113 lines
3.6 KiB
C
113 lines
3.6 KiB
C
/*
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* Copyright 2017 skully <skullydazed@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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// #define DEBOUNCE 6
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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//#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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//#define LOCKING_RESYNC_ENABLE
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/*
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* Force NKRO
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*
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* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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* makefile for this to work.)
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*
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* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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* until the next keyboard reset.
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*
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* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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* fully operational during normal computer usage.
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*
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* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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* bootmagic, NKRO mode will always be enabled until it is toggled again during a
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* power-up.
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*
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*/
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//#define FORCE_NKRO
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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/* Backlight configuration
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*/
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#define BACKLIGHT_LEVELS 10
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// This is a 7-bit address, that gets left-shifted and bit 0
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// set to 0 for write, 1 for read (as per I2C protocol)
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// The address will vary depending on your wiring:
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// 0b1110100 AD <-> GND
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// 0b1110111 AD <-> VCC
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// 0b1110101 AD <-> SCL
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// 0b1110110 AD <-> SDA
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#define LED_DRIVER_ADDR_1 0b1110100
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#define I2C1_SCL_PIN B8
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#define I2C1_SDA_PIN B9
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#define LED_DRIVER_COUNT 1
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#define LED_MATRIX_LED_COUNT 71
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// LED Matrix Animation modes. Explicitly enabled
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// For full list of effects, see:
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// https://docs.qmk.fm/#/feature_led_matrix?id=led-matrix-effects
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#define ENABLE_LED_MATRIX_ALPHAS_MODS
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#define ENABLE_LED_MATRIX_BREATHING
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#define ENABLE_LED_MATRIX_BAND
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#define ENABLE_LED_MATRIX_BAND_PINWHEEL
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#define ENABLE_LED_MATRIX_BAND_SPIRAL
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#define ENABLE_LED_MATRIX_CYCLE_LEFT_RIGHT
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#define ENABLE_LED_MATRIX_CYCLE_UP_DOWN
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#define ENABLE_LED_MATRIX_CYCLE_OUT_IN
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#define ENABLE_LED_MATRIX_DUAL_BEACON
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#if defined(LED_MATRIX_KEYREACTIVE_ENABLED)
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# define ENABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE
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# define ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE
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# define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE
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# define ENABLE_LED_MATRIX_SOLID_REACTIVE_CROSS
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# define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS
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# define ENABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS
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# define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS
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# define ENABLE_LED_MATRIX_SPLASH
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# define ENABLE_LED_MATRIX_MULTISPLASH
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#endif
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#define ENABLE_LED_MATRIX_WAVE_LEFT_RIGHT
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#define ENABLE_LED_MATRIX_WAVE_UP_DOWN
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#define AUDIO_PIN A5
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#define AUDIO_PIN_ALT A4
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#define AUDIO_PIN_ALT_AS_NEGATIVE
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