Commit Graph

94 Commits (0e819542896587aca648964efc91ae235630466f)

Author SHA1 Message Date
Joel Challis bbc3bc55f2
RESET -> QK_BOOT user keymaps (#17940) 2022-08-21 23:55:30 +01:00
fauxpark 61689ae609 Merge remote-tracking branch 'upstream/master' into develop 2022-08-20 10:55:40 +10:00
Ryan 201f1a8f47
Move keyboard USB IDs and strings to data driven, pass 2: S-Y (#18093) 2022-08-20 01:48:38 +01:00
Nick Brassel 154d35ac14
Remove `UNUSED_PINS` (#17931) 2022-08-06 23:23:35 +10:00
QMK Bot 88cfd55b8c Merge remote-tracking branch 'origin/master' into develop 2022-08-04 01:36:14 +00:00
Ryan 17176daf26
Move keyboard USB IDs and strings to data driven: T (#17899) 2022-08-04 02:35:08 +01:00
precondition 3b9e186019
Do not enable PERMISSIVE_HOLD when TAPPING_TERM exceeds 500ms (#15674) 2022-06-24 12:40:09 +02:00
Drashna Jaelre 0da6562c4d
Make default layer size 16-bit (#15286)
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
2022-06-19 07:37:51 +10:00
Jouke Witteveen 1706da9054
tap-dance: Restructure code and document in more detail (#16394) 2022-06-13 22:12:55 +02:00
Ryan 4a8bd7b9a5
Rename keymap_extras headers for consistency (#16939) 2022-05-15 21:27:01 +10:00
Ryan 764dc18a81
Remove `NO_ACTION_MACRO` and `NO_ACTION_FUNCTION` from keyboard config.h (#16655) 2022-03-15 13:56:58 +00:00
Ryan 99b35940bc
Remove unnecessary backslash-escapes in default keymaps (#15472)
* Remove unnecessary backslash-escapes in default keymaps

* Remove unnecessary backslash-escapes in via keymaps

* Remove unnecessary backslash-escapes in default-ish keymaps
2021-12-14 12:41:16 +00:00
Ryan f718a10889
Fix up build options comments (#15463) 2021-12-12 18:05:37 -08:00
Ryan a8d440e4e0
Tidy up NKRO_ENABLE rules (#15382) 2021-12-09 16:05:44 +11:00
Ryan 315fb6e724
Remove empty config.h from default-ish keymaps (#15429) 2021-12-09 16:00:55 +11:00
Ryan c12b997679
Tidy up `SLEEP_LED_ENABLE` rules (#15362) 2021-12-01 21:13:00 +11:00
James Young 84ea77ead6
Remove `BOOTMAGIC_ENABLE = lite` option (#15002)
* remove BOOTMAGIC_ENABLE=lite setting

* change keyboard BOOTMAGIC_ENABLE rules

Edits keyboard-level instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`.

* change keyboard BOOTMAGIC_ENABLE inline comments

Edits keyboard-level BOOTMAGIC_ENABLE inline comments to "Enable Bootmagic Lite".

* change keymap BOOTMAGIC_ENABLE rules

Edits keymap-level instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`.

* change keymap BOOTMAGIC_ENABLE inline comments

Edits/adds keymap-level BOOTMAGIC_ENABLE inline comments to read "Enable Bootmagic Lite".

* change layout/user BOOTMAGIC_ENABLE rules/comments

Edits instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`.

Edits/adds keymap-level BOOTMAGIC_ENABLE inline comments to read "Enable Bootmagic Lite".

* update non-rules.mk BOOTMAGIC_ENABLE references in keyboards/

* remove docs references to Full Bootmagic

* convert data-driven Bootmagic Lite instances

* remove Bootmagic Lite bodge from data-driven generation

* Merge remote-tracking branch 'upstream/develop' into rm/bootmagic-full_q4a

* update docs/ja/config_options.md per mtei

* update docs/faq_misc.md per mtei

Remove remaining Full Bootmagic reference.
2021-11-05 08:18:09 +11:00
Joel Challis 0c87e2e702
Move LTO logic from common.mk (#14973) 2021-10-28 21:02:22 +01:00
QMK Bot cf1749323c Merge remote-tracking branch 'origin/master' into develop 2021-10-26 04:15:18 +00:00
Drashna Jaelre 028edfc2df
Remove unused KEYBOARD_LOCK_ENABLE from rules (#14920) 2021-10-25 21:14:46 -07:00
James Young 922c8071e4
Merge remote-tracking branch 'upstream/master' into develop 2021-09-29 23:23:10 -07:00
Ryan 36bc3c867e
Remove redundant `UNICODE_ENABLE = no` in keyboard-level rules.mk (#14633) 2021-09-30 08:14:21 +10:00
James Young 843b9a7e4d
Merge remote-tracking branch 'upstream/master' into develop 2021-09-26 03:04:11 -07:00
James Young 6f36eb469d
Remove unused `IS_COMMAND()` instances and Magic Key definitions (#14610)
* Remove unused IS_COMMAND() instances from keyboard-level config.h, 0-9

* Remove unused IS_COMMAND() instances from keyboard-level config.h, A-B

* Remove unused IS_COMMAND() instances from keyboard-level config.h, C-D

* Remove unused IS_COMMAND() instances from keyboard-level config.h, E-G

* Remove unused IS_COMMAND() instances from keyboard-level config.h, handwired

* Remove unused IS_COMMAND() instances from keyboard-level config.h, H-M

* Remove unused IS_COMMAND() instances from keyboard-level config.h, N-R

* Remove unused IS_COMMAND() instances from keyboard-level config.h, S-Z

* Remove unused Magic Key definitions from keyboard-level config.h, 0-9

* Remove unused Magic Key definitions from keyboard-level config.h, A

* Remove unused Magic Key definitions from keyboard-level config.h, B

* Remove unused Magic Key definitions from keyboard-level config.h, C

* Remove unused Magic Key definitions from keyboard-level config.h, D-E

* Remove unused Magic Key definitions from keyboard-level config.h, F-H

* Remove unused Magic Key definitions from keyboard-level config.h, handwired

* Remove unused Magic Key definitions from keyboard-level config.h, I-K

* Remove unused Magic Key definitions from keyboard-level config.h, L-M

* Remove unused Magic Key definitions from keyboard-level config.h, N-R

* Remove unused Magic Key definitions from keyboard-level config.h, S-V

* Remove unused Magic Key definitions from keyboard-level config.h, W-Z

* Merge remote-tracking branch 'upstream/master' into clean/command_and_magic

* Remove remaining unused IS_COMMAND() instances from keyboard-level config.h
2021-09-26 02:57:20 -07:00
fauxpark 94572d74b5 Merge remote-tracking branch 'upstream/master' into develop 2021-09-21 20:19:07 +10:00
Ryan 6b74e48f81
Remove audio pin references in rules.mk (#14532) 2021-09-21 20:04:03 +10:00
fauxpark c38a730805 Merge remote-tracking branch 'upstream/master' into develop 2021-09-20 16:58:29 +10:00
Ryan 574b6734af
Remove backlight pin references in rules.mk (#14513) 2021-09-20 16:51:00 +10:00
QMK Bot e2994eed66 Merge remote-tracking branch 'origin/master' into develop 2021-09-16 05:28:17 +00:00
Jos Boersema d140e41c93
Adds optional hebrew layout (Unicode) (#14156) 2021-09-15 22:27:44 -07:00
QMK Bot bda8924795 Merge remote-tracking branch 'origin/master' into develop 2021-09-12 05:28:01 +00:00
Ryan 5af1799735
Remove BLUETOOTH_ENABLE from keyboard-level rules.mk (#14379) 2021-09-12 15:27:29 +10:00
fauxpark 1895151a9c Merge remote-tracking branch 'upstream/master' into develop 2021-09-12 14:10:26 +10:00
Ryan 4791cfae1a
Remove width, height and key_count from info.json (#14274) 2021-09-12 14:04:56 +10:00
QMK Bot e6ff638abf Merge remote-tracking branch 'origin/master' into develop 2021-09-10 03:36:14 +00:00
Ryan 7eea780a7d
Remove bootloader listings from rules.mk (#14330) 2021-09-10 13:35:46 +10:00
QMK Bot 147289e173 Merge remote-tracking branch 'origin/master' into develop 2021-09-05 20:37:03 +00:00
Ryan fe6d6cf76d
Remove empty override functions (#14312)
* Remove empty override functions, 0-9

* Remove empty override functions, A-D

* Remove empty override functions, E-H

* Remove empty override functions, handwired

* Remove empty override functions, I-L

* Remove empty override functions, M-P

* Remove empty override functions, Q-T

* Remove empty override functions, U-Z
2021-09-05 21:36:31 +01:00
Ryan 41c50bb653
Change keyboard level include guards to `pragma once` (#14248)
* Change keyboard level include guards to `pragma once`

And clean up a lot of layout macros

* Oops

* Remove dangling endif
2021-09-01 19:03:14 +10:00
Joel Challis 2e734fb6b9
Add config.h and rules.mk support for data driven keymaps (#12859)
* Add config.h and rules.mk support for data driven keymaps

* tidy up after rebase

* Rename key as it can contain more than just keyboard overrides

* tidy up after rebase

* Add validation
2021-08-18 21:52:41 +01:00
James Young 4b453dca92
Remove MIDI Configuration boilerplate (#11151)
* remove keyboard-level instances of `MIDI_ENABLE = no`

Command:

```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e  '/^[ #]*MIDI_ENABLE[ \t]*=[ \t]*no/d' {} +
```

Co-Authored-By: Nick Brassel <nick@tzarc.org>

* fix case-sensitivity issues on MIDI_ENABLE

Change instances of `MIDI_ENABLE = YES` to `MIDI_ENABLE = yes`.

Command:

```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;MIDI_ENABLE[ \t]*=[ \t]*[Yy][Ee][Ss];MIDI_ENABLE = yes;g' {} +
```

* replace `# MIDI controls` with `# MIDI support`

Replace `# MIDI controls` with `# MIDI support` in keyboard-level `rules.mk` files.

Command:

```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;#[ \t]*MIDI[ \t]*\(controls\|support\).*;# MIDI support;g' {} +
```

* align inline comments

Aligns the inline comments to the length used by the QMK AVR rules.mk template.

Command:

```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;MIDI_ENABLE *= *yes.*;MIDI_ENABLE = yes           # MIDI support;g'  {} +
```

* remove commented instances of `MIDI_ENABLE` from keyboard `rules.mk` files

Commands:

```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;#\([ \t]*MIDI_ENABLE\) = yes; \1 = no ;' {} +
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;^\([ \t]*\)\(MIDI_ENABLE = no\);\2\1;' {} +
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e '/^[ #]\+MIDI_ENABLE *= *no/d' {} +
```

* remove MIDI configuration boilerplate from keyboard config.h files

Co-authored-by: Nick Brassel <nick@tzarc.org>
2021-08-16 06:51:13 +10:00
James Young a03aa301de
Remove Full Bootmagic (#13846)
* disambiguate Bootmagic rules in keymaps

The files edited by this commit were added at a point in time where `BOOTMAGIC_ENABLE = yes` enabled full Bootmagic.

This commit edits the files to specify that full Bootmagic is intended.

* remove BOOTMAGIC_ENABLE=full setting

* unify commented BOOTMAGIC_ENABLE rules in keyboards

Explicitly sets `BOOTMAGIC_ENABLE = no` in keyboards where the rule was commented out.

Command:

```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;#[ \t]*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-zA-Z]\+\).*;\1 = no       # Virtual DIP switch configuration;g' {} +
```

* remove commented Bootmagic rules from keymap/user level

Command:

```
find keyboards/ layouts/ users/ -type f -name 'rules.mk' -exec sed -i -e '/#.*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*/d' {} +
```

* update keyboard BOOTMAGIC_ENABLE rule formatting

Sets the formatting of BOOTMAGIC_ENABLE rules to `BOOTMAGIC_ENABLE = [value]`, without the inline comments (which will be replaced later).

Command:

```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' +
```

* update keyboards' BOOTMAGIC_ENABLE settings

Updates keyboard `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used.

Command:

```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = \)full;\1lite;g' '{}' +
```

* update keymap/user BOOTMAGIC_ENABLE settings

Updates keymap/user `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used.

Commands:

```
find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' +
find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' +
```

* remove and replace inline comments in keyboards and keymap/user files

Removes and replaces the inline comments, which have been updated to read `Enable Bootmagic Lite`.

Commands:

```
find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' +
find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' +
find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = lite\);\1     # Enable Bootmagic Lite;g' '{}' +
find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = yes\);\1      # Enable Bootmagic Lite;g' '{}' +
find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = no\);\1       # Enable Bootmagic Lite;g' '{}' +
```

* rename improperly named makefiles

Some files intended to be used as makefiles had improper names causing them to not be used as intended when building.

This commit corrects the filenames of the affected files.

* update renamed file with new rule formatting

* update QMK's template files

Updates QMK's `rules.mk` templates to use the new inline comment.

* update QMK Docs

- remove documentation of full Bootmagic
- update links to Bootmagic Lite doc
- add doc for Magic Keycodes

* rules.mk patch for coarse/ixora and coarse/vinta
2021-08-06 23:59:56 -07:00
Xelus22 b73a29aaea
[Bug] Develop - Change uint32_t to layer_state_t (#13596)
* fix sat75

* update uint32_t to layer_state
2021-07-19 09:50:55 -07:00
TerryMathews f9d88da86f
[Keyboard] Minivan : add missing enable to support RGB LEDs (#13157)
Config.h has support for RGB LEDs but enable line was missing in rules.mk
2021-06-16 22:39:18 -07:00
TerryMathews 7aab06ffdf
JETVAN: Add initial support (#12790)
Co-authored-by: Ryan <fauxpark@gmail.com>
2021-06-06 08:26:36 +10:00
James Young 1646c0f26c
2021 May 29 Breaking Changes Update (#13034)
* Add Per Key functionality for AutoShift (#11536)

* LED Matrix: Reactive effect buffers & advanced indicators (#12588)

* [Keyboard] kint36: switch to sym_eager_pk debouncing (#12626)

* [Keyboard] kint2pp: reduce input latency by ≈10ms (#12625)

* LED Matrix: Split (#12633)

* [CI] Format code according to conventions (#12650)

* feat: infinite timeout for leader key (#6580)

* feat: implement leader_no_timeout logic

* docs(leader_key): infinite leader timeout docs

* Format code according to conventions (#12680)

* Update ADC driver for STM32F1xx, STM32F3xx, STM32F4xx (#12403)

* Fix default ADC_RESOLUTION for ADCv3 (and ADCv4)

Recent ChibiOS update removed ADC_CFGR1_RES_10BIT from the ADCv3 headers
(that macro should not have been there, because ADCv3 has CFGR instead of
CFGR1).  Fix the default value for ADC_RESOLUTION to use ADC_CFGR_RES_10BITS
if it is defined (that name is used for ADCv3 and ADCv4).

* Update ADC docs to match the actually used resolution

ADC driver for ChibiOS actually uses the 10-bit resolution by default
(probably to match AVR); fix the documentation accordingly.  Also add
both ADC_CFGR_RES_10BITS and ADC_CFGR1_RES_10BIT constants (these names
differ according to the ADC implementation in the particular MCU).

* Fix pinToMux() for B12 and B13 on STM32F3xx

Testing on STM32F303CCT6 revealed that the ADC mux values for B12 and
B13 pins were wrong.

* Add support for all possible analog pins on STM32F1xx

Added ADC mux values for pins A0...A7, B0, B1, C0...C5 on STM32F1xx
(they are the same at least for STM32F103x8 and larger F103 devices, and
also F102, F105, F107 families).  Actually tested on STM32F103C8T6
(therefore pins C0...C5 were not tested).

Pins F6...F10, which are present on STM32F103x[C-G] in 144-pin packages,
cannot be supported at the moment, because those pins are connected only
to ADC3, but the ChibiOS ADC driver for STM32F1xx supports only ADC1.

* Add support for all possible analog pins on STM32F4xx

Added ADC mux values for pins A0...A7, B0, B1, C0...C5 and optionally
F3...F10 (if STM32_ADC_USE_ADC3 is enabled).  These mux values are
apparently the same for all F4xx devices, except some smaller devices may
not have ADC3.

Actually tested on STM32F401CCU6, STM32F401CEU6, STM32F411CEU6 (using
various WeAct “Blackpill” boards); only pins A0...A7, B0, B1 were tested.

Pins F3...F10 are inside `#if STM32_ADC_USE_ADC3` because some devices
which don't have ADC3 also don't have the GPIOF port, therefore the code
which refers to Fx pins does not compile.

* Fix STM32F3xx ADC mux table in documentation

The ADC driver documentation had some errors in the mux table for STM32F3xx.
Fix this table to match the datasheet and the actual code (mux settings for
B12 and B13 were also tested on a real STM32F303CCT6 chip).

* Add STM32F1xx ADC pins to the documentation

* Add STM32F4xx ADC pins to the documentation

* Add initial support for tinyuf2 bootloader (when hosted on F411 blackpill) (#12600)

* Add support for jumping to tinyuf2 bootloader. Adds blackpill UF2 example.

* Update flashing.md

* Update chconf.h

* Update config.h

* Update halconf.h

* Update mcuconf.h

* eeprom driver: Refactor where eeprom driver initialisation (and EEPROM emulation initialisation) occurs to make it non-target-specific. (#12671)

* Add support for MCU = STM32F446 (#12619)

* Add support for MCU = STM32F446

* Update platforms/chibios/GENERIC_STM32_F446XE/configs/config.h

* Restore mcuconf.h to the one used by RT-STM32F446RE-NUCLEO64

* stm32f446: update mcuconf.h and board.h for 16MHz operation, with USB enabled, and other peripherals disabled.

* Format code according to conventions (#12682)

* Format code according to conventions (#12687)

* Add STM32L433 and L443 support (#12063)

* initial L433 commit

* change to XC

* fix L433

* disable all peripherals

* update system and peripheral clocks

* 433 change

* use its own board  files

* revert its own board files

* l433 specific change

* fix stm32l432xx define

* remove duplicate #define

* fix bootloader jump

* move to L443xx and add i2c2, spi2, usart3 to mcuconf.h

* move to L443

* move to L443

* fix sdmmc in mcuconf.h

* include STM32L443

* add L443

* Include L443 in compatible microcontrollers

* Include L443 in compatible microcontrollers

* Update config bootloader jump description

* Update ChibiOS define reasoning

* Update quantum/mcu_selection.mk

* fix git conflict

* Updated Function96 with V2 files and removed chconf.h and halconf.h (#12613)

* Fix bad PR merge for #6580. (#12721)

* Change RGB/LED Matrix to use a simple define for USB suspend (#12697)

* [CI] Format code according to conventions (#12731)

* Fixing transport's led/rgb matrix suspend state logic (#12770)

* [CI] Format code according to conventions (#12772)

* Fix comment parsing (#12750)

* Added OLED fade out support (#12086)

* fix some references to bin/qmk that slipped in (#12832)

* Resolve a number of warnings in `qmk generate-api` (#12833)

* New command: qmk console (#12828)

* stash poc

* stash

* tidy up implementation

* Tidy up slightly for review

* Tidy up slightly for review

* Bodge environment to make tests pass

* Refactor away from asyncio due to windows issues

* Filter devices

* align vid/pid printing

* Add hidapi to the installers

* start preparing for multiple hid_listeners

* udev rules for hid_listen

* refactor to move closer to end state

* very basic implementation of the threaded model

* refactor how vid/pid/index are supplied and parsed

* windows improvements

* read the report directly when usage page isn't available

* add per-device colors, the choice to show names or numbers, and refactor

* add timestamps

* Add support for showing bootloaders

* tweak the color for bootloaders

* Align bootloader disconnect with connect color

* add support for showing all bootloaders

* fix the pyusb check

* tweaks

* fix exception

* hide a stack trace behind -v

* add --no-bootloaders option

* add documentation for qmk console

* Apply suggestions from code review

* pyformat

* clean up and flesh out KNOWN_BOOTLOADERS

* Remove pointless SERIAL_LINK_ENABLE rules (#12846)

* Make Swap Hands use PROGMEM (#12284)

This converts the array that the Swap Hands feature uses to use PROGMEM,
and to read from that array, as such. Since this array never changes at
runtime, there is no reason to keep it in memory. Especially for AVR
boards, as memory is a precious resource.

* Fix another bin/qmk reference (#12856)

* [Keymap] Turn OLED off on suspend in soundmonster keymap (#10419)

* Fixup build errors on `develop` branch. (#12723)

* LED Matrix: Effects! (#12651)

* Fix syntax error when compiling for ARM (#12866)

* Remove KEYMAP and LAYOUT_kc (#12160)

* alias KEYMAP to LAYOUT

* remove KEYMAP and LAYOUT_kc

* Add setup, clone, and env to the list of commands we allow even with broken modules (#12868)

* Rename `point_t` -> `led_point_t` (#12864)

* [Keyboard] updated a vendor name / fixed minor keymap issues (#12881)

* Add missing LED Matrix suspend code to suspend.c (#12878)

* LED Matrix: Documentation (#12685)

* Deprecate `send_unicode_hex_string()` (#12602)

* Fix spelling mistake regarding LED Matrix in split_common. (#12888)

* [Keymap] Fix QWERTY/DVORAK status output for kzar keymap (#12895)

* Use milc.subcommand.config instead of qmk.cli.config (#12915)

* Use milc.subcommand.config instead

* pyformat

* remove the config test

* Add function to allow repeated blinking of one layer (#12237)

* Implement function rgblight_blink_layer_repeat to allow repeated blinking of one layer at a time

* Update doc

* Rework rgblight blinking according to requested change

* optimize storage

* Fixup housekeeping from being invoked twice per loop. (#12933)

* matrix: wait for row signal to go HIGH for every row (#12945)

I noticed this discrepancy (last row of the matrix treated differently than the
others) when optimizing the input latency of my keyboard controller, see also
https://michael.stapelberg.ch/posts/2021-05-08-keyboard-input-latency-qmk-kinesis/

Before this commit, when tuning the delays I noticed ghost key presses when
pressing the F2 key, which is on the last row of the keyboard matrix: the
dead_grave key, which is on the first row of the keyboard matrix, would be
incorrectly detected as pressed.

After this commit, all keyboard matrix rows are interpreted correctly.

I suspect that my setup is more susceptible to this nuance than others because I
use GPIO_INPUT_PIN_DELAY=0 and hence don’t have another delay that might mask
the problem.

* ensure we do not conflict with existing keymap aliases (#12976)

* Add support for up to 4 IS31FL3733 drivers (#12342)

* Convert Encoder callbacks to be boolean functions (#12805)

* [Keyboard] Fix Terrazzo build failure (#12977)

* Do not hard set config in CPTC files (#11864)

* [Keyboard] Corne - Remove legacy revision support (#12226)

* [Keymap] Update to Drashna keymap and user code (based on develop) (#12936)

* Add Full-duplex serial driver for ARM boards (#9842)

* Document LED_MATRIX_FRAMEBUFFER_EFFECTS (#12987)

* Backlight: add defines for default level and breathing state (#12560)

* Add dire message about LUFA mass storage bootloader (#13014)

* [Keyboard] Remove redundant legacy and common headers for crkbd (#13023)

Was causing compiler errors on some systems.

* Fix keyboards/keymaps for boolean encoder callback changes (#12985)

* `backlight.c`: include `eeprom.h` (#13024)

* Add changelog for 2021-05-29 Breaking Changes merge (#12939)

* Add ChangeLog for 2021-05-29 Breaking Changes Merge: initial version

* Add recent develop changes

* Sort recent develop changes

* Remove sections for ChibiOS changes per tzarc

No ChibiOS changes this round.

* Add and sort recent develop changes

* add notes about keyboard moves/deletions

* import changelog for PR 12172

Documents the change to BOOTMAGIC_ENABLE.

* update section headings

* re-sort changelog

* add additional note regarding Bootmagic changes

* remove changelog timestamp

* update dates in main Breaking Changes docs

* fix broken section anchors in previous changelogs

* add link to backlight/eeprom patch to changelog

* highlight some more changes

* link PRs from section headers

* Restore standard readme

* run: qmk cformat --core-only
2021-05-29 14:38:50 -07:00
Jos Boersema f93ad79f41
[Keymap] Minifan minor issues (#12592) 2021-04-19 19:40:18 -07:00
Jos Boersema 7639b5aa3e
[Keymap] josjoha keymap for TheVan Keyboards' Minivan (#8066)
Keymap Minivan: configurable dual layout, many symbols, speed/text-size measuring

* Made center led color follow last activated layer color. Some led code clean up

* Reordered the _RAR layer, also putting GUI on the _ACC layer.

* Some issue with _FUN (see keymap.c FIXME), removed _FUN nested 'go to layer' key on _FUN.

* markdown formatting

* Update readme about _FUN top row issue (see keymap.c at XXX)

* Sentence order final bit was wrong by topic. White space fiddles.

* Minor comment editing

* minor comment adjustments

* leds are not modifiers, moved

* _FUN persistance on base layer only (XXX)

* The up/left to go to _LTR layer, now always goes to BASE (_LTR or _DDL).
Led indicators refldect this. No _DRA hold on base layer but _ACC. No
one shot to _FUN layer (seemed to make things confusing), but a TO().

* Some chatter about how to configure this map to your needs.

* language fixing

* Tried to make sense explaining how to access the descramble.

* language fix

* Seems there was a stale CSET_LTR/.*DDL, should be BASE_LTR/.*DDL, fixed.

* language, blabla

* Corrected stale _LTR into BASE

* Some documentation finetuning and trying to make it simple to understand

* language fixing

* language fixing

* Doing the utmost to explain it in a way I understand it too.

* language fixing, going ultra-verbose

* language fixing and formatting

* language fixing

* language fixing, formatting

* attempt to simplify explanations as much as possible

* added License to keymap.c (GPL), noted that _ACC and _DRA need work to
function in 'descramble' mode

* fixes regarding layer order, adding two layers, started on descramble
layers for _ACC and _DRA Unicode

* Noted some coming changes about F-layer and more descramble.

* changed globals to type 'bool'

* Changed F-layer by removing pre-modifier F keys, moved BASE direction
switches, added new incomplete descramble layers

* _FUN layer changes (comment fix)

* Led color fixes. Changed order of layers in the source (no user consequence).

* Added copyright authors (hope that is correct in GPL style/requirements).

* Switched on BASE layers the keys to activate _MOV with leftside _NSY:
more harmoneous, and _MOV can also be held by right hand.

* Follow Quantum indentation style more (mostly).

* On _NSY & _DDN, Tab follows _LTR. '-' moved to LShift, '.' moved, ','
created, shift(tab) removed.

* Added Linux Unicode input mode Accented characters on layers _DDA, _DDD

* added to Todo

* Added ijIJ to _ACC and _DDA layers (2nd last letter of Dutch alphabet).

* add todo point about navigation, fix -> "8th key"

* added 「」《》 to _DRA and _DDA

* Added 〇, ƒƑ. Altered Nav clusters with paging on outside, added thumb Page up/down to _MOV, brought _REV in line with recent _NSY changes (tab,-,enter,dot,comma). Harmonized tab on _Mov with other layer tabs (also a move command, moving cells).

* Added super- and sub-script for numbers on _DRA, _DDD.

* Added quotation marks „ “ ” to layers _DRA and _DDD.

* Added °〇•· to _DRA, _DDA

* § as an enumeration grouped with • (bullet), · as possibly math (middot or multiply) grouped with ±.

* Changed numbers to be on home-rows both hands, because thumb layer key does
not interfere alternating between hands for longer numbers (previous
reason for one-handed numbers). The unshifted symbols went left 2nd row,
because then the shifted versions can be accessed with shift if the
layout is replicated on a Pok3r (which is non-programmable right hand 2nd row.)
The logic has been harmonized with layers _DDN, _DRA & _DDD, _FUN, which
have number(-like) keys. It seems better this way. The symbols are layed
out more spaciously, each finger now does two symbols (2nd row, 4th
row). The numbers are more like they normally are, which feels more
natural, and should even the load between both hands and help with
alternating between hands when typing numbers.

Reason to change was looking into pressing ;, q, j, with ring-, middle-,
index-finger (moved one to the right from default Dvorak), because the
stagger makes it easier to reach that way, less loss of home row contact,
bending fingers more straight up and down. Downside became that left
index type 5 numbers, and that the normal finger matching (0 is pinky,
etc) was lost. With the new layout these potential problems are also resolved.

* Made descramble _DDN, _DDL representation show both raw and resulting layouts.
layouts.

* Added arrows, fleur and heart on _DRA and _DDD.

* Changed _FUN layer switching to incorporate the 'descramble' system
seemlessly. The 4 layer with a descramble twin will switch to either
depending on the descramble mode.

* Descramble mode with normal Unicode layers mostly done, except costum LT() to share the key with Delete/Alt on _DDL.

* Changed descramble mode keys to be just one on a cycle. Added full set
of Alt/Control/Shift multimodifiers to `_FUN` layer.

* Changed descramble mode keys to be just one on a cycle. Added full set
of Alt/Control/Shift multimodifiers to `_FUN` layer.

* format fix

* Descramble cycle key moved from row 1 to row 4 far right, to avoid
accidental press,

* The 'descramble' mode with normal Unicode encoding finished. Fixed
mistaken non-transparent key on _DRA and _DDD, removed tab from _RAR.

* stale layer comment fix _LTR/_DDL

* New layer-tap timed keys proved unreliable, longer tap term fixed it.

* The _FUN layer is a one-shot layer for the F-keys, but that can be toggled by the FUN< key on the _FUN layer (top row, 3rd).
Some additions to the readme.

* Comment improvements (layout tables)

* minor

* Made #defines to allow a user to easily switch to a WASD arrow layout.

* Added keys to switch leds on/off, to _RAR layer. Fixed wrong comment on 'APP' key in _RAR.

* comments fix regarding MLed, SLeds

* Added BASE to same key as _FUN on base layer, except layers with numbers/symbols.
Removed capital ƒ, and moved ± to that key. Added … on old spot of ±.
Some readme language editing, adding something about other keyboards, etc.

* small language fix

* Config.h: Removed unused #defines.
Readme: minor edits.

* minor language edits.

* Minor comment edit.

* Minor language fix.

* Minor language style edit.

* Removed unnecessary section 'personal remarks'

* Changed the top row in _DRA and _DDD. Super-/sub-script parenthesis to that location on _NSY, added currency symbols, reduced emoticons.

* minor formatting

* Added LGUI and RGUI on the _DRA/_DDD layer(s).

* Put RGUI on the base layer, on the _FUN layer switch key. This probably causes side-effects on
systems without where RGUI is not merely a modifier.

* Changed _FUN toggle on BASE to Rshift, because RGUI on some systems has a consequence when tapped by itself.

* Changed LGUI and RGUI around because LGUI is mostly used and on BASE layer. Some edits to last part of readme.md.

* Minor language fixed (L/R-GUI, use-case).

* some more blabla on use case of the map generally

* Changed name KC__[LR]GUI to KC__[XY]GUI for clarity wrt switching them.

* Removed left-arrow on Alt on _ACC and _DRA, for faster use with pointer device.

* Added the same system as is on RShift, to LShift, pointed it to _MOV layer.

* Changed left shift layer toggle to _DRA, because it has uncluttered shift, alt, control, for using those with a pointer device (mouse, stylus).

* Changed base layer left-shift tap from _DRA to _MOV, because _MOV toggled can be convenient generally, and it is a less dangerous layer to accidentally press, and it makes more sense to activate the navigation layer when editing in 3D software.

* The Power keys on _RAR now require Shift to be activated (accident prevention).

* fiddled with title

* more title fiddles

* Added RGUI on _FUN for future proofing the layout, harmonizing layers.

* Added ',' on _REV (number fraction division). Minor fix to documentation format.

* title fiddle

* Added LGUI, RGUI to _RAR, to harmonize with other layers and for potential future uses.

* Changed unnecessary transparent keycode on _AcC and _DDA to be 'nop', minor comment fixes.

* Added on _DRA and _DDD: ─━┄┅.
Fixed a bug in led layer colors (forgotten 'else', causing wrong color for _DDD).

* Some changes to conform to QMK readme.md standards (more necessary).

* Changed _REV into a numbers pad layer called _PAD, put on Lshift in BASE.

_REV layer (not used anyway) replaced with a layer that is basically
a layer where symbols that exist on _NSY (mostly) and on _LTR (few)
are existing in the same locations, but in the number pad variant of
that symbol. The goal is to make it easy to find, it is not meant for
single hand access quickly. The use is to deal with special shortcuts
like Blender has, which differentiate normal and numpad numbers/symbols.
For quick access it was put on the left shift in BASE layer.

* Added navigation arrangements to _PAD. Changed location of shift on _RAR.

The numbers on numpad are easy to find, but when these keys are in their
navigation variant with numlock on it becomes almost impossible. There
was room on the map to add an arrow row, and a row for the remaining
navigation keys, hence they where added. They are in a left handed
order, because there already is a right handed order on _MOV.

It still proved possible to accidentally trigger Power, due to erroneous
hitting 'shift' in BASE and then messing around by accident. With shift
on (BASE) space in _RAR, accidents should be reduced further, since it
is a combination never used.

* Added Tab on _ACC and _PAD

To facilitate Control-Tab (a blender shortcut). On _ACC the Tab is in its
correct place. On _PAD it messy because not on its correct place. Leaving
it there for now: easier to access Tab+Control with left hand only on the
modifiers in _PAD, and other hand on a pointer device. Tab has a potential
use to jump input cells, which may be used in combination with a numpad.

* _MOV layer: switched default layout to trangle navigation layout.

This only required to set the already existing #defines. I found
the flat layout not intuitive, the triangle layout has no left/rigth hand problem.

The higher buttons for the mouse where not correctly ordered, so they where re-ordered.

* Triangle navigation by default. Added pictures of layout to readme.md

* Layer names on images.

* Changed image for layer _DRAW slightly.

The shifted symbol to the lower right.

* Image for _PAD corrected for no-action and Tab.

* Added a paragraph about why this layout is good to use.

* removed 'modifiers' paragraph

* Some text improvements in paragraph on what is good about this layout.

Fiddle on the title as well.

* Added Del on _DRAW layer.

Some minor text fiddles here and there.

* Removed word "descramble" in image layer _RAR.

* Improved key 'sticky' and altered image size (test).

* Rescaled image for layer FUN

* Unicode in its own file. Bug fix: _DDA 'ï' printed a capital.

Upon a suggestion from QMK Discord #programming, the macros and
unicode is put in a separate file, because keymap.c got large.

An erroneous numerical value for ï was fixed.

Author e-mail is updated to a new e-mail adres.

* Added an image to illustrate 'descramble' mode.

* Changed explicit e-mail to link, to reduce spam bot trolling.

* Added a Qwerty+Dvorak compile time version.

It seemed the overall design (accented, Unicode, stuff) could be useful
for Qwerty typers (of which there are so many). This was done by #if(n)def
out/in a fair amount of code here and there, and creating 4 replacement
layers in a new file qwerty_dvorak.c, also with its own readme in
qwerty_dvorak.md. The 'descramble' switch system is re-used here to
switch from Qwerty to Dvorak.

The new code is put in qwerty_dvorak.c, which starts with an extensive
comment about why and how it works.

Fix: Docs, a stale "_MOV" was replaced with "_PAD" in the readme.md for _DDL.

* Changed image hosting.

Downtime, problems registering: resorting to my own domain.

* minor text order changes

* Some text improvements.

* Added a compile option to easily change what layer is active on startup.

This layer can be plain Dvorak or 'descrambled' Dvorak, if
QWERTY_DVORAK is not set. It can be Qwerty or Dvorak if it is set.
Just some simple #define statements.

* Added graphics for Qwerty+Dvorak, and improved documentation.

Added the whole set of layers also to qwerty_dvorak.md, because
it seemed it would get even more confusing to have a user cross
reference it between the two files.

* Some simple text improvements

* Numbers/symbols layer keys on BASE to DRAW when both pressed.

The two keys besides the space bars go to DRAW layer when pressed
simultaneously. (This is inspired on the Planck's 'adjust' layer,
pressing both 'lower' and 'raise' together.) All layers can now
(relatively) comfortably be reached. This change was necessary
because it was cumbersome to reach the DRAW layer with the right
pinky and then type with the right hand. _RAR is now not super
easy, but it is a 'rare' layer anyway.

* Added compile + flash section in readme.

* Corrected documentation: 'mouse on ... hand'

* Removed up/down arrow ⮙⮛ on _DRA and _DDD, because the hex file was too large.

Due to pulling the master repository, changing nothing in this keymap, the
code compiled as 2 bytes too large, where before it had been 2 bytes left free.
Some compile options have been created, to make it easy to cut out up/down
arrow on the 'descramble' _DDD layer, and/or the normal _DRA layer, and/or
dashes ┄┅ on the 'descramble' _DDD layer. The 'normal' layer cut out of arrows
yields little benefit, but it keeps all layers exactly the same between 'descramble'
and normal mode. For Qwerty compilation, you will want to not cut out anything,
requiring to edit the user compile options in keymap.c (top).

* Resolved size issue with QMK #defines, re-instated ⮙⮛, removed RGUI on _FUN.

Various #defines tested to reduce space, NO_ACTION_MACRO NO_ACTION_FUNCTION
worked. Therefore the cutting out of the up/down arrows was no longer
needed. The #defines to easily remove them have been left in place.

RGUI made _FUN confusing with the multi-modifiers, thus taken out. Multi-
modifiers now logically cascade without skipping a key.

* Improved image files with led colors and some tweaks.

* Updated graphics file for Dvorak in QWERTY_DVORAK compile option.

The led colors where not correct because the graphics for standard
Dvorak was being re-used.

* Fixed for re-instating arrow up/down for space.

* Activation marker on _FUN layer in documentation altered.

It looked like it was a symbol.

* Made startup layer explicit in code.

Startup layer follows 'descramble' on/off user #define setting.

* Marker for BASE activation for _PAD, _MOV: fixed.

There was a stale marker in the documentation layouts for _MOV: removed.
The same marker for _PAD was improved.

* Code optimizations suggested on pull request #8066

https://github.com/qmk/qmk_firmware/pull/8066
Some things moved to config.h, rules.mk
Changed layer_on/_off to layer_move(..)
Removed a global variable, changed literal type on a function.

Code is now a lot smaller, hence removed readme.md entry on that.
Removed "not shown" on 'descramble' leds in qwerty readme (mistake).

* Compile option to change ƒ into €.

Since it's a west european keymap, maybe someone likes the euro currency on it.
(It was not on it because I don't like ...)

* default to ƒ on keymap

* Removed print sheet for layout *.odt file.

Changing this to text/markdown seems to reduce the use of this file
to a point that it may be better to delete it. There is also the
graphics now, which might be better to print.

* Updated the seller/maintainer of the board to: The Key Dot Company LLC.

https://thekey.company/blogs/blog-updates/thekey-company-acquires-minivan

* Changed external links to website to plain text.

The markdown link is caught by the github cammo system.

* Last free spot on the map made easy to configure.

One spot was still free (Unicode _DRA/_DDD layer). This puts a #define
on top of unicode_macros.c, to make it easy for a user to put in their
own symbol.

Put placeholder 🛠 in there. That symbol is not represented in the
documentation (maybe it should, it is a nice symbol).

* Removed space saving #defines.

These became obsolete clutter, now that there is enough space thanks to
LINK_TIME_OPTIMIZATION_ENABLE.

* Added tokens to simplify compiling for 45/46 keys.

An attempt to make it easy to switch on a #define between
various hardware configurations (44, 45, 46 keys) failed.
This: #define J1 , KC_A // seems to have failed to be
recognized as a key definition.
error: error: macro "LAYOUT_command" requires 45 arguments, but only 44 given

Left in are some code tokens (J1-J4) and #defines that need
at least bulk replacement in keymap.c and optionally qwerty_dvorak.c,
to compile for such hardware configurations. It would be nice
if this could be done better.

* User can easily compile for 45, 46 hardware keys.

Added some #ifdefs around optional keys in the keymap, to allow
compiling for 45 and 46 keys. Left the earlier made code with the
J1_J2 etc. tokens, which could still be used to port the map to
a board with even more keys. This fixes earlier mentioned problem.

* Arrow cluster for 'arrow' hardware configuration.

This is a user configurations option in the keymap.c, to have
an arrow cluster around the additional key for 'arrow' hardware.
The arrow cluster is however not on the base layer (no room). The
additional key is used to switch to the _MOV layer. There it becomes
a down arrow in the arrow cluster.

To make this work with the default _MOV layer, the right hand
keys on the 2nd row where moved one spot to the left, for the 'triangle'
arrow configuration (mouse right). This is a trivial change.

There was a bunch of language improvements to the documentation,
including graphics.

The symbol 🛠 is now listed.

The program seems to be reliable, as far as used and tested.

* Correction of mark-down formatting.

_MOV layer 'arrow' cluster documentation rendered incorrectly
(attempt to add newline).

* Markdown formatting mistake correction.

Adding a newline at 'Layers (text)' chapter.

* Moving the graphics about 'arrow' to topic.

The graphic explaining what 'arrow' with arrow cluster means,
should be where that is mentioned under compile options.

* Editor token J3_J4 moved to avoid arrow cluster.

If one wants to insert a key by bulk replacing J3_J4, and has
activated the 'arrow' layout arrow cluster, this new key would
be inside the arrow cluster, hence it was moved to the left.

* Æstethics of image 'arrow' layout, arrow cluster.

Shading corrected/nicer.

* Corrected image link in readme.md

Illustration 'arrow' layout, arrow cluster.

* Fix: Toggle to BASE layer leaked. South-paw key.

When toggling to a non-BASE layer, either on the _FUN layer or
using the 'arrow' cluster for 'arrow' layout, on the BASE layer to
toggle to _MOV, the layer changed on the down-stroke, causing a
character to leak. These layer switch macros now alter layer on the
up stroke.

There seems to have been an accidental code deletion: #define MORE_key1.
This defines what the additional hardware key for 'South Paw' ('Command')
should be.

* User compile option comments easier to read.

The phrases "uncomment" and "comment out" are confusing.
Replaced by _activate_ and _remove_.

* Put user compile options back to default Minivan.

Accidentally left the compile options for number of Minivan keys
in the wrong state while git pushing.

* Rewording a comment in the user compile options.

Clearer language.

* Leds indicate Caps/Num-lock.

Leds green/blue switch depending on numlock for numbers-pad layer _PAD.
BASE layer led brightens when capslock is on.

* _PAD had the wrong period, fixed.

_PAD layer had the KC_DOT instead of KC_KP_DOT.

* Options for navigation keys arrow hardware key.

Compile options added to have a complete navigation cluster around
the additional hardware key for 'arrow' layout, both for triangle
left handed arrows and flat right handed arrows.

* Added _FUN layer in text Qwerty.

_FUN text layer was by mistake missing/deleted in the qwerty-dvorak readme.

* Added graphical visualization of all layers.

* Graphics: _RAR 'Capslock', _NSY '~' corrected.

Text representation of layers was correct, graphics corrected.

* Compile Option arrows in a vi(1) editor layout.

Vi(1) is a much loved editor, with its own peculiar arrow layout
on HJKL (as it appears in Qwerty). It seems possible some Qwerty
vi users might find it fun this way for regular arrows as well.

The 'arrow' hardware layout, compiled with arrow cluster, follows
the vi(1) arrow arrangement.

* More layer overview graphics files for the readmes.

Added a '40% x 400%' to the 3D layer overview image (top).
Added overview of all layers in a readable way (Dvorak² only).
Added a guide to show where what is similar on layers. This should help with learning.
Added a graphic showing what key activates what layer.
Added graphics that show what layer subsets are active in certain modes (Dvorak² and Qwerty/Dvorak).

Fixed mistake: _Tab_ missing in layer `_PAD` graphics file.

* 'Tab' inserted in overview graphics for _PAD layer.

* Corrected mistake in similar layer keys.

LGUI on _ACC

* Added overview graphics for Qwerty/Dvorak.

Overview of layers, similar keys on similar layers, activation.

* Compile option to change ⮘ ⮙ ⮚ ⮛ into ☐ ☒ ☑ 🗹

Layer _DRA, _DDD. Checkboxes seem handy for lists. Set default on in
keymap.c. Pointers seem rarely useful. Right arrow sometimes as a bullet
point marker. All affected graphics updated.

* First overview image correction.

Last layer is not 'symbols' due to its numbers.
Some art improvement.

* Minor tekst correction (author Minivan config).

* Short features overview and git lib fix.

* note⁴ as example

* Improvements all over the place.

The keymap is now modular dual layout. There is a common system,
and there can then be two letter/numbers layer pairs be compiled
with it, which are separately defined and documented in ./bases…
files.

Speed measuring and text size counting added.

There is an additional Unicode layer, for a total of three.

The “descramble Dvorak” layer is now just a function, as was
originally intended.

* Wrong link to Dvorak manual, stray ‛r’ character.

* Splitting the layouts so they are not pairs of 4.

The layers had been configurable only as a set of a BASE and letter
layer with another BASE and letter layer: Dvorak + Dvorak² and
Qwerty+Dvorak.

Now Dvorak, Dvorak² and Qwerty can be individually configured, to
be on either the Default or Alternate spots in the dual layout
(Dvorak² only supports Alternate, due to its “_HALF_ descramble” mode).

* Added Colemak layout.

Some tidying up of documentation wrt DEF/ALT base layer identifiers.
Fixed missing ‛:’ on the graphics for Qwerty.

* stale letter

* fix modified submodules

* removed redundant code

testing twice for non-zero

* Speed measuring precision fix.

The calculation of “int speed;” caused great loss of precision.

* Added overview of layers by key.

Makes it easier to see the associations of meanings per key.

* Dvorak descramble by key overview

Forgot to add.

* Minor readme format fiddle.

* Graphics: blank keys are grey, fix one mistake.

* Compilation as a single layout.

Layer definitions _ALT_BASE and _ALT_NSY (enum) are simply #redefined
as preprocessor numbers equal to _DEF_BASE and _DEF_NSY (see user_config.h,
lowest reference to MINIFAN_SINGLE_LAYOUT).

* Single layout compile option

See user_config.h lowest reference to MINIFAN_SINGLE_LAYOUT for the why of the how.

* RShift toggles to _RAR when held ≥ 500 ms.

“Qwerty with arrows on BASE”, will need a key to _RAR layer.
It mirrors the behavior of LShift. It is generally useful.

Removed useless user options regarding LShift layer toggle.
It will have to be _PAD.

* Layer switch graphic update per last push.

Forgot to update the default base layer switching graphic.

* Preconfigured optional ‛Command’ hold key to _RAR layer.

This is a third way to reach the _RAR layer, useful if the furthest
right key on row 1 is changed to an uncluttered BASE layer arrow.
This further prepares the way for a Qwerty layout with arrows on BASE.

* Changed ‛Command’ hardware key to TG(_RAR)

MO(_RAR) doesn't work, because it doesn't follow a change in base
layers, which happens on _RAR.

* Corrected wrong all-layers-by-key upload readme.md

* More graphics = more fun: keycap view in readme.

Preparing to integrate a number pad base layer.
Shortened hold time for right/left Shift layer toggles to 200 ms.

* Too light grey for “1470” on three layout graphics.

* Added a numbers pad Base layout option.

This numbers pad layer is in the format of a numbers pad keyboard/cluster.
It has a second layer, which is normal for all Base layers. In this case,
the second layer provides sub-/super-script versions of the numbers, in the
same layout.

* Keycap view numpad improvements.

* Graphics: forgot to cut off southpaw/arrow on two keycap views.

* Preprocessor identifier for “MIT” Planck spacebar.

Trans-minivan preprocessor statements augmented with an identifier
which might work for a Planck keyboard with two unit spacebar.

At this point, the “trans minivan” code only could make porting
to other keyboards less of a chore. It remains untested. Only
visual inspection of the preprocessing regarding the amount of
keys in the layout has been done.

* Tweak of common layout graphic impression.

This would also allow indication of a number pad.

* Improved dual numpad layer & graphics.

All numbers/symbols seem to get affected by NumLock, hence they
all needed to show that in the graphic documentation. Tab was
removed in favor of Numpad ‛=’, and comma replaced by numpad-comma.

* Committing partial job on numpad Base layers.

Hardware problem here, don't want to loose the data.

* Three issues: header file, numpad Base, Tab key.

This should complete previous unexpected commit.

① Documentation and precedent for a base layer with its own header file,
  base_NAME.h. This allows someone writing a new Base layer pair, to
  (un)set user configuration options in user_config.h.

② Numbers pad Base layer added, different variants.
  The common numbers pad also has a new optional layout (square), and can be
  removed by user configuration option (because one might already compile with
  the Base layer numbers pad)..

③ It turns out there was an easy solution to the Tab key anomaly.
  Uncluttered Tab is now located both on BON and ACC layers, on intuitive
  locations opposing Control, which is also in the right spot. Basic
  modifiers for Tab works well now.

* Graphics for Base numpad single square: correction.

Showed wrong insertion key for 'command' / 'south paw' hardware key.
…

* ‛South paw’ default GUI. Graphics. TOC user config.

Made ‛south paw’ be GUI by default.
Improved graphics appearance.
Ordered options in user_config.h, added table of contents.

* User config cleanup & added a compact alternate.

The normal user configuration, which is heavily documented and
therefore a bit unwieldy, can now optionally be done in another
file, without any documentation.

* Base graphics fix, _ACC/_NSY hold switch option

* Added a Qwerty with arrows on base.

Added a graphic in readme for Dvorak descramble (for documentation predictability).

* Put `~ on the _BON layer.

① There was no uncluttered `~ available. On Qwerty Base Arrow
  the `~ key got even more sidelined.

② Improved Qwerty Base Arrow manual.

* Option to harmonize Qwerty with Qwerty Base Arrow

Key ‛/?’ is different on Qwerty Base Arrow, which will lead
to typing arrows for people who have both kinds of Qwerty
running. This option adds this key in the same spot as where
it is on Qwerty Base Arrow, but only if Qwerty Base Arrow is
being compiled.

* See previous commit (Qwerty harmonization)

* Efficiency fix. +Workman layout.

Workman layout added.

Serious efficiency mistakes discovered and fixed:
① There was no check on Delete on Base layer, to see if another
  key had been pressed. Fixed.
② The Shifts on Base did not provide a Shift for the _BON layer
  accented characters. Fixed.

Fixing was painless, proving the code is stable and maintainable.

* Changed Tab/CTL on _ACC/_DRA, μ, T.O.C. readme.md

μ was forgotten (French), added on _ACC.
This caused Tab to get displaced and stacked with Control, which
ends up being better anyway. This also meant _ACC needed Left-Control,
and therefore _DRA needed to switch Tab and Control, because it needs
to complement _ACC with Right-Control (to be able to type all modifiers
with Tab).

➡ Overview graphics are not yet updated. _DRA and _ACC are now out of sync
  in the graphics documentation. To be fixed soon.

Chapter on language support added in readme.

Table of Contents added to readme.

* Updated all graphics (_BON/_DRA Tab/Control/μ).

Some fiddles with readme.

* Led on/off at startup, RAlt on Base option.

It is hard to believe, but the todo que seems empty!

* Minor changes in readme.

* Minor documentation improvement (RAlt/_RAR).

* Minor changes readme.

Removed “not tested yet …”, because that becomes wrong once it is tested.

* Added a blank keycaps graphic.

* Lower saturation letters Dvorak-descramble keycap.

;-]

* One key change in personal keycap graphic.

;-]

* Forgot _NSY layer in keycap qwerty basearrow

* Moved speed/count startup setting in user_config.h

Moved to chapter startup settings.

(These last commits are more like some loose ends with the last
 ongoing topics. It isn't active development, nothing new gets
 started. If QMK requests more changes, even if it is a typo,
 just let me know.)

* Travis Cl: “The LINK_TIME_OPTIMIZATION_ENABLE flag…

… has been renamed to LTO_ENABLE..  Stop.”

Changed it.

* Adds a link to external resources in readme.

A place to put gimp .xcf files if someone wants to
modify/port the keymap. Perhaps links to varieties
of Minifan on github. Maybe a video about the keymap,
and such. Stuff that doesn't belong/fit on github,
and is easy to update without pull requests.

* RGBLIGHT_ENABLE rules.mk fixed, leds off for nop

rules.mk RGBLIGHT_ENABLE can now be set to “no” without issue.

Compile option to have leds off in Default Base layer.

* Transparency bug fixed.

Default layer was not set. This remained a hidden mistake, until Qwerty
Base Arrow had a different layer hold key in one place.

* Graphics doc correction, L/Rshift toggle config

Qwerty Base Arrow fix: Keycap view showed unneeded and empty ‛South Paw’ key.
                       All layers by key shows 45 Minivan version, title said “44”.

Added user configuration options to alter what is on the short and long
toggle on Left and Right Shift.

* Improved “why this layout” in readme.

Wanted to add that numbers & symbols layer can be reached by both
thumbs. It seems quite a drawback if that is not possible, to
constantly need to hold down the same thumb, especially for programming ?
It seemed worthwhile to mention.

* Reduced size of readme, dvorak-descramble, todo.

Stuff got a bit out of hand.

* one letter typo

* renumbered readme, _fun_stay initialization

Renumbered readme chapters to start from 1 not 0. Other minor edits.
Sticky on/off for _FUN layer seemed to be unpredictable on startup.

* Letter Ñ (capital) fix.

I seem to remember messing with this recently,
must have damaged this letter :-(. Capital was missing.

* Bare bones base numpad all layer by key.

I seemed to have forgotten to hide the common layers for this version.
Which doesn't matter a whole lot but this is a bit better and as it was meant.
2021-03-04 11:07:55 -08:00
MechMerlin af2e1f4e4d
Banana Split VIA Support (#11944)
* add VIA keymap for bananasplit

* refactor code to new standards
2021-02-28 17:02:34 +11:00
Ryan e0ed2c950d
Remove `DESCRIPTION`, R-V (#11632) 2021-01-20 12:40:35 +11:00