Fixup snes_macropad on develop (#22444)

master
jack 2023-11-11 00:26:26 -07:00 committed by GitHub
parent 76dc52c5c8
commit 1ddc2cbeb9
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1 changed files with 3 additions and 11 deletions

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@ -84,22 +84,14 @@ static void setupForFlashing(void) {
oled_write(" ", false); oled_write(" ", false);
oled_write(" ", false); oled_write(" ", false);
// QMK is clever about only rendering a certain number of chunks per frame, // Force data to be rendered
// but since the device will go into flash mode right after this call, oled_render_dirty(true);
// we want to override this behavior and force all the chunks to be sent to
// the display immediately.
const size_t numIterations = OLED_DISPLAY_WIDTH * OLED_DISPLAY_HEIGHT / OLED_UPDATE_PROCESS_LIMIT;
for (size_t num = 0; num < numIterations; ++num) {
oled_render();
}
// todo: Replace the above hack with this, once develop branch is merged at the end of November 2023
// oled_render_dirty(true);
// Set alternating backlight colors // Set alternating backlight colors
const uint8_t max = 20; const uint8_t max = 20;
rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT); rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
for (size_t i = 0; i < RGBLED_NUM; ++i) { for (size_t i = 0; i < RGBLED_NUM; ++i) {
LED_TYPE *led_ = (LED_TYPE *)&led[i]; rgb_led_t *led_ = (rgb_led_t *)&led[i];
switch (i % 2) { switch (i % 2) {
case 0: case 0:
setrgb(max, 0, max, led_); setrgb(max, 0, max, led_);