qmk_firmware/keyboards/yushakobo/navpad/10
Drashna Jaelre f0da486fab
Remove RGBLIGHT_ANIMATION and clean up effect defines for R-Z (#18728)
2022-10-15 09:55:53 -07:00
..
keymaps
rev0
rev1
10.c
10.h
config.h Remove RGBLIGHT_ANIMATION and clean up effect defines for R-Z (#18728) 2022-10-15 09:55:53 -07:00
info.json
readme.md
rules.mk

readme.md

navpad 1.0

navpad_10

Useful and easy to build numpad with nav-cluster

Make example for this keyboard (after setting up your build environment):

make yushakobo/navpad/10:default

Flashing example for this keyboard:

make yushakobo/navpad/10:default:flash

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.

Bootloader

Enter the bootloader in 3 ways:

  • Bootmagic reset: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
  • Physical reset button: Briefly press the button on the back of the PCB - some may have pads you must short instead
  • Keycode in layout: Press the key mapped to QK_BOOT if it is available