165 lines
3.7 KiB
JavaScript
165 lines
3.7 KiB
JavaScript
const oscCallbacks = {}
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// Quaternioni za rotacijo in kalibracijo
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let calibrate = true
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const qWW = []
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const qPrej = []
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const qObj = []
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const qStart = []
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// Parametri rotacije (euler)
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const rotacija = []
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// Parametri pospeska
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const acc = []
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// "Napihnuj" kegle? (ko zogice padajo)
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let napihuj = 1
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// Fraktaliziraj (kegel znotraj kegla manjsanje)
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let fraktaliziraj = 0
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let fraktal_meje = [
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new THREE.Vector3(0.1, 0.1, 0.1),
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new THREE.Vector3(10, 10, 10)
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]
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let fraktal_sprememba = new THREE.Vector3(0.98, 0.98, 0.98)
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let fraktal_interval = 1200
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let fraktal_stevec = 0
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const fraktal_limit = 100
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for (let i = 1; i <= ST_KEGLOV; i++) {
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qWW[i] = new THREE.Quaternion()
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qPrej[i] = new THREE.Quaternion()
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qObj[i] = new THREE.Quaternion()
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qStart[i] = new THREE.Quaternion()
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rotacija[i] = new THREE.Vector3()
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acc[i] = new THREE.Vector3()
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}
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// rotacije in pospeski keglov
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for (let i = 1; i <= ST_KEGLOV; i++) {
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oscCallbacks[`${PREPEND}${i}/quaternion`] = function (args) {
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// Popravimo osi (w x y z po defaultu HMM)
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qPrej[i].copy(qWW[i])
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const vals = args.map(getVal)
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qWW[i].set(vals[0], vals[1], vals[2], vals[3])
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}
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oscCallbacks[`${PREPEND}${i}/accel`] = function (args) {
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[acc[i].x, acc[i].y, acc[i].z] = args.map(getVal)
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//console.log('ACC', i, acc[i])
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}
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oscCallbacks[`${PREPEND}${i}/gyro`] = function (args) {
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[rotacija[i].x, rotacija[i].y, rotacija[i].z] = args.map(getVal)
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}
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}
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// Parametri animacije
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oscCallbacks['/ww/calibrate'] = function () {
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calibrate = true
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}
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oscCallbacks['/ww/reload'] = function () {
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window.location.reload()
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}
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oscCallbacks['/ww/zoom'] = args => {
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const [kolicina] = args.map(getVal)
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spremeniZoom(kolicina)
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}
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oscCallbacks['/ww/deformiraj'] = args => {
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const [kolicina] = args.map(getVal)
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spremeniDeformiraj(kolicina)
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}
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oscCallbacks['/ww/kegli'] = args => {
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const [ali] = args.map(getVal)
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dodatniKegli = ali
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}
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oscCallbacks['/ww/zogice'] = args => {
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const [ali] = args.map(getVal)
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zogice = ali
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}
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oscCallbacks['/ww/fraktaliziraj'] = args => {
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const [ali] = args.map(getVal)
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if (fraktaliziraj !== ali) {
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fraktalTranzicija(ali)
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}
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fraktaliziraj = ali
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}
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oscCallbacks['/ww/napihuj'] = args => {
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const [ali] = args.map(getVal)
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napihuj = ali
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}
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oscCallbacks['/ww/fraktal-interval'] = args => {
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const [faktor] = args.map(getVal)
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fraktal_interval = faktor
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}
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// Poslusaj OSC evente
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const getVal = function (msg) {
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return msg.value;
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}
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function spremeniDeformiraj (kolicina) {
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/*
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const noviDeformiraj = deformiraj + (kolicina / 2)
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//console.log('deform', noviDeformiraj)
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if (noviDeformiraj > 0) {
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deformiraj = noviDeformiraj
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} else {
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deformiraj = 0
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}
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*/
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deformiraj = kolicina
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}
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function spremeniZoom (kolicina) {
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/*
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const noviZum = camera.position.z * (1 + kolicina / 25)
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//console.log(noviZum)
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if ((noviZum > 0.1) && (noviZum < 300)) {
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camera.position.z = noviZum
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}
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*/
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camera.position.z = kolicina
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}
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// Zogice
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function zogicaCB(args) {
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console.log("MAMOMO MIDI!", args[0].value, args[1].value, args[2].value);
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var minus = (IZBRAN == 1) ? -1 : 1
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// kegel.material.color.offsetHSL(minus * args[2].value / 1000, 0, 0);
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objekti[IZBRAN].barvaDodatni.offsetHSL(minus * args[2].value / 1000, 0, 0)
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/*
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if (Math.random() < 0.5) {
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kegel.scale.x *= 2;
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} else {
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kegel.scale.z *= 2;
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}
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*/
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//kegel.scale.y *= 1 + (args[2] / 100000);
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//kegel.scale.z *= 1 + (args[2] / 100000);
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if (zogice) {
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//console.log('nova krogla!')
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novaKrogla();
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var bId = IZBRAN == 0 ? 2 : 3
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// console.log('id barve krogle:', bId)
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barvnePaleteIdx[bId] = (barvnePaleteIdx[bId] + 1) % barvnePalete[bId].length;
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}
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napihni = 3
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}
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oscCallbacks['/midi-in/0'] = zogicaCB
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oscCallbacks['/midi-in/1'] = zogicaCB
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oscCallbacks['/midi-in/2'] = zogicaCB
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