84ea77ead6
* remove BOOTMAGIC_ENABLE=lite setting * change keyboard BOOTMAGIC_ENABLE rules Edits keyboard-level instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`. * change keyboard BOOTMAGIC_ENABLE inline comments Edits keyboard-level BOOTMAGIC_ENABLE inline comments to "Enable Bootmagic Lite". * change keymap BOOTMAGIC_ENABLE rules Edits keymap-level instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`. * change keymap BOOTMAGIC_ENABLE inline comments Edits/adds keymap-level BOOTMAGIC_ENABLE inline comments to read "Enable Bootmagic Lite". * change layout/user BOOTMAGIC_ENABLE rules/comments Edits instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`. Edits/adds keymap-level BOOTMAGIC_ENABLE inline comments to read "Enable Bootmagic Lite". * update non-rules.mk BOOTMAGIC_ENABLE references in keyboards/ * remove docs references to Full Bootmagic * convert data-driven Bootmagic Lite instances * remove Bootmagic Lite bodge from data-driven generation * Merge remote-tracking branch 'upstream/develop' into rm/bootmagic-full_q4a * update docs/ja/config_options.md per mtei * update docs/faq_misc.md per mtei Remove remaining Full Bootmagic reference. |
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.. | ||
keymaps/default | ||
68keys.c | ||
68keys.h | ||
chconf.h | ||
config.h | ||
halconf.h | ||
info.json | ||
mcuconf.h | ||
readme.md | ||
rules.mk |
readme.md
68keys
A 68-key keyboard with per-key RGB, Kailh hotswap sockets, and USB-C. Uses Blue Pill.
History
This keyboard was inspired by the 68keys.io keyboard. The 68keys keyboard has a similar layout to the MagicForce 68. di0ib did a replacement PCB for the Magicforce 68.
I love the Magicforce 68, but wanted a few changes. As a colossally disproportionate response to this challenge, I created a utility that generates PCBs from arbitrary KLE JSON files, and used it to create this keyboard.
A note about backlighting
I wanted my per-key RGB keyboard to have a dim backlight on all keys, but didn't want to sacrifice cool RGB matrix effects to have it. So I wrote up a QMK patch that treats RGB(0, 0, 0) as eligible for backlighting. Unfortunately the QMK maintainers weren't interested (actually, now that I look back, I didn't submit a pull request, but rather discussed it in a chat room), so it's not upstreamed. Thus you'll have to add that patch (and this) to your copy of QMK and then enable it in config.h and rules.mk.
Building and flashing
qmk flash -kb sowbug/68keys -km default