Merge pull request #609 from sethbc/fix_clueboard_orphaned_files
remove orphaned clueboard filesmaster
commit
a3167bdc09
|
@ -1,71 +0,0 @@
|
|||
|
||||
|
||||
# MCU name
|
||||
#MCU = at90usb1287
|
||||
MCU = atmega32u4
|
||||
|
||||
# Processor frequency.
|
||||
# This will define a symbol, F_CPU, in all source code files equal to the
|
||||
# processor frequency in Hz. You can then use this symbol in your source code to
|
||||
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
|
||||
# automatically to create a 32-bit value in your source code.
|
||||
#
|
||||
# This will be an integer division of F_USB below, as it is sourced by
|
||||
# F_USB after it has run through any CPU prescalers. Note that this value
|
||||
# does not *change* the processor frequency - it should merely be updated to
|
||||
# reflect the processor speed set externally so that the code can use accurate
|
||||
# software delays.
|
||||
F_CPU = 16000000
|
||||
|
||||
|
||||
#
|
||||
# LUFA specific
|
||||
#
|
||||
# Target architecture (see library "Board Types" documentation).
|
||||
ARCH = AVR8
|
||||
|
||||
# Input clock frequency.
|
||||
# This will define a symbol, F_USB, in all source code files equal to the
|
||||
# input clock frequency (before any prescaling is performed) in Hz. This value may
|
||||
# differ from F_CPU if prescaling is used on the latter, and is required as the
|
||||
# raw input clock is fed directly to the PLL sections of the AVR for high speed
|
||||
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
|
||||
# at the end, this will be done automatically to create a 32-bit value in your
|
||||
# source code.
|
||||
#
|
||||
# If no clock division is performed on the input clock inside the AVR (via the
|
||||
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
|
||||
F_USB = $(F_CPU)
|
||||
|
||||
# Interrupt driven control endpoint task(+60)
|
||||
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
|
||||
|
||||
|
||||
# Boot Section Size in *bytes*
|
||||
# Teensy halfKay 512
|
||||
# Teensy++ halfKay 1024
|
||||
# Atmel DFU loader 4096
|
||||
# LUFA bootloader 4096
|
||||
# USBaspLoader 2048
|
||||
OPT_DEFS += -DBOOTLOADER_SIZE=4096
|
||||
|
||||
|
||||
# Build Options
|
||||
# comment out to disable the options.
|
||||
#
|
||||
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE ?= no # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE ?= yes # Console for debug(+400)
|
||||
COMMAND_ENABLE ?= yes # Commands for debug and configuration
|
||||
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
RGBLIGHT_ENABLE ?= no # Enable keyboard underlight functionality (+4870)
|
||||
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality (+1150)
|
||||
MIDI_ENABLE ?= no # MIDI controls
|
||||
AUDIO_ENABLE ?= no
|
||||
UNICODE_ENABLE ?= no # Unicode
|
||||
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../Makefile
|
||||
endif
|
|
@ -1,63 +0,0 @@
|
|||
#include "clueboard2.h"
|
||||
|
||||
void matrix_init_kb(void) {
|
||||
// put your keyboard start-up code here
|
||||
// runs once when the firmware starts up
|
||||
matrix_init_user();
|
||||
led_init_ports();
|
||||
|
||||
// JTAG disable for PORT F. write JTD bit twice within four cycles.
|
||||
MCUCR |= (1<<JTD);
|
||||
MCUCR |= (1<<JTD);
|
||||
};
|
||||
|
||||
void led_init_ports() {
|
||||
// * Set our LED pins as output
|
||||
DDRB |= (1<<4);
|
||||
}
|
||||
|
||||
void led_set_kb(uint8_t usb_led) {
|
||||
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
|
||||
// Turn capslock on
|
||||
PORTB |= (1<<4);
|
||||
} else {
|
||||
// Turn capslock off
|
||||
PORTB &= ~(1<<4);
|
||||
}
|
||||
}
|
||||
|
||||
/* Clueboard 2.0 LED locations:
|
||||
*
|
||||
* Capslock: B4, pull high to turn on
|
||||
* LCtrl: Shared with Capslock, DO NOT INSTALL LED'S IN BOTH
|
||||
* Page Up: B7, pull high to turn on
|
||||
* Escape: D6, pull high to turn on
|
||||
* Arrows: D4, pull high to turn on
|
||||
*/
|
||||
|
||||
void backlight_init_ports(void) {
|
||||
print("init_backlight_pin()\n");
|
||||
// Set our LED pins as output
|
||||
DDRD |= (1<<6); // Esc
|
||||
DDRB |= (1<<7); // Page Up
|
||||
DDRD |= (1<<4); // Arrows
|
||||
|
||||
// Set our LED pins low
|
||||
PORTD &= ~(1<<6); // Esc
|
||||
PORTB &= ~(1<<7); // Page Up
|
||||
PORTD &= ~(1<<4); // Arrows
|
||||
}
|
||||
|
||||
void backlight_set(uint8_t level) {
|
||||
if ( level == 0 ) {
|
||||
// Turn off light
|
||||
PORTD |= (1<<6); // Esc
|
||||
PORTB |= (1<<7); // Page Up
|
||||
PORTD |= (1<<4); // Arrows
|
||||
} else {
|
||||
// Turn on light
|
||||
PORTD &= ~(1<<6); // Esc
|
||||
PORTB &= ~(1<<7); // Page Up
|
||||
PORTD &= ~(1<<4); // Arrows
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue