qmk_firmware/keyboards/jc65/v32u4
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

* Move RGBLight animations to data driven, B

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* Move RGBLight animations to data driven, handwired

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* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
keymaps Get rid of `USB_LED_KANA` and `USB_LED_COMPOSE` (#21366) 2023-06-27 09:15:33 +10:00
info.json Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
readme.md
rules.mk Migrate `MCU` and `BOOTLOADER` to data-driven (#19529) 2023-02-08 18:41:46 +11:00

readme.md

JC65

JC65

The JC65 PCB actually has two revisions: A QMK native version, and a PS2AVRGB version. Jchan offered both PCBs as options during the M65-A Round 1 group buy, and were also available choices for the 65% acrylic case group buy.

These docs are for the QMK version of the PCB. More info on qmk.fm

Keyboard Maintainer: Ethan Madden
Hardware Supported: JC65 rev.qmk
Hardware Availability: keyclack.com

Make example for this keyboard (after setting up your build environment):

make jc65/v32u4:default

Or to make and flash:

make jc65/v32u4:default:dfu

See build environment setup then the make instructions for more information.