Commit Graph

908 Commits (b60413af60896a7b9d344f9f3dc61904015cb7ca)

Author SHA1 Message Date
Mike Roberts b60413af60 Use auto output for Adafruit BLE (#4131)
* use auto for adafruit ble

* spacing

* switch ifdef name
2019-04-19 13:07:35 -07:00
Alex Ong 7a1086e405 [core] Fix for eager_pr #5643
Added extra transfer_matrix_values() call whenever counters don't need updating
2019-04-18 15:45:36 -07:00
Alex Ong d0fb7005d5 Eager pk/pr optimization (#5621)
* Optimizations to eager_pk

* eager_pr also uses changed boolean now.
2019-04-15 12:58:03 -07:00
XScorpion2 5fcd744ddb Features/ws2812 matrix driver (#5418)
* WS2812 driver implementation for RGB Matrix

* Added driver configuration docs
2019-04-14 17:50:35 -07:00
Bob 02b74d521b fix combo enabling logic (#5610) 2019-04-14 11:02:41 -07:00
Drashna Jaelre a6857d18e1 Change table names 2019-04-12 14:07:05 -07:00
Drashna Jaelre 1d7a06a0a2 Cleanup code 2019-04-12 14:07:05 -07:00
Drashna Jaelre e88530af79 Make send_char multilined for readaability
So future us' will thaank us
2019-04-12 14:07:05 -07:00
Drashna Jaelre 7148c0b10c Clean up some of the code 2019-04-12 14:07:05 -07:00
Drashna Jaelre a2090d5e86 Add AltGr/RALT support to Send String 2019-04-12 14:07:05 -07:00
noroadsleft 2df82514ab Update ps2avrgb readme template (#5584)
- fix markdown formatting on macOS instructions (close code block)
- update package install commands
  - set python3
  - use pip3 to install pyusb
  - fix typo (extra backtick on bootloadhid package install line)
- update Keyboard Maintainer line (now unified with AVR template)
2019-04-11 15:39:40 -07:00
zvecr 0137b02319 Port DIRECT_PINS from split_common/matrix.c to matrix.c (#5091)
* Port DIRECT_PINS from split_common/matrix.c to matrix.c

* Reorder matrix.c to remove foward declaration and match split_common/matrix.c

* Refactor nano to use DIRECT_PINS

* Reorder matrix.c to remove foward declaration and match split_common/matrix.c

* Add DIRECT_PINS documentation

* Reorder matrix.c to remove foward declaration and match split_common/matrix.c - fix logic from inherited from split_common

* Add DIRECT_PINS documentation - review comments
2019-04-11 11:51:55 -07:00
Jack Humbert fa4052c26e Adds the Planck EZ, 3737 RGB, fixes out-of-tune notes (#5532)
* RGB Matrix overhaul
Breakout of animations to separate files
Integration of optimized int based math lib
Overhaul of rgb_matrix.c and animations for performance

* Updating effect function api for future extensions

* Combined the keypresses || keyreleases define checks into a single define so I stop forgetting it where necessary

* Moving define RGB_MATRIX_KEYREACTIVE_ENABLED earlier in the include chain

* Adds the Planck EZ, 3737 RGB, fixes out-of-tune notes

* fix bug in quantum/rgb_matrix_drivers.c

Co-Authored-By: jackhumbert <jack.humb@gmail.com>

* update command setting to the correct default

* correct rgb config

* remove commented-out lines

* update docs for the 3737

* Update docs/feature_rgb_matrix.md

Co-Authored-By: jackhumbert <jack.humb@gmail.com>
2019-04-08 16:57:43 -07:00
Bob bc536b9b6d Switch process_combo to using global register and timer (#2561)
Since combos keep local state about what keys have been previously pressed, when combos are layered, multiple keypresses will register for any key with multiple combos assigned to it. In order to fix this, I switched process_combo to use a global keycode / keyrecord register and timer. When a keypress is consumed by a combo, it gets stored in the register and the timer is updated; when the next keypress takes too long or a key is pressed that isn't part of any combo, the buffer is emitted and the timer reset. This has a few side effects. For instance, I couldn't _not_ fix combo keys printing out of order while also fixing this bug, so combo keys print in order correctly when a combo fails. since combos no longer have local timers, the logic around when combos time out has changed. now that there is a single timer pressing any combo key (including one in a different combo) will reset the timer for all combos, making combo entry a little more lenient. Since combos no longer have local keycode / keyrecord state, there is an edge case where incomplete combo keys can be consumed. if you have a combo for a+s = tab and a combo for b+n = space, if you press a+b+n, only a space will be emitted. This is because when b+n completes successfully, it drops the register.
2019-04-08 14:07:15 -07:00
zvecr 91b18e263f [Keyboard] Refactor jj40 to current standards (#5574)
* Refactor jj40 in line with current ps2avrgb template

* Disable bootmagic lite as it seems to not work on atmega32a/bootloadHID

* Add backlight pwm bodge till #4324 lands

* Increase planck keymap compatibility
2019-04-08 10:53:15 -07:00
Drashna Jaelre 908966bdf3
Fixed tap/down/up handling in dynamic keymap macros (#5363)
* Fixed tap/down/up handling in dynamic keymap macros

* Added SS_TAP_CODE, SS_DOWN_CODE, SS_UP_CODE
2019-04-07 19:19:00 -07:00
Lenbok 2ffa4798a4 Fix bugs that cause compile failures when enabling only some animations. 2019-04-06 10:59:25 -07:00
Drashna Jaelre 5701b75e3c Custom Tapping Term per key (#5009)
* Add customizable tapping terms

* Add Documentation

* Fix function

* Fixes

* It's not a pointer

* Add debugging output

* Update documentation to be at least vaguely accurate

* Use `get_tapping_term(tapping_key.event)` instead

`e` doesn't include column and row information, properly. It registers as 255, regardless of the actual keypress.

However `tapping_key.event` actually gives the correct column and row information.  It appears be the correct structure to use. 

In fact, it looks like the issue is that `e` is actually the "TICK" structure, as defined in keyboard.h

* Use variable tapping term value rather than define

* Silly drashna - tapping_key.event, not event

* add get_event_keycode() function

* Fix typo

Co-Authored-By: drashna <drashna@live.com>

* Remove post_process_record_quantum since it's the wrong PR

* Update quantum/quantum.c

Co-Authored-By: drashna <drashna@live.com>

* Better handle ifdef statement for permissive hold

Since we can't be sure that tapping term is actually 500

* Update quantum.c comments based on feedback

* Clean up get_tapping_term function

Clean up function so that users don't need to call the event function, and instead only check the keycode

* Add ability to run functionality on and off

* Make ifdef's more compact
2019-04-05 15:47:25 -04:00
James Churchill 4c1760883e Update ps2avrgb template to use standard matrix/i2c code (#4957)
* Update ps2avrgb template to use standard matrix/i2c code

* Default to an 8x11 matrix in the ps2avrgb template
2019-04-05 09:20:43 -07:00
Daniel Prilik 763b26cdb9 RGB Matrix support for Massdrop CTRL/ALT (#5328)
* port Massdrop CTRL/ALT to use RGB Matrix

Co-authored-by: Matt Schneeberger <helluvamatt@gmail.com>

* Massdrop lighting support working

This commit is to get the Massdrop lighting code working again through use of the compilation define USE_MASSDROP_CONFIGURATOR added to a keymap's rules.mk.
Added keymaps for both CTRL and ALT named default_md and mac_md. These should be used if the Massdrop style lighting is desired.

* Updating config based on testing results with patrickmt & compile errors

* Updates for PR5328

For CTRL and ALT:
Moved location of new RGB Matrix macros from config_led.h to config.h.
Added RGB_MATRIX_LED_FLUSH_LIMIT (time between flushes) to config.h for correct LED driver update timing.
Re-added missing breathing code for when Massdrop configurator mode is defined.

* remove prilik keymap form PR
2019-04-03 18:30:47 -07:00
XScorpion2 63177760de Added encoder support to split common code (#5477)
* Added slave encoder support to split common

* Fixing handwired/xealous/rev1 compile error

* Removed unnecessary ifdef
2019-04-03 16:01:17 -07:00
Alex Ong 17e7762de7 Eager Per Row Debouncing added (added to Ergodox) (#5498)
* Implemented Eager Per Row debouncing algorithm.

Good for when fingers can only press one row at a time (e.g. when keyboard is wired so that "rows" are vertical)

* Added documentation for eager_pr

* Ported ergodox_ez to eager_pr debouncing.

* Removed check for changes in matrix_scan.

* Added further clarification in docs.

* Accidental merge with ergodox_ez

* Small cleanup in eager_pr

* Forgot to debounce_init - this would probably cause seg-faults.
2019-04-03 14:45:55 -07:00
XScorpion2 c98247e3dd RGB Matrix Overhaul (#5372)
* RGB Matrix overhaul
Breakout of animations to separate files
Integration of optimized int based math lib
Overhaul of rgb_matrix.c and animations for performance

* Updating effect function api for future extensions

* Combined the keypresses || keyreleases define checks into a single define so I stop forgetting it where necessary

* Moving define RGB_MATRIX_KEYREACTIVE_ENABLED earlier in the include chain
2019-04-02 17:24:14 -07:00
DDRnJn 61b2f2b16e Added some new songs (#5525)
Added Fantasie Impromptu and Nocturne Op. 9 No. 1 in B flat minor by Chopin
Added Isabella's Lullaby from The Promised Neverland
Added Renai Circulation and Platinum Disco from Monogatari
Added Terra's theme from Final Fantasy 6
2019-04-02 11:51:28 -07:00
Wilba6582 d15bb05c93 Added SS_TAP_CODE, SS_DOWN_CODE, SS_UP_CODE 2019-03-30 14:24:13 +11:00
Brian Choromanski 3f4d706c98 Fixing dead links (#5503)
* Fixed typo of 'confid.h' to 'config.h'

* Fixed broken links in docs

* Fixed a lot of dead links

* Removed all dead links that I could not find a replacement for

* Placed knops links back in

* Fixed plank keymaps so that they will compile for planck light

* Https doesn't work on knops.io

* tv44:budi now compiles

* s60_x:amnesia0287 now compiles

* Fixed allocation of key_combos so that narze keymap for planck can compile correctly

* Disabled rgb on ergodone and infinity

* Enabled tap dance so it compiles

* Added return statement so it compiles

* If compiling on light disable extra functionality

* Properly redefined variable so it compiles

* Remove remaining dead links
2019-03-29 06:20:25 -07:00
DDRnJn b90df560f8 Added songs from Nier and Nier Automata
Added song of the ancients and kaine salvation fron Nier
Added Amusement park, Copied city, Vague Hope cold rain and weight of the world from Nier Automata
2019-03-24 17:13:07 -07:00
Danny f077204fae Add support for RGB LEDs wired directly to each half's controller (#5392)
* Add support for wiring RGB LEDs for both halves directly to their respective controllers

RGB LEDs for each half don't need to be chained together across the TRRS cable with this

* Add split RGB LED support for serial

* Update config/rules for bakingpy layout

* Un-nest ifdefs for hand detection

* Read RGB config state from memory instead of EEPROM for serial updates

* Reuse existing LED pointer instead of creating new one
2019-03-23 17:20:14 -07:00
Takeshi ISHII f7fd7f67bd rgblight.c: add remap feature (#5243)
* rgblight.c: add RGBLIGHT_LED_MAP support

* add code to keyboards/helix/rev2/keymaps/five_rows/config.h to test rgblight.c:RGBLIGHT_LED_MAP

* Test end. Revert "add code to keyboards/helix/rev2/keymaps/five_rows/config.h to test rgblight.c:RGBLIGHT_LED_MAP"

This reverts commit e7488d6f7338460b533d7d19a09deccb011000bf.

* update docs/feature_rgblight.md

* led_map[] move to PROGMEM
2019-03-20 16:55:24 -07:00
James Churchill cd696ed3d1 Fix i2c splits with >8 columns (#5454) 2019-03-20 07:43:36 -07:00
M-AS 221ac2eabb New RGB Matrix effect: Single color reactive (#5330)
* Adds new RGB Matrix effect: rgb_matrix_config'd reactive LEDs

* [Docs] Adds disable for new effect

* [Docs] Added new effect to list of effects
2019-03-17 10:38:51 -07:00
cubimon f9f0a31904 Unicode fix for new wincompose version (#5082)
* unicode fix for new wincompose version

* move wincompose case to linux

* Change unicode input end to enter
2019-03-17 10:35:14 -07:00
DDRnJn fcc9b4b8e7 Added 4 new songs to song_list.h
Added Liebesleid by Kriesler (or Rachmaninoff), Michishirube from Violet Evergarden, Melodies of Life from Final Fantasy 9 and Eyes on Me from Final Fantasy 8
2019-03-17 10:17:12 -07:00
Len Trigg 9c4424ae2c rgblight split transfer non-eeprom config (#5396)
* Make rgblight_update_dword not update eeprom (we already have
eeconfig_update_rgblight for that).

Make split i2c keyboards transfer active rgblight config rather than
eeprom saved version of rgblight config, enabling runtime changes
that aren't persisted to eeprom.

* prev_level and prev_rgb only store successfully transmitted values
2019-03-15 13:46:49 -07:00
Takuya Urakawa 2f3dbb1253 Add new keyboard Plaid and ATMEGA328p support (#5379)
* add plaid

* Change usb vid/pid to free id from vusb
Trivial fix for vusb core

* update readme

* update info.json default keymap

* fix typo

* Replace copyright
2019-03-12 11:48:17 -07:00
James Churchill 37932c293c Next set of split_common changes (#4974)
* Update split_common to use standard i2c drivers

* Eliminate RGB_DIRTY/BACKLIT_DIRTY

* Fix avr i2c_master error handling

* Fix i2c_slave addressing

* Remove unneeded timeout on i2c_stop()

* Fix RGB I2C transfers

* Remove incorrect comment
2019-03-12 10:23:28 -07:00
DDRnJn fe89aef774 Add 3 new songs and add new note type (#5351)
* Added 3 new songs and added new note type to musical_notes.h

Added Megalovania from Undertale, Kataware Doki from Kimi no Na Wa and La Campanella by Lizst to song_list.h
Added the breve (double whole note) and dotted breve note types to musical_notes.h. I included this because the default tempo is quite high, so I thought a note with higher
duration was needed

* Fixed indentation for new notes in musical_notes.h

Changed tabs to spaces in indentation
2019-03-11 13:53:22 -07:00
Wilba6582 92c19dae8c Fixed tap/down/up handling in dynamic keymap macros 2019-03-11 12:41:50 +11:00
Marco Monaco 73d8593352 increase size of note counter variable to avoid overflow 2019-03-05 15:03:24 -08:00
James Churchill c7c4937eef Clean up debounce a bit (#5255) 2019-03-04 07:44:46 -08:00
avatak 8dd1dab7cb Added two songs to song_list.h (FF Prelude and To Boldly Go) (#5252)
Adds FF_Prelude (from most Final Fantasy games) and TO_BOLDLY_GO (a melody from the main themes of Star Trek TNG and the original series)
2019-02-28 12:35:42 -08:00
fauxpark 0d936b2fe6 Ask for your name when generating a new keyboard (#5214)
* Ask for your name when generating a new keyboard

* Update docs

* Apply suggestions from code review

Co-Authored-By: fauxpark <fauxpark@gmail.com>
2019-02-26 07:59:34 -08:00
Konstantin Đorđević d5dcf54e23 Fix indentation in quantum_keycodes.h (#5221) 2019-02-24 15:21:09 -08:00
Tobias Schulte a69e4406d4 Fix Tx Bolt ghosting second character on key press (#5229)
* convert tabs to spaces

* fix #4578: don't call gemini protocol code when in bolt mode

Add missing break; statements in switch. The missing break resulted in
a fall through and an additional processing of the gemini code.
2019-02-23 19:32:48 -08:00
Takeshi ISHII e3621c162c fix rgblight_effect_breathing interval time (#5213) 2019-02-22 08:07:31 -08:00
Chris Lewis c1c5922aae Velocikey: Match RGB animation speed to typing speed (#3754)
* Draft commit of typing speed RGB control

* More information in the readme

* Support all RGB animation modes (Fixes #1)

* Added support for all RGB light modes to use typing speed

Except christmas lights because that is seizure-inducing at high speeds!

* Introduced a value range specific to each RGB mode

Because some modes are a little too much when running at full speed!

* Update readme.md

* Update readme.md

* Re-arrange typing_speed definitions (Fixes #5) (#6)

* Re-arrange variable definitions to avoid including quantum.h from rgblight.c

* Fix a compilation error when trying to run make test:all

* Tweaks to the typing speed decay rate

* Renamed to momentum; moved implementation into dedicated files

* Groundwork for toggling momentum on/off (currently always on)

* Add EEPROM toggle for momentum-matching

* Moved momentum out of RGBLIGHT_ENABLE toggles so it's more generic

* Move momentum decay task out of rgblight_task()

* Fix missing momentum.h in lufa.c

* Experimental LED support (untested)

* Draft commit of typing speed RGB control

* More information in the readme

* Support all RGB animation modes (Fixes #1)

* Added support for all RGB light modes to use typing speed

Except christmas lights because that is seizure-inducing at high speeds!

* Introduced a value range specific to each RGB mode

Because some modes are a little too much when running at full speed!

* Update readme.md

* Update readme.md

* Re-arrange typing_speed definitions (Fixes #5) (#6)

* Re-arrange variable definitions to avoid including quantum.h from rgblight.c

* Fix a compilation error when trying to run make test:all

* Tweaks to the typing speed decay rate

* Renamed to momentum; moved implementation into dedicated files

* Groundwork for toggling momentum on/off (currently always on)

* Add EEPROM toggle for momentum-matching

* Moved momentum out of RGBLIGHT_ENABLE toggles so it's more generic

* Move momentum decay task out of rgblight_task()

* Fix missing momentum.h in lufa.c

* Added documentation

* Renamed feature to velocikey

* Reverted readme to original state

* Correct the readme title

* Updated feature name in the docs

* Update EECONFIG name

* Add compile-time toggles for velocikey

* Update feature documentation

* Revert "Merge branch 'led-support' into master"

This reverts commit e123ff5febf61639b9a9020748e1c2e2313460ff, reversing
changes made to df111a55b9d4929182e16108b1c0ead15b16df97.

* Move velocikey EECONFIG definition to depend on VELOCIKEY_ENABLE

* Rename decay_task function to decelerate

* Apply suggestions from code review

Co-Authored-By: chrislewisdev <chris@chrislewisdev.com>

* Re-order eeconfig definitions

* Apply coding conventions

* Apply #ifdef check in lufa.c

* Refactored interval time checks into one functionc

* Small rename

* Fix unused function error for layouts not using all rgb effects

* Only update EEPROM if Velocikey is enabled

* Incorporate code review feedback

* Small adjustment to top-end decay rate

* Add Velocikey documentation to table of contents

* Bring tetris:default keymap size down by disabling audio
2019-02-21 07:22:46 -08:00
Takeshi ISHII 030faf951c Fix `quantum/split_common/matrix.c: select_col()/select_row()` (#5174)
* add temporary pdhelix(Patched Helix) code

* add test code into  quantum/split_common/matrix.c

* add test code into keyboards/handwired/pdhelix/

* Revert "add test code into keyboards/handwired/pdhelix/"

This reverts commit 9ed98f0797ddd962c99756689fc4ecb4cd067d3d.

* Revert "add test code into  quantum/split_common/matrix.c"

This reverts commit 1876d3ed69f6c213153a9f6476192be839f16c1f.

* Revert "add temporary pdhelix(Patched Helix) code"

This reverts commit 41ac92b814e3f894eaf85bc3e5bb945895342fa8.

* fix quantum/split_common/matrix.c: select_col()/select_row()
2019-02-18 13:55:20 -08:00
Drashna Jaelre 100697ebab Stop all notes on startup, if there is no song and audio is disabled to prevent continouse tone (#5173) 2019-02-18 12:32:38 -08:00
Drashna Jaelre feee01192e
Fix Audio Clicky by adding missing punctuation (#5171) 2019-02-18 09:53:38 -08:00
zvecr fc06986989 Remove CUSTOM_MATRIX option from diode direction (#5090)
* Remove CUSTOM_MATRIX refs from DIODE_DIRECTION

* Remove '#define DIODE_DIRECTION CUSTOM_MATRIX'

* Remove CUSTOM_MATRIX refs from DIODE_DIRECTION documentation
2019-02-18 08:49:51 -08:00