qmk_firmware/keyboards/keystonecaps/gameroyadvance
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

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* Move RGBLight animations to data driven, handwired

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* Move RGBLight animations to data driven, X

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* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
keymaps
config.h Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
info.json Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
readme.md
rules.mk Migrate `MCU` and `BOOTLOADER` to data-driven (#19529) 2023-02-08 18:41:46 +11:00

readme.md

Game Roy ADVANCE

Game Roy ADVANCE GRALAYOUTS

A one-handed, expandable game pad designed to take your pc gaming to the next level. Designed by Keystone Caps.

Make example for this keyboard (after setting up your build environment):

make keystonecaps/gameroyadvance:default

Flashing example for this keyboard:

make keystonecaps/gameroyadvance:default:flash

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.

Bootloader

Enter the bootloader in 3 ways:

  • Bootmagic reset: Hold down the key at (0,0) in the matrix (Escape) and plug in the keyboard
  • Physical reset button: Briefly press the button on the back of the PCB
  • Keycode in layout: Press the key mapped to QK_BOOT (FN + Escape by default)

Special thanks to @tpstevens for all of his hard work in creating these firmware files from the mess that I had made.