ishtob
1f7b8a0343
Update matrix.c
2017-03-22 15:45:15 -04:00
ishtob
d1865db599
OLED code cleanup
2017-03-22 15:19:01 -04:00
ishtob
80270a2791
Add files via upload
2017-03-22 15:14:33 -04:00
ishtob
30f4507492
OLED code cleanup
2017-03-22 15:11:03 -04:00
ishtob
65317a3a02
Added OLED SSD1306 support to I2C
2017-03-22 15:04:11 -04:00
ishtob
423c68c210
Merged Fliphalf, now defined in config, added OLED
...
Can now use the following in the keymap config.h to call the flipped matrix
```
#define FLIPHALF
```
2017-03-22 15:02:49 -04:00
ishtob
3a7083d810
Delete rules.mk
2017-03-22 15:00:00 -04:00
ishtob
a4bdd6d084
Delete rev2fliphalf.h
2017-03-22 14:59:54 -04:00
ishtob
d012b01108
Delete rev2fliphalf.c
2017-03-22 14:59:42 -04:00
ishtob
6167d7937c
Delete config.h
2017-03-22 14:59:32 -04:00
ishtob
dfb5a0e8f4
Delete Makefile
2017-03-22 14:59:20 -04:00
ishtob
f0962bce50
Add files via upload
2017-03-22 14:55:13 -04:00
skullY
7a9437a2e3
Fix a typo
2017-03-21 22:24:34 -07:00
skullY
452949f913
Add #1170 to all the clueboard keymaps
2017-03-21 22:06:47 -07:00
skullydazed
dd967f2c05
Merge pull request #1170 from tengg/master
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fixed a bug related to mod + Grave with combined ESC/Grave key
2017-03-21 21:54:24 -07:00
tengg
3cba7a43d9
typo fixed
2017-03-22 00:33:44 -04:00
tengg
a89998b977
fix typo
2017-03-22 00:28:59 -04:00
tengg
9e0ca927f9
fixed a bug related to mod + Grave with combined ESC/Grave key
...
This only applies to keymaps that has combined esc/grave. Here we call it theKEY.
Think about the motion when we do shift + theKEY (typing ~), or CMD + theKEY (switching window on MAC). Based on the original code, we must do following sequence: press shift -> press theKEY -> release theKEY -> release shift. However, it is very possible and natural that we do this stroke sequence instead: press shift -> press theKEY -> release shift -> release theKEY.
If we do the 2nd stroke sequence, the code will del_key(ESC) instead of (GRV) when we release theKEY. This caused some inconvenient issues and ghost typing.
By adding a flag, this issue is eliminated and will not affect any other functions.
2017-03-22 00:03:30 -04:00
Jack Humbert
c36a4496eb
Update config.h
2017-03-15 23:51:56 -04:00
Jack Humbert
c043d1cc47
Update config.h
2017-03-15 23:49:38 -04:00
Jack Humbert
335b398a5d
Merge pull request #1152 from UnintendedFeature/bugfix/issue1151
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readme keymap.h to quantum_keycodes.h
2017-03-15 11:18:32 -04:00
Jack Humbert
b794719952
Merge pull request #1090 from qmk/backlight_softpwm
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Adds soft PWM backlight for non-timed ports
2017-03-15 11:17:07 -04:00
Jack Humbert
ce6dcc2b5d
Merge pull request #1146 from khogeland/master
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Colemak layout for Clueboard
2017-03-15 11:13:16 -04:00
Jack Humbert
71d6d7b22c
Merge pull request #1147 from nooges/numpad20
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Add handwired 20-key Numpad
2017-03-15 11:12:52 -04:00
Jack Humbert
8c184847f7
Merge pull request #1150 from nooges/ortho5x13
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Add handwired 5x13 ortholinear keyboard
2017-03-15 11:12:30 -04:00
Jack Humbert
8685d73893
Merge pull request #1148 from nooges/hexwire-lets-split
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Add Hexwire layout for Let's Split
2017-03-15 11:12:01 -04:00
Jack Humbert
09ee922a63
Merge pull request #1155 from deadcyclo/master
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Worked on deadcyclo layout
2017-03-15 11:11:35 -04:00
Jack Humbert
b4a3e5ebea
Merge pull request #1145 from smt/smt/lets_split
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Add smt keymap for Let's Split (based on serial)
2017-03-15 11:00:06 -04:00
Jack Humbert
3554b93cbd
Merge pull request #1144 from milestogo/sculpt2
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Microsoft sculpt mobile handwire and new shortcuts macro library
2017-03-15 10:59:34 -04:00
Jack Humbert
2e34d4bd85
update for infinity
2017-03-15 10:57:24 -04:00
Danny Nguyen
52ea58805a
Add RGB underglow, move keys to allow Adjust layer to be reached
2017-03-14 09:51:48 -04:00
Jack Humbert
ec9210959f
Update readme.md
2017-03-13 12:12:09 -04:00
Erez Zukerman
987b0f8521
Merge pull request #1154 from dennistruemper/neo2_on_qwerz_hardware
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Neo2 on qwertz hardware
2017-03-12 13:50:31 -04:00
Brendan Johan Lee
0d71e631ed
[deadcyclo layout] fix an error in layer illustration
2017-03-11 12:27:46 +01:00
Brendan Johan Lee
e66b31a648
[deadcyclo layout] Added second unicode layer, more sane layer switches
2017-03-11 12:22:38 +01:00
Dennis Trümper
e3f934ed91
remove typo from folder name
2017-03-11 12:09:30 +01:00
Dennis Trümper
edb8fcc810
update documentation
2017-03-11 11:44:39 +01:00
Dennis Trümper
303f5aed41
change layer 3 on right thumb back to layer 1
2017-03-11 10:31:22 +01:00
Dennis Trümper
f75c7266a3
working but some documentation needed
2017-03-11 00:02:39 +01:00
Lukas Stiebig
8b09fd8b55
readme keymap.h to quantum_keycodes.h
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Changed the quantum/keymap.h to quantum/quantum_keycodes.h because this seems to be the file where they keycodes are defined.
2017-03-09 19:41:14 +01:00
Danny Nguyen
20a48e0198
Add handwired 5x13 ortholinear keyboard
2017-03-09 12:02:05 -05:00
Danny Nguyen
a8f872e728
Initial commit for handwired numpad
2017-03-09 10:11:39 -05:00
Danny Nguyen
3df35f712e
Add readme for layout
2017-03-09 09:52:33 -05:00
Danny Nguyen
74c6c3d277
Convert keymap to compact version
2017-03-09 09:33:21 -05:00
Danny Nguyen
718b964806
Add hexwire layout for Let’s Split
2017-03-09 09:31:46 -05:00
Kevin Hogeland
06e4b3fe1a
Colemak layout for Clueboard
2017-03-09 02:50:23 -08:00
Stephen Tudor
8d4bc714e4
Update smt keymap READMEs
2017-03-08 23:16:58 -05:00
Erez Zukerman
7c7a77d4bf
Tweaks keymap to reset on boot
2017-03-08 19:43:10 -05:00
milestogo
feb858c5a9
Merge branch 'master' into sculpt2
2017-03-08 15:51:30 -08:00
milestogo
ffb04bad66
Merge branch 'master' of https://github.com/jackhumbert/qmk_firmware
2017-03-08 15:50:46 -08:00