Improve keycode handling for RGB (#7677)
Co-authored-by: drashna <drashna@live.com> Co-authored-by: noroadsleft <18669334+noroadsleft@users.noreply.github.com>master
parent
82dc8faaf3
commit
98642ca028
|
@ -186,8 +186,16 @@ All RGB keycodes are currently shared with the RGBLIGHT system:
|
|||
|`RGB_VAD` | |Decrease value (brightness), increase value when Shift is held |
|
||||
|`RGB_SPI` | |Increase effect speed (does not support eeprom yet), decrease speed when Shift is held|
|
||||
|`RGB_SPD` | |Decrease effect speed (does not support eeprom yet), increase speed when Shift is held|
|
||||
|`RGB_MODE_PLAIN` |`RGB_M_P `|Static (no animation) mode |
|
||||
|`RGB_MODE_BREATHE` |`RGB_M_B` |Breathing animation mode |
|
||||
|`RGB_MODE_RAINBOW` |`RGB_M_R` |Full gradient scrolling left to right (uses the `RGB_MATRIX_CYCLE_LEFT_RIGHT` mode) |
|
||||
|`RGB_MODE_SWIRL` |`RGB_M_SW`|Full gradient spinning pinwheel around center of keyboard (uses `RGB_MATRIX_CYCLE_PINWHEEL` mode) |
|
||||
|
||||
* `RGB_MODE_*` keycodes will generally work, but are not currently mapped to the correct effects for the RGB Matrix system
|
||||
* `RGB_MODE_*` keycodes will generally work, but not all of the modes are currently mapped to the correct effects for the RGB Matrix system.
|
||||
|
||||
`RGB_MODE_PLAIN`, `RGB_MODE_BREATHE`, `RGB_MODE_RAINBOW`, and `RGB_MATRIX_SWIRL` are the only ones that are mapped properly. The rest don't have a direct equivalent, and are not mapped.
|
||||
|
||||
!> By default, if you have both the [RGB Light](feature_rgblight.md) and the RGB Matrix feature enabled, these keycodes will work for both features, at the same time. You can disable the keycode functionality by defining the `*_DISABLE_KEYCODES` option for the specific feature.
|
||||
|
||||
## RGB Matrix Effects :id=rgb-matrix-effects
|
||||
|
||||
|
@ -385,6 +393,7 @@ These are defined in [`rgblight_list.h`](https://github.com/qmk/qmk_firmware/blo
|
|||
#define RGB_MATRIX_STARTUP_SAT 255 // Sets the default saturation value, if none has been set
|
||||
#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS // Sets the default brightness value, if none has been set
|
||||
#define RGB_MATRIX_STARTUP_SPD 127 // Sets the default animation speed, if none has been set
|
||||
#define RGB_MATRIX_DISABLE_KEYCODES // disables control of rgb matrix by keycodes (must use code functions to control the feature)
|
||||
```
|
||||
|
||||
## EEPROM storage :id=eeprom-storage
|
||||
|
|
|
@ -64,6 +64,9 @@ Changing the **Value** sets the overall brightness.<br>
|
|||
|`RGB_MODE_GRADIENT`|`RGB_M_G` |Static gradient animation mode |
|
||||
|`RGB_MODE_RGBTEST` |`RGB_M_T` |Red, Green, Blue test animation mode |
|
||||
|
||||
!> By default, if you have both the RGB Light and the [RGB Matrix](feature_rgb_matrix.md) feature enabled, these keycodes will work for both features, at the same time. You can disable the keycode functionality by defining the `*_DISABLE_KEYCODES` option for the specific feature.
|
||||
|
||||
|
||||
## Configuration
|
||||
|
||||
Your RGB lighting can be configured by placing these `#define`s in your `config.h`:
|
||||
|
@ -76,6 +79,7 @@ Your RGB lighting can be configured by placing these `#define`s in your `config.
|
|||
|`RGBLIGHT_LIMIT_VAL` |`255` |The maximum brightness level |
|
||||
|`RGBLIGHT_SLEEP` |*Not defined*|If defined, the RGB lighting will be switched off when the host goes to sleep|
|
||||
|`RGBLIGHT_SPLIT` |*Not defined*|If defined, synchronization functionality for split keyboards is added|
|
||||
|`RGBLIGHT_DISABLE_KEYCODES`|*not defined*|If defined, disables the ability to control RGB Light from the keycodes. You must use code functions to control the feature|
|
||||
|
||||
## Effects and Animations
|
||||
|
||||
|
|
|
@ -59,78 +59,147 @@ bool process_rgb(const uint16_t keycode, const keyrecord_t *record) {
|
|||
uint8_t shifted = get_mods() & MOD_MASK_SHIFT;
|
||||
switch (keycode) {
|
||||
case RGB_TOG:
|
||||
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
|
||||
rgblight_toggle();
|
||||
#endif
|
||||
#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
|
||||
rgb_matrix_toggle();
|
||||
#endif
|
||||
return false;
|
||||
case RGB_MODE_FORWARD:
|
||||
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
|
||||
handleKeycodeRGB(shifted, rgblight_step, rgblight_step_reverse);
|
||||
#endif
|
||||
#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
|
||||
handleKeycodeRGB(shifted, rgb_matrix_step, rgb_matrix_step_reverse);
|
||||
#endif
|
||||
return false;
|
||||
case RGB_MODE_REVERSE:
|
||||
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
|
||||
handleKeycodeRGB(shifted, rgblight_step_reverse, rgblight_step);
|
||||
#endif
|
||||
#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
|
||||
handleKeycodeRGB(shifted, rgb_matrix_step_reverse, rgb_matrix_step);
|
||||
#endif
|
||||
return false;
|
||||
case RGB_HUI:
|
||||
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
|
||||
handleKeycodeRGB(shifted, rgblight_increase_hue, rgblight_decrease_hue);
|
||||
#endif
|
||||
#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
|
||||
handleKeycodeRGB(shifted, rgb_matrix_increase_hue, rgb_matrix_decrease_hue);
|
||||
#endif
|
||||
return false;
|
||||
case RGB_HUD:
|
||||
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
|
||||
handleKeycodeRGB(shifted, rgblight_decrease_hue, rgblight_increase_hue);
|
||||
#endif
|
||||
#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
|
||||
handleKeycodeRGB(shifted, rgb_matrix_decrease_hue, rgb_matrix_increase_hue);
|
||||
#endif
|
||||
return false;
|
||||
case RGB_SAI:
|
||||
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
|
||||
handleKeycodeRGB(shifted, rgblight_increase_sat, rgblight_decrease_sat);
|
||||
#endif
|
||||
#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
|
||||
handleKeycodeRGB(shifted, rgb_matrix_increase_sat, rgb_matrix_decrease_sat);
|
||||
#endif
|
||||
return false;
|
||||
case RGB_SAD:
|
||||
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
|
||||
handleKeycodeRGB(shifted, rgblight_decrease_sat, rgblight_increase_sat);
|
||||
#endif
|
||||
#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
|
||||
handleKeycodeRGB(shifted, rgb_matrix_decrease_sat, rgb_matrix_increase_sat);
|
||||
#endif
|
||||
return false;
|
||||
case RGB_VAI:
|
||||
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
|
||||
handleKeycodeRGB(shifted, rgblight_increase_val, rgblight_decrease_val);
|
||||
#endif
|
||||
#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
|
||||
handleKeycodeRGB(shifted, rgb_matrix_increase_val, rgb_matrix_decrease_val);
|
||||
#endif
|
||||
return false;
|
||||
case RGB_VAD:
|
||||
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
|
||||
handleKeycodeRGB(shifted, rgblight_decrease_val, rgblight_increase_val);
|
||||
#endif
|
||||
#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
|
||||
handleKeycodeRGB(shifted, rgb_matrix_decrease_val, rgb_matrix_increase_val);
|
||||
#endif
|
||||
return false;
|
||||
case RGB_SPI:
|
||||
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
|
||||
handleKeycodeRGB(shifted, rgblight_increase_speed, rgblight_decrease_speed);
|
||||
#endif
|
||||
#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
|
||||
handleKeycodeRGB(shifted, rgb_matrix_increase_speed, rgb_matrix_decrease_speed);
|
||||
#endif
|
||||
return false;
|
||||
case RGB_SPD:
|
||||
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
|
||||
handleKeycodeRGB(shifted, rgblight_decrease_speed, rgblight_increase_speed);
|
||||
#endif
|
||||
#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
|
||||
handleKeycodeRGB(shifted, rgb_matrix_decrease_speed, rgb_matrix_increase_speed);
|
||||
#endif
|
||||
return false;
|
||||
case RGB_MODE_PLAIN:
|
||||
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
|
||||
rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
|
||||
#endif
|
||||
#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
|
||||
rgb_matrix_mode(RGB_MATRIX_SOLID_COLOR);
|
||||
#endif
|
||||
return false;
|
||||
case RGB_MODE_BREATHE:
|
||||
#ifdef RGBLIGHT_EFFECT_BREATHING
|
||||
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES) && defined(RGBLIGHT_EFFECT_BREATHING)
|
||||
handleKeycodeRGBMode(RGBLIGHT_MODE_BREATHING, RGBLIGHT_MODE_BREATHING_end);
|
||||
#endif
|
||||
#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES) && !defined(DISABLE_RGB_MATRIX_BREATHING)
|
||||
rgb_matrix_mode(RGB_MATRIX_BREATHING);
|
||||
#endif
|
||||
return false;
|
||||
case RGB_MODE_RAINBOW:
|
||||
#ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
|
||||
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES) && defined( RGBLIGHT_EFFECT_RAINBOW_MOOD)
|
||||
handleKeycodeRGBMode(RGBLIGHT_MODE_RAINBOW_MOOD, RGBLIGHT_MODE_RAINBOW_MOOD_end);
|
||||
#endif
|
||||
#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES) && !defined(DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT)
|
||||
rgb_matrix_mode(RGB_MATRIX_CYCLE_LEFT_RIGHT);
|
||||
#endif
|
||||
return false;
|
||||
case RGB_MODE_SWIRL:
|
||||
#ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
||||
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES) && defined( RGBLIGHT_EFFECT_RAINBOW_SWIRL)
|
||||
handleKeycodeRGBMode(RGBLIGHT_MODE_RAINBOW_SWIRL, RGBLIGHT_MODE_RAINBOW_SWIRL_end);
|
||||
#endif
|
||||
#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES) && !defined(DISABLE_RGB_MATRIX_CYCLE_PINWHEEL)
|
||||
rgb_matrix_mode(RGB_MATRIX_CYCLE_PINWHEEL);
|
||||
#endif
|
||||
return false;
|
||||
case RGB_MODE_SNAKE:
|
||||
#ifdef RGBLIGHT_EFFECT_SNAKE
|
||||
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES) && defined( RGBLIGHT_EFFECT_SNAKE)
|
||||
handleKeycodeRGBMode(RGBLIGHT_MODE_SNAKE, RGBLIGHT_MODE_SNAKE_end);
|
||||
#endif
|
||||
return false;
|
||||
case RGB_MODE_KNIGHT:
|
||||
#ifdef RGBLIGHT_EFFECT_KNIGHT
|
||||
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES) && defined( RGBLIGHT_EFFECT_KNIGHT)
|
||||
handleKeycodeRGBMode(RGBLIGHT_MODE_KNIGHT, RGBLIGHT_MODE_KNIGHT_end);
|
||||
#endif
|
||||
return false;
|
||||
case RGB_MODE_XMAS:
|
||||
#ifdef RGBLIGHT_EFFECT_CHRISTMAS
|
||||
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES) && defined( RGBLIGHT_EFFECT_CHRISTMAS)
|
||||
rgblight_mode(RGBLIGHT_MODE_CHRISTMAS);
|
||||
#endif
|
||||
return false;
|
||||
case RGB_MODE_GRADIENT:
|
||||
#ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
|
||||
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES) && defined( RGBLIGHT_EFFECT_STATIC_GRADIENT)
|
||||
handleKeycodeRGBMode(RGBLIGHT_MODE_STATIC_GRADIENT, RGBLIGHT_MODE_STATIC_GRADIENT_end);
|
||||
#endif
|
||||
return false;
|
||||
case RGB_MODE_RGBTEST:
|
||||
#ifdef RGBLIGHT_EFFECT_RGB_TEST
|
||||
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES) && defined( RGBLIGHT_EFFECT_RGB_TEST)
|
||||
rgblight_mode(RGBLIGHT_MODE_RGB_TEST);
|
||||
#endif
|
||||
return false;
|
||||
|
|
Loading…
Reference in New Issue