78 lines
2.9 KiB
C
78 lines
2.9 KiB
C
/* Copyright 2020 @ben_roe (keycapsss.com)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "quantum.h"
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#ifdef RGB_MATRIX_ENABLE
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//Thanks to Ben (keycapsss) for helpipng me to create g_led_config
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// Physical LED position
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// X 0 16 32 48 64 80 96 112 128 144 160 176 208 224
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// -----------------------------------------------------------| Y
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// 5 4 3 2 1 0 0 1 2 3 4 5 | 0
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// 6 7 8 9 10 11 11 10 9 8 7 6 | 16
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// 17 16 15 14 13 12 12 13 14 15 16 17 | 32
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// 18 19 20 21 22 23 24 24 23 22 21 20 19 18 | 48
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// 29 28 27 26 25 25 26 27 28 29 | 64
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led_config_t g_led_config = { {
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// Key Matrix to LED Index
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{ 5, 4, 3, 2, 1, 0 },
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{ 6, 7, 8, 9, 10, 11 },
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{ 17, 16, 15, 14, 13, 12 },
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{ 18, 19, 20, 21, 22, 23 },
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{ 29, 28, 27, 26, 25, 24 },
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{ 35, 34, 33, 32, 31, 30 },
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{ 36, 37, 38, 39, 40, 41 },
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{ 47, 46, 45, 44, 43, 42 },
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{ 48, 49, 50, 51, 52, 53 },
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{ 59, 58, 57, 56, 55, 54 }
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}, {
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// LED Index to Physical Position
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// Left half
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{ 80, 0 }, { 64, 0 }, { 48, 0 }, { 32, 0 }, { 16, 0 }, { 0, 0 },
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{ 0, 16 }, { 16, 16 }, { 32, 16 }, { 48, 16 }, { 64, 16 }, { 80, 16 },
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{ 80, 32 }, { 64, 32 }, { 48, 32 }, { 32, 32 }, { 16, 32 }, { 0, 32 },
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{ 0, 48 }, { 16, 48 }, { 32, 48 }, { 48, 48 }, { 64, 48 }, { 80, 48 },
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{ 96, 48 }, { 96, 64 }, { 80, 64 }, { 64, 64 }, { 48, 64 }, { 32, 64 },
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// Right half
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{ 128, 0 }, { 144, 0 }, { 160, 0 }, { 176, 0 }, { 208, 0 }, { 224, 0 },
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{ 224, 16 }, { 208, 16 }, { 176, 16 }, { 160, 16 }, { 144, 16 }, { 128, 16 },
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{ 128, 32 }, { 144, 32 }, { 160, 32 }, { 176, 32 }, { 208, 32 }, { 224, 32 },
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{ 224, 48 }, { 208, 48 }, { 176, 48 }, { 160, 48 }, { 144, 48 }, { 128, 48 },
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{ 112, 48 }, { 112, 64 }, { 128, 64 }, { 144, 64 }, { 160, 64 }, { 176, 64 }
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}, {
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// LED Index to Flag
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// 0x01 = 1 = modifier key
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// 0x02 = 2 = underglow
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// 0x04 = 4 = key backlight
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// 0x08 = 8 = keyboard state indication
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// Left half
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4, 4, 4, 4, 4, 4,
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4, 4, 4, 4, 4, 4,
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4, 4, 4, 4, 4, 1,
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4, 4, 4, 4, 4, 1,
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4, 4, 1, 1, 1, 1,
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// Right half
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4, 4, 4, 4, 4, 4,
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4, 4, 4, 4, 4, 4,
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4, 4, 4, 4, 4, 4,
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1, 4, 4, 4, 4, 4,
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4, 4, 1, 1, 1, 1
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} };
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#endif // RGB_MATRIX_ENABLE
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