SNKRX/todo

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2021-06-08 06:21:35 +02:00
Shop Update
New units
Assists (2/4) - +25/50% assist buff effectiveness
Ringmaster (tier 4 assist, nuker)
Absorber (tier 2 assist, warrior)
Pardoner (tier 3 assist, mercenary)
Oracle (tier 1 assist)
Seraph (tier 2 assist, healer)
Mercenaries (3/3) - enemies occasionally drop pieces of gold
Treasure Hunter (tier 1 mercenary)
Merchant (tier 2 mercenary)
Pardoner (tier 3 assist, mercenary)
Gambler (tier 4 mercenary, rogue)
Shop changes
Owned units highlighted in shop
Fix highlight colors and highlight reserve
Shop level up
2021-06-09 06:35:57 +02:00
Remove level 3 units from rotation
Item changes
2021-06-08 06:21:35 +02:00
QoL
* Added sorcerer achievement
* Removed restart button from end screen
* First item reroll is now free
2021-06-09 06:35:57 +02:00
* Gold is given right after the round ends in the arena rather than on the shop for easier item rerolls
* Added mouse follow control mode
* The cursor is now invisible during waves, unless mouse follow mode is enabled
2021-06-08 06:21:35 +02:00
Options menu from buy screen
Add visuals for defensive ouroboros, divine intervention, fairy buff
Balance
* Decreased level 25 boss movement speed
Bug fixes
* Fixed a crash when too many illusions would be spawned in short succession
* Fixed a bug where enemy critters would sometimes be unkillable
2021-06-09 06:35:57 +02:00
* Fixed a rare crash involving broken enemy critter state
2021-06-08 06:21:35 +02:00
* Fixed text for the illusionist's Lv.3 effect going outside the screen
* Fixed a rare crash when hovering over your owned in the shop
2021-06-09 06:35:57 +02:00
* Fixed a crash when warden's force field would spawn on top of enemies
* Fixed a crash when a pet would spawn on top of enemies
* Fixed a bug where the maximum number of units would be wrong on certain conditions
Fix bug where quitting on level 2 arena goes back to level 1 shop
2021-06-08 06:21:35 +02:00
Fix fullscreen with different resolutions that don't scale properly
2021-06-09 06:35:57 +02:00
Fix enemies still spawning after arena clear (this happens with the extra enemy spawns that were blocked earlier)
2021-06-08 06:21:35 +02:00
Sacrifice Update
New mechanics
Sacrifice units to level items up
New items
Reworked items
Items shouldn't just be more powerful versions of other items
Items should have drawbacks
Items that apply to a position on the snake (a good middle step between applying them to individual units like in Underlords)
New units
Nocturnals/Darks/??? (3/6)
Shadowmancer
Necromancer
Demonologist
Demon
Lich
Lifestealer
Zombie
QoL
Current items visible on item selection screen
2021-06-09 06:35:57 +02:00
Endless mode
2021-06-06 03:43:33 +02:00
2021-05-30 17:00:03 +02:00
2021-06-02 07:43:03 +02:00
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2021-06-01 04:58:33 +02:00
2021-06-05 08:11:23 +02:00
Future updates:
2021-06-02 07:43:03 +02:00
Chaos related classes
Invoker - shoots a projectile with random properties, Lv.3 effect - ???
Trappers:
Triangler - drops a trap and the 3rd trap will trigger the area, dealing X AoE damage 2-3 times
2021-06-03 22:02:04 +02:00
Brawlers: units focused on crashing on enemies
https://i.imgur.com/5YubukS.png - unit idea
2021-06-04 06:05:59 +02:00
Conjurer unit that creates an unit that actively protects you from enemy projectiles
Passive that makes critters and summons block enemy projectiles
2021-06-03 22:02:04 +02:00
Hexblaster? - curser that consumes curses to deal damage
2021-06-01 04:58:33 +02:00
Bench? - https://i.imgur.com/B1gNVKk.png
Balance option for when there are more sets - https://i.imgur.com/JMynwbL.png
2021-06-02 07:43:03 +02:00
Negative effect: colliding with yourself kills one of your units
Go through this later https://i.imgur.com/4t7NA32.png <- lots of good improvements
Roguelite update:
2021-06-08 06:21:35 +02:00
Technical improvements:
Spawn tech: spawn every entity in a grid, before spawning check to see if grid position is clear, this will prevent any issues due to entities spawning inside one another
Battle stats: DPS, damage taken, etc
Key rebinding (for non-QWERTY keyboards)
StS-like map with nodes, node types:
Arena
Elite
Boss
Map (map of bigger size than arena with fixed spawns)
Unit shop
Item shop
Text + reward
Training grounds (upgrade unit)
Tavern (heal units)
Units die permanently when they die (dead units can be stored in bench to be revived later)
2021-06-05 08:11:23 +02:00
Units can have items attached to them like in Underlords
Unit item ideas:
This unit's projectiles pierce/chain/fork/seek/split/stun/etc