Commit Graph

555 Commits (5e8594db821fbae9e76f9fb2516b30636d074003)

Author SHA1 Message Date
Jack Humbert 6ed8ce4f59 Merge pull request #1491 from fredizzimo/msys2
Add support for msys2 build environment
2017-07-13 14:24:26 -04:00
Fred Sundvik 78545b9509 Fix unreferenced errors with mingw compiler and unit tests 2017-07-11 19:41:04 +03:00
Jack Humbert 42d5a324eb Start mvoing hardware drivers to /drivers/ (#1433)
* start driver isolation

* update nyquist and orthodox boards

* update atreus62

* move drivers to avr

* update avr conditional
2017-07-10 11:18:47 -04:00
Fred Sundvik 10546665f4 Fix uninitialized backlight_level in the Visualizer 2017-07-10 09:02:36 -04:00
Fred Sundvik 9d8279960d Make it easier to use drivers 2017-07-10 09:01:59 -04:00
Fred Sundvik 4da3b19603 Shared default animations 2017-07-10 09:01:59 -04:00
Fred Sundvik 2251560256 Clarify naming between LCD_BACKLIGHT and LED_BACKLIGHT 2017-07-10 09:01:59 -04:00
Fred Sundvik f3c113fb5a Shared gfxconf 2017-07-10 09:01:59 -04:00
Fred Sundvik 8a962f7b27 Define visualizer thread priority by default 2017-07-10 09:01:59 -04:00
Shayne Holmes 48ff93582b Pull out sendstring variations to their own files.
Instead of having all sendstring keycode mappings in the main quantum.c
file, give each one its own file in keymap_extras that can be #included
in a user's keymap. If one is included, it will define the appropriate
lookup tables and overwrite the weak definitions in quantum.c.
(Including more than one sendstring definition will fail at compile
time.)

Update @rai-suta's test keymap to match, as well as the documentation.
2017-07-05 10:55:47 -04:00
Shayne Holmes fdc2e8058b Allow broader send_string layout customizability via compile flag
Refactor new-ish JIS_KEYCODE send_string implementation with existing
send_string

Reshuffle JIS in line with other alternative keycodes for sendstring,
and make them all accessible via compile-time options

Add a separate function to allow sending a string with a delay.
2017-07-05 10:55:47 -04:00
Jack Humbert 7d28a417c0 don't let timer1 exist without b5 being enabled 2017-06-27 15:28:13 -04:00
Jack Humbert ea7590c894 add new arguements, docs 2017-06-27 14:35:08 -04:00
Jack Humbert 9f5b4e1d7a Merge branch 'master' of https://github.com/qmk/qmk_firmware into dual_audio 2017-06-27 14:21:42 -04:00
Jack Humbert b82604dada no glide 2017-06-27 14:20:53 -04:00
Jack Humbert bfc73e90cf working duopholy 2017-06-27 14:20:44 -04:00
Jack Humbert eabf530a0e b5 audio 2017-06-27 14:20:14 -04:00
Jack Humbert b2979eba23 Adds parenthesis where they might be needed
Addresses #764
2017-06-27 12:55:18 -04:00
Andreas Lindhé a25dbaad32 Create sv_SE Qwerty layout for ErgoDox
*NOTE:* it might still be desirable to set the software layout to sv_SE in your
OS.

Swedish (sv_SE) Qwerty layout for ErgoDox, based on the Default configuration

I have tried making this as close of a match I could between the [default
ErgoDox EZ configuration](https://ergodox-ez.com/pages/our-firmware) and a
standard Swedish Qwerty layout.

Notable differences from default:
=================================

* There are three special character buttons (acute accent, circumflex/tilde and
  apostrophe/asterisk) that don't have any buttons to map to naturally. I've put
  these at other places:

    * Acute accent (´) can be found in the lower left corner, conveniently
      placed to reach for making an é.

    * Apostrophe (') was put in the lower left corner, close to acute accent.

    * Circumflex (^) and asterisk (*) was placed in the lower right corner.

    * Tilde (~) and diaeresis (¨) I couldn't find a good place for, so I left
      those out. I could only get the buttons to produce a single one of the
      characters. How can I get it to work properly?

* The Alt button on right thumb was exchanged for AltGr (RAlt).

* I changed the backslash in the numpad (layer 1) for a minus. Thought it was
  more sensible.

* I didn't find a good place for the "<>|" button, so that one was left out.
  That is a problem that really needs to be resolved. Pipe can be found on layer
  one, however.
2017-06-27 15:17:21 +02:00
Jack Humbert 61cdc9aaa4 Allow mod swapping for mod tap (MT) (#1202)
* allow mod swapping for mod tap

* quick include

* fix the mod swapping

* make changes consistent with action code

* fix bug

* re-enable no gui, etc

* fix binary comps

* solid logic
2017-06-26 18:54:01 -04:00
Jack Humbert d1fb8d2296 Merge pull request #1431 from rai-suta/master
Bugg fix and add keymap for testing JIS_KEYCODE switch.
2017-06-25 21:31:10 -04:00
Ethan Madden 42e6ecc36b Whitefox LED control (#1432)
* use new grave_esc functionality

* Port LED control from Ergodox Infinity to Whitefox
2017-06-25 21:30:40 -04:00
rai-suta e740520b3f Fix bug. 2017-06-26 00:24:32 +09:00
Jack Humbert de833659ae Merge pull request #1429 from fredizzimo/fixes_for_emulator
Minor fixes to support the emulator
2017-06-25 10:29:00 -04:00
Fred Sundvik 1e6a3f9e17 Change M_2_PI to 2 * PI as it should be 2017-06-25 12:55:18 +03:00
skullY 582a6ac75c Fix #1135 by changing the default to at90usb1286 2017-06-24 15:28:13 -07:00
rai-suta 5dae013ff8 Add JIS_KEYCODE layout for send_string() 2017-06-24 18:29:37 +09:00
Fred Sundvik f912c74fe7 Change inline to static inline 2017-06-24 00:34:16 +03:00
Fred Sundvik da19852964 Add function for getting the LCD backlight brightness 2017-06-24 00:34:16 +03:00
Fred Sundvik ff49259a1a Include config.h from visualizer.h 2017-06-24 00:34:16 +03:00
Fred Sundvik 6c9b4743f7 Include config.h before visualizer.h 2017-06-24 00:33:23 +03:00
Jack Humbert 51a86b85f3 Merge pull request #1361 from fredizzimo/ergodox_infinity_backlight
Add Ergodox Infinity backlight support
2017-06-18 10:15:02 -04:00
jamesofarrell 98316ef017 Added Grave Escape (#1391)
* added QK_GRAVE_ESC and KC_GESC

* fixed name

* Fixed keycode emnu

* Removed layer check, added left and right GUI mod detection for OSX GUI+~
2017-06-16 14:56:50 -07:00
Fred Sundvik 7d5606085f Correctly calculate backlight level 2017-06-16 02:05:15 +03:00
Víctor 21fa16651c Rename ES_RCRB to ES_RCBR for consistency reasons (left curly bracket is defined as ES_LCBR) 2017-06-12 21:44:40 +02:00
Víctor 2c404cca12 Fix keymap definitions referencing inexistent macros 2017-06-12 21:43:34 +02:00
Fred Sundvik b51a0db6ed Add backlight support to the default Ergodox Infinity animations 2017-06-03 22:04:10 +03:00
Fred Sundvik effffa33a5 Backlight level handling for the visualizer 2017-06-03 21:14:26 +03:00
Fred Sundvik a916f4e8b8 Let BACKLIGHT_ENABLE control the Infinity LEDs 2017-06-03 14:34:50 +03:00
Daniel Shields 606e13a47e Prevent the recording of looping dynamic macros.
If a macro play key is inadvertently recorded in a dynamic macro
a loop is created and the macro will not terminate when played.

This should be prevented.
2017-06-01 16:29:58 +01:00
Nick Choi 5393bc6f4e switched to uint8 and 16 2017-05-29 21:25:50 -04:00
Nick Choi b3144112d3 removed need to set customtapping term 0. defaults to 0 already 2017-05-25 16:38:06 -04:00
Nick Choi 7c8b166cce changed -1 to 0 can't have negative unsigned ints 🤔 2017-05-25 16:29:57 -04:00
Nick Choi aeb3a34636 moved specific tap term to its own function
included custom_tapping_term in action struct
2017-05-25 16:26:30 -04:00
Nick Choi e695b5a33b Added per case tapping term, updated FF-nikchi keymap. 2017-05-25 00:41:00 -04:00
Nick Choi eb660ef218 emoji support but 2017-05-15 01:52:45 -04:00
Wojciech Siewierski a1e156a3d2 dynamic_macro.h: Do not use backlight_toggle if backlight is disabled
Fixes #1199.
2017-05-05 00:11:24 +02:00
Wojciech Siewierski 10a7cd7e5a dynamic_macro.h: Add debug logs 2017-05-04 23:57:22 +02:00
Wojciech Siewierski 8e94c9b4cb dynamic_macro.h: Make the documentation more clear 2017-05-04 22:39:02 +02:00
Wojciech Siewierski 4b50ea15a9 dynamic_macro.h: Do not save the keys being held when stopping the recording
More specifically, we save them and then place the `macro_end` pointer
before them so they are essentially ignored and the other macro may
freely overwrite them.
2017-05-04 01:42:09 +02:00