40 lines
1.5 KiB
C
40 lines
1.5 KiB
C
/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "drashna.h"
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#define F2_MCRO LT(_GAMEPAD, KC_F2)
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// clang-format off
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_NUMLOCK] = LAYOUT_numpad_5x6(
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KC_F1, F2_MCRO, KC_NUM, KC_PSLS, KC_PAST, KC_PMNS,
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KC_F3, KC_F4, KC_P7, KC_P8, KC_P9,
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KC_F5, KC_F6, KC_P4, KC_P5, KC_P6, KC_PPLS,
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KC_F7, KC_F8, KC_P1, KC_P2, KC_P3,
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KC_F9, KC_COLN, KC_P0, KC_PDOT, KC_PENT
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),
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[_GAMEPAD] = LAYOUT_numpad_5x6(
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RGB_TOG, _______, _______, EE_CLR, QK_MAKE, QK_BOOT,
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RGB_MOD, RGB_RMOD, _______, _______, _______,
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RGB_HUI, RGB_HUD, _______, _______, _______, _______,
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RGB_SAI, RGB_SAD, _______, _______, _______,
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RGB_VAI, RGB_VAD, _______, _______, _______
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),
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};
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// clang-format on
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