qmk_firmware/common/keyboard.c

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2011-07-20 17:32:52 +02:00
/*
Copyright 2011 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
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#include "keyboard.h"
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#include "matrix.h"
#include "keymap.h"
#include "host.h"
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#include "led.h"
#include "keycode.h"
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#include "timer.h"
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#include "print.h"
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#include "debug.h"
#include "command.h"
#include "util.h"
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#ifdef MOUSEKEY_ENABLE
#include "mousekey.h"
#endif
#ifdef EXTRAKEY_ENABLE
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#include <util/delay.h>
#endif
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#define LAYER_DELAY 250
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typedef enum keykind {
NONE,
FN_DOWN, FN_UP,
FNK_DOWN, FNK_UP,
KEY_DOWN, KEY_UP,
MOD_DOWN, MOD_UP,
} keykind_t;
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typedef enum { IDLE, DELAYING, WAITING, PRESSING } kbdstate_t;
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#ifdef KEYMAP_DEFAULT_LAYER
uint8_t default_layer = KEYMAP_DEFAULT_LAYER;
uint8_t current_layer = KEYMAP_DEFAULT_LAYER;
#else
uint8_t default_layer = 0;
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uint8_t current_layer = 0;
#endif
/* keyboard internal states */
static kbdstate_t kbdstate = IDLE;
static uint8_t fn_state_bits = 0;
static keyrecord_t delayed_fn;
static keyrecord_t waiting_key;
static const char *state_str(kbdstate_t state)
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{
if (state == IDLE) return PSTR("IDLE");
if (state == DELAYING) return PSTR("DELAYING");
if (state == WAITING) return PSTR("WAITING");
if (state == PRESSING) return PSTR("PRESSING");
return PSTR("UNKNOWN");
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}
static inline keykind_t get_keykind(uint8_t code, bool pressed)
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{
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if IS_KEY(code) return (pressed ? KEY_DOWN : KEY_UP);
if IS_MOD(code) return (pressed ? MOD_DOWN : MOD_UP);
if IS_FN(code) {
if (keymap_fn_keycode(FN_INDEX(code)))
return (pressed ? FNK_DOWN : FNK_UP);
else
return (pressed ? FN_DOWN : FN_UP);
}
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if IS_MOUSEKEY(code) return (pressed ? KEY_DOWN : KEY_UP);
if IS_SYSTEM(code) return (pressed ? KEY_DOWN : KEY_UP);
if IS_CONSUMER(code) return (pressed ? KEY_DOWN : KEY_UP);
return NONE;
}
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static void clear_keyboard(void)
{
host_clear_keys();
host_clear_mods();
host_send_keyboard_report();
host_system_send(0);
host_consumer_send(0);
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#ifdef MOUSEKEY_ENABLE
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mousekey_clear();
mousekey_send();
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#endif
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}
static void clear_keyboard_but_mods(void)
{
host_clear_keys();
host_send_keyboard_report();
host_system_send(0);
host_consumer_send(0);
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#ifdef MOUSEKEY_ENABLE
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mousekey_clear();
mousekey_send();
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#endif
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}
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static bool anykey_sent_to_host(void)
{
return (host_has_anykey() || host_mouse_in_use() ||
host_last_sysytem_report() || host_last_consumer_report());
}
static void layer_switch_on(uint8_t code)
{
if (!IS_FN(code)) return;
fn_state_bits |= FN_BIT(code);
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uint8_t new_layer = (fn_state_bits ? keymap_fn_layer(biton(fn_state_bits)) : default_layer);
if (current_layer != new_layer) {
debug("Layer Switch(on): "); debug_hex(current_layer);
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debug(" -> "); debug_hex(new_layer); debug("\n");
clear_keyboard_but_mods();
current_layer = new_layer;
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}
}
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static bool layer_switch_off(uint8_t code)
{
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if (!IS_FN(code)) return false;
fn_state_bits &= ~FN_BIT(code);
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uint8_t new_layer = (fn_state_bits ? keymap_fn_layer(biton(fn_state_bits)) : default_layer);
if (current_layer != new_layer) {
debug("Layer Switch(off): "); debug_hex(current_layer);
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debug(" -> "); debug_hex(new_layer); debug("\n");
clear_keyboard_but_mods();
current_layer = new_layer;
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return true;
}
return false;
}
static void register_code(uint8_t code)
{
if IS_KEY(code) {
host_add_key(code);
host_send_keyboard_report();
}
else if IS_MOD(code) {
host_add_mod_bit(MOD_BIT(code));
host_send_keyboard_report();
}
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else if IS_FN(code) {
host_add_key(keymap_fn_keycode(FN_INDEX(code)));
host_send_keyboard_report();
}
else if IS_MOUSEKEY(code) {
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#ifdef MOUSEKEY_ENABLE
mousekey_on(code);
mousekey_send();
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#endif
}
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else if IS_CONSUMER(code) {
uint16_t usage = 0;
switch (code) {
case KC_AUDIO_MUTE:
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usage = AUDIO_MUTE;
break;
case KC_AUDIO_VOL_UP:
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usage = AUDIO_VOL_UP;
break;
case KC_AUDIO_VOL_DOWN:
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usage = AUDIO_VOL_DOWN;
break;
case KC_MEDIA_NEXT_TRACK:
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usage = TRANSPORT_NEXT_TRACK;
break;
case KC_MEDIA_PREV_TRACK:
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usage = TRANSPORT_PREV_TRACK;
break;
case KC_MEDIA_STOP:
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usage = TRANSPORT_STOP;
break;
case KC_MEDIA_PLAY_PAUSE:
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usage = TRANSPORT_PLAY_PAUSE;
break;
case KC_MEDIA_SELECT:
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usage = AL_CC_CONFIG;
break;
case KC_MAIL:
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usage = AL_EMAIL;
break;
case KC_CALCULATOR:
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usage = AL_CALCULATOR;
break;
case KC_MY_COMPUTER:
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usage = AL_LOCAL_BROWSER;
break;
case KC_WWW_SEARCH:
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usage = AC_SEARCH;
break;
case KC_WWW_HOME:
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usage = AC_HOME;
break;
case KC_WWW_BACK:
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usage = AC_BACK;
break;
case KC_WWW_FORWARD:
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usage = AC_FORWARD;
break;
case KC_WWW_STOP:
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usage = AC_STOP;
break;
case KC_WWW_REFRESH:
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usage = AC_REFRESH;
break;
case KC_WWW_FAVORITES:
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usage = AC_BOOKMARKS;
break;
}
host_consumer_send(usage);
}
else if IS_SYSTEM(code) {
uint16_t usage = 0;
switch (code) {
case KC_SYSTEM_POWER:
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usage = SYSTEM_POWER_DOWN;
break;
case KC_SYSTEM_SLEEP:
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usage = SYSTEM_SLEEP;
break;
case KC_SYSTEM_WAKE:
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usage = SYSTEM_WAKE_UP;
break;
}
host_system_send(usage);
}
}
static void unregister_code(uint8_t code)
{
if IS_KEY(code) {
host_del_key(code);
host_send_keyboard_report();
}
else if IS_MOD(code) {
host_del_mod_bit(MOD_BIT(code));
host_send_keyboard_report();
}
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else if IS_FN(code) {
host_del_key(keymap_fn_keycode(FN_INDEX(code)));
host_send_keyboard_report();
}
else if IS_MOUSEKEY(code) {
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#ifdef MOUSEKEY_ENABLE
mousekey_off(code);
mousekey_send();
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#endif
}
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else if IS_CONSUMER(code) {
host_consumer_send(0x0000);
}
else if IS_SYSTEM(code) {
host_system_send(0x0000);
}
}
/*
*
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* Event/State|IDLE PRESSING DELAYING[f] WAITING[f,k]
* -----------+------------------------------------------------------------------
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* Fn Down |(L+) -*1 WAITING(Sk) IDLE(Rf,Ps)*7
* Up |(L-) IDLE(L-)*8 IDLE(L-)*8 IDLE(L-)*8
* Fnk Down |DELAYING(Sf)* (Rf) WAITING(Sk) IDLE(Rf,Ps,Rf)
* Up |(L-) IDLE(L-/Uf)*8 IDLE(Rf,Uf/L-)*3 IDLE(Rf,Ps,Uf/L-)*3
* Key Down |PRESSING(Rk) (Rk) WAITING(Sk) IDLE(Rf,Ps,Rk)
* Up |(Uk) IDLE(Uk)*4 (Uk) IDLE(L+,Ps,Pk)/(Uk)*a
* |
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* Delay |- - IDLE(L+) IDLE(L+,Ps)
* Magic Key |COMMAND*5
*
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* *1: ignore Fn if other key is down.
* *2: register Fnk if any key is pressing
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* *3: register/unregister delayed Fnk and move to IDLE if code == delayed Fnk, else *8
* *4: if no keys registered to host
* *5: unregister all keys
* *6: only if no keys down
* *7: ignore Fn because Fnk key and stored key are down.
* *8: move to IDLE if layer switch(off) occurs, else stay at current state
* *9: repeat key if pressing Fnk twice quickly(move to PRESSING)
* *a: layer switch and process waiting key and code if code == wainting key, else unregister key
*
* States:
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* IDLE: No key is down except modifiers
* DELAYING: delay layer switch after pressing Fn with alt keycode
* WAITING: key is pressed during DELAYING
*
* Events:
* Fn: Fn key without alternative keycode
* Fnk: Fn key with alternative keycode
* -: ignore
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* Delay: layer switch delay term is elapsed
*
* Actions:
* Rk: register key
* Uk: unregister key
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* Rf: register Fn(alt keycode)
* Uf: unregister Fn(alt keycode)
* Rs: register stored key
* Us: unregister stored key
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* Sk: Store key(waiting Key)
* Sf: Store Fn(delayed Fn)
* Ps: Process stored key
* Ps: Process key
* Is: Interpret stored keys in current layer
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* L+: Switch to new layer(*unregister* all keys but modifiers)
* L-: Switch back to last layer(*unregister* all keys but modifiers)
* Ld: Switch back to default layer(*unregister* all keys but modifiers)
*/
#define NEXT(state) do { \
debug("NEXT: "); print_P(state_str(kbdstate)); \
kbdstate = state; \
debug(" -> "); print_P(state_str(kbdstate)); debug("\n"); \
} while (0)
static inline void process_key(keyevent_t event)
{
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uint8_t code = keymap_get_keycode(current_layer, event.key.row, event.key.col);
keykind_t kind = get_keykind(code, event.pressed);
uint8_t tmp_mods;
debug("state: "); print_P(state_str(kbdstate));
debug(" kind: "); debug_hex(kind);
debug(" code: "); debug_hex(code);
if (event.pressed) { debug("d"); } else { debug("u"); }
debug("\n");
switch (kbdstate) {
case IDLE:
switch (kind) {
case FN_DOWN:
layer_switch_on(code);
break;
case FN_UP:
layer_switch_off(code);
break;
case FNK_DOWN:
// repeat Fn alt key when press Fn key down, up then down again quickly
if (KEYEQ(delayed_fn.event.key, event.key) &&
timer_elapsed(delayed_fn.time) < LAYER_DELAY) {
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register_code(code);
NEXT(PRESSING);
} else {
delayed_fn = (keyrecord_t) {
.event = event,
.code = code,
.mods = keyboard_report->mods,
.time = timer_read()
};
NEXT(DELAYING);
}
break;
case FNK_UP:
layer_switch_off(code);
break;
case KEY_DOWN:
register_code(code);
NEXT(PRESSING);
break;
case MOD_DOWN:
register_code(code);
break;
case KEY_UP:
case MOD_UP:
unregister_code(code);
break;
default:
break;
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}
break;
case PRESSING:
switch (kind) {
case FN_DOWN:
// ignored when any key is pressed
break;
case FN_UP:
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if (layer_switch_off(code))
NEXT(IDLE);
break;
case FNK_DOWN:
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register_code(code);
break;
case FNK_UP:
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if (layer_switch_off(code)) {
NEXT(IDLE);
} else {
unregister_code(code);
if (!anykey_sent_to_host())
NEXT(IDLE);
}
break;
case KEY_DOWN:
case MOD_DOWN:
register_code(code);
break;
case KEY_UP:
case MOD_UP:
unregister_code(code);
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if (!anykey_sent_to_host())
NEXT(IDLE);
break;
default:
break;
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}
break;
case DELAYING:
switch (kind) {
case FN_DOWN:
case FNK_DOWN:
case KEY_DOWN:
waiting_key = (keyrecord_t) {
.event = event,
.code = code,
.mods = keyboard_report->mods,
.time = timer_read()
};
NEXT(WAITING);
break;
case MOD_DOWN:
register_code(code);
break;
case FN_UP:
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if (layer_switch_off(code))
NEXT(IDLE);
break;
case FNK_UP:
if (code == delayed_fn.code) {
// type Fn with alt keycode
// restore the mod status at the time of pressing Fn key
tmp_mods = keyboard_report->mods;
host_set_mods(delayed_fn.mods);
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register_code(delayed_fn.code);
unregister_code(delayed_fn.code);
host_set_mods(tmp_mods);
NEXT(IDLE);
} else {
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if (layer_switch_off(code))
NEXT(IDLE);
}
break;
case KEY_UP:
case MOD_UP:
unregister_code(code);
break;
default:
break;
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}
break;
case WAITING:
switch (kind) {
case FN_DOWN:
case FNK_DOWN:
case KEY_DOWN:
tmp_mods = keyboard_report->mods;
host_set_mods(delayed_fn.mods);
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register_code(delayed_fn.code);
host_set_mods(waiting_key.mods);
register_code(waiting_key.code);
host_set_mods(tmp_mods);
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if (kind == FN_DOWN) {
// ignore Fn
} else if (kind == FNK_DOWN) {
register_code(code);
} else if (kind == KEY_DOWN) {
register_code(code);
}
NEXT(IDLE);
break;
case MOD_DOWN:
register_code(code);
break;
case FN_UP:
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if (layer_switch_off(code))
NEXT(IDLE);
break;
case FNK_UP:
if (code == delayed_fn.code) {
// alt down, key down, alt up
tmp_mods = keyboard_report->mods;
host_set_mods(delayed_fn.mods);
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register_code(delayed_fn.code);
host_set_mods(waiting_key.mods);
register_code(waiting_key.code);
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unregister_code(delayed_fn.code);
host_set_mods(tmp_mods);
NEXT(IDLE);
} else {
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if (layer_switch_off(code))
NEXT(IDLE);
}
break;
case KEY_UP:
if (code == waiting_key.code) {
layer_switch_on(delayed_fn.code);
NEXT(IDLE);
// process waiting_key
tmp_mods = keyboard_report->mods;
host_set_mods(waiting_key.mods);
process_key(waiting_key.event);
host_set_mods(tmp_mods);
process_key(event);
} else {
unregister_code(code);
}
break;
case MOD_UP:
unregister_code(code);
break;
default:
break;
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}
break;
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}
}
void keyboard_init(void)
{
debug_keyboard = true;
timer_init();
matrix_init();
#ifdef PS2_MOUSE_ENABLE
ps2_mouse_init();
#endif
}
void keyboard_task(void)
{
static matrix_row_t matrix_prev[MATRIX_ROWS];
matrix_row_t matrix_row = 0;
matrix_row_t matrix_change = 0;
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matrix_scan();
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if (command_proc()) {
debug("COMMAND\n");
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// TODO: COMMAND state?
clear_keyboard();
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return;
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}
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for (int r = 0; r < MATRIX_ROWS; r++) {
matrix_row = matrix_get_row(r);
matrix_change = matrix_row ^ matrix_prev[r];
if (matrix_change) {
if (debug_matrix) matrix_print();
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for (int c = 0; c < MATRIX_COLS; c++) {
if (matrix_change & (1<<c)) {
process_key((keyevent_t){
.key = (key_t){ .row = r, .col = c },
.pressed = (matrix_row & (1<<c))
});
// record a processed key
matrix_prev[r] ^= (1<<c);
// process a key per task call
goto MATRIX_LOOP_END;
}
}
}
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}
MATRIX_LOOP_END:
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// layer switch when delay term elapses
if (kbdstate == DELAYING || kbdstate == WAITING) {
if (timer_elapsed(delayed_fn.time) > LAYER_DELAY) {
if (kbdstate == DELAYING) {
layer_switch_on(delayed_fn.code);
NEXT(IDLE);
}
if (kbdstate == WAITING) {
layer_switch_on(delayed_fn.code);
NEXT(IDLE);
uint8_t tmp_mods = keyboard_report->mods;
host_set_mods(waiting_key.mods);
process_key(waiting_key.event);
host_set_mods(tmp_mods);
}
}
}
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#ifdef MOUSEKEY_ENABLE
// mousekey repeat & acceleration
mousekey_task();
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#endif
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// FAIL SAFE: clear all key if no key down
if (matrix_change) {
matrix_row_t is_matrix_on = 0;
for (int r = 0; r < MATRIX_ROWS; r++) {
is_matrix_on |= matrix_get_row(r);
}
if (!is_matrix_on) {
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debug("FAIL SAFE: clear all keys(default layer).\n");
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clear_keyboard();
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current_layer = default_layer;
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}
}
return;
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}
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void keyboard_set_leds(uint8_t leds)
{
led_set(leds);
}