qmk_firmware/users/ericgebhart/base_layers/accents.h

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This file contains ambiguous Unicode characters!

This file contains ambiguous Unicode characters that may be confused with others in your current locale. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to highlight these characters.

#pragma once
/*
Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// probably best to have e and é on different fingers.
// doesnt work, oled displays garbage
/* #define CARTE_ACCENTED \ */
/* carte_de_map(" æœêùì ¿ïüöë ", \ */
/* " àôèéî ûçñß^", \ */
/* " âöíúí ") */
// need to figure out a better way to display these on the oled.
#define CARTE_ACCENTED \
carte_de_map(" aoeui ?iuoe ", \
" aoeei ucnS^", \
" aoiúi ")
#define ___ACCENTED___ \
LANG_MAP(_AE, _OE, _ECIR, _UGRV, _IGRV, _IQUE, _IIAE, _UIAE, _OIAE, _EIAE, \
_AGRV, _OCIR, _EGRV, _EACU, _ICIR, _UCIR, _CCED, _NTIL, _SS, _DCIR, \
_AACU, _ODIA, _IACU, _UACU, _IACU, _SPC, _SPC, _SPC , _SPC, _SPC)
// A dead key layer, optimized for Most common,
// western european.
#define CARTE_MORTE \
carte_de_map(" ˝˘̉ ̛ ˙° ", \
"/`^´ ¸¨~¤", \
" ,ˇ. ˛µ¯")
#define ___MORTE___ \
LANG_MAP(_, _DACU, _BREV, _HOKA, _, _, _HORN, _DOTA, _RNGA, _, \
_DSLS, _DGRV, _DCIR, _ACUT, _, _, _CEDL, _DIAE, _DTIL, _CURR, \
_, _DCMM, _CARN, _DOTB, _, _, _OGON, _DGRK, _MACR, _)
// Just taking a guess and putting the things I know are most
// used in easy to use places., not sure about ntil and ss, put
// them in their dvorak spots on the home row.
/* #define CARTE_ACCENTS_MORTE \ */
/* carte_de_map(" æœêùì ¿`^´ë ", \ */
/* " àôèéî ¸çñß~", \ */
/* " âö,úí ¨ˇ° ") */
#define CARTE_ACCENTS_MORTE \
carte_de_map(" aoeui ?`^'e ", \
" aoeei ,cnS~", \
" ao,ui \"^o")
#define ___ACCENTS_MORTE___ \
LANG_MAP(_AE, _OE, _ECIR, _UGRV, _IGRV, _IQUE, _DGRV, _DCIR, _ACUT, _EIAE, \
_AGRV, _OCIR, _EGRV, _EACU, _ICIR, _CEDL, _CCED, _NTIL, _SS, _DTIL, \
_AACU, _OIAE, _DCMM, _UACU, _IACU, _OGON, _DIAE, _CARN, _RNGA, _HORN)
/* // DEAD layer. */
/* BP_DCIR // ^ (dead) */
/* BP_ACUT // ´ (dead) */
/* BP_DGRV // ` (dead) */
/* BP_CARN // ˇ (dead) */
/* BP_DSLS // / (dead) */
/* BP_BREV // ˘ (dead) */
/* BP_DIAE // ¨ (dead) */
/* BP_DTIL // ~ (dead) */
/* BP_MACR // ¯ (dead) */
/* BP_CEDL // ¸ (dead) */
/* BP_RNGA // ° (dead) */
/* BP_DGRK // µ (dead Greek key) */
/* BP_OGON // ˛ (dead) */
/* BP_DACU // ˝ (dead) */
/* BP_DOTA // ˙ (dead) */
/* BP_CURR // ¤ (dead) */
/* BP_HORN // ̛ (dead) */
/* BP_DCMM // , (dead) */
/* BP_HOKA // ̉ (dead) */
/* BP_DOTB // ̣ (dead) */