qmk-dactyl-manuform-a/keyboards/mlego/m65/keymaps/uk/keymap.c

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This file contains ambiguous Unicode characters!

This file contains ambiguous Unicode characters that may be confused with others in your current locale. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to highlight these characters.

/*
Copyright 2021-2022 Alin M Elena <alinm.elena@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "keymap_uk.h"
enum layer_names {
_QW = 0,
_LWR,
_RSE,
_ADJ
};
#ifdef CONSOLE_ENABLE
#include "print.h"
#endif
#ifdef RGBLIGHT_ENABLE
const rgblight_segment_t PROGMEM my_qwerty_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_PURPLE});
const rgblight_segment_t PROGMEM my_lwr_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_CYAN});
const rgblight_segment_t PROGMEM my_rse_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_RED});
const rgblight_segment_t PROGMEM my_adj_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_GREEN});
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(my_qwerty_layer, my_lwr_layer, my_rse_layer, my_adj_layer);
#endif
const uint32_t PROGMEM unicode_map[] = {
[la] = 0x03B1, // å
[lA] = 0x0391, // Å
[lb] = 0x03B2, // β
[lB] = 0x0392, // Β
[lc] = 0x03C7, //
[lC] = 0x0307, //
[ld] = 0x03B4, [lD] = 0x2202, [le] = 0x03B5, [lE] = 0x2107,
[lf] = 0x03C6, //
[lF] = 0x03C8, //
[lg] = 0x03B3, //
[lG] = 0x0393, //
[lh] = 0x210F, //
[lH] = 0x1D4D7, //
[li] = 0x222B, //
[lI] = 0x222E, //
[lj] = 0x2208, //
[lJ] = 0x2209, //
[lk] = 0x03F0, //
[lK] = 0x2206, //
[ll] = 0x03BB, //
[lL] = 0x039B, //
[lm] = 0x03BC, //
[lM] = 0x2218, //
[ln] = 0x03B7, //
[lN] = 0x222A, //
[lo] = 0x221E, //
[lO] = 0x2297, //
[lp] = 0x03C0, //
[lP] = 0x220F, //
[lq] = 0x03C3, //
[lQ] = 0x03D5, //
[lr] = 0x03C1, //
[lR] = 0x2207, //
[ls] = 0x2211, //
[lS] = 0x2A0B, //
[lt] = 0x03D1, //
[lT] = 0x03B8, //
[lu] = 0x03C4, //
[lU] = 0x2102, //
[lv] = 0x03BD, //
[lV] = 0x039D, //
[lw] = 0x03C9, //
[lW] = 0x03A9, //
[lx] = 0x03BE, //
[lX] = 0x039E, //
[ly] = 0x211d,
[lY] = 0x2124, //
[lz] = 0x03B6, //
[lZ] = 0x2221, //
[lZ] = 0x2221, //
[lc1] = 0x224A, //
[lC1] = 0x2248, //
[lp1] = 0x00B1, //
[lP1] = 0x2213, //
[lq1] = 0x00D7, //
[lQ1] = 0x22C5, //
[ll1] = 0x1D53C, //
[lL1] = 0x212b, //
[lk1] = 0x221D, //
[lK1] = 0x2112, //
[rc] = 0x00E7, // ç
[rC] = 0x00C7, // Ç
};
// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QW] = LAYOUT_ortho_5x13(
KC_ESC, UK_1 , UK_2 , UK_3 , UK_4 , UK_5 , UK_6 , UK_7 , UK_8 , UK_9 , UK_0 , UK_MINS, KC_BSPC ,
KC_TAB, UK_Q , UK_W , UK_E , UK_R , UK_T , UK_Y , UK_U , UK_I , UK_O , UK_P , UK_LBRC, UK_RBRC ,
UK_HASH, UK_A , UK_S , UK_D , UK_F , UK_G , UK_H , UK_J , UK_K , UK_L , UK_SCLN, UK_QUOT, KC_ENT ,
KC_LSPO, UK_BSLS, UK_Z , UK_X , UK_C , UK_V , UK_B , UK_N , UK_M , UK_COMM, UK_DOT , KC_UP , UK_SLSH ,
KC_LCTL, KC_LGUI, TT(_LWR), KC_LALT, TT(_RSE), KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_RSPC, KC_LEFT, KC_DOWN, KC_RGHT),
[_LWR] = LAYOUT_ortho_5x13(
KC_GRV , KC_MUTE, KC_VOLU, KC_VOLD, KC_MPRV, KC_MPLY, KC_MNXT, G(KC_P), KC_SLEP, KC_WAKE, KC_PSCR, KC_DEL , UK_EQL ,
KC_BTN3, XP(lq , lQ) , XP(lw , lW) , XP(le , lE) , XP(lr , lR) , XP(lt , lT) , XP(ly , lY) , XP(lu, lU) , XP(li, lI) , XP(lo, lO) , XP(lp , lP) , _______, _______,
KC_BTN2, XP(la , lA) , XP(ls , lS) , XP(ld , lD) , XP(lf , lF) , XP(lg , lG) , XP(lh , lH) , XP(lj, lJ) , XP(lk, lK) , XP(ll, lL) , XP(ll1, lL1) , XP(lk1 , lK1) , _______,
_______, KC_BTN1, XP(lz , lZ) , XP(lx , lX) , XP(lc , lC) , XP(lv , lV) , XP(lb , lB) , XP(ln , lN) , XP(lm, lM) , XP(lc1, lC1) , XP(lp1, lP1) , KC_MS_U, XP(lq1 , lQ1) ,
_______, KC_BTN4, _______, _______, _______, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R),
[_RSE] = LAYOUT_ortho_5x13(
KC_ESC , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 ,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ,
KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ,
_______, _______, _______, _______,XP(rc,rC), _______, _______, _______, _______, _______, _______, KC_WH_U, _______ ,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_WH_L, KC_WH_D, KC_WH_R),
[_ADJ] = LAYOUT_ortho_5x13(
RGB_MOD, RGB_RMOD, A(KC_F2), _______, _______, _______, _______, _______, _______, _______, _______, _______ , RGB_M_SW,
RGB_HUI, RGB_HUD , RGB_M_P , _______, RESET , RGB_M_T, _______, _______, _______, _______, _______, _______ , RGB_M_SN,
RGB_SAI, RGB_SAD , RGB_M_B , _______, _______, _______, _______, _______, _______, _______, _______, _______ , RGB_M_K ,
RGB_VAI, RGB_VAD , RGB_M_R , _______, _______, _______, _______, _______, _______, _______, _______, _______ , RGB_M_X ,
RGB_TOG, _______ , _______ , _______, _______, _______, _______, _______, _______, _______, _______, RGB_M_TW, RGB_M_G),
};
// clang-format on
// let us assume we start with both layers off
bool toggle_lwr = false;
bool toggle_rse = false;
bool led_update_user(led_t led_state) {
// Disable the default LED update code, so that lock LEDs could be reused to show layer status.
return false;
}
void matrix_scan_user(void) {
led_lwr(toggle_lwr);
led_rse(toggle_rse);
led_t led_state = host_keyboard_led_state();
led_caps(led_state.caps_lock);
if (layer_state_is(_ADJ)) {
led_lwr(true);
led_rse(true);
}
}
bool process_record_user(uint16_t keycode, keyrecord_t* record) {
#ifdef CONSOLE_ENABLE
uprintf("KL: kc: 0x%04X, col: %u, row: %u, pressed: %b, time: %u, interrupt: %b, count: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed, record->event.time, record->tap.interrupted, record->tap.count);
#endif
switch (keycode) {
case (TT(_LWR)):
if (!record->event.pressed && record->tap.count == TAPPING_TOGGLE) {
// This runs before the TT() handler toggles the layer state, so the current layer state is the opposite of the final one after toggle.
toggle_lwr = !layer_state_is(_LWR);
}
return true;
break;
case (TT(_RSE)):
if (record->event.pressed && record->tap.count == TAPPING_TOGGLE) {
toggle_rse = !layer_state_is(_RSE);
}
return true;
break;
default:
return true;
}
}
layer_state_t layer_state_set_user(layer_state_t state) {
#ifdef RGBLIGHT_ENABLE
rgblight_set_layer_state(0, layer_state_cmp(state, _QW));
rgblight_set_layer_state(1, layer_state_cmp(state, _LWR));
rgblight_set_layer_state(2, layer_state_cmp(state, _RSE));
rgblight_set_layer_state(3, layer_state_cmp(state, _ADJ));
#endif
return update_tri_layer_state(state, _LWR, _RSE, _ADJ);
}
#ifdef RGBLIGHT_ENABLE
layer_state_t default_layer_state_set_user(layer_state_t state) {
rgblight_set_layer_state(0, layer_state_cmp(state, _QW));
return state;
}
void keyboard_post_init_user(void) {
// Enable the LED layers
rgblight_layers = my_rgb_layers;
#ifdef CONSOLE_ENABLE
debug_enable = true;
debug_matrix = true;
debug_keyboard = true;
#endif
}
#endif
#ifdef ENCODER_ENABLE
# define MEDIA_KEY_DELAY 10
static inline void my_encoders(const uint8_t index, const bool clockwise) {
if (index == 0) { /* First encoder */
if (IS_LAYER_ON(_LWR)) {
if (clockwise) {
rgblight_decrease_val_noeeprom();
} else {
rgblight_increase_val_noeeprom();
}
} else if (IS_LAYER_ON(_RSE)) {
if (clockwise) {
rgblight_decrease_hue_noeeprom();
} else {
rgblight_increase_hue_noeeprom();
}
} else {
if (clockwise) {
tap_code_delay(KC_VOLD, MEDIA_KEY_DELAY);
} else {
tap_code_delay(KC_VOLU, MEDIA_KEY_DELAY);
}
}
}
}
bool encoder_update_user(uint8_t index, bool clockwise) {
my_encoders(index, clockwise);
return true;
}
#endif