/* Copyright 2021-2022 Alin M Elena This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include QMK_KEYBOARD_H #include "keymap_uk.h" enum layer_names { _QW = 0, _LWR, _RSE, _ADJ }; #ifdef CONSOLE_ENABLE #include "print.h" #endif #ifdef RGBLIGHT_ENABLE const rgblight_segment_t PROGMEM my_qwerty_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_PURPLE}); const rgblight_segment_t PROGMEM my_lwr_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_CYAN}); const rgblight_segment_t PROGMEM my_rse_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_RED}); const rgblight_segment_t PROGMEM my_adj_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_GREEN}); const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(my_qwerty_layer, my_lwr_layer, my_rse_layer, my_adj_layer); #endif const uint32_t PROGMEM unicode_map[] = { [la] = 0x03B1, // å [lA] = 0x0391, // Å [lb] = 0x03B2, // β [lB] = 0x0392, // Β [lc] = 0x03C7, // [lC] = 0x0307, // [ld] = 0x03B4, [lD] = 0x2202, [le] = 0x03B5, [lE] = 0x2107, [lf] = 0x03C6, // [lF] = 0x03C8, // [lg] = 0x03B3, // [lG] = 0x0393, // [lh] = 0x210F, // [lH] = 0x1D4D7, // [li] = 0x222B, // [lI] = 0x222E, // [lj] = 0x2208, // [lJ] = 0x2209, // [lk] = 0x03F0, // [lK] = 0x2206, // [ll] = 0x03BB, // [lL] = 0x039B, // [lm] = 0x03BC, // [lM] = 0x2218, // [ln] = 0x03B7, // [lN] = 0x222A, // [lo] = 0x221E, // [lO] = 0x2297, // [lp] = 0x03C0, // [lP] = 0x220F, // [lq] = 0x03C3, // [lQ] = 0x03D5, // [lr] = 0x03C1, // [lR] = 0x2207, // [ls] = 0x2211, // [lS] = 0x2A0B, // [lt] = 0x03D1, // [lT] = 0x03B8, // [lu] = 0x03C4, // [lU] = 0x2102, // [lv] = 0x03BD, // [lV] = 0x039D, // [lw] = 0x03C9, // [lW] = 0x03A9, // [lx] = 0x03BE, // [lX] = 0x039E, // [ly] = 0x211d, [lY] = 0x2124, // [lz] = 0x03B6, // [lZ] = 0x2221, // [lZ] = 0x2221, // [lc1] = 0x224A, // [lC1] = 0x2248, // [lp1] = 0x00B1, // [lP1] = 0x2213, // [lq1] = 0x00D7, // [lQ1] = 0x22C5, // [ll1] = 0x1D53C, // [lL1] = 0x212b, // [lk1] = 0x221D, // [lK1] = 0x2112, // [rc] = 0x00E7, // ç [rC] = 0x00C7, // Ç }; // clang-format off const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_QW] = LAYOUT_ortho_5x13( KC_ESC, UK_1 , UK_2 , UK_3 , UK_4 , UK_5 , UK_6 , UK_7 , UK_8 , UK_9 , UK_0 , UK_MINS, KC_BSPC , KC_TAB, UK_Q , UK_W , UK_E , UK_R , UK_T , UK_Y , UK_U , UK_I , UK_O , UK_P , UK_LBRC, UK_RBRC , UK_HASH, UK_A , UK_S , UK_D , UK_F , UK_G , UK_H , UK_J , UK_K , UK_L , UK_SCLN, UK_QUOT, KC_ENT , KC_LSPO, UK_BSLS, UK_Z , UK_X , UK_C , UK_V , UK_B , UK_N , UK_M , UK_COMM, UK_DOT , KC_UP , UK_SLSH , KC_LCTL, KC_LGUI, TT(_LWR), KC_LALT, TT(_RSE), KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_RSPC, KC_LEFT, KC_DOWN, KC_RGHT), [_LWR] = LAYOUT_ortho_5x13( KC_GRV , KC_MUTE, KC_VOLU, KC_VOLD, KC_MPRV, KC_MPLY, KC_MNXT, G(KC_P), KC_SLEP, KC_WAKE, KC_PSCR, KC_DEL , UK_EQL , KC_BTN3, XP(lq , lQ) , XP(lw , lW) , XP(le , lE) , XP(lr , lR) , XP(lt , lT) , XP(ly , lY) , XP(lu, lU) , XP(li, lI) , XP(lo, lO) , XP(lp , lP) , _______, _______, KC_BTN2, XP(la , lA) , XP(ls , lS) , XP(ld , lD) , XP(lf , lF) , XP(lg , lG) , XP(lh , lH) , XP(lj, lJ) , XP(lk, lK) , XP(ll, lL) , XP(ll1, lL1) , XP(lk1 , lK1) , _______, _______, KC_BTN1, XP(lz , lZ) , XP(lx , lX) , XP(lc , lC) , XP(lv , lV) , XP(lb , lB) , XP(ln , lN) , XP(lm, lM) , XP(lc1, lC1) , XP(lp1, lP1) , KC_MS_U, XP(lq1 , lQ1) , _______, KC_BTN4, _______, _______, _______, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R), [_RSE] = LAYOUT_ortho_5x13( KC_ESC , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ , KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ , _______, _______, _______, _______,XP(rc,rC), _______, _______, _______, _______, _______, _______, KC_WH_U, _______ , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_WH_L, KC_WH_D, KC_WH_R), [_ADJ] = LAYOUT_ortho_5x13( RGB_MOD, RGB_RMOD, A(KC_F2), _______, _______, _______, _______, _______, _______, _______, _______, _______ , RGB_M_SW, RGB_HUI, RGB_HUD , RGB_M_P , _______, RESET , RGB_M_T, _______, _______, _______, _______, _______, _______ , RGB_M_SN, RGB_SAI, RGB_SAD , RGB_M_B , _______, _______, _______, _______, _______, _______, _______, _______, _______ , RGB_M_K , RGB_VAI, RGB_VAD , RGB_M_R , _______, _______, _______, _______, _______, _______, _______, _______, _______ , RGB_M_X , RGB_TOG, _______ , _______ , _______, _______, _______, _______, _______, _______, _______, _______, RGB_M_TW, RGB_M_G), }; // clang-format on // let us assume we start with both layers off bool toggle_lwr = false; bool toggle_rse = false; bool led_update_user(led_t led_state) { // Disable the default LED update code, so that lock LEDs could be reused to show layer status. return false; } void matrix_scan_user(void) { led_lwr(toggle_lwr); led_rse(toggle_rse); led_t led_state = host_keyboard_led_state(); led_caps(led_state.caps_lock); if (layer_state_is(_ADJ)) { led_lwr(true); led_rse(true); } } bool process_record_user(uint16_t keycode, keyrecord_t* record) { #ifdef CONSOLE_ENABLE uprintf("KL: kc: 0x%04X, col: %u, row: %u, pressed: %b, time: %u, interrupt: %b, count: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed, record->event.time, record->tap.interrupted, record->tap.count); #endif switch (keycode) { case (TT(_LWR)): if (!record->event.pressed && record->tap.count == TAPPING_TOGGLE) { // This runs before the TT() handler toggles the layer state, so the current layer state is the opposite of the final one after toggle. toggle_lwr = !layer_state_is(_LWR); } return true; break; case (TT(_RSE)): if (record->event.pressed && record->tap.count == TAPPING_TOGGLE) { toggle_rse = !layer_state_is(_RSE); } return true; break; default: return true; } } layer_state_t layer_state_set_user(layer_state_t state) { #ifdef RGBLIGHT_ENABLE rgblight_set_layer_state(0, layer_state_cmp(state, _QW)); rgblight_set_layer_state(1, layer_state_cmp(state, _LWR)); rgblight_set_layer_state(2, layer_state_cmp(state, _RSE)); rgblight_set_layer_state(3, layer_state_cmp(state, _ADJ)); #endif return update_tri_layer_state(state, _LWR, _RSE, _ADJ); } #ifdef RGBLIGHT_ENABLE layer_state_t default_layer_state_set_user(layer_state_t state) { rgblight_set_layer_state(0, layer_state_cmp(state, _QW)); return state; } void keyboard_post_init_user(void) { // Enable the LED layers rgblight_layers = my_rgb_layers; #ifdef CONSOLE_ENABLE debug_enable = true; debug_matrix = true; debug_keyboard = true; #endif } #endif #ifdef ENCODER_ENABLE # define MEDIA_KEY_DELAY 10 static inline void my_encoders(const uint8_t index, const bool clockwise) { if (index == 0) { /* First encoder */ if (IS_LAYER_ON(_LWR)) { if (clockwise) { rgblight_decrease_val_noeeprom(); } else { rgblight_increase_val_noeeprom(); } } else if (IS_LAYER_ON(_RSE)) { if (clockwise) { rgblight_decrease_hue_noeeprom(); } else { rgblight_increase_hue_noeeprom(); } } else { if (clockwise) { tap_code_delay(KC_VOLD, MEDIA_KEY_DELAY); } else { tap_code_delay(KC_VOLU, MEDIA_KEY_DELAY); } } } } bool encoder_update_user(uint8_t index, bool clockwise) { my_encoders(index, clockwise); return true; } #endif