Replace custom tap dance keys with mod tap keys in planck/keymaps/dshields
parent
9584db055b
commit
4a04c7265e
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@ -5,6 +5,7 @@
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#define _______ KC_TRNS
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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#define XXXXXXX KC_NO
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#define PREVENT_STUCK_MODIFIERS
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#define USB_MAX_POWER_CONSUMPTION 100
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#define USB_MAX_POWER_CONSUMPTION 100
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#define ONESHOT_TAP_TOGGLE 2
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#define ONESHOT_TAP_TOGGLE 2
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@ -31,24 +32,8 @@
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#define OSM_ALT OSM(MOD_LALT)
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#define OSM_ALT OSM(MOD_LALT)
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#define OSM_SFT OSM(MOD_LSFT)
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#define OSM_SFT OSM(MOD_LSFT)
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// tap dance keys
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// mod-tap keys
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#define TD_SCLN TD(TDK_SCLN)
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#define MT_SPC SFT_T(KC_SPC)
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#define TD_COMM TD(TDK_COMM)
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#define TD_DOT TD(TDK_DOT)
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#define TD_SLSH TD(TDK_SLSH)
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// macros
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#define ACTION_TAP_DANCE_FN_KEYCODE(user_fn, kc) { \
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.fn = { NULL, user_fn, NULL }, \
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.user_data = (void *)&((qk_tap_dance_pair_t) { kc, 0 }) \
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}
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#define ACTION_TAP_DANCE_FN_KEYCODE2(user_fn, kc1, kc2) { \
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.fn = { NULL, user_fn, NULL }, \
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.user_data = (void *)&((qk_tap_dance_pair_t) { kc1, kc2 }) \
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}
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#define TAP(keycode) register_code16(keycode); unregister_code16(keycode)
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#endif
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#endif
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@ -6,7 +6,6 @@ extern keymap_config_t keymap_config;
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enum planck_layers { DEF, LWR, RSE, FUN };
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enum planck_layers { DEF, LWR, RSE, FUN };
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enum planck_keycodes { DYNAMIC_MACRO_RANGE = SAFE_RANGE };
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enum planck_keycodes { DYNAMIC_MACRO_RANGE = SAFE_RANGE };
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enum tap_dance_keys { TDK_SCLN, TDK_COMM, TDK_DOT, TDK_SLSH };
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#include "dynamic_macro.h"
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#include "dynamic_macro.h"
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@ -24,9 +23,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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*/
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*/
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[DEF] = {
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[DEF] = {
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{KC_Q, KC_W, KC_E, KC_R, KC_T, KC_ESC, KC_BSPC, KC_Y, KC_U, KC_I, KC_O, KC_P },
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{KC_Q, KC_W, KC_E, KC_R, KC_T, KC_ESC, KC_BSPC, KC_Y, KC_U, KC_I, KC_O, KC_P },
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{KC_A, KC_S, KC_D, KC_F, KC_G, KC_TAB, KC_ENT, KC_H, KC_J, KC_K, KC_L, TD_SCLN},
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{KC_A, KC_S, KC_D, KC_F, KC_G, KC_TAB, KC_ENT, KC_H, KC_J, KC_K, KC_L, KC_SCLN},
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{KC_Z, KC_X, KC_C, KC_V, KC_B, OSM_SFT, DM_PLAY, KC_N, KC_M, TD_COMM, TD_DOT, TD_SLSH},
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{KC_Z, KC_X, KC_C, KC_V, KC_B, OSM_SFT, DM_PLAY, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH},
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{OSM_CTL, KC_LGUI, OSM_ALT, OSL_FUN, OSL_LWR, KC_SPC, KC_SPC, OSL_RSE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
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{OSM_CTL, KC_LGUI, OSM_ALT, OSL_FUN, OSL_LWR, MT_SPC, MT_SPC, OSL_RSE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
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},
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},
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/* Lower
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/* Lower
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* ,-----------------------------------------------------------------------------------.
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* ,-----------------------------------------------------------------------------------.
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@ -81,33 +80,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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},
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},
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};
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};
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void tap_dance_triple(qk_tap_dance_state_t *state, void *user_data) {
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qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
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uint16_t keycode = pair->kc1;
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switch(state->count) {
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case 2:
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register_code(KC_LSFT);
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TAP(keycode);
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unregister_code(KC_LSFT);
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break;
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case 3: // fall through
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if (pair->kc2) {
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keycode = pair->kc2;
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}
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TAP(keycode);
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default:
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TAP(keycode);
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}
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}
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qk_tap_dance_action_t tap_dance_actions[] = {
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[TDK_SCLN] = ACTION_TAP_DANCE_FN_KEYCODE2(tap_dance_triple, KC_SCLN, KC_COLN),
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[TDK_COMM] = ACTION_TAP_DANCE_FN_KEYCODE2(tap_dance_triple, KC_COMM, KC_LABK),
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[TDK_DOT] = ACTION_TAP_DANCE_FN_KEYCODE (tap_dance_triple, KC_DOT),
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[TDK_SLSH] = ACTION_TAP_DANCE_FN_KEYCODE (tap_dance_triple, KC_SLSH)
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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if (!process_record_dynamic_macro(keycode, record)) {
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if (!process_record_dynamic_macro(keycode, record)) {
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return false;
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return false;
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@ -4,10 +4,9 @@ endif
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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COMMAND_ENABLE = yes # Commands for debug and configuration
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COMMAND_ENABLE = yes # Commands for debug and configuration
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CONSOLE_ENABLE = yes # Console for debug(+400)
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CONSOLE_ENABLE = no # Console for debug(+400)
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BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
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BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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TAP_DANCE_ENABLE = yes
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AUDIO_ENABLE = no
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AUDIO_ENABLE = no
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API_SYSEX_ENABLE = no
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API_SYSEX_ENABLE = no
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