20 lines
1015 B
Plaintext
20 lines
1015 B
Plaintext
Vagrant: shoots an ethereal projectile at any nearby enemy that deals physical and magical damage, medium range
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Scout: throws a knife at any nearby enemy that deals physical damage and chains, small range
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Cleric: heals every unit when any one drops below 50% HP
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Swordsman: deals physical damage in an area around the unit, small range
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Archer: shoots an arrow at any nearby enemy in front of the unit, long range
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Wizard: shoots a projectile at any nearby enemy and deals AoE magical damage on contact, small range
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Ranger: yellow, buff attack speed
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Warrior: orange, buff attack damage
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Healer: green, buff healing effectiveness
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Mage: blue, debuff enemy magic resistance
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Cycler: purple, buff cycle speed
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HP
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Damage
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Attack speed -> stacks additively, capped at minimum 0.125s or +300%
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Cycle speed -> stacks additively, capped at minimum 0.5s or +300%
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Armor -> if armor >= 0 then dmg_m = 100/(100+armor) else dmg_m = 2-100/(100-armor)
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Magic resistance -> if mr >= 0 then dmg_m = 100/(100+mr) else dmg_m = 2-100/(100-mr)
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