66 lines
1.8 KiB
C
66 lines
1.8 KiB
C
/*
|
|
Copyright 2019 SwanMatch
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#define MASTER_RIGHT
|
|
|
|
#ifdef RGBLIGHT_ENABLE
|
|
/*== customize breathing effect ==*/
|
|
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
|
|
#define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
|
|
/*==== use exp() and sin() ====*/
|
|
#define RGBLIGHT_EFFECT_BREATHE_CENTER 2 // 1 to 2.7
|
|
#define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
|
|
/*== customize snake effect ==*/
|
|
#define RGBLIGHT_EFFECT_SNAKE_LENGTH RGBLIGHT_LED_COUNT
|
|
/*== customize knight effect ==*/
|
|
#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 6
|
|
#endif
|
|
|
|
/* Audio */
|
|
#ifdef AUDIO_ENABLE
|
|
#define AUDIO_PIN B6
|
|
#define STARTUP_SONG SONG(STARTUP_SOUND)
|
|
#define AUDIO_CLICKY
|
|
#define AUDIO_CLICKY_FREQ_RANDOMNESS 1.0f
|
|
#endif
|
|
|
|
//#define RETRO_TAPPING
|
|
|
|
#ifdef MOUSEKEY_ENABLE
|
|
#define MOUSEKEY_INTERVAL 20
|
|
#define MOUSEKEY_MAX_SPEED 5
|
|
#define MOUSEKEY_TIME_TO_MAX 60
|
|
#endif
|
|
|
|
/*
|
|
* Feature disable options
|
|
* These options are also useful to firmware size reduction.
|
|
*/
|
|
|
|
/* disable debug print */
|
|
//#define NO_DEBUG
|
|
|
|
/* disable print */
|
|
//#define NO_PRINT
|
|
|
|
/* disable action features */
|
|
//#define NO_ACTION_LAYER
|
|
//#define NO_ACTION_TAPPING
|
|
//#define NO_ACTION_ONESHOT
|