qmk_firmware/keyboards/bandominedoni
Ryan 2f9f555add
Move `TAP_CODE_DELAY` to data driven (#21363)
2023-06-25 22:06:31 +10:00
..
keymaps Encodermap direction define. (#20454) 2023-04-15 16:18:44 +01:00
bandominedoni.c
bandominedoni.h Move single `LAYOUT`s to data driven (#20365) 2023-04-12 13:42:51 +10:00
config.h Move `TAP_CODE_DELAY` to data driven (#21363) 2023-06-25 22:06:31 +10:00
info.json Move `TAP_CODE_DELAY` to data driven (#21363) 2023-06-25 22:06:31 +10:00
readme.md
rgb_matrix_kb.inc
rules.mk Move `RGB_MATRIX_DRIVER` to data driven (#20350) 2023-04-08 18:08:08 +10:00

readme.md

bandominedoni

bandoMIneDonI

bandoMIneDonI keyboard is a MIDI split keyboard with bandoneon layout. Close and Open of the bellow is emulated by either using a sustain pedal, or tapping a dedicated keys to alter the close and open status.

  • Keyboard Maintainer: 3araht
  • Hardware Supported: bandoMIneDonI keyboard, a split keyboard mainly work as bandoneon MIDI keyboard.
  • Hardware Availability: BOOTH.

Make example for this keyboard (after setting up your build environment):

make bandominedoni:default

Flashing example for this keyboard:

make bandominedoni:default:flash

Uncomment "PEDAL_NORMALLY_CLOSED" in bandominedoni.h when normally-on pedal is used for switching Open/Close state.

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.