qmk_firmware/keyboards/cannonkeys/db60
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

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* Move RGBLight animations to data driven, handwired

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* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
hotswap
j02
keymaps
rev2
chconf.h
config.h Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
halconf.h
info.json Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
mcuconf.h
readme.md
rules.mk

readme.md

CannonKeys DB60

DB60 "Daughterboard 60" Keyboard

  • Keyboard Maintainer: Andrew Kannan
  • Hardware Supported: STM32F072CBT6 (or equivalent)

Make example for this keyboard (after setting up your build environment):

make cannonkeys/db60/rev2:default

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.

Some notes about the versions: The original DB60 was shipped with the J-02. To build that, you will need to use the following command:

make cannonkeys/db60/j02:default

Solderable DB60s were shipped with keyboards after the J-02. This variant has cutouts along the top and bottom to support O-ring gasket mounting. To build these, you can use this command:

make cannonkeys/db60/rev2:default

Hotswap ANSI DB60s were shipped with the Bakeneko keyboards from CannonKeys. These also have the o-ring gasket mounting points. To build this:

make cannonkeys/db60/hotswap:default