[Docs] Correct logic of tap hold statement (#14992)

Co-authored-by: filterpaper <filterpaper@localhost>
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Albert Y 2021-11-13 06:14:28 +08:00 committed by GitHub
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1 changed files with 10 additions and 13 deletions

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@ -83,33 +83,30 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
### Changing hold function
Likewise, the same custom code can also be used to intercept the hold function to send custom user key code. The following example uses `LT(0, kc)` (layer-tap key with no practical use because layer 0 is always active) to add cut, copy and paste function to X,C and V keys when they are held down:
Likewise, similar custom code can also be used to intercept the hold function to send custom user key code. The following example uses `LT(0, kc)` (layer-tap key with no practical use because layer 0 is always active) to add cut, copy and paste function to X,C and V keys when they are held down:
```c
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case LT(0,KC_X):
if (record->tap.count && record->event.pressed) {
return true; // Return true for normal processing of tap keycode
} else if (record->event.pressed) {
if (!record->tap.count && record->event.pressed) {
tap_code16(C(KC_X)); // Intercept hold function to send Ctrl-X
}
return false;
}
return true; // Return true for normal processing of tap keycode
case LT(0,KC_C):
if (record->tap.count && record->event.pressed) {
return true; // Return true for normal processing of tap keycode
} else if (record->event.pressed) {
if (!record->tap.count && record->event.pressed) {
tap_code16(C(KC_C)); // Intercept hold function to send Ctrl-C
}
return false;
case LT(0,KC_V):
if (record->tap.count && record->event.pressed) {
}
return true; // Return true for normal processing of tap keycode
} else if (record->event.pressed) {
case LT(0,KC_V):
if (!record->tap.count && record->event.pressed) {
tap_code16(C(KC_V)); // Intercept hold function to send Ctrl-V
}
return false;
}
return true; // Return true for normal processing of tap keycode
}
return true;
}
```