[Keyboard] Add bm60hsrgb_poker/rev2, a continuation of #15001 (#15103)

Co-authored-by: Ryan <fauxpark@gmail.com>
master
peepeetee 2021-12-25 09:17:48 +08:00 committed by GitHub
parent 1e28667ef8
commit 53996a78b5
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
18 changed files with 606 additions and 3 deletions

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A 60% hotswap inswitch RGB (north facing) keyboard from KP Republic. A 60% hotswap inswitch RGB (north facing) keyboard from KP Republic.
* Keyboard Maintainer: [ipetepete](https://github.com/ipetepete) * Hardware Supported: BM60HSRGB_Poker/rev2
* Hardware Supported: BM60HSRGB_Poker
* Hardware Availability: [KP Republic](https://kprepublic.com/products/bm60-rgb-poker-60-gh60-hot-swap-custom-mechanical-keyboard-pcb-program-qmk-underglow-type-c) * Hardware Availability: [KP Republic](https://kprepublic.com/products/bm60-rgb-poker-60-gh60-hot-swap-custom-mechanical-keyboard-pcb-program-qmk-underglow-type-c)
Make example for this keyboard (after setting up your build environment): Make example for this keyboard (after setting up your build environment):
make kprepublic/bm60hsrgb_poker/rev1:default for rev1: make kprepublic/bm60hsrgb_poker/rev1:default
for rev2: make kprepublic/bm60hsrgb_poker/rev2:default
To determine your board revision, check the PCB. For boards with bm60v2_poker printed on the PCB, use rev2. Otherwise, use rev1
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# BM60HSRGB_Poker 60% Mechanical Keyboard RGB PCB
A 60% hotswap inswitch RGB (north facing) keyboard from KP Republic.
* Keyboard Maintainer: [ipetepete](https://github.com/ipetepete)
* Hardware Supported: BM60HSRGB_Poker/rev1
* Hardware Availability: [KP Republic](https://kprepublic.com/products/bm60-rgb-poker-60-gh60-hot-swap-custom-mechanical-keyboard-pcb-program-qmk-underglow-type-c)
Make example for this keyboard (after setting up your build environment):
make kprepublic/bm60hsrgb_poker/rev1:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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/* Copyright 2021 bdtc123
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x4B50
#define PRODUCT_ID 0x1122
#define DEVICE_VER 0x0002
#define MANUFACTURER KP Republic
#define PRODUCT BM60V2_poker
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { E6, D2, D3, D5, F6 }
#define MATRIX_COL_PINS { B2, B3, B7, B0, B1, F7, D4, D6, D7, B4, B5, B6, C6, C7 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION ROW2COL
#define USB_POLLING_INTERVAL_MS 1
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
//rgb light setting
#define RGBLIGHT_LIMIT_VAL 150
#define RGBLED_NUM 6
#define RGB_DI_PIN F0
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_RAINBOW_MOOD
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
#define ENABLE_RGB_MATRIX_ALPHAS_MODS
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_BREATHING
#define ENABLE_RGB_MATRIX_BAND_SAT
#define ENABLE_RGB_MATRIX_BAND_VAL
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#define ENABLE_RGB_MATRIX_CYCLE_ALL
#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
#define ENABLE_RGB_MATRIX_DUAL_BEACON
#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
#define ENABLE_RGB_MATRIX_RAINDROPS
#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#define ENABLE_RGB_MATRIX_HUE_BREATHING
#define ENABLE_RGB_MATRIX_HUE_PENDULUM
#define ENABLE_RGB_MATRIX_HUE_WAVE
#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
#define ENABLE_RGB_MATRIX_PIXEL_RAIN
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#define ENABLE_RGB_MATRIX_SPLASH
#define ENABLE_RGB_MATRIX_MULTISPLASH
#define ENABLE_RGB_MATRIX_SOLID_SPLASH
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180
// Note: The RGB LED driver configuration is not inside #ifdef blocks, so that
// the driver code would still compile even without RGBLIGHT_ENABLE and
// RGB_MATRIX_ENABLE (usually this is not required, but with the custom
// IS31FL3733+WS2812 driver setup used by this board the LED controller drivers
// are compiled unconditionally).
// Configure the IS31FL3733 driver for per-key RGB LEDs
#define DRIVER_COUNT 1
#define DRIVER_ADDR_1 0b1010000
#define DRIVER_1_LED_TOTAL 61
#define ISSI_LED_TOTAL DRIVER_1_LED_TOTAL
// Underglow LEDs are WS2812, but someone might want to use RGBLIGHT for them;
// don't use those LEDs in RGB Matrix in that case.
#ifdef RGBLIGHT_ENABLE
# define WS2812_LED_TOTAL 0
#else
# define WS2812_LED_TOTAL RGBLED_NUM
#endif
#define DRIVER_LED_TOTAL (ISSI_LED_TOTAL + WS2812_LED_TOTAL)
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#endif

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{
"keyboard_name": "bm60v2_poker",
"url": "",
"maintainer": "qmk",
"layouts": {
"LAYOUT": {
"layout": [
{"x":0, "y":0},
{"x":1, "y":0},
{"x":2, "y":0},
{"x":3, "y":0},
{"x":4, "y":0},
{"x":5, "y":0},
{"x":6, "y":0},
{"x":7, "y":0},
{"x":8, "y":0},
{"x":9, "y":0},
{"x":10, "y":0},
{"x":11, "y":0},
{"x":12, "y":0},
{"x":13, "y":0, "w":2},
{"x":0, "y":1, "w":1.5},
{"x":1.5, "y":1},
{"x":2.5, "y":1},
{"x":3.5, "y":1},
{"x":4.5, "y":1},
{"x":5.5, "y":1},
{"x":6.5, "y":1},
{"x":7.5, "y":1},
{"x":8.5, "y":1},
{"x":9.5, "y":1},
{"x":10.5, "y":1},
{"x":11.5, "y":1},
{"x":12.5, "y":1},
{"x":13.5, "y":1, "w":1.5},
{"x":0, "y":2, "w":1.75},
{"x":1.75, "y":2},
{"x":2.75, "y":2},
{"x":3.75, "y":2},
{"x":4.75, "y":2},
{"x":5.75, "y":2},
{"x":6.75, "y":2},
{"x":7.75, "y":2},
{"x":8.75, "y":2},
{"x":9.75, "y":2},
{"x":10.75, "y":2},
{"x":11.75, "y":2},
{"x":12.75, "y":2, "w":2.25},
{"x":0, "y":3, "w":2.25},
{"x":2.25, "y":3},
{"x":3.25, "y":3},
{"x":4.25, "y":3},
{"x":5.25, "y":3},
{"x":6.25, "y":3},
{"x":7.25, "y":3},
{"x":8.25, "y":3},
{"x":9.25, "y":3},
{"x":10.25, "y":3},
{"x":11.25, "y":3},
{"x":14, "y":3,"w":2.75},
{"x":0, "y":4, "w":1.25},
{"x":1.25, "y":4, "w":1.25},
{"x":2.5, "y":4, "w":1.25},
{"x":3.75, "y":4, "w":6.25},
{"x":10, "y":4,"w":1.25},
{"x":11.25, "y":4,"w":1.25},
{"x":12.5, "y":4,"w":1.25},
{"x":13.75, "y":4,"w":1.25}
]
}
}
}

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/* Copyright 2021 bdtc123
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_60_ansi(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_RGUI, KC_RCTL
),
[1] = LAYOUT_60_ansi(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, RESET,
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, NK_TOGG, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
),
};

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/* Copyright 2021 bdtc123
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_60_ansi(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_RGUI, KC_RCTL
),
[1] = LAYOUT_60_ansi(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, RESET,
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, NK_TOGG, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
),
[2] = LAYOUT_60_ansi(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
),
[3] = LAYOUT_60_ansi(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
),
};

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VIA_ENABLE = yes
LTO_ENABLE = yes

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# BM60 Poker 60% Mechanical Keyboard RGB PCB
A 60% hotswap inswitch RGB (north facing) keyboard from KP Republic.
* Keyboard Maintainer: [bdtc123](https://github.com/bdtc123)
* Hardware Supported: BM60HSRGB_Poker/rev2
* Hardware Availability: [KP Republic](https://kprepublic.com/products/bm60-rgb-poker-60-gh60-hot-swap-custom-mechanical-keyboard-pcb-program-qmk-underglow-type-c)
Make example for this keyboard (after setting up your build environment):
make kprepublic/bm60hsrgb_poker/rev2:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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/* Copyright 2021 bdtc123
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "rev2.h"
#ifdef RGB_MATRIX_ENABLE
# include "i2c_master.h"
# include "is31fl3733.h"
# include "ws2812.h"
const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL] = {
{ 0, B_1, A_1, C_1 },
{ 0, B_2, A_2, C_2 },
{ 0, B_3, A_3, C_3 },
{ 0, B_4, A_4, C_4 },
{ 0, B_5, A_5, C_5 },
{ 0, B_6, A_6, C_6 },
{ 0, B_7, A_7, C_7 },
{ 0, B_8, A_8, C_8 },
{ 0, B_9, A_9, C_9 },
{ 0, B_10, A_10, C_10 },
{ 0, B_11, A_11, C_11 },
{ 0, B_12, A_12, C_12 },
{ 0, B_13, A_13, C_13 },
{ 0, B_14, A_14, C_14 },
{ 0, E_1, D_1, F_1 },
{ 0, E_2, D_2, F_2 },
{ 0, E_3, D_3, F_3 },
{ 0, E_4, D_4, F_4 },
{ 0, E_5, D_5, F_5 },
{ 0, E_6, D_6, F_6 },
{ 0, E_7, D_7, F_7 },
{ 0, E_8, D_8, F_8 },
{ 0, E_9, D_9, F_9 },
{ 0, E_10, D_10, F_10 },
{ 0, E_11, D_11, F_11 },
{ 0, E_12, D_12, F_12 },
{ 0, E_13, D_13, F_13 },
{ 0, E_14, D_14, F_14 },
{ 0, H_1, G_1, I_1 },
{ 0, H_2, G_2, I_2 },
{ 0, H_3, G_3, I_3 },
{ 0, H_4, G_4, I_4 },
{ 0, H_5, G_5, I_5 },
{ 0, H_6, G_6, I_6 },
{ 0, H_7, G_7, I_7 },
{ 0, H_8, G_8, I_8 },
{ 0, H_9, G_9, I_9 },
{ 0, H_10, G_10, I_10 },
{ 0, H_11, G_11, I_11 },
{ 0, H_12, G_12, I_12 },
{ 0, H_14, G_14, I_14 },
{ 0, K_1, J_1, L_1 },
{ 0, K_2, J_2, L_2 },
{ 0, K_3, J_3, L_3 },
{ 0, K_4, J_4, L_4 },
{ 0, K_5, J_5, L_5 },
{ 0, K_6, J_6, L_6 },
{ 0, K_7, J_7, L_7 },
{ 0, K_8, J_8, L_8 },
{ 0, K_9, J_9, L_9 },
{ 0, K_10, J_10, L_10 },
{ 0, K_11, J_11, L_11 },
{ 0, K_13, J_13, L_13 },
{ 0, H_16, G_16, I_16 },
{ 0, H_15, G_15, I_15 },
{ 0, H_13, G_13, I_13 },
{ 0, E_15, D_15, F_15 },
{ 0, K_15, J_15, L_15 },
{ 0, K_16, J_16, L_16 },
{ 0, K_12, J_12, L_12 },
{ 0, E_16, D_16, F_16 }
};
led_config_t g_led_config = {
{
{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 },
{ 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27 },
{ 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, NO_LED, 40 },
{ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, NO_LED, NO_LED, 52 },
{ 53, 54, 55, NO_LED, NO_LED, 56, NO_LED, NO_LED, NO_LED, 57, 58, 59, NO_LED, 60 }
}, {
// Esc, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, -, =, Backspace
{ 0, 0 }, { 15, 0 }, { 30, 0 }, { 45, 0 }, { 60, 0 }, { 75, 0 }, { 90, 0 }, { 105, 0 }, { 120, 0 }, { 135, 0 }, { 150, 0 }, { 165, 0 }, { 180, 0 }, { 202, 0 },
// Tab, Q, W, E, R, T, Y, U, I, O, P, [, ], ,
{ 7, 16 }, { 22, 16 }, { 37, 16 }, { 52, 16 }, { 67, 16 }, { 82, 16 }, { 97, 16 }, { 112, 16 }, { 127, 16 }, { 142, 16 }, { 157, 16 }, { 172, 16 }, { 187, 16 }, { 206, 16 },
// Capslock, A, S, D, F, G, H, J, K, L, ;, ', Enter
{ 11, 32 }, { 26, 32 }, { 41, 32 }, { 56, 32 }, { 71, 32 }, { 86, 32 }, { 101, 32 }, { 116, 32 }, { 131, 32 }, { 146, 32 }, { 161, 32 }, { 176, 32 }, { 198, 32 },
// LShift, Z, X, C, V, B, N, M, ,, ., /, Shift, Up,
{ 18, 48 }, { 30, 48 }, { 45, 48 }, { 60, 48 }, { 75, 48 }, { 90, 48 }, { 105, 48 }, { 120, 48 }, { 135, 48 }, { 150, 48 }, { 165, 48 }, { 191, 48 },
// Ctrl, GUI, Alt, Space, RAlt, FN, Left, Down, Right
{ 3, 64 }, { 22, 64 }, { 33, 64 }, { 101, 64 }, { 135, 64 }, { 153, 64 }, { 210, 64 }, { 225, 64 }
# if WS2812_LED_TOTAL > 0
,{ 28, 40}, { 62, 40}, { 96, 40}, {130, 40}, {164, 40}, {198, 40}
# endif
}, {
// Esc, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, -, =, Backspace
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
// Tab, Q, W, E, R, T, Y, U, I, O, P, [, ], backslash
1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
// Capslock, A, S, D, F, G, H, J, K, L, ;, ', Enter
9, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
// LShift, Z, X, C, V, B, N, M, ,, ., /, Shift, Up,
1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
// Ctrl, GUI, Alt, Space, RAlt, FN, Left, Down, Right
1, 1, 1, 4, 1, 1, 1, 1
# if WS2812_LED_TOTAL > 0
,2, 2, 2, 2, 2, 2
# endif
}
};
__attribute__ ((weak))
void rgb_matrix_indicators_user(void) {
if (host_keyboard_led_state().caps_lock) {
rgb_matrix_set_color(28, 0xFF, 0xFF, 0xFF);
}
}
// clang-format on
// ==========================================================================
// Custom RGB Matrix driver that combines IS31FL3733 and WS2812
// ==========================================================================
# if WS2812_LED_TOTAL > 0
LED_TYPE rgb_matrix_ws2812_array[WS2812_LED_TOTAL];
# endif
static void rgb_matrix_driver_init(void) {
i2c_init();
IS31FL3733_init(DRIVER_ADDR_1, 0);
for (uint8_t index = 0; index < ISSI_LED_TOTAL; index++) {
bool enabled = true;
IS31FL3733_set_led_control_register(index, enabled, enabled, enabled);
}
IS31FL3733_update_led_control_registers(DRIVER_ADDR_1, 0);
}
static void rgb_matrix_driver_flush(void) {
IS31FL3733_update_pwm_buffers(DRIVER_ADDR_1, 0);
# if WS2812_LED_TOTAL > 0
ws2812_setleds(rgb_matrix_ws2812_array, WS2812_LED_TOTAL);
# endif
}
static void rgb_matrix_driver_set_color(int index, uint8_t red, uint8_t green, uint8_t blue) {
if (index < ISSI_LED_TOTAL) {
IS31FL3733_set_color(index, red, green, blue);
} else {
# if WS2812_LED_TOTAL > 0
rgb_matrix_ws2812_array[index - ISSI_LED_TOTAL].r = red;
rgb_matrix_ws2812_array[index - ISSI_LED_TOTAL].g = green;
rgb_matrix_ws2812_array[index - ISSI_LED_TOTAL].b = blue;
# endif
}
}
static void rgb_matrix_driver_set_color_all(uint8_t red, uint8_t green, uint8_t blue) {
IS31FL3733_set_color_all(red, green, blue);
# if WS2812_LED_TOTAL > 0
for (uint8_t i = 0; i < WS2812_LED_TOTAL; i++) {
rgb_matrix_ws2812_array[i].r = red;
rgb_matrix_ws2812_array[i].g = green;
rgb_matrix_ws2812_array[i].b = blue;
}
# endif
}
// clang-format off
const rgb_matrix_driver_t rgb_matrix_driver = {
.init = rgb_matrix_driver_init,
.flush = rgb_matrix_driver_flush,
.set_color = rgb_matrix_driver_set_color,
.set_color_all = rgb_matrix_driver_set_color_all,
};
// clang-format on
#endif /* RGB_MATRIX_ENABLE */

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/* Copyright 2021 bdtc123
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT_60_ansi( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3D, \
K40, K41, K42, K45, K49, K4A, K4B, K4D \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, KC_NO, K2D }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, KC_NO, KC_NO, K3D }, \
{ K40, K41, K42, KC_NO, KC_NO, K45, KC_NO, KC_NO, KC_NO, K49, K4A, K4B, KC_NO, K4D }, \
}

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
AUDIO_ENABLE = no # Audio output
LAYOUTS = 60_ansi
LTO_ENABLE = yes
# RGB Matrix is required to support per-key LEDs connected to IS31FL3733.
RGB_MATRIX_ENABLE = yes
# The custom RGB Matrix driver combines IS31FL3733 and WS2812; things that are
# normally done by common_features.mk for both of these drivers need to be done
# here manually.
RGB_MATRIX_DRIVER = custom
COMMON_VPATH += $(DRIVER_PATH)/led/issi
SRC += is31fl3733.c
QUANTUM_LIB_SRC += i2c_master.c
WS2812_DRIVER_REQUIRED = yes