `RGB_MATRIX_DRIVER` to data driven (#20350) 2023-04-08 18:08:08 +10:00
Ryan 47966dc2a6
Migrate `rgblight.pin` and `RGB_DI_PIN` to `ws2812.pin` (#20303) 2023-04-06 18:00:54 +10:00
Ryan 9dbee3e23d
Remove useless "ifdef KEYBOARD_*" (#20078)
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-03-16 20:18:33 +11:00
Ryan 9e2ef5078a
Adjust offset for some layouts (#20075) 2023-03-13 22:22:20 +11:00
Ryan 20dca46924
Remove pointless `USE_I2C` blocks in keyboard headers (#20084) 2023-03-10 16:00:30 +00:00
Ryan dd086a51d8
Move matrix config to info.json, part 2 (#19987) 2023-03-10 22:16:56 +11:00
Ryan 314f6c1ddb
Move backlight config to data driven (#19910) 2023-02-26 08:37:57 +11:00
Ryan 8f6c228adb
Move `SOFT_SERIAL_PIN` to data driven (#19863) 2023-02-17 16:40:49 +11:00
Ryan 2da0827d4f
Remove matrix size defines (#19581) 2023-02-17 16:08:25 +11:00
Ryan ccb6c908dd
Remove `SOFT_SERIAL_PIN` for non-split boards (#19774)
* Remove `SOFT_SERIAL_PIN` for non-split boards

* Delete more empty config.h
2023-02-08 23:57:42 +00:00
Ryan f9aeea64c1
Migrate `MCU` and `BOOTLOADER` to data-driven (#19529) 2023-02-08 18:41:46 +11:00
Ryan ebb512db82
Debounce defines cleanup (#19742)
* Clean up `DEBOUNCE` in config.h, 0-9

* Clean up `DEBOUNCE` in config.h, A

* Clean up `DEBOUNCE` in config.h, B

* Clean up `DEBOUNCE` in config.h, C

* Clean up `DEBOUNCE` in config.h, D

* Clean up `DEBOUNCE` in config.h, E

* Clean up `DEBOUNCE` in config.h, F

* Clean up `DEBOUNCE` in config.h, G

* Clean up `DEBOUNCE` in config.h, H

* Clean up `DEBOUNCE` in config.h, handwired

* Clean up `DEBOUNCE` in config.h, I

* Clean up `DEBOUNCE` in config.h, J

* Clean up `DEBOUNCE` in config.h, K

* Clean up `DEBOUNCE` in config.h, L

* Clean up `DEBOUNCE` in config.h, M

* Clean up `DEBOUNCE` in config.h, N

* Clean up `DEBOUNCE` in config.h, O

* Clean up `DEBOUNCE` in config.h, P

* Clean up `DEBOUNCE` in config.h, Q

* Clean up `DEBOUNCE` in config.h, R

* Clean up `DEBOUNCE` in config.h, S

* Clean up `DEBOUNCE` in config.h, T

* Clean up `DEBOUNCE` in config.h, U

* Clean up `DEBOUNCE` in config.h, V

* Clean up `DEBOUNCE` in config.h, W

* Clean up `DEBOUNCE` in config.h, X

* Clean up `DEBOUNCE` in config.h, Y

* Clean up `DEBOUNCE` in config.h, Z

* Remove default debounce from info.json

* Migrate non-default debounce to info.json
2023-02-03 19:19:58 +00:00
Ryan f20a05440e
Remove unused `MATRIX_HAS_GHOST` from config.h (#19726) 2023-02-03 00:04:10 +00:00
Nick Brassel f6dd8dea2e
Remove usages of config_common.h from config.h files. (#19714) 2023-01-31 06:03:30 +11:00
Ryan b727434391
Remove commented out backlight config & stray "backlight levels" (#19703) 2023-01-28 15:42:44 +00:00
Ryan 801d2ff940
Remove useless line continuations (#19399) 2022-12-30 11:48:05 +11:00
Joel Challis fe577daf96
Remove .noci functionality (#19122) 2022-11-21 02:03:38 +00:00
Nick Brassel 219afaba42
Reworked backlight keycodes. (#18961)
Co-authored-by: Ryan <fauxpark@gmail.com>
2022-11-06 08:11:59 +11:00
Ryan 002b58f0e4
Normalise Space Cadet keycodes (#18864) 2022-10-27 11:19:16 +01:00
Ryan 7cbff9d921
Deprecate `KC_LOCK` for `QK_LOCK` (#18796) 2022-10-21 15:46:10 +01:00
Ryan 1cb1a5a374
Remove legacy Grave Escape keycodes (#18787) 2022-10-20 18:04:11 -07:00
Ryan c347e732be
Remove legacy EEPROM clear keycodes (#18782)
* `EEP_RST` -> `EE_CLR`, default-ish keymaps

* `EEP_RST` -> `EE_CLR`, user keymaps

* `EEP_RST` -> `EE_CLR`, community layouts

* `EEP_RST` -> `EE_CLR`, userspace

* `EEP_RST` -> `EE_CLR`, docs & core
2022-10-20 12:20:07 +01:00
Ryan bad8c5992b
Remove legacy sendstring keycodes (#18749) 2022-10-17 13:45:23 +01:00
Ryan 5e4b076af3
Remove legacy keycodes, part 5 (#18710)
* `KC_SLCK` -> `KC_SCRL`
* `KC_NLCK` -> `KC_NUM`
2022-10-15 22:29:43 +01:00
Drashna Jaelre c8e998ccad
Remove RGBLIGHT_ANIMATION and clean up effect defines for L-Q (#18727) 2022-10-15 09:55:40 -07:00
Ryan 5629ba1807
Remove legacy keycodes, part 4 (#18683)
* `KC_PGDOWN` -> `KC_PGDN`

* `KC_PSCREEN` -> `KC_PSCR`

* `KC_SCOLON` -> `KC_SCLN`

* `KC_BSLASH` -> `KC_BSLS`

* `KC_BSPACE` -> `KC_BSPC`
2022-10-13 18:28:14 +01:00
Ryan 4b2d71de52
Remove legacy international keycodes (#18588) 2022-10-09 14:51:09 +11:00
Ryan 36c410592d
Change `DRIVER_LED_COUNT` to `{LED,RGB}_MATRIX_LED_COUNT` (#18399) 2022-09-23 22:46:23 +10:00
Dasky dc4af81e0b
Remove legacy USE_SERIAL define (#18292)
* Remove legacy USE_SERIAL define

* tidy up missed comments
2022-09-06 18:46:34 +01:00
James Young efdd4f4d50
Clean-up of `#define _ADJUST 16` instances (#18182)
* enum layer_names: 40percentclub/nori default keymap

* enum layer_names: ergotravel default keymap

* enum layer_names: handwired/atreus50 default keymap

* enum layer_names: handwired/ortho5x13 default keymap

* enum layer_names: keebio/levinson default keymap

* enum layer_names: keebio/nyquist default keymap

* enum layer_names: keebio/rorschach default keymap

* enum layer_names: keebio/viterbi default keymap

* enum layer_names: keebio/wavelet default keymap

* enum layer_names: lets_split default keymap

* enum layer_names: maple_computing/launchpad reference keymaps

Update `default` and `default_rgb` keymaps.

* enum layer_names: maple_computing/minidox default keymap

* enum layer_names: miniaxe reference keymaps

Update `default` and `underglow` keymaps.

* enum layer_names: omkbd/ergodash/mini default keymap

* enum layer_names: omkbd/ergodash/rev1 default keymap

* enum layer_names: orthodox default keymap

* enum layer_names: unikeyboard/divergetm2 default keymap

* enum layer_names: woodkeys/scarletbandana default keymap

* add _Static_assert to keymap_introspection.c
2022-08-27 23:13:44 -07:00