50 lines
1.6 KiB
C
50 lines
1.6 KiB
C
// Copyright 2022 Arturo Avila (@ADPenrose)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { F4, F5, C7, C6 }
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#define MATRIX_COL_PINS { F6, B7, B6, B4, B5, D6, D5, D3, D7, D4, D2, D1, D0, B0 }
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/* COL2ROW, ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/*Rotary encoder - set the resolution fitting your encoder.
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Most will need a value of 4. If 1 encoder click results in 2 keycodes sent
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increase the value. If you need 2 clicks for 1 keycode, decrease*/
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#define ENCODER_RESOLUTION 4
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#define ENCODERS_PAD_A { F1 }
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#define ENCODERS_PAD_B { F0 }
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#define TAP_CODE_DELAY 10
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/* Underglow options: */
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#define RGB_DI_PIN F7
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#ifdef RGB_DI_PIN
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# define RGBLED_NUM 16
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# define RGBLIGHT_HUE_STEP 8
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# define RGBLIGHT_SAT_STEP 8
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# define RGBLIGHT_VAL_STEP 8
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# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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# define RGBLIGHT_EFFECT_BREATHING
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# define RGBLIGHT_EFFECT_RAINBOW_MOOD
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# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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# define RGBLIGHT_EFFECT_SNAKE
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# define RGBLIGHT_EFFECT_KNIGHT
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# define RGBLIGHT_EFFECT_CHRISTMAS
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# define RGBLIGHT_EFFECT_STATIC_GRADIENT
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# define RGBLIGHT_EFFECT_RGB_TEST
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# define RGBLIGHT_EFFECT_ALTERNATING
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#endif
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