636 lines
16 KiB
JavaScript
636 lines
16 KiB
JavaScript
console.log("Hello, Sky!");
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/**** ☭☭☭☭☭☭☭☭☭☭☭☭ ******
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/☭☭☭☭ Test skripta ☭☭☭☭ *
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******☭☭☭☭☭☭☭☭☭☭☭☭******/
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// Ker kegel imamo?
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var izbranKegel = 1;
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if (window.location.hash.indexOf('kegel') > -1) {
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izbranKegel = window.location.hash.split('=')[1];
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console.log('definiran kegel!');
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}
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console.log('izbran kegel: ', izbranKegel);
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// Vidni kot
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var FOV = 90;
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// Parametri rotacije (euler)
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var rotacijaX = 0.000;
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var rotacijaY = 0.000;
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var rotacijaZ = 0.000;
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// Parametri pospeska
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var accX = 0.000;
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var accY = 0.000;
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var accZ = 0.000;
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var deformiraj = 0;
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// Scena, kamera in render
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var scene = new THREE.Scene;
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window.scene = scene;
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/*
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const axesHelper = new THREE.AxesHelper( 5 );
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scene.add( axesHelper );
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*/
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var camera = new THREE.PerspectiveCamera(FOV, window.innerWidth / window.innerHeight, 0.1, 2000);
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window.camera = camera;
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// Polozaj kamere
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camera.position.z = 10;
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var renderer = new THREE.WebGLRenderer({ alpha: true });
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renderer.setSize(window.innerWidth, window.innerHeight);
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// Belo ozadje
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renderer.setClearColor(0xFFFFFF, 1);
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// Črno ozadje
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//renderer.setClearColor(0x000000, 1);
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//var skupina = new THREE.Group();
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/********
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* KEGEL *
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*********/
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// Sirina in visina test objekta
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var width = 16;
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var height = 128;
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var radialnihSegmentov = 4;
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var visinskihSegmentov = 128;
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var geo = new THREE.BufferGeometry();
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var offset = width;
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var polozaji = [];
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// visina: 128 segmentov
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// sirina: 9 segmentov
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var sirinaSegmentov = 9;
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// Najprej "spodnja buba"
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var faktor = [
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2/sirinaSegmentov, 2/sirinaSegmentov
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];
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// Pol rocaj (1.4 do 2.8 segmenta, dolgo 62 segmentov)
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var rocajSegmentov = 46;
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for (var i = 0; i <= rocajSegmentov; i++) {
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faktor.push((1.4 + i / rocajSegmentov * 1.4) / sirinaSegmentov);
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}
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// pol stresica dol (2.8 do 7.4 segmenta)
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var stresicaSegmentov = 48;
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for (i = 0; i <= stresicaSegmentov; i++) {
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faktor.push((2.8 + i / stresicaSegmentov * 4.6) / sirinaSegmentov);
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}
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// Pa se zadnji naklon (7.4 do 3 segmente)
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var konecSegmentov = 30;
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for (i = 0; i <= konecSegmentov; i++) {
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faktor.push((7.4 - i / konecSegmentov * 4.4) / sirinaSegmentov);
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}
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// spodnji krog
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for (var s = 0; s < radialnihSegmentov; s++) {
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polozaji.push(
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0.0,
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0.0,
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0.0,
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Math.sin(2 * Math.PI * s / radialnihSegmentov) * width * faktor[0],
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Math.cos(2 * Math.PI * s / radialnihSegmentov) * width * faktor[0],
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0.0,
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Math.sin(2 * Math.PI * (s + 1) / radialnihSegmentov) * width * faktor[0],
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Math.cos(2 * Math.PI * (s + 1) / radialnihSegmentov) * width * faktor[0],
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0.0
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);
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}
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console.log(polozaji);
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// vmesni segmenti
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for (var h = 0; h < visinskihSegmentov; h++) {
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for (s = 0; s < radialnihSegmentov; s++) {
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polozaji.push(
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Math.sin(2 * Math.PI * s / radialnihSegmentov) * width * faktor[h],
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Math.cos(2 * Math.PI * s / radialnihSegmentov) * width * faktor[h],
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h * height / visinskihSegmentov,
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Math.sin(2 * Math.PI * (s + 1) / radialnihSegmentov) * width * faktor[h],
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Math.cos(2 * Math.PI * (s + 1) / radialnihSegmentov) * width * faktor[h],
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h * height / visinskihSegmentov,
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Math.sin(2 * Math.PI * (s + 1) / radialnihSegmentov) * width * faktor[h],
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Math.cos(2 * Math.PI * (s + 1) / radialnihSegmentov) * width * faktor[h],
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(h + 1) * height / visinskihSegmentov,
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);
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}
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}
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// zgornji krog
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for (s = 0; s < radialnihSegmentov; s++) {
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polozaji.push(
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0,
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0,
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height,
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Math.sin(2 * Math.PI * s / radialnihSegmentov) * width * faktor[31],
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Math.cos(2 * Math.PI * s / radialnihSegmentov) * width * faktor[31],
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height,
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Math.sin(2 * Math.PI * (s + 1) / radialnihSegmentov) * width * faktor[31],
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Math.cos(2 * Math.PI * (s + 1) / radialnihSegmentov) * width * faktor[31],
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height
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);
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}
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for (i = 0; i < polozaji.length; i++) {
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if (i % 3 == 2) {
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polozaji[i] -= height / 2;
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}
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}
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// Spremeni v vertexe
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var vertices = new Float32Array(polozaji);
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geo.setAttribute('position', new THREE.BufferAttribute(vertices, 3));
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window.geo = geo;
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var barva = new THREE.Color(0, 0, 0);
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var barvaDodatni = new THREE.Color();
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barvaDodatni.setHSL(0.6, 1.0, 0.5);
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var mat = new THREE.MeshBasicMaterial({
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//color: 0xff00ff,
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color: barva,
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wireframe: true,
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transparent: true
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});
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window.mat = mat;
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//var mat = new THREE.LineBasicMaterial({ color: 0xff00ff });
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var kegel = new THREE.Mesh(geo.clone(), mat);
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kegel.position.z = 20; // gor / dol
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kegel.position.y = -30; // levo / desno
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kegel.position.x = 12; // levo / desno drugic
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if (izbranKegel == 1) {
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kegel.position.x -= 10;
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kegel.position.y += 8;
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kegel.position.z += 3;
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}
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var barvnePalete = [
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[0x0a2d2e, 0x1c4e4f, 0x436e6f, 0x6a8e8f, 0x879693, 0xa49e97, 0xdeae9f, 0xefd7cf, 0xf7ebe7, 0xffffff],
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// https://colorkit.co/palette/0a2d2e-1c4e4f-436e6f-6a8e8f-879693-a49e97-deae9f-efd7cf-f7ebe7-ffffff/
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[0x80558c, 0xaf7ab3, 0xcba0ae, 0xd8b9a0, 0xe4d192],
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// https://colorkit.co/palette/80558c-af7ab3-cba0ae-d8b9a0-e4d192/
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[0xf68aa2, 0xcf6d93, 0xa85183, 0x813474, 0x5a1765],
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// https://colorkit.co/palette/f68aa2-cf6d93-a85183-813474-5a1765/
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[0x03071e, 0x211c1b, 0x3d3019, 0x594417, 0x745814, 0x906b12, 0xac7f0f, 0xc8930d, 0xe3a60a, 0xffba08]
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// https://colorkit.co/palette/03071e-211c1b-3d3019-594417-745814-906b12-ac7f0f-c8930d-e3a60a-ffba08/
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]
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var barvnePaleteIdx = [0, 0, 0, 0]
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/*********
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* ZOGICE *
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*********/
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var zogice = false
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var kegli = false
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/*
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var barvnaPaleta = [
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new THREE.Color(0x003F5C),
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new THREE.Color(0x58508D),
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new THREE.Color(0xBC5090),
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new THREE.Color(0xFF6361),
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new THREE.Color(0xFFA600),
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// Simetrija
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new THREE.Color(0xFF6361),
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new THREE.Color(0xBC5090),
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new THREE.Color(0x58508D),
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];
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console.log(barvnaPaleta);
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var barvnaPaletaIdx = 0;
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*/
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var barvaKrogleO = new THREE.Color();
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barvaKrogleO.setHSL(Math.random(), 0.8, 0.5);
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function novaKrogla () {
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//var barvaKrogle = barvaKrogleO.clone();
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var bId = izbranKegel == 0 ? 2 : 3
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console.log('id barve:', bId);
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var barvaKrogle = new THREE.Color(barvnePalete[bId][barvnePaleteIdx[bId]]);
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var mat = new THREE.MeshBasicMaterial({
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color: barvaKrogle,
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wireframe: true,
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transparent: true
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});
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var velikost = 1 + Math.random() * 5;
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var kroglaGeo = new THREE.SphereGeometry(velikost, 12, 12);
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var krogla = new THREE.Mesh(kroglaGeo, mat);
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krogla.position.x = (Math.random() - 1) * 200;
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krogla.position.y = (Math.random() - 1) * 10;
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krogla.position.z = (Math.random() - 1) * 300;
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krogla.position.y -= 100;
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krogla.position.x += 150;
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krogla.position.z += 230; // gor/dol
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//krogla.position.y += 200;
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scene.add(krogla);
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krogle.push(krogla);
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}
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function spremeniZoom (kolicina) {
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const noviZum = camera.position.z * (1 + kolicina / 25)
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console.log(noviZum)
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if ((noviZum > 10) && (noviZum < 300)) {
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camera.position.z = noviZum
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}
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}
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function spremeniDeformiraj (kolicina) {
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const noviDeformiraj = deformiraj + (kolicina / 2)
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//console.log('deform', noviDeformiraj)
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if (noviDeformiraj > 0) {
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deformiraj = noviDeformiraj
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} else {
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deformiraj = 0
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}
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}
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//skupina.add(kegel);
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// Za pospeskomer - os X
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var gAX = new THREE.CylinderGeometry(10, 10, 10, 16);
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var mAX = new THREE.MeshBasicMaterial({ color: 0xff000055 });
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var AX = new THREE.Mesh(gAX, mAX);
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//skupina.add(AX);
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// Damo vse skupaj v kader
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// scene.add(skupina);
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scene.add(kegel);
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// Quaternioni za rotacijo in kalibracijo
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var qWW = new THREE.Quaternion();
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var qPrej = new THREE.Quaternion();
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var qObj = new THREE.Quaternion();
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var qStart = new THREE.Quaternion();
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var reset = false;
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var calibrate = true;
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var objekti = [kegel];
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var dodatniObjekti = [];
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var krogle = [];
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var stevec = 0;
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// Zacetna orientacija kegla
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scene.rotation.x = 90;
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scene.rotation.z = 270;
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//skupina.position.z = 32;
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//skupina.position.y = -100;
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var cakajDeformiraj = false
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var cakajZogice = false
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var cakajKegli = false
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function inputHandle () {
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if (kbdPressed.c) {
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calibrate = true;
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sendAll('/ww/calibrate');
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}
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if (kbdPressed['-']) {
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sendAll('/ww/reload');
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window.location.reload();
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}
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/*
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if (kbdPressed.d && !cakajDeformiraj) {
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deformiraj = !deformiraj
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cakajDeformiraj = true
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const args = [{
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type: "f",
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value: deformiraj
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}];
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sendAll('/ww/zoom', args)
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setTimeout(() => cakajDeformiraj = false, 200)
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}
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*/
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if (kbdPressed.g && !cakajZogice) {
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zogice = !zogice
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cakajZogice = true
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const args = [{
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type: "i",
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value: zogice ? 1 : 0
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}];
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sendAll('/ww/zogice', args)
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setTimeout(() => cakajZogice = false, 200)
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}
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if (kbdPressed['l'] && !cakajKegli) {
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kegli = !kegli
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console.log('sprememba kegli', kegli)
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cakajKegli = true
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const args = [{
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type: "i",
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value: kegli ? 1 : 0
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}];
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sendAll('/ww/kegli', args)
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setTimeout(() => cakajKegli = false, 200)
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}
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}
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function render () {
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requestAnimationFrame(render);
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renderer.render(scene, camera);
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stevec += 1;
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objAnim();
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inputHandle();
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while (krogle.length > 50) {
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scene.remove(krogle[0]);
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krogle.shift();
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}
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};
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var cakajDodatni = false
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// Funkcija za animacijo objektov
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function objAnim() {
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// Rotacija kegla
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objekti.map(function (obj) {
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// Apliciramo rotacijo (po quaternionih - eulerji zajebavajo.)
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qObj = qWW.clone();
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qObj.multiply(qStart);
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obj.setRotationFromQuaternion(qObj);
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AX.scale.x = accX / 1000;
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// Deformiranje kegla!
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// Random 500 zamaknemo
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var koti = obj.geometry.attributes.position.array;
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var faktorD = 5;
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for (var i = 0; i < 500; i++) {
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koti[Math.floor(Math.random() * koti.length)] += (Math.random() - 1) * deformiraj;
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}
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// In priblizamo osnovni geometriji
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for (var i = 0; i < koti.length; i++) {
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koti[i] = (geo.attributes.position.array[i] - koti[i]) * 0.75;
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}
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obj.geometry.attributes.position.needsUpdate = true;
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});
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// Ce jih je prevec, pucaj
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while (dodatniObjekti.length > 100) {
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scene.remove(dodatniObjekti[0]);
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dodatniObjekti.shift();
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}
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dodatniObjekti.map(function (obj) {
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// Apliciramo rotacijo (po quaternionih - eulerji zajebavajo.)
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qObj = qWW.clone();
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//qObj.multiply(obj.qStart).multiply(qStart);
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//obj.setRotationFromQuaternion(qObj);
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obj.translateOnAxis(obj.premakniAxis, obj.premakniKolicina);
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// obj.material.color.offsetHSL(0, 0, 0.003);
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obj.material.opacity *= 0.998;
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obj.premakniKolicina *= 0.98;
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var dQ = obj.quaternion.multiply(obj.rotirajQ);
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/*
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dQ.multiply(obj.rotirajQ);
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obj.setRotationFromQuaternion(dQ);
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*/
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/*
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obj.premakni.x *= 1.1;
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obj.premakni.y *= 1.1;
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obj.premakni.z *= 1.1;
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*/
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obj.material.opacity *= 0.98;
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});
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barvaKrogleO.offsetHSL(-(2/1000), 0, 0);
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krogle.map(function (obj) {
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obj.material.opacity *= 0.98;
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var scaleF = 0.05;
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obj.scale.x += scaleF;
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obj.scale.y += scaleF;
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obj.scale.z += scaleF;
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});
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// Kalibracija rotacije kegla
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if (calibrate) {
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qStart = qWW.clone();
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qStart.conjugate();
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calibrate = false;
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console.log("RESET!");
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}
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// rotiramo skupino da se vidi
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//skupina.rotation.x += 0.003;
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//skupina.rotation.y += 0.005;
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//skupina.rotation.z += 0.007;
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if (kegel.scale.x > 1) {
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kegel.scale.x *= 0.95;
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}
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if (kegel.scale.z > 1) {
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kegel.scale.z *= 0.95;
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}
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// kegel.material.color.offsetHSL(2 / 1000, 0, 0);
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// Dupliranje keglov
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if (kegli) {
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var vsota = Math.abs(accX) + Math.abs(accZ)
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if (vsota > 2 && !cakajDodatni) {
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cakajDodatni = true
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var dodatni = kegel.clone();
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dodatni.renderOrder = stevec;
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var dodatniMat = kegel.material.clone();
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//var dodatniBarva = barvaDodatni.clone();
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var bId = izbranKegel == 0 ? 0 : 1
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var dodatniBarva = new THREE.Color(barvnePalete[bId][barvnePaleteIdx[bId]])
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dodatniMat.color = dodatniBarva;
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dodatni.material = dodatniMat;
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dodatni.premakniAxis = new THREE.Vector3(
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Math.random(),
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Math.random(),
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Math.random()
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);
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dodatni.premakniKolicina = vsota;
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var rQ = qWW.clone();
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rQ.invert();
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rQ.multiply(qPrej);
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dodatni.rotirajQ = rQ;
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//dodatni.qStart = kegel.quaternion.clone();
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dodatniObjekti.push(dodatni);
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scene.add(dodatni);
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barvnePaleteIdx[bId] = (barvnePaleteIdx[bId] + 1) % barvnePalete[bId].length;
|
|
}
|
|
if (cakajDodatni && vsota < 1) {
|
|
cakajDodatni = false
|
|
}
|
|
}
|
|
|
|
};
|
|
|
|
|
|
// Inicializiraj
|
|
document.onreadystatechange = function () {
|
|
if (document.readyState === 'complete') {
|
|
document.getElementById("anim-container").appendChild(renderer.domElement);
|
|
render();
|
|
}
|
|
};
|
|
|
|
// Lep risajz
|
|
function onWindowResize() {
|
|
camera.aspect = window.innerWidth / window.innerHeight;
|
|
camera.updateProjectionMatrix();
|
|
renderer.setSize(window.innerWidth, window.innerHeight);
|
|
}
|
|
window.addEventListener('resize', onWindowResize, false);
|
|
|
|
|
|
// Poslusaj OSC evente
|
|
var keysPressed = [0, 0, 0, 0];
|
|
|
|
const getVal = function (msg) {
|
|
return msg.value;
|
|
}
|
|
var prepend = `/ww/0/ww/${izbranKegel}`;
|
|
console.log('prepend!', prepend);
|
|
|
|
var oscCallbacks = {};
|
|
|
|
oscCallbacks[`${prepend}'/keys`] = function(args) {
|
|
keysPressed = args.map(getVal);
|
|
};
|
|
oscCallbacks[`${prepend}/quaternion`] = function (args) {
|
|
// Popravimo osi (w x y z po defaultu HMM)
|
|
[qPrej.w, qPrej.x, qPrej.y, qPrej.z] = [qWW.w, qWW.x, qWW.y, qWW.z];
|
|
[qWW.w, qWW.x, qWW.y, qWW.z] = args.map(getVal);
|
|
};
|
|
oscCallbacks[`${prepend}/accel`] = function (args) {
|
|
[accX, accY, accZ] = args.map(getVal);
|
|
};
|
|
oscCallbacks[`${prepend}/gyro`] = function (args) {
|
|
[rotacijaX, rotacijaY, rotacijaZ] = args.map(getVal);
|
|
};
|
|
oscCallbacks['/ww/calibrate'] = function () {
|
|
calibrate = true;
|
|
};
|
|
oscCallbacks['/ww/reload'] = function () {
|
|
window.location.reload();
|
|
};
|
|
oscCallbacks['/ww/zoom'] = args => {
|
|
const [kolicina] = args.map(getVal)
|
|
spremeniZoom(kolicina)
|
|
}
|
|
oscCallbacks['/ww/deformiraj'] = args => {
|
|
const [kolicina] = args.map(getVal)
|
|
spremeniDeformiraj(kolicina)
|
|
}
|
|
oscCallbacks['/ww/kegli'] = args => {
|
|
const [ali] = args.map(getVal)
|
|
kegli = ali
|
|
}
|
|
oscCallbacks['/ww/zogice'] = args => {
|
|
const [ali] = args.map(getVal)
|
|
zogice = ali
|
|
}
|
|
oscCallbacks['/midi-in'] = function (args) {
|
|
//console.log("MAMOMO MIDI!", args);
|
|
var minus = (izbranKegel == 1) ? -1 : 1;
|
|
// kegel.material.color.offsetHSL(minus * args[2].value / 1000, 0, 0);
|
|
barvaDodatni.offsetHSL(minus * args[2].value / 1000, 0, 0);
|
|
|
|
|
|
if (Math.random() < 0.5) {
|
|
kegel.scale.x *= 2;
|
|
} else {
|
|
kegel.scale.z *= 2;
|
|
}
|
|
|
|
//kegel.scale.y *= 1 + (args[2] / 100000);
|
|
//kegel.scale.z *= 1 + (args[2] / 100000);
|
|
|
|
if (zogice) {
|
|
novaKrogla();
|
|
var bId = izbranKegel == 0 ? 2 : 3
|
|
console.log('id barve:', bId)
|
|
barvnePaleteIdx[bId] = (barvnePaleteIdx[bId] + 1) % barvnePalete[bId].length;
|
|
}
|
|
};
|
|
|
|
|
|
const kbdPressed = {
|
|
a: false,
|
|
s: false,
|
|
d: false,
|
|
f: false,
|
|
c: false
|
|
};
|
|
|
|
window.addEventListener('keydown', e => {
|
|
kbdPressed[e.key] = true
|
|
})
|
|
|
|
window.addEventListener('keyup', e => {
|
|
if (e.key in kbdPressed) {
|
|
kbdPressed[e.key] = false
|
|
}
|
|
})
|
|
|
|
window.addEventListener('mousedown', e => {
|
|
e.preventDefault()
|
|
switch (e.button) {
|
|
case 0:
|
|
kbdPressed['miska'] = true
|
|
break;
|
|
case 2:
|
|
kbdPressed['miskaD'] = true
|
|
}
|
|
return false
|
|
})
|
|
window.addEventListener('mouseup', e => {
|
|
if ('miska' in kbdPressed) {
|
|
kbdPressed['miska'] = false
|
|
}
|
|
if ('miskaD' in kbdPressed) {
|
|
kbdPressed['miskaD'] = false
|
|
}
|
|
})
|
|
|
|
var skrolam = false;
|
|
var zadnjiSkrol = 0;
|
|
window.addEventListener('mousemove', e => {
|
|
if (kbdPressed['miska']) {
|
|
const sprememba = (e.movementX + e.movementY) / 10
|
|
|
|
spremeniZoom(sprememba)
|
|
const args = [{
|
|
type: "f",
|
|
value: sprememba
|
|
}];
|
|
sendAll('/ww/zoom', args)
|
|
}
|
|
if (kbdPressed['miskaD']) {
|
|
const sprememba = (e.movementX + e.movementY) / 10
|
|
|
|
spremeniDeformiraj(sprememba)
|
|
const args = [{
|
|
type: "f",
|
|
value: sprememba
|
|
}];
|
|
sendAll('/ww/deformiraj', args)
|
|
}
|
|
})
|