qmk_firmware/keyboards/edi/standaside
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

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* Move RGBLight animations to data driven, handwired

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* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
keymaps/default Remove legacy keycodes, part 5 (#18710) 2022-10-15 22:29:43 +01:00
config.h Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
info.json Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
readme.md
rules.mk Migrate `MCU` and `BOOTLOADER` to data-driven (#19529) 2023-02-08 18:41:46 +11:00

readme.md

Stand Aside

Stand Aside

A compact 60% keyboard designed by Fate Everywhere. Born out of the desire for a Planck with a numpad for technical work. Available for sale (kit and completed) once the store comes up.

Keyboard Maintainer: Fate Everywhere
Hardware Supported: Mark 3 Stand Aside.
Hardware Availability: Seven Store (https://store.7storm.org).

Make example for this keyboard (after setting up your build environment):

make edi/standaside:default

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.