feat(keymaps): Changes to crkbd/keymaps/armand1m layout and README.md update (#12252)

Co-authored-by: Ryan <fauxpark@gmail.com>
master
Armando Magalhães 2021-03-25 08:06:30 +01:00 committed by GitHub
parent e7cb7bc737
commit c59fb1b477
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3 changed files with 72 additions and 30 deletions

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@ -45,4 +45,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_VAL_STEP 17
#endif
#define ONESHOT_TAP_TOGGLE 3 /* Tapping this number of times holds the key until tapped once again. */
#define ONESHOT_TIMEOUT 5000 /* Time (in ms) before the one shot key is released */
#define OLED_FONT_H "keyboards/crkbd/lib/glcdfont.c"

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@ -19,42 +19,52 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include QMK_KEYBOARD_H
enum custom_keycodes {
ARROW_FUNCTION = SAFE_RANGE
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case ARROW_FUNCTION:
if (record->event.pressed) {
SEND_STRING("() => {}");
} else {
SEND_STRING(SS_TAP(X_LEFT) SS_TAP(X_ENTER));
}
return false;
}
return true;
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
LT(1, KC_ESC), LT(2, KC_A), KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, MT(MOD_LCTL, KC_Z), KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, MT(MOD_RCTL, KC_SLSH), KC_RSFT,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LALT, LGUI(KC_SPACE), LGUI_T(KC_SPC), MT(MOD_RSFT, KC_ENT), LT(2, KC_BSPC), KC_RALT
//`--------------------------' '--------------------------´
LT(1, KC_ESC), LT(2, KC_A), LT(3, KC_S), KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
OSM(MOD_LSFT), MT(MOD_LCTL, KC_Z), KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, MT(MOD_RCTL, KC_SLSH), OSM(MOD_RSFT),
KC_LALT, LGUI(KC_SPACE), LGUI_T(KC_SPC), MT(MOD_RSFT, KC_ENT), MO(2), KC_RALT
),
[1] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, XXXXXXX, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______
//`--------------------------' '--------------------------´
),
[2] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, KC_GRV,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, KC_TILD,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, XXXXXXX, XXXXXXX, XXXXXXX, ARROW_FUNCTION, KC_LT, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, KC_GRV,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_GT, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, KC_TILD,
_______, _______, _______, _______, _______, _______
//`--------------------------' '--------------------------´
)
),
[3] = LAYOUT_split_3x6_3(
_______, XXXXXXX, XXXXXXX, XXXXXXX, LALT(LSFT(KC_0)), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, LGUI(LSFT(KC_4)), XXXXXXX,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, LGUI(KC_MINS), LGUI(KC_PLUS), XXXXXXX, XXXXXXX, XXXXXXX,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
_______, _______, _______, _______, _______, _______
),
};
#ifdef OLED_DRIVER_ENABLE

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@ -1,6 +1,6 @@
# armand1m crkbd layout
This is the personal layout for [@armand1m](https://github.com/armand1m)
This is the personal layout for [@armand1m](https://go.d1m.dev/github)
This layout is heavily inspired in my personal Moonlander layout, optimized for my own personal usage.
@ -8,6 +8,35 @@ As of the date of this writing, my environment runs OS X Big Sur with yabai and
I am a huge fan of ModTaps, so this layout will contain some of those to allow for a better experience in such a small keyboard like the crkbd.
## Layout
You can find `json` files for http://www.keyboard-layout-editor.com/ in the keymap folder.
Here are some screenshots for convenience:
Base Layer:<br/>
<a href="https://ibb.co/fYZw3yj"><img src="https://i.ibb.co/0j1b06H/Screen-Shot-2021-03-15-at-4-58-43-PM.png" alt="Base Layer" border="0"></a>
Numbers Layer:<br/>
<a href="https://ibb.co/30Vg1tS"><img src="https://i.ibb.co/hKr3sp2/Screen-Shot-2021-03-15-at-5-18-07-PM.png" alt="Numbers Layer" border="0"></a>
Symbols Layer:<br/>
<a href="https://ibb.co/ryCg4pS"><img src="https://i.ibb.co/q1tzkgf/Screen-Shot-2021-03-15-at-5-18-33-PM.png" alt="Symbols Layer" border="0"></a>
## Choices
Every keymap is pretty unique and tailored to suit it's main creators needs. Here are some of my choices for the keys and their explanations:
- Left thumb acts as Space when tapping but as Command when holding: this makes my life so much easier in OS X. Having command reachable all the time just feels right to me and Mod Taps help me a lot on this.
- Right thumb acts as Enter when tapping but as Right Shift when holding: this is more of an experiment. I usually use shift on my pinkies. It is an interesting feature but I often forget about it.
- Esc lives in the home row, before A. It also acts as a layer toggle to the numbers layer when held. Having the LT to the numbers layer here allows me to actually reach the number 1 pretty nicely and other numbers on the left hand pretty easily.
- Keys on the home row are used to switch to layers, so "A" goes to layer 2 when held. I started making this in the Moonlander and migrated the practice, but still sometimes I use the MO 2 on the right thumb.
- One Shot Keys are enabled for the shifts on the pinkies. If you press it twice: it will lock on shift until pressed again (pretty much like caps lock). These are handy when you're typing and just don't want to hold shift to have a capitalized word.
## Usage
In case you have `qmk` installed: