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* Move RGBLight animations to data driven, 0-9 * Move RGBLight animations to data driven, A * Move RGBLight animations to data driven, B * Move RGBLight animations to data driven, C * Move RGBLight animations to data driven, D * Move RGBLight animations to data driven, E * Move RGBLight animations to data driven, F * Move RGBLight animations to data driven, G * Move RGBLight animations to data driven, H * Move RGBLight animations to data driven, handwired * Move RGBLight animations to data driven, I * Move RGBLight animations to data driven, J * Move RGBLight animations to data driven, K * Move RGBLight animations to data driven, L * Move RGBLight animations to data driven, M * Move RGBLight animations to data driven, N * Move RGBLight animations to data driven, O * Move RGBLight animations to data driven, P * Move RGBLight animations to data driven, Q * Move RGBLight animations to data driven, R * Move RGBLight animations to data driven, S * Move RGBLight animations to data driven, T * Move RGBLight animations to data driven, U * Move RGBLight animations to data driven, V * Move RGBLight animations to data driven, W * Move RGBLight animations to data driven, X * Move RGBLight animations to data driven, Y * Move RGBLight animations to data driven, Z * Fix incorrect placement * Fix build failures and mismatches |
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.. | ||
keymaps | ||
config.h | ||
info.json | ||
readme.md | ||
rules.mk |
readme.md
Cascade
60% universal hotswap/solder PCB with USB-C that supports multiple commonly used layouts.
- Keyboard Maintainer: Studio Kestra
- Hardware Supported: Most GH60-style keyboards, more info at studiokestra.ca/cascade
- Hardware Availability: RNDKBD.com
Bootload Sequence
There are 3 ways to put the board in bootloader mode:
- Hold the top-left key (typically
Esc
) while plugging in the USB cable, OR - While the PCB is plugged into the PC, press the physical
RESET
button on the back of the board, OR - With the default layout, toggle Layer 1 and press the
ESC
key.
Compiling Firmware
Make example for this keyboard (after setting up your build environment):
make studiokestra/cascade:default
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.