60 lines
2.2 KiB
C
60 lines
2.2 KiB
C
/**
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* Copyright 2020 Christopher Courtney <drashna@live.com> (@drashna)
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* Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com>
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* Copyright 2022 Charly Delay <charly@codesink.dev> (@0xcharly)
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* Copyright 2023 casuanoob <casuanoob@hotmail.com> (@casuanoob)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Publicw License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "quantum.h"
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#ifdef SWAP_HANDS_ENABLE
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const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
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/* Left hand, matrix positions */
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{{0, 5}, {1, 5}, {2, 5}, {3, 5}, {4, 5}, {5, 5}},
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{{0, 6}, {1, 6}, {2, 6}, {3, 6}, {4, 6}, {5, 6}},
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{{0, 7}, {1, 7}, {2, 7}, {3, 7}, {4, 7}, {5, 7}},
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{{0, 8}, {1, 8}, {2, 8}, {3, 8}, {4, 8}, {5, 8}},
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{{0, 9}, {1, 9}, {2, 9}, {3, 9}, {4, 9}, {5, 9}},
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/* Right hand, matrix positions */
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{{0, 0}, {1, 0}, {2, 0}, {3, 0}, {4, 0}, {5, 0}},
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{{0, 1}, {1, 1}, {2, 1}, {3, 1}, {4, 1}, {5, 1}},
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{{0, 2}, {1, 2}, {2, 2}, {3, 2}, {4, 2}, {5, 2}},
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{{0, 3}, {1, 3}, {2, 3}, {3, 3}, {4, 3}, {5, 3}},
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{{0, 4}, {1, 4}, {2, 4}, {3, 4}, {4, 4}, {5, 4}}
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};
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# ifdef ENCODER_MAP_ENABLE
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const uint8_t PROGMEM encoder_hand_swap_config[NUM_ENCODERS] = {1, 0};
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# endif
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#endif
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#ifdef ENCODER_ENABLE
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bool encoder_update_kb(uint8_t index, bool clockwise) {
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if (!encoder_update_user(index, clockwise)) {
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return false;
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}
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switch (index) {
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case 0: // Left-half encoder, mouse scroll.
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tap_code(clockwise ? KC_MS_WH_DOWN : KC_MS_WH_UP);
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break;
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case 1: // Right-half encoder, volume control.
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tap_code(clockwise ? KC_AUDIO_VOL_UP : KC_AUDIO_VOL_DOWN);
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break;
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}
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return true;
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}
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#endif // ENCODER_ENABLE
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