Commit Graph

91 Commits (master)

Author SHA1 Message Date
Ryan e659c3dae9
Remove some useless code from keymaps (#23787) 2024-05-23 19:21:39 +01:00
James Young 73f9fb91a3
Migrate `LOCKING_*_ENABLE` to Data-Driven: G (#23758)
Affects:

  - `gboards/ergotaco`
  - `gboards/georgi`
  - `gboards/gergo`
  - `geekboards/tester`
  - `geonworks/frogmini/fmh`
  - `geonworks/frogmini/fms`
  - `gh60/revc`
  - `gh60/satan`
  - `ghs/rar`
  - `gkeyboard/gkb_m16`
  - `gkeyboard/gpad8_2r`
  - `gl516/a52gl`
  - `gl516/j73gl`
  - `gl516/n51gl`
  - `gmmk/gmmk2/p65`
  - `gmmk/gmmk2/p96`
  - `gmmk/numpad`
  - `gmmk/pro`
  - `gon/nerd60`
  - `gon/nerdtkl`
  - `gray_studio/aero75`
  - `gray_studio/cod67`
  - `gray_studio/space65`
  - `gray_studio/space65r3`
  - `gray_studio/think65v3`
  - `grid600/press`
2024-05-21 13:04:53 +01:00
Ryan 5c592ab0c0
Delete trivial keymap readmes (#23714) 2024-05-17 23:49:29 +01:00
Ryan 1184e0d9be
Adjust keycode alignment around `QK_BOOT` (#23697) 2024-05-11 16:50:48 +01:00
Joel Challis 01473075f8
Migrate features from rules.mk to data driven - EFGH (#23248) 2024-03-15 01:42:55 +00:00
Nick Brassel a1c8b1ebf7
Remove obvious user keymaps, `keyboards/{d,e,f}*` edition. (#22695) 2023-12-18 21:45:52 +11:00
Nick Brassel d235352504
Remove obvious user keymaps, `keyboards/{b,c}*` edition. (#22693) 2023-12-18 16:05:50 +11:00
Nick Brassel 9539f135d8
Remove obvious user keymaps, `keyboards/[0-9]*` edition. (#22691) 2023-12-18 13:53:02 +11:00
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

* Move RGBLight animations to data driven, B

* Move RGBLight animations to data driven, C

* Move RGBLight animations to data driven, D

* Move RGBLight animations to data driven, E

* Move RGBLight animations to data driven, F

* Move RGBLight animations to data driven, G

* Move RGBLight animations to data driven, H

* Move RGBLight animations to data driven, handwired

* Move RGBLight animations to data driven, I

* Move RGBLight animations to data driven, J

* Move RGBLight animations to data driven, K

* Move RGBLight animations to data driven, L

* Move RGBLight animations to data driven, M

* Move RGBLight animations to data driven, N

* Move RGBLight animations to data driven, O

* Move RGBLight animations to data driven, P

* Move RGBLight animations to data driven, Q

* Move RGBLight animations to data driven, R

* Move RGBLight animations to data driven, S

* Move RGBLight animations to data driven, T

* Move RGBLight animations to data driven, U

* Move RGBLight animations to data driven, V

* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
Ryan 4ae9bfd17a
Move `RGBLIGHT_HUE/SAT/VAL_STEP` to data driven (#21292)
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-06-24 17:37:54 +10:00
Ryan b1783db4ea
Move `RGBLED_NUM` to data driven (#21278) 2023-06-18 14:39:07 +10:00
Ryan 2367d8129c
Move `RGBLIGHT_SLEEP` to data driven (#21072) 2023-06-16 14:04:45 +10:00
Ryan 363bfdbfda
Move `RGBLIGHT_LIMIT_VAL` to data driven (#20974)
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-05-27 12:27:44 +10:00
Ryan 47966dc2a6
Migrate `rgblight.pin` and `RGB_DI_PIN` to `ws2812.pin` (#20303) 2023-04-06 18:00:54 +10:00
Ryan 7bfc2a367d
Move 65% layouts to data driven (#20308) 2023-04-04 15:20:10 +10:00
Ryan ad625e7c06
Remove `RGB_DI_PIN` ifdefs (#20218) 2023-03-23 21:38:01 +11:00
Ryan 02ccc50e60
Remove more empty headers (#20155) 2023-03-17 14:02:04 +11:00
Ryan 23c365b023
Move matrix config to info.json, part 1 (#19985) 2023-03-05 22:53:52 +00:00
Ryan 314f6c1ddb
Move backlight config to data driven (#19910) 2023-02-26 08:37:57 +11:00
Ryan 2da0827d4f
Remove matrix size defines (#19581) 2023-02-17 16:08:25 +11:00
Ryan f4ba17c4a0
Move LED indicator config to data driven (#19800) 2023-02-17 13:14:29 +11:00
Ryan f9aeea64c1
Migrate `MCU` and `BOOTLOADER` to data-driven (#19529) 2023-02-08 18:41:46 +11:00
Ryan 11b6bb8179
Remove unused Bootmagic row/col defines from config.h (#19761) 2023-02-07 00:05:37 +00:00
Ryan a988f8a169
Remove unused `GRAVE_ESC_CTRL_OVERRIDE` from config.h (#19752) 2023-02-06 02:40:23 +00:00
Ryan ebb512db82
Debounce defines cleanup (#19742)
* Clean up `DEBOUNCE` in config.h, 0-9

* Clean up `DEBOUNCE` in config.h, A

* Clean up `DEBOUNCE` in config.h, B

* Clean up `DEBOUNCE` in config.h, C

* Clean up `DEBOUNCE` in config.h, D

* Clean up `DEBOUNCE` in config.h, E

* Clean up `DEBOUNCE` in config.h, F

* Clean up `DEBOUNCE` in config.h, G

* Clean up `DEBOUNCE` in config.h, H

* Clean up `DEBOUNCE` in config.h, handwired

* Clean up `DEBOUNCE` in config.h, I

* Clean up `DEBOUNCE` in config.h, J

* Clean up `DEBOUNCE` in config.h, K

* Clean up `DEBOUNCE` in config.h, L

* Clean up `DEBOUNCE` in config.h, M

* Clean up `DEBOUNCE` in config.h, N

* Clean up `DEBOUNCE` in config.h, O

* Clean up `DEBOUNCE` in config.h, P

* Clean up `DEBOUNCE` in config.h, Q

* Clean up `DEBOUNCE` in config.h, R

* Clean up `DEBOUNCE` in config.h, S

* Clean up `DEBOUNCE` in config.h, T

* Clean up `DEBOUNCE` in config.h, U

* Clean up `DEBOUNCE` in config.h, V

* Clean up `DEBOUNCE` in config.h, W

* Clean up `DEBOUNCE` in config.h, X

* Clean up `DEBOUNCE` in config.h, Y

* Clean up `DEBOUNCE` in config.h, Z

* Remove default debounce from info.json

* Migrate non-default debounce to info.json
2023-02-03 19:19:58 +00:00
Ryan f20a05440e
Remove unused `MATRIX_HAS_GHOST` from config.h (#19726) 2023-02-03 00:04:10 +00:00
Ryan b867522f8c
Clean up Force NKRO in config.h (#19718) 2023-01-30 20:45:41 +00:00
Nick Brassel f6dd8dea2e
Remove usages of config_common.h from config.h files. (#19714) 2023-01-31 06:03:30 +11:00
Ryan b727434391
Remove commented out backlight config & stray "backlight levels" (#19703) 2023-01-28 15:42:44 +00:00
Ryan 56555c61e1
Migrate `LAYOUTS` to data driven (#19541)
* Migrate `LAYOUTS` to data driven, 0-9

* Migrate `LAYOUTS` to data driven, A

* Migrate `LAYOUTS` to data driven, B

* Migrate `LAYOUTS` to data driven, C

* Migrate `LAYOUTS` to data driven, D

* Migrate `LAYOUTS` to data driven, E

* Migrate `LAYOUTS` to data driven, F

* Migrate `LAYOUTS` to data driven, G

* Migrate `LAYOUTS` to data driven, H

* Migrate `LAYOUTS` to data driven, handwired

* Migrate `LAYOUTS` to data driven, I

* Migrate `LAYOUTS` to data driven, J

* Migrate `LAYOUTS` to data driven, K

* Migrate `LAYOUTS` to data driven, L

* Migrate `LAYOUTS` to data driven, M

* Migrate `LAYOUTS` to data driven, N

* Migrate `LAYOUTS` to data driven, O

* Migrate `LAYOUTS` to data driven, P

* Migrate `LAYOUTS` to data driven, Q

* Migrate `LAYOUTS` to data driven, R

* Migrate `LAYOUTS` to data driven, S

* Migrate `LAYOUTS` to data driven, T

* Migrate `LAYOUTS` to data driven, U

* Migrate `LAYOUTS` to data driven, V

* Migrate `LAYOUTS` to data driven, W

* Migrate `LAYOUTS` to data driven, X

* Migrate `LAYOUTS` to data driven, Y

* Migrate `LAYOUTS` to data driven, Z
2023-01-10 02:48:20 +00:00
Ryan 801d2ff940
Remove useless line continuations (#19399) 2022-12-30 11:48:05 +11:00
Ryan 1cb1a5a374
Remove legacy Grave Escape keycodes (#18787) 2022-10-20 18:04:11 -07:00
Ryan 5e4b076af3
Remove legacy keycodes, part 5 (#18710)
* `KC_SLCK` -> `KC_SCRL`
* `KC_NLCK` -> `KC_NUM`
2022-10-15 22:29:43 +01:00
Drashna Jaelre 55b9a4d06e
Remove RGBLIGHT_ANIMATION and clean up effect defines for G-K (#18726) 2022-10-15 09:55:27 -07:00
Ryan d983251c10
Switch over MANUFACTURER and PRODUCT to string literals (#18183) 2022-08-28 09:59:40 -07:00
Joel Challis bbc3bc55f2
RESET -> QK_BOOT user keymaps (#17940) 2022-08-21 23:55:30 +01:00
Nick Brassel 154d35ac14
Remove `UNUSED_PINS` (#17931) 2022-08-06 23:23:35 +10:00
Ryan 4a0eb733ac
Move keyboard USB IDs and strings to data driven: G (#17818) 2022-07-27 20:19:09 +01:00
Joel Challis b7771ec25b
RESET -> QK_BOOT default keymaps (#17037) 2022-05-15 20:26:27 +01:00
Ryan 764dc18a81
Remove `NO_ACTION_MACRO` and `NO_ACTION_FUNCTION` from keyboard config.h (#16655) 2022-03-15 13:56:58 +00:00
Conor Burns f8870a4c8a
[Keymap] added keymap conor with rgb layers (#15234) 2022-01-14 11:06:24 -08:00
Ryan 99b35940bc
Remove unnecessary backslash-escapes in default keymaps (#15472)
* Remove unnecessary backslash-escapes in default keymaps

* Remove unnecessary backslash-escapes in via keymaps

* Remove unnecessary backslash-escapes in default-ish keymaps
2021-12-14 12:41:16 +00:00
Ryan a8d440e4e0
Tidy up NKRO_ENABLE rules (#15382) 2021-12-09 16:05:44 +11:00
Ryan 315fb6e724
Remove empty config.h from default-ish keymaps (#15429) 2021-12-09 16:00:55 +11:00
Ryan c12b997679
Tidy up `SLEEP_LED_ENABLE` rules (#15362) 2021-12-01 21:13:00 +11:00
James Young 84ea77ead6
Remove `BOOTMAGIC_ENABLE = lite` option (#15002)
* remove BOOTMAGIC_ENABLE=lite setting

* change keyboard BOOTMAGIC_ENABLE rules

Edits keyboard-level instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`.

* change keyboard BOOTMAGIC_ENABLE inline comments

Edits keyboard-level BOOTMAGIC_ENABLE inline comments to "Enable Bootmagic Lite".

* change keymap BOOTMAGIC_ENABLE rules

Edits keymap-level instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`.

* change keymap BOOTMAGIC_ENABLE inline comments

Edits/adds keymap-level BOOTMAGIC_ENABLE inline comments to read "Enable Bootmagic Lite".

* change layout/user BOOTMAGIC_ENABLE rules/comments

Edits instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`.

Edits/adds keymap-level BOOTMAGIC_ENABLE inline comments to read "Enable Bootmagic Lite".

* update non-rules.mk BOOTMAGIC_ENABLE references in keyboards/

* remove docs references to Full Bootmagic

* convert data-driven Bootmagic Lite instances

* remove Bootmagic Lite bodge from data-driven generation

* Merge remote-tracking branch 'upstream/develop' into rm/bootmagic-full_q4a

* update docs/ja/config_options.md per mtei

* update docs/faq_misc.md per mtei

Remove remaining Full Bootmagic reference.
2021-11-05 08:18:09 +11:00
Ryan 36bc3c867e
Remove redundant `UNICODE_ENABLE = no` in keyboard-level rules.mk (#14633) 2021-09-30 08:14:21 +10:00
James Young 6f36eb469d
Remove unused `IS_COMMAND()` instances and Magic Key definitions (#14610)
* Remove unused IS_COMMAND() instances from keyboard-level config.h, 0-9

* Remove unused IS_COMMAND() instances from keyboard-level config.h, A-B

* Remove unused IS_COMMAND() instances from keyboard-level config.h, C-D

* Remove unused IS_COMMAND() instances from keyboard-level config.h, E-G

* Remove unused IS_COMMAND() instances from keyboard-level config.h, handwired

* Remove unused IS_COMMAND() instances from keyboard-level config.h, H-M

* Remove unused IS_COMMAND() instances from keyboard-level config.h, N-R

* Remove unused IS_COMMAND() instances from keyboard-level config.h, S-Z

* Remove unused Magic Key definitions from keyboard-level config.h, 0-9

* Remove unused Magic Key definitions from keyboard-level config.h, A

* Remove unused Magic Key definitions from keyboard-level config.h, B

* Remove unused Magic Key definitions from keyboard-level config.h, C

* Remove unused Magic Key definitions from keyboard-level config.h, D-E

* Remove unused Magic Key definitions from keyboard-level config.h, F-H

* Remove unused Magic Key definitions from keyboard-level config.h, handwired

* Remove unused Magic Key definitions from keyboard-level config.h, I-K

* Remove unused Magic Key definitions from keyboard-level config.h, L-M

* Remove unused Magic Key definitions from keyboard-level config.h, N-R

* Remove unused Magic Key definitions from keyboard-level config.h, S-V

* Remove unused Magic Key definitions from keyboard-level config.h, W-Z

* Merge remote-tracking branch 'upstream/master' into clean/command_and_magic

* Remove remaining unused IS_COMMAND() instances from keyboard-level config.h
2021-09-26 02:57:20 -07:00
Ryan 6b74e48f81
Remove audio pin references in rules.mk (#14532) 2021-09-21 20:04:03 +10:00
Ryan 574b6734af
Remove backlight pin references in rules.mk (#14513) 2021-09-20 16:51:00 +10:00