35 lines
924 B
C++
35 lines
924 B
C++
// Step 1.
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// Declare custom effects using the RGB_MATRIX_EFFECT macro
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// (note the lack of semicolon after the macro!)
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RGB_MATRIX_EFFECT(test_mode)
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// Step 2.
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// Define effects inside the `RGB_MATRIX_CUSTOM_EFFECT_IMPLS` ifdef block
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#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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// e.g: A simple effect, self-contained within a single method
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static bool test_mode(effect_params_t* params) {
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uint8_t factor = 9;
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switch ((g_rgb_timer & (0b11 << factor)) >> factor) {
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case 0: {
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rgb_matrix_set_color_all(150, 0, 0);
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break;
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}
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case 1: {
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rgb_matrix_set_color_all(0, 150, 0);
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break;
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}
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case 2: {
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rgb_matrix_set_color_all(0, 0, 150);
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break;
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}
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case 3: {
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rgb_matrix_set_color_all(150, 150, 150);
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break;
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}
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}
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return false;
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}
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#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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