* Recommend use of LED Indicator config
* Recommend use of LED Indicator config - update link
* Update quantum/template/ps2avrgb/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* First pass
* Add config options to docs
* Update some wording
* Slight tidy up of backlight caps logic
* Init pin to correct state
* Move init location
* Reverse default state
* quantum/debounce: rename debouncing algorithms according to Issue 8763
This is the second attempt at implementation, with no ts_ and cy_ prefixes, since those will be implemented with macros.
* Debouncing documentation: Refactor, add some generic info, and merge into a single document
* Fixed Spanish keymap extra ES_DIAE symbol
`ES_DIAE` should be `S(ES_ACUT)` not `S(ES_GRV)`
* Update quantum/keymap_extras/keymap_spanish.h
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* K-Type refactor
* Declare QMK in product name again
* Hopefully fix matrix scanning
* Maybe this time
* Partial (literally) RGB Matrix support
* Put RGB_MATRIX_ENABLE into rgb keymap for now
* Add ifdefs for RGB config
* Set layer 1 to actually be layer 1...
* Update keyboards/k_type/readme.md
* Put all RGB config in keymap for now
* Set SDB high?
* Before `rgb_matrix_init()` would be best
* User level, not keyboard
* Combating dropped keys
* Nope
* Readme for RGB keymap
* Remove custom matrix
* Add support for hsv->rgb conversion without using CIE curve.
* Modify anavi/macropad8 to disable unicode (was unused), otherwise firmware size is too large.
* Consolidate TKC projects and increase VIA keymap count to 4.
* Updated readme files.
* Removed config.h via limitation of 2 dynamic keymaps
* Reduce dynamic keymaps from 4 to 3 due to EEPROM space limitations.
* Update dynamic_keymap.c
* Restore 4 dynamic keymaps for VIA in TKC projects.
* Update quantum/dynamic_keymap.c
* Tweak the Christmas animation effect to be less harsh on the eyes
* Further improve the tweaked Christmas animation code
- Use constants where it makes sense
- Instead of complicated math, use a static variable to keep track if it's animating from or to red
- Don't use pow (but a simple macro instead)
- Using floating point math is necessary for the fraction in the cubic bezier function to work
* Update docs for the tweaked Christmas animation effect
* Further improve memory usage
- Don't use floats, but 32 bit ints instead (where needed)
- Replace limits.h with constant
* Fix typo
* add support for hid gamepad interface
add documentation for HID joystick
Add joystick_task to read analog axes values even when no key is pressed or release. update doc
Update docs/feature_joystick.md
Manage pin setup and read to maintain matrix scan after analog read
* Incorporates patches and changes to HID reporting
There are some patches provided by @a-chol incorporated on this commit,
and also some changes I made to the HID Report structure.
The most interesting is the one dealing with number of buttons: Linux
doesn't seem to care, but Windows requires the HID structure to be byte
aligned (that's in the spec). So if one declares 8/16/32... buttons they
should not have any issues, but this is what happens when you have 9
buttons:
```
bits |0|1|2|3|4|5|6|7|
|*|*|*|*|*|*|*|*| axis 0 (report size 8)
|*|*|*|*|*|*|*|*| ...
|*|*|*|*|*|*|*|*|
|*|*|*|*|*|*|*|*|
|*|*|*|*|*|*|*|*|
|*|*|*|*|*|*|*|*|
|*|*|*|*|*|*|*|*| axis 6
|*|*|*|*|*|*|*|*| first 8 buttons (report size 1)
|*| | | | | | | | last of 9 buttons, not aligned
```
So for that I added a conditonal that will add a number of reports with
size 1 to make sure it aligns to the next multiple of 8. Those reports
send dummy inputs that don't do anything aside from aligning the data.
Tested on Linux, Windows 10 and Street Fighter (where the joystick is
recognized as direct-input)
* Add save and restore of each pin used in reading joystick (AVR).
Allow output pin to be JS_VIRTUAL_AXIS if the axis is connected to Vcc
instead of an output pin from the MCU.
Fix joystick report id
Fix broken v-usb hid joystick interface. Make it more resilient to unusual settings (none multiple of eight button count, 0 buttons or 0 axes)
Correct adc reading for multiple axes. Piecewise range conversion for uncentered raw value range. Input, output and ground pin configuration per axis.
Documentation fixes
* Fix port addressing for joystick analog read
* The other required set of changes
As per the PR, the changes still holding it up.
Add onekey for testing.
Fix ARM builds.
Fix device descriptor when either axes or buttons is zero.
Add compile-time check for at least one axis or button.
Move definition to try to fix conflict.
PR review comments.
qmk cformat
* avoid float functions to compute range mapping for axis adc reading
* Remove V-USB support for now. Updated docs accordingly.
* Update tmk_core/protocol/lufa/lufa.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update tmk_core/protocol/usb_descriptor.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update tmk_core/protocol/usb_descriptor.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update tmk_core/protocol/usb_descriptor.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Add support for joystick adc reading for stm32 MCUs. Fix joystick hid report sending for chibios
* Fix HID joystick report sending for ChibiOS.
Add one analog axis to the onekey:joystick keymap.
Fix pin state save and restore during joystick analog read for STM32
MCUs.
* Update tmk_core/protocol/chibios/usb_main.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update tmk_core/protocol/lufa/lufa.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Add missing mcuconf.h and halconf.h to onekey:joystick keymap.
Add suggested fixes from PR.
* Switch saveState and restoreState signature to use pin_t type.
onekey:joystick : add a second axis, virtual and programmatically animated.
* Update docs/feature_joystick.md
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update docs/feature_joystick.md
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Add PR corrections
* Remove halconf.h and mcuconf.h from onekey keymaps
* Change ADC_PIN to A0
Co-authored-by: achol <allecooll@hotmail.com>
Co-authored-by: José Júnior <jose.junior@gmail.com>
Co-authored-by: a-chol <achol@notamail.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update Space Cadet to use Custom Tapping Term functionality
* Detect correct keycode for space cadet tapping term
* Update tap dancing to use global custom tapping term
* Update documentation for Tap Dances
* formatting pass
* Apply suggestions from code review
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update docs/feature_tap_dance.md
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update for future
* Update user keymaps for space cadet
* Fix typos
* Clean up tapping term stuff
* Fix compiler issue if NO_ACTION_TAPPING is enabled
Co-authored-by: fauxpark <fauxpark@gmail.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Initial work for consolidation of board files and default ChibiOS configs.
* Migrate F401/F411 black pills for testing.
* Add early init bootloader jump flag.
* Add support for I2C in order to use i2c_scanner keymap.
* Add F401/F411 HSE bypass to get things booting.
* Exempt "hooked" ChibiOS conf files from updater script.
* Fix up ordering for bootloader_defs file check.
* Match previous $(KEYBOARD_PATHS) value for Proton-C, updated for all board configs.
Specifically, when rgb matrix is enabled and using the ws2812 driver, and rgb light is enabled at the same time, print a message about coexistance because it can cause issues, since you cannot change pins/config for the WS2812 driver.
* Issue 9942: Add Quantum defines
Add codes to quantum_keycodes for LSA, RSA, RCS, and their corresponding _T macros
* 9942: Add documentation for new defines
Add documentation for new defines in feature request 9942. Also define SAGR and SAGR_T as aliases for RSA and RSA_T.
* Update quantum/quantum_keycodes.h
* Update docs/keycodes.md
* Update docs/keycodes.md
* Update docs/keycodes.md
* Update docs/keycodes.md
* Add Indicator flag for RGB Matrix
This adds a new flag for the RGB Matrix feature that lets you specify if the LED is an indicator LED, to be used to indicate the system state of the keyboard (eg caps/num/etc lock status, layer indication, modifer status, etc).
* Better formatting of table
* Add IS_LAYER_ON_STATE()/IS_LAYER_OFF_STATE() macros
* Add docs for IS_LAYER_ON/OFF(_STATE) macros
* Remove IS_LAYER_ON/OFF_STATE redefinition in userspace
* Run clang-format on quantum/quantum.h
* Redefine IS_LAYER_ON/OFF(_STATE) as aliases of existing layer functions
Also update relevant doc entries.
Needs testing to check if this breaks existing IS_LAYER_ON/OFF usage in certain
edge cases (namely calling the macros with 0).
* Reformat layer check function docs
* dipsw test on helix/rev2/sc/back:five_rows
* add peek_matrix() to matrix_common.c
* add DIP_SWITCH_MATRIX_GRID support to quantum/dip_switch.c
* update docs/feature_dip_switch.md about DIP_SWITCH_MATRIX_GRID
* Test end. remove test code. Revert "dipsw test on helix/rev2/sc/back:five_rows"
This reverts commit 6d4304c74557597c9fb4d324f79c3ae4793ae874.
* Add Hebrew keymap aliases
* Use NBSP for internal space in box drawings
* Apply suggestions from code review
* More whitespace fixes
* IL_DVAV, IL_DYOD and IL_VYOD were incorrect
* Add IL_DEG, IL_MUL, IL_DIV
* Hebrew is now ISO (no more BAE)
* Use ISO left shift
* Apply suggestions from code review
* DYOD and VYOD were reversed in diagram.
Oops!
* Change `led` to `led_matrix` in rgb_matrix_drivers
Is a minor change that only affects the driver file.
However, this will allow somebody to run rgblight along side rgb matrix
using the ws2812 driver, as well. Specifically, so you can use the
custom driver for rgblight to set a different pin (barring a change to
the `ws2812_setleds` function).
Courtesy of discord conversion:
https://discordapp.com/channels/440868230475677696/568161140534935572/721555623191248906
* Change name to be super specific
* Update rgb_matrix_drivers.c
* Fixed slave-side keyboard half unresponsiveness
due to how LUFA handles USB_Disable()
* changes to formatting
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Joel Challis <git@zvecr.com>
* Branch point for 2020 May 30 Breaking Change
* Migrate `ACTION_LAYER_TOGGLE` to `TG()` (#8954)
* Migrate `ACTION_MODS_ONESHOT` to `OSM()` (#8957)
* Migrate `ACTION_DEFAULT_LAYER_SET` to `DF()` (#8958)
* Migrate `ACTION_LAYER_MODS` to `LM()` (#8959)
* Migrate `ACTION_MODS_TAP_KEY` to `MT()` (#8968)
* Convert V-USB usbdrv to a submodule (#8321)
* Unify Tap Hold functions and documentation (#8348)
* Changing board names to prevent confusion (#8412)
* Move the Keyboardio Model01 to a keyboardio/ subdir (#8499)
* Move spaceman keyboards (#8830)
* Migrate miscellaneous `fn_actions` entries (#8977)
* Migrate `ACTION_MODS_KEY` to chained mod keycodes (#8979)
* Organizing my keyboards (plaid, tartan, ergoinu) (#8537)
* Refactor Lily58 to use split_common (#6260)
* Refactor zinc to use split_common (#7114)
* Add a message if bin/qmk doesn't work (#9000)
* Fix conflicting types for 'tfp_printf' (#8269)
* Fixed RGB_DISABLE_AFTER_TIMEOUT to be seconds based & small internals cleanup (#6480)
* Refactor and updates to TKC1800 code (#8472)
* Switch to qmk forks for everything (#9019)
* audio refactor: replace deprecated PLAY_NOTE_ARRAY (#8484)
* Audio enable corrections (2/3) (#8903)
* Split HHKB to ANSI and JP layouts and Add VIA support for each (#8582)
* Audio enable corrections (Part 4) (#8974)
* Fix typo from PR7114 (#9171)
* Augment future branch Changelogs (#8978)
* Revert "Branch point for 2020 May 30 Breaking Change"
This commits add the SH_OS keycode, which works similarly to one shot
layers:
* while pressed, the keyboard is swapped
* if no keys were pressed while it was pressed, the next key press is
swapped
SH_OS also supports chaining with one shot layers:
OSL(x) + SH_OS + key interprets the key press on the oneshot layer.
The ONESHOT_TIMEOUT setting used by one shot keys and layers is also
used by oneshot swap hands. In the above chaining scenario the timeout
of the oneshot layer is reset when swap hands is activated.
Resolves#2682
* Allow 16 lighting layers
* Require #define RGBLIGHT_LAYERS_16 to enable 16 layers
* Override RGBLIGHT_MAX_LAYERS to set maximum number of lighting layers
* Enforce lower bound on RGBLIGHT_MAX_LAYERS
Co-Authored-By: Takeshi ISHII <2170248+mtei@users.noreply.github.com>
* Fix an error in the check for valid RGBLIGHT_MAX_LAYERS
* Don't use bitfield / PACKED, as it causes bloat
* Update documentation re: up to 32 lighting layers
* Run cformat
* Add note about increasing FW size in docs/config_options.md
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Remove no-longer-valid comment
* Add doc note that split sync will be slower
Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Implement momentarily blink of lighting layers
* Refactor spidey3 userspace to use rgb layer blink
* Remove un-necessary line from example in documentation
* Revert "Refactor spidey3 userspace to use rgb layer blink"
This reverts commit 831649bb680c41c6d663ae6fa86d13f4f8bebdd8.
* Adds a missing bit of documentation about lighting layer blink
* Update docs/feature_rgblight.md per suggestions
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update docs/feature_rgblight.md per suggestions
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update docs/feature_rgblight.md per suggestions
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* cformat, as suggested
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Invert UC_MOD/UC_RMOD direction when Shift is held
Also use MOD_MASK_SHIFT in process_rgb.c
* Allow audio to be played for UC_MOD, UC_RMOD keycodes as well
* Fix signedness bug in reverse input mode cycling
* Misc formatting in process_unicode_common.c
* Address clang-format issues
* Make decode_utf8 helper function file-local (static)
* Branch point for 2020 May 30 Breaking Change
* audio-configuration: template: audio_avr.c does NOT default to C6
not on its own, it needs a pin configured per define in config.h for audio to actually work
otherwise only parts of the code are included in the firmware, wasting space and possibly breaking builds because auf hitting the firmware-size limits
* audio-configuration: strip comment to bare essentials
Co-Authored-By: Ryan <fauxpark@gmail.com>
* revert future change
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Johannes <you@example.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: zvecr <git@zvecr.com>
* add 'togglePin' conveniance function
for AVR and chibios
* drop outmost parantheses
Co-Authored-By: Konstantin Đorđević <vomindoraan@gmail.com>
* toggle pin on avrs
toggle a pin configured as output by writing the corresponding bit to the PIN register
Co-Authored-By: Takeshi ISHII <2170248+mtei@users.noreply.github.com>
* togglepin: add documentation for newly added function
* Update docs/internals_gpio_control.md
Co-Authored-By: Konstantin Đorđević <vomindoraan@gmail.com>
* on AVR: use PORTD to toggle the output
... since not all MCUs support toggling through writing to PIN
Co-Authored-By: Ryan <fauxpark@gmail.com>
Co-authored-by: Johannes <you@example.com>
Co-authored-by: Konstantin Đorđević <vomindoraan@gmail.com>
Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* dipsw test on helix/rev2/sc/back:five_rows
* bug fix quantum/dip_switch.c
* test end. remove test code. Revert "dipsw test on helix/rev2/sc/back:five_rows"
This reverts commit 4b13ebb996e1c4997e6deb1fa3b3227db5fa9661.
* dipsw test on helix/rev2/sc/back:five_rows
* update quantum/dip_switch.c
* test end. remove test code. Revert "dipsw test on helix/rev2/sc/back:five_rows"
This reverts commit bf99ace095528ad65c531229bcf5ece037dda595.
* quantum/debounce: Added sym_pk debounce algorithm
* Apply suggestions from code review
Co-Authored-By: Ryan <fauxpark@gmail.com>
* quantum/debounce/sym_pk: delete comments and rename functions following code review
* quantum/debounce/sym_pk: Modifications for code readability according to code review
* quantum/debounce/sym_pk: Modifications for code readability according to code review (2)
* quantum/debounce/sym_pk: code review: cleaner code
Co-Authored-By: Nick Brassel <nick@tzarc.org>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
* tmk_core/common: Fixing TIMER_DIFF macro to calculate difference correctly after the timer wraps.
Let's go through an example, using the following macro:
If the first timer read is 0xe4 and the second one is 0x32, the timer wrapped.
If the timer would have had more bits, it's new value would have been 0x132,
and the correct difference in time is 0x132 - 0xe4 = 0x4e
old code TIMER_DIFF_8(0x32, 0xe4) = 0xff - 0xe4 + 0x32 = 0x4d, which is wrong.
new code TIMER_DIFF_8(0x32, 0xe4) = 0xff + 1 - 0xe4 + 0x32 = 0x4e, which is correct.
This also gives a chance for a smart compiler to optimize the code using normal
integer overflow.
For example on AVR, the following C code:
uint8_t __attribute__ ((noinline)) test(uint8_t current_timer, uint8_t start_timer)
{
return TIMER_DIFF_8(current_timer, start_timer);
}
With the original code, it gets translated to the following list of instructions:
00004c6e <test>:
4c6e: 98 2f mov r25, r24
4c70: 86 1b sub r24, r22
4c72: 96 17 cp r25, r22
4c74: 08 f4 brcc .+2 ; 0x4c78 <test+0xa>
4c76: 81 50 subi r24, 0x01 ; 1
4c78: 08 95 ret
But with this commit, it gets translated to a single instruction:
00004c40 <test>:
4c40: 86 1b sub r24, r22
4c42: 08 95 ret
This unfortunately doesn't always work so nicely, for example the following C code:
int __attribute__ ((noinline)) test(uint8_t current_timer, uint8_t start_timer)
{
return TIMER_DIFF_8(current_timer, start_timer);
}
(Note: return type changed to int)
With the original code it gets translated to:
00004c6e <test>:
4c6e: 28 2f mov r18, r24
4c70: 30 e0 ldi r19, 0x00 ; 0
4c72: 46 2f mov r20, r22
4c74: 50 e0 ldi r21, 0x00 ; 0
4c76: 86 17 cp r24, r22
4c78: 20 f0 brcs .+8 ; 0x4c82 <test+0x14>
4c7a: c9 01 movw r24, r18
4c7c: 84 1b sub r24, r20
4c7e: 95 0b sbc r25, r21
4c80: 08 95 ret
4c82: c9 01 movw r24, r18
4c84: 84 1b sub r24, r20
4c86: 95 0b sbc r25, r21
4c88: 81 50 subi r24, 0x01 ; 1
4c8a: 9f 4f sbci r25, 0xFF ; 255
4c8c: 08 95 ret
Wth this commit it gets translated to:
00004c40 <test>:
4c40: 28 2f mov r18, r24
4c42: 30 e0 ldi r19, 0x00 ; 0
4c44: 46 2f mov r20, r22
4c46: 50 e0 ldi r21, 0x00 ; 0
4c48: 86 17 cp r24, r22
4c4a: 20 f0 brcs .+8 ; 0x4c54 <test+0x14>
4c4c: c9 01 movw r24, r18
4c4e: 84 1b sub r24, r20
4c50: 95 0b sbc r25, r21
4c52: 08 95 ret
4c54: c9 01 movw r24, r18
4c56: 84 1b sub r24, r20
4c58: 95 0b sbc r25, r21
4c5a: 93 95 inc r25
4c5c: 08 95 ret
There is not much performance improvement in this case, however at least with this
commit it functions correctly.
Note: The following commit will improve compiler output for the latter example.
* tmk_core/common: Improve code generation for TIMER_DIFF* macros
Because of integer promotion the compiler is having a hard time generating
efficient code to calculate TIMER_DIFF* macros in some situations.
In the below example, the return value is "int", and this is causing the
trouble.
Example C code:
int __attribute__ ((noinline)) test(uint8_t current_timer, uint8_t start_timer)
{
return TIMER_DIFF_8(current_timer, start_timer);
}
BEFORE: (with -Os)
00004c40 <test>:
4c40: 28 2f mov r18, r24
4c42: 30 e0 ldi r19, 0x00 ; 0
4c44: 46 2f mov r20, r22
4c46: 50 e0 ldi r21, 0x00 ; 0
4c48: 86 17 cp r24, r22
4c4a: 20 f0 brcs .+8 ; 0x4c54 <test+0x14>
4c4c: c9 01 movw r24, r18
4c4e: 84 1b sub r24, r20
4c50: 95 0b sbc r25, r21
4c52: 08 95 ret
4c54: c9 01 movw r24, r18
4c56: 84 1b sub r24, r20
4c58: 95 0b sbc r25, r21
4c5a: 93 95 inc r25
4c5c: 08 95 ret
AFTER: (with -Os)
00004c40 <test>:
4c40: 86 1b sub r24, r22
4c42: 90 e0 ldi r25, 0x00 ; 0
4c44: 08 95 ret
Note: the example is showing -Os but improvements can be seen at all optimization levels,
including -O0. We never use -O0, but I tested it to make sure that no extra code is
generated in that case.OA
* quantum/debounce: Fix custom wrapping timers in eager_pr and eager_pk debounce algorithms
Please see the below simulated sequence of events:
Column A is the 16-bit value returned by read_timer();
Column B is the value returned by custom_wrap_timer_read();
Column C is the original code: (timer_read() % MAX_DEBOUNCE)
A, B, C
65530, 19, 30
65531, 20, 31
65532, 21, 32
65533, 22, 33
65534, 23, 34
65535, 24, 35
0 25, 0
1, 26, 1
2, 27, 2
3, 28, 3
4, 29, 4
5, 30, 5
read_timer() wraps about every 1.09 seconds, and so debouncing might
fail at these times without this commit.
* quantum/debounce/eager_pr and eager_pk: modifications for code readability according to code review.
* quantum/debounce/eager_pr and eager_pk: modifications for code readability according to code review. (2)
* Define NO_ACTION_MACRO/FUNCTION in header instead of makefile when LTO is enabled
Currently, boards and keymaps that define NO_ACTION_MACRO/FUNCTION unconditionally
will not compile with LTO_ENABLE (#8604). This fixes the issue by moving the
definitions from common.mk to action.h, which enables us to check for previous
definitions of those macros (this cannot be done in a makefile).
* Remove LTO checks in templates
Since now NO_ACTION_MACRO/FUNCTION are defined as needed in action.h (which is
included by quantum.h), checking for LTO in keyboard and user code is no
longer required.
* Update LTO_ENABLE docs
* Add Polish keymap
* Fix wrong AltGr mapping
* These are ogoneks, not cedillas
* Too many !s
* ANSI
* Just use BSLS
* Move BSLS
* Move PIPE
* Fix some incorrect names in keymap_slovak.h
Thanks to vomindoraan
* Add Korean keymap
* Switch to ANSI layout
* Update quantum/keymap_extras/keymap_korean.h
Co-Authored-By: Konstantin Đorđević <vomindoraan@gmail.com>
Co-authored-by: Konstantin Đorđević <vomindoraan@gmail.com>
* Add Serbian keymaps and sendstring LUT
* Apply suggestions from code review
Co-Authored-By: Konstantin Đorđević <vomindoraan@gmail.com>
* Fix formatting
Co-authored-by: Konstantin Đorđević <vomindoraan@gmail.com>
* Rename UC_OSX (and related constants) to UC_MAC
* Update UNICODE_SONG_OSX references to UNICODE_SONG_MAC
* Update UC_M_OS references to UC_M_MA
* Add UC_OSX alias for backwards compatibility
* Add deprecation warning for UC_OSX to Unicode docs
* Add UC_M_OS alias for backwards compatibility
* Update newly found UC_M_OS and UNICODE_SONG_OSX references
* Add legacy UNICODE_MODE_OSX alias, revert changes to user keymaps
* Add legacy UNICODE_SONG_OSX alias, revert changes to user keymaps
* Replace removed sounds in Unicode song doc examples
* Improve process_record system
Code based on @colinta's
* Rename and better handle functions
* Fix incorrect function call to process_record_user
* Add documentation for post_process_record
* Add both get_event_keycode and get_record_keycode functions
And add some comments about these functions
* Update code format
* Cleanup merge artifacts
* Add Word Per Minute calculation feature
* Fix copyright info
* Remove header from quantum.c, setup overloadable keycode inclusion for WPM, update docs
* Simplify logic for keycode filtering
* Adding link from summary to wpm_feature info
* Update docs/feature_wpm.md
Typo in function prototype example in docs
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Add WPM transport via i2c
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Add support for Bootmagic lite when using SPLIT_HAND_PIN
* Deduplicate bootmagic_lite logic from within via
* Revert location of defaults so that user overrides still work for now
* Tidy up code slightly
* New feature: RGBLIGHT_LAYERS
This feature allows users to define multiple independent layers of lighting
that can be toggled on and off individually, making it easy to use your
RGB lighting to indicate things like active keyboard layer & modifier state.
* Demonstrate built in functions for layer state checking
Also link the video in the docs.
* Follow existing pattern for setting rgblight_status flags
* Eliminate rgblight_is_static_mode since it's not needed
Just check to see if the timer is enabled directly.
* Moved contents of rgblight_reconfig.h to rgblight_post_config.h.
In #3582, rgblight_reconfig.h had to be newly created. Now, the build system of qmk_firmware has a post_cofig feature, so that what was done in rgblight_reconfig.h can now be realized in rgblight_post_config.h.
**This commit does not change the build result.**
Testing script
```shell
# build on master
git checkout master
echo master > /tmp/master_md5.txt
# RGBLIGHT_ENABLE = no
make HELIX=verbose helix/rev2:default:clean
make HELIX=verbose helix/rev2:default
md5 helix_rev2_default.hex >> /tmp/master_md5.txt
# RGBLIGHT_ENABLE = yes, with animations
make HELIX=verbose helix/rev2/back:default:clean
make HELIX=verbose helix/rev2/back:default
md5 helix_rev2_back_default.hex >> /tmp/master_md5.txt
# RGBLIGHT_ENABLE = yes, without animations
make HELIX=verbose,no_ani helix/rev2/back:default:clean
make HELIX=verbose,no_ani helix/rev2/back:default
md5 helix_rev2_back_default.hex >> /tmp/master_md5.txt
# build on refactor_rgblight_reconfig.h
git checkout refactor_rgblight_reconfig.h
echo refactor_rgblight_reconfig.h > /tmp/branch_md5.txt
# RGBLIGHT_ENABLE = no
make HELIX=verbose helix/rev2:default:clean
make HELIX=verbose helix/rev2:default
md5 helix_rev2_default.hex >> /tmp/branch_md5.txt
# RGBLIGHT_ENABLE = yes, with animations
make HELIX=verbose helix/rev2/back:default:clean
make HELIX=verbose helix/rev2/back:default
md5 helix_rev2_back_default.hex >> /tmp/branch_md5.txt
# RGBLIGHT_ENABLE = yes, without animations
make HELIX=verbose,no_ani helix/rev2/back:default:clean
make HELIX=verbose,no_ani helix/rev2/back:default
md5 helix_rev2_back_default.hex >> /tmp/branch_md5.txt
diff -u /tmp/master_md5.txt /tmp/branch_md5.txt
```
Test result:
```
--- /tmp/master_md5.txt 2020-01-03 15:42:22.000000000 +0900
+++ /tmp/branch_md5.txt 2020-01-03 15:42:42.000000000 +0900
@@ -1,4 +1,4 @@
-master
+refactor_rgblight_reconfig.h
MD5 (helix_rev2_default.hex) = f360032edd522448366d471d8f4f8181
MD5 (helix_rev2_back_default.hex) = 0c663acc6cccc44476b3b969ad22a48f
MD5 (helix_rev2_back_default.hex) = e66b1195ff6d38e6e22c975b8ae42fd3
```
* Expressions that are too long are difficult to read, so wrap them.
* Edit the expression again
* remove `defined(RGBLIGHT_ANIMATIONS)` in `tmk_core/common/*/suspend.c`, `tmk_core/protocol/*/main.c`
move contents of rgblight_reconfig.h to rgblight.h.
The following changes were made to rgblight.h.
```diff
+#ifdef RGBLIGHT_USE_TIMER
void rgblight_task(void);
void rgblight_timer_init(void);
void rgblight_timer_enable(void);
void rgblight_timer_disable(void);
void rgblight_timer_toggle(void);
+#else
+#define rgblight_task()
+#define rgblight_timer_init()
+#define rgblight_timer_enable()
+#define rgblight_timer_disable()
+#define rgblight_timer_toggle()
+#endif
```
The following changes were made to tmk_core/common/avr/suspend.c, tmk_core/common/chibios/suspend.c, tmk_core/protocol/chibios/main.c, tmk_core/protocol/lufa/lufa.c, tmk_core/protocol/vusb/main.c.
```diff
-# ifdef RGBLIGHT_ANIMATIONS
rgblight_timer_enable();
-# endif
```
```diff
-#if defined(RGBLIGHT_ANIMATIONS) && defined(RGBLIGHT_ENABLE)
+#if defined(RGBLIGHT_ENABLE)
rgblight_task();
#endif
```
* remove 'defined(RGBLIGHT_ANIMATIONS)' in tmk_core/common/keyboard.c
Co-authored-by: Joel Challis <git@zvecr.com>
* rename backlight_soft to match rules.mk
* rename backlight_soft to match rules.mk - update common_features
* Carve out a better location for private driver backlight functionality
* Reduce PROGMEM usage for keycode map
Bit-pack the keycode bool array to gain back a small amount of flash space.
The trade-off is an increase in runtime instructions when running macros.
It does make the code a bit harder to read, as well as maintain.
For configs that use send_string() et al, it saves ~100 bytes.
* Switch to macro and common definition
Rewrite the array declarations so both the unpacked (original) and
packed LUT arrays can use the same value definitions. This is done by
defining a macro that "knows what to do".
This makes the code much easier to read and maintain.
* Fix macro typos and improve perf
Pack the bits in a more efficient order for extraction.
And also fix the copy/paste error in the macro...
* Switch fully to packed LUT
Some minor reformatting.
Compile tested all sendstring_xyz.h to make sure they were converted
properly. Also checked that an unconverted version would generate a
compile error.
* Apply whitespace suggestions from code review
Co-Authored-By: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>