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* Move RGBLight animations to data driven, 0-9 * Move RGBLight animations to data driven, A * Move RGBLight animations to data driven, B * Move RGBLight animations to data driven, C * Move RGBLight animations to data driven, D * Move RGBLight animations to data driven, E * Move RGBLight animations to data driven, F * Move RGBLight animations to data driven, G * Move RGBLight animations to data driven, H * Move RGBLight animations to data driven, handwired * Move RGBLight animations to data driven, I * Move RGBLight animations to data driven, J * Move RGBLight animations to data driven, K * Move RGBLight animations to data driven, L * Move RGBLight animations to data driven, M * Move RGBLight animations to data driven, N * Move RGBLight animations to data driven, O * Move RGBLight animations to data driven, P * Move RGBLight animations to data driven, Q * Move RGBLight animations to data driven, R * Move RGBLight animations to data driven, S * Move RGBLight animations to data driven, T * Move RGBLight animations to data driven, U * Move RGBLight animations to data driven, V * Move RGBLight animations to data driven, W * Move RGBLight animations to data driven, X * Move RGBLight animations to data driven, Y * Move RGBLight animations to data driven, Z * Fix incorrect placement * Fix build failures and mismatches |
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.. | ||
keymaps | ||
config.h | ||
info.json | ||
readme.md | ||
rules.mk | ||
z40.c |
readme.md
Quarkeys Z40 Low Profile Keyboard
A 40% Bottom mount low-profile & MX switch compatible keyboard.
- Keyboard Maintainer: TommyZ
- Hardware Supported: Z40-ACR, Z40-Pastry
- Hardware Availability: Quarkeys Studio
Hardware Specs
- Per-key RGBs, layer & Capslock indicators
- For RGB Matrix feature:
RGB_MATRIX_ENABLE = yes
,RGBLIGHT_ENABLE = no
. - For RGB Light feature:
RGB_MATRIX_ENABLE = no
,RGBLIGHT_ENABLE = yes
.
- For RGB Matrix feature:
Make example for this keyboard solder version keymap(after setting up your build environment):
make quarkeys/z40:default
Flashing example for this keyboard:
make quarkeys/z40:default:flash
Bootloader: Press the QK_BOOT
keycode at ESC position of layer 1.
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.