335 lines
22 KiB
C
335 lines
22 KiB
C
/* Copyright 2021 (@dbrglc)
|
||
*
|
||
* This program is free software: you can redistribute it and/or modify
|
||
* it under the terms of the GNU General Public License as published by
|
||
* the Free Software Foundation, either version 2 of the License, or
|
||
* (at your option) any later version.
|
||
*
|
||
* This program is distributed in the hope that it will be useful,
|
||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
* GNU General Public License for more details.
|
||
*
|
||
* You should have received a copy of the GNU General Public License
|
||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
*/
|
||
|
||
#include QMK_KEYBOARD_H
|
||
|
||
|
||
enum custom_layers {
|
||
_QWERTY,
|
||
_LOWER,
|
||
_RAISE,
|
||
_ADJUST,
|
||
};
|
||
|
||
enum custom_keycodes {
|
||
QWERTY = SAFE_RANGE,
|
||
LOWER,
|
||
RAISE,
|
||
ADJUST,
|
||
};
|
||
|
||
|
||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||
|
||
/* QWERTY
|
||
* ,-----------------------------------------. ,-----------------------------------------.
|
||
* | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | = |
|
||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | - |
|
||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||
* |CANC | A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' |
|
||
* |------+------+------+------+------+------| [ | | ] |------+------+------+------+------+------|
|
||
* |LShift| Z | X | C | V | B |-------| |-------| N | M | , | . | / |RShift|
|
||
* `-----------------------------------------/ / \ \-----------------------------------------'
|
||
* | LCTRL| LAlt | LGUI | /Space / \Enter \ |BackSP| RAISE |LOWER |
|
||
* | | | |/ / \ \ | | | |
|
||
* `----------------------------' '------''--------------------'
|
||
*/
|
||
|
||
[_QWERTY] = LAYOUT(
|
||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL,
|
||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS,
|
||
KC_DEL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
|
||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LBRC, KC_RBRC, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
|
||
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_ENT, KC_BSPC, RAISE, LOWER
|
||
),
|
||
/* LOWER
|
||
* ,-----------------------------------------. ,-----------------------------------------.
|
||
* | | | | | | | | | | | | | |
|
||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||
* | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
|
||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||
* | ` | ! | @ | # | $ | % |-------. ,-------| ^ | & | * | ( | ) | - |
|
||
* |------+------+------+------+------+------| [ | | ] |------+------+------+------+------+------|
|
||
* | | | | | | |-------| |-------| | _ | + | { | } | | |
|
||
* `-----------------------------------------/ / \ \-----------------------------------------'
|
||
* | LCTRL| LAlt | LGUI | /Space / \Enter \ |BackSP| RAISE |LOWER |
|
||
* | | | |/ / \ \ | | | |
|
||
* `----------------------------' '------''--------------------'
|
||
*/
|
||
|
||
[_LOWER] = LAYOUT(
|
||
_______, _______, _______, _______, _______, _______, _______, _______, _______,_______, _______, _______,
|
||
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
|
||
KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_TILD,
|
||
_______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
|
||
_______, _______, _______, _______, _______, _______, _______, _______
|
||
),
|
||
/* RAISE
|
||
* ,-----------------------------------------. ,-----------------------------------------.
|
||
* | | | | | | | | | | | | | |
|
||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | |
|
||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||
* | F1 | F2 | F3 | F4 | F5 | F6 |-------. ,-------| | Left | Down | Up |Right | |
|
||
* |------+------+------+------+------+------| [ | | ] |------+------+------+------+------+------|
|
||
* | F7 | F8 | F9 | F10 | F11 | F12 |-------| |-------| + | - | = | [ | ] | \ |
|
||
* `-----------------------------------------/ / \ \-----------------------------------------'
|
||
* | LCTRL| LAlt | LGUI | /Space / \Enter \ |BackSP| RAISE |LOWER |
|
||
* | | | |/ / \ \ | | | |
|
||
* `----------------------------' '------''--------------------'
|
||
*/
|
||
|
||
[_RAISE] = LAYOUT(
|
||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
|
||
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, XXXXXXX,
|
||
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_PLUS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
|
||
_______, _______, _______, _______, _______, _______, _______, _______
|
||
),
|
||
/* ADJUST
|
||
* ,-----------------------------------------. ,-----------------------------------------.
|
||
* | | | | | | | | | | | | | |
|
||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||
* | | | | | | | | | | | | | |
|
||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||
* | | | | | | |-------. ,-------| | |RGB ON| HUE+ | SAT+ | VAL+ |
|
||
* |------+------+------+------+------+------| | | |------+------+------+------+------+------|
|
||
* | | | | | | |-------| |-------| | | MODE | HUE- | SAT- | VAL- |
|
||
* `-----------------------------------------/ / \ \-----------------------------------------'
|
||
* | LCTRL| LAlt | LGUI | /Space / \Enter \ |BackSP| RAISE |LOWER |
|
||
* | | | |/ / \ \ | | | |
|
||
* `----------------------------' '------''--------------------'
|
||
*/
|
||
|
||
[_ADJUST] = LAYOUT(
|
||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI,
|
||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD,
|
||
_______, _______, _______, _______, _______, _______, _______, _______
|
||
)
|
||
};
|
||
|
||
//SSD1306 OLED update loop, make sure to enable OLED_ENABLE=yes in rules.mk
|
||
#ifdef OLED_ENABLE
|
||
|
||
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
|
||
if (!is_keyboard_master())
|
||
return OLED_ROTATION_180; // flips the display 180 degrees if offhand
|
||
return rotation;
|
||
}
|
||
|
||
// When you add source files to SRC in rules.mk, you can use functions.
|
||
const char *read_layer_state(void);
|
||
const char *read_logo(void);
|
||
void set_keylog(uint16_t keycode, keyrecord_t *record);
|
||
const char *read_keylog(void);
|
||
const char *read_keylogs(void);
|
||
|
||
// const char *read_mode_icon(bool swap);
|
||
// const char *read_host_led_state(void);
|
||
// void set_timelog(void);
|
||
// const char *read_timelog(void);
|
||
|
||
char wpm_str[16];
|
||
|
||
// WPM-responsive animation stuff here
|
||
#define IDLE_FRAMES 5
|
||
#define IDLE_SPEED 40 // below this wpm value your animation will idle
|
||
|
||
// #define PREP_FRAMES 1 // uncomment if >1
|
||
|
||
#define TAP_FRAMES 2
|
||
#define TAP_SPEED 60 // above this wpm value typing animation to triggere
|
||
|
||
#define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms
|
||
#define SLEEP_TIMER 60000 // should sleep after this period of 0 wpm, may need fixing
|
||
#define ANIM_SIZE 640 // number of bytes in array, minimize for adequate firmware size, max is 1024
|
||
|
||
uint16_t anim_timer = 0;
|
||
uint16_t anim_sleep = 0;
|
||
uint8_t current_idle_frame = 0;
|
||
uint8_t current_tap_frame = 0;
|
||
|
||
//
|
||
// Render right OLED display animation
|
||
//
|
||
static void render_anim(void) {
|
||
|
||
// Idle animation
|
||
static const char PROGMEM idle[IDLE_FRAMES][ANIM_SIZE] = {
|
||
{
|
||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,16,8,8,4,4,4,8,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,100,130,2,2,2,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,192,193,193,194,4,8,16,32,64,128,0,0,0,128,128,128,128,64,64,
|
||
64,64,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,192,56,4,3,0,0,0,0,0,0,0,12,12,12,13,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8,7,
|
||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||
},
|
||
|
||
{
|
||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,16,8,8,4,4,4,8,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,100,130,2,2,2,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,192,193,193,194,4,8,16,32,64,128,0,0,0,128,128,128,128,64,64,
|
||
64,64,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,192,56,4,3,0,0,0,0,0,0,0,12,12,12,13,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8,
|
||
7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||
},
|
||
|
||
{
|
||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,64,64,64,64,32,32,32,32,16,8,4,2,2,4,24,96,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,60,194,1,1,2,2,4,4,2,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,96,96,0,129,130,130,132,8,16,32,64,128,0,0,0,0,128,128,128,128,64,64,64,64,32,
|
||
32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,25,6,0,0,0,0,0,0,0,24,24,24,27,3,0,64,160,34,36,20,18,18,18,11,8,8,8,8,5,5,9,9,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8,7,0,0,0,
|
||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||
},
|
||
|
||
{
|
||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,192,193,193,194,4,8,16,32,64,128,0,0,0,128,128,128,128,64,64,
|
||
64,64,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,0,0,0,0,0,12,12,12,13,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8,
|
||
7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||
},
|
||
|
||
{
|
||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,8,4,2,2,2,4,56,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,28,226,1,1,2,2,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,192,193,193,194,4,8,16,32,64,128,0,0,0,128,128,128,128,64,64,64,64,
|
||
32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,0,0,0,0,0,12,12,12,13,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8,7,0,0,
|
||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||
}
|
||
};
|
||
|
||
// Prep animation
|
||
static const char PROGMEM prep[][ANIM_SIZE] = {
|
||
|
||
{
|
||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,129,128,128,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,0,1,225,26,6,9,49,53,1,138,124,0,0,128,128,128,128,64,64,
|
||
64,64,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,24,6,5,152,153,132,195,124,65,65,64,64,32,33,34,18,17,17,17,9,8,8,8,8,4,4,4,4,4,4,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,
|
||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||
}
|
||
|
||
};
|
||
|
||
// Typing animation
|
||
static const char PROGMEM tap[TAP_FRAMES][ANIM_SIZE] = {
|
||
|
||
{
|
||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,248,248,248,248,0,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,129,128,128,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,0,1,1,2,4,8,16,32,67,135,7,1,0,184,188,190,159,
|
||
95,95,79,76,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,24,6,5,152,153,132,67,124,65,65,64,64,32,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,61,124,252,252,252,252,252,60,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,
|
||
1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||
},
|
||
|
||
{
|
||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,0,1,225,26,6,9,49,53,1,138,124,0,0,128,128,128,128,64,64,64,64,32,
|
||
32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,0,0,0,0,0,0,0,0,1,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,4,4,4,4,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,122,122,121,121,121,121,57,49,2,2,4,4,8,8,8,136,136,135,128,
|
||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||
}
|
||
|
||
};
|
||
|
||
//assumes 1 frame prep stage
|
||
void animation_phase(void) {
|
||
if(get_current_wpm() <=IDLE_SPEED){
|
||
current_idle_frame = (current_idle_frame + 1) % IDLE_FRAMES;
|
||
oled_clear();
|
||
oled_write_raw_P(idle[abs((IDLE_FRAMES-1)-current_idle_frame)], ANIM_SIZE);
|
||
}
|
||
if(get_current_wpm() >IDLE_SPEED && get_current_wpm() <TAP_SPEED){
|
||
oled_clear();
|
||
// oled_write_raw_P(prep[abs((PREP_FRAMES-1)-current_prep_frame)], ANIM_SIZE); // uncomment if IDLE_FRAMES >1
|
||
oled_write_raw_P(prep[0], ANIM_SIZE); // remove if IDLE_FRAMES >1
|
||
}
|
||
if(get_current_wpm() >=TAP_SPEED){
|
||
current_tap_frame = (current_tap_frame + 1) % TAP_FRAMES;
|
||
oled_clear();
|
||
oled_write_raw_P(tap[abs((TAP_FRAMES-1)-current_tap_frame)], ANIM_SIZE);
|
||
}
|
||
}
|
||
if(get_current_wpm() != 0) {
|
||
if(timer_elapsed(anim_timer) > ANIM_FRAME_DURATION) {
|
||
anim_timer = timer_read();
|
||
animation_phase();
|
||
}
|
||
anim_sleep = timer_read();
|
||
} else {
|
||
if(timer_elapsed(anim_timer) > ANIM_FRAME_DURATION) {
|
||
anim_timer = timer_read();
|
||
animation_phase();
|
||
}
|
||
if(timer_elapsed(anim_sleep) > SLEEP_TIMER) {
|
||
// oled_off();
|
||
}
|
||
}
|
||
}
|
||
|
||
void oled_task_user(void) {
|
||
if (is_keyboard_master()) {
|
||
oled_set_cursor(0,1);
|
||
uint8_t n = get_current_wpm();
|
||
char wpm_counter[4];
|
||
wpm_counter[3] = '\0';
|
||
wpm_counter[2] = '0' + n % 10;
|
||
wpm_counter[1] = (n /= 10) % 10 ? '0' + (n) % 10 : (n / 10) % 10 ? '0' : ' ';
|
||
wpm_counter[0] = n / 10 ? '0' + n / 10 : ' ';
|
||
oled_write_P(PSTR("WPM: "), false);
|
||
oled_write(wpm_counter, false);
|
||
oled_set_cursor(0,3); {
|
||
oled_write_ln(read_layer_state(), false);
|
||
}
|
||
} else {
|
||
render_anim();
|
||
}
|
||
}
|
||
#endif // OLED_DRIVER_ENABLE
|
||
|
||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||
if (record->event.pressed) {
|
||
#ifdef OLED_ENABLE
|
||
set_keylog(keycode, record);
|
||
#endif
|
||
// set_timelog();
|
||
}
|
||
|
||
switch (keycode) {
|
||
case QWERTY:
|
||
if (record->event.pressed) {
|
||
set_single_persistent_default_layer(_QWERTY);
|
||
}
|
||
return false;
|
||
break;
|
||
case LOWER:
|
||
if (record->event.pressed) {
|
||
layer_on(_LOWER);
|
||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||
} else {
|
||
layer_off(_LOWER);
|
||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||
}
|
||
return false;
|
||
break;
|
||
case RAISE:
|
||
if (record->event.pressed) {
|
||
layer_on(_RAISE);
|
||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||
} else {
|
||
layer_off(_RAISE);
|
||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||
}
|
||
return false;
|
||
break;
|
||
case ADJUST:
|
||
if (record->event.pressed) {
|
||
layer_on(_ADJUST);
|
||
} else {
|
||
layer_off(_ADJUST);
|
||
}
|
||
return false;
|
||
break;
|
||
}
|
||
return true;
|
||
}
|