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* Move RGBLight animations to data driven, 0-9 * Move RGBLight animations to data driven, A * Move RGBLight animations to data driven, B * Move RGBLight animations to data driven, C * Move RGBLight animations to data driven, D * Move RGBLight animations to data driven, E * Move RGBLight animations to data driven, F * Move RGBLight animations to data driven, G * Move RGBLight animations to data driven, H * Move RGBLight animations to data driven, handwired * Move RGBLight animations to data driven, I * Move RGBLight animations to data driven, J * Move RGBLight animations to data driven, K * Move RGBLight animations to data driven, L * Move RGBLight animations to data driven, M * Move RGBLight animations to data driven, N * Move RGBLight animations to data driven, O * Move RGBLight animations to data driven, P * Move RGBLight animations to data driven, Q * Move RGBLight animations to data driven, R * Move RGBLight animations to data driven, S * Move RGBLight animations to data driven, T * Move RGBLight animations to data driven, U * Move RGBLight animations to data driven, V * Move RGBLight animations to data driven, W * Move RGBLight animations to data driven, X * Move RGBLight animations to data driven, Y * Move RGBLight animations to data driven, Z * Fix incorrect placement * Fix build failures and mismatches |
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.. | ||
hotswap | ||
solder | ||
readme.md | ||
rules.mk |
readme.md
NCR-80
Re-imagination of the classic rebranded Cherry G81-3000 by NCR
NCR-80 is an affordable keyboard kit inspired by iconic vintage keyboards.
For more information, read the readme.md in soldered/ or hotswap/, depending on the version you are interested in.
Make example for this keyboard (after setting up your build environment):
make ncr80/solder:default
make ncr80/hotswap:default
For more information, read the readme.md in solder/ or hotswap/, depending on the version you are interested in.