qmk_firmware/keyboards/momoka_ergo
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

* Move RGBLight animations to data driven, B

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* Move RGBLight animations to data driven, G

* Move RGBLight animations to data driven, H

* Move RGBLight animations to data driven, handwired

* Move RGBLight animations to data driven, I

* Move RGBLight animations to data driven, J

* Move RGBLight animations to data driven, K

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* Move RGBLight animations to data driven, O

* Move RGBLight animations to data driven, P

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* Move RGBLight animations to data driven, V

* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
keymaps
config.h
info.json
readme.md
rules.mk

readme.md

momoka_ergo

momoka_ergo

The MOMOKA Ergo is a split keyboard that is based on the Ergodox standard layout. It has 35 keys and 11 RGB backlights on each part. The two parts of the keyboard is connected by a TRRS cable.

  • Keyboard Maintainer: StefanGrindelwald
  • Hardware Supported: momoka.co/ergo
  • Hardware Availability: momoka.co/ergo

Bootloader:

With the default keymap, you can easily use FN+Shift+D to enter the bootloader in left side and FN+shift+K in right side. Or you can just use the microswitch in the PCB.

Make example for this keyboard (after setting up your build environment):

make momoka_ergo:default

Flashing example for this keyboard(Note that you need flash the both side keyboard respectively):

For the left side:

make momoka_ergo:default:dfu-split-left

For the right side:

make momoka_ergo:default:dfu-split-right

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.