* Move RGBLight animations to data driven, 0-9
* Move RGBLight animations to data driven, A
* Move RGBLight animations to data driven, B
* Move RGBLight animations to data driven, C
* Move RGBLight animations to data driven, D
* Move RGBLight animations to data driven, E
* Move RGBLight animations to data driven, F
* Move RGBLight animations to data driven, G
* Move RGBLight animations to data driven, H
* Move RGBLight animations to data driven, handwired
* Move RGBLight animations to data driven, I
* Move RGBLight animations to data driven, J
* Move RGBLight animations to data driven, K
* Move RGBLight animations to data driven, L
* Move RGBLight animations to data driven, M
* Move RGBLight animations to data driven, N
* Move RGBLight animations to data driven, O
* Move RGBLight animations to data driven, P
* Move RGBLight animations to data driven, Q
* Move RGBLight animations to data driven, R
* Move RGBLight animations to data driven, S
* Move RGBLight animations to data driven, T
* Move RGBLight animations to data driven, U
* Move RGBLight animations to data driven, V
* Move RGBLight animations to data driven, W
* Move RGBLight animations to data driven, X
* Move RGBLight animations to data driven, Y
* Move RGBLight animations to data driven, Z
* Fix incorrect placement
* Fix build failures and mismatches
* Clean up `DEBOUNCE` in config.h, 0-9
* Clean up `DEBOUNCE` in config.h, A
* Clean up `DEBOUNCE` in config.h, B
* Clean up `DEBOUNCE` in config.h, C
* Clean up `DEBOUNCE` in config.h, D
* Clean up `DEBOUNCE` in config.h, E
* Clean up `DEBOUNCE` in config.h, F
* Clean up `DEBOUNCE` in config.h, G
* Clean up `DEBOUNCE` in config.h, H
* Clean up `DEBOUNCE` in config.h, handwired
* Clean up `DEBOUNCE` in config.h, I
* Clean up `DEBOUNCE` in config.h, J
* Clean up `DEBOUNCE` in config.h, K
* Clean up `DEBOUNCE` in config.h, L
* Clean up `DEBOUNCE` in config.h, M
* Clean up `DEBOUNCE` in config.h, N
* Clean up `DEBOUNCE` in config.h, O
* Clean up `DEBOUNCE` in config.h, P
* Clean up `DEBOUNCE` in config.h, Q
* Clean up `DEBOUNCE` in config.h, R
* Clean up `DEBOUNCE` in config.h, S
* Clean up `DEBOUNCE` in config.h, T
* Clean up `DEBOUNCE` in config.h, U
* Clean up `DEBOUNCE` in config.h, V
* Clean up `DEBOUNCE` in config.h, W
* Clean up `DEBOUNCE` in config.h, X
* Clean up `DEBOUNCE` in config.h, Y
* Clean up `DEBOUNCE` in config.h, Z
* Remove default debounce from info.json
* Migrate non-default debounce to info.json
* Replace Tapping Force Hold feature with Quick Tap Term
* Replace keyboard level TAPPING_FORCE_HOLD with QUICK_TAP_TERM 0
* Deprecate force hold in info_config.json
* Before and after quick tap term unit tests
* Quick tap unit tests iteration
* Keymap config.h correction
* Remove TAPPING_FORCE_HOLD_PER_KEY macros that were missed
* Add two more test cases for quick tap
* Replace TAPPING_FORCE_HOLD with QUICK_TAP_TERM in configs #2
* Replace TAPPING_FORCE_HOLD_PER_KEY with QUICK_TAP_TERM_PER_KEY in configs #2
* Add function declaration for get_quick_tap_term
Co-authored-by: Stefan Kerkmann <karlk90@pm.me>
* add users/mtei/key_blocks.h
This change does not alter the binary of the build result.
Moved common macro definitions in the following files to users/mtei/key_blocks.h.
* keyboards/helix/rev2/keymaps/five_rows/keymap.c
* keyboards/helix/rev3_5rows/keymaps/five_rows/keymap.c
* remove INIT_HELIX_OLED() in helix:five_rows
This change does not alter the binary of the build result.
* update helix/pico/keymaps/mtei/keymap.c
Changed helix/pico/keymaps/mtei/keymap.c to use users/mtei/key_blocks.h.
This change does not alter the binary of the build result.
* Remove old SSD1306OLED code from users/mtei/oled_display.c
This change does not alter the binary of the build result.
* add options ENABLE_COLEMAK, ENABLE_DVORAK and ENABLE_EUCALYN into five_rows/keymap.c
* add users/mtei/{config.h,rules.mk,user_featues.mk,user_options.mk}
* move layer_names[] from users/mtei/oled_display.c to keymaps/five_rows/keymap.c
* Update keyboards/helix/pico/keymaps/mtei/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/helix/pico/keymaps/mtei/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/helix/pico/keymaps/mtei/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/helix/rev2/keymaps/five_rows/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/helix/rev2/keymaps/five_rows/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/helix/rev2/keymaps/five_rows/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/helix/rev3_5rows/keymaps/five_rows/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/helix/rev3_5rows/keymaps/five_rows/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/helix/rev3_5rows/keymaps/five_rows/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update users/mtei/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update users/mtei/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update users/mtei/cpp_map.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update users/mtei/cpp_map.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update users/mtei/debug_config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update users/mtei/debug_config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update users/mtei/layer_number_util.h
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* create LAYOUT_half() macro into helix/rev2/keymaps/froggy/keymap.c
* Makes QMK standerd OLED driver used by the helix:froggy keymap switchable.
* Change helix:froggy keymap to use split_common