qmk_firmware/keyboards/idobao/id96/keymaps/default/keymap.c

91 lines
9.8 KiB
C

/*
* This file is part of the QMK Firmware distribution (https://github.com/qmk/qmk_firmware).
* Copyright 2018-2021 "kaylanm" <http://github.com/kaylanm> [Melody96]
* Vino Rodrigues <http://github.com/vinorodrigues> [ID96]
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum {
LAYER_0 = 0,
LAYER_1
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0, default layer
____________________________________________________________________________________________________________________________________________________________________________
| | | | | | | | | | | | | | | | | | | |
| ESC* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | P SCN | HOME | END | P UP | P DOWN | DEL |
|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|
| | | | | | | | | | | | | | | BACK | NUM | | | |
| ~` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | _ - | = + | \ | SPACE | LOCK | / | * | - |
|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|
| | | | | | | | | | | | [ | ] | | | | | |
| TAB | Q | W | E | R | T | Y | U | I | O | P | { | } | | \ | 7 | 8 | 9 | - |
|____________|________|________|________|________|________|________|________|________|________|________|________|________|_____________|________|________|________|________|
| | | | | | | | | | | ; | ' | | | | | |
| CAPS LOCK | A | S | D | F | G | H | J | K | L | : | " | ENTER | 4 | 5 | 6 | + |
|______________|________|________|________|________|________|________|________|________|________|________|________|____________________|________|________|________|________|
| | | | | | | | | | , | . | / | | | | | | |
| SHIFT | NUBS | Z | X | C | V | B | N | M | < | > | ? | SHIFT | UP | 1 | 2 | 3 | ENTER |
|_________|________|________|________|________|________|________|________|________|________|________|________|________________|________|________|________|________|________|
| | | | | | MO | MO | | | | | | |
| CTRL | LGUI | L ALT | SPACE | R ALT | _FN | _FN | LEFT | DOWN | RIGHT | 0 | . | ENTER |
|__________|__________|__________|________________________________________________________|________|________|________|________|________|________|________|________|________|
*/
[LAYER_0] = LAYOUT_all(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_HOME, KC_END, KC_PGUP, KC_PGDN, KC_DEL,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_BSPC, KC_NUM, KC_PSLS, KC_PAST, KC_PMNS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, KC_PMNS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), MO(1), KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_PENT),
/* Layer 1, function layer
____________________________________________________________________________________________________________________________________________________________________________
| | | | | | | | | | | | | | | VOL | VOL | | | |
| QK_BOOT | | | | | | | | | | | | | MUTE | DOWN | UP | | | |
|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|
| | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | |
|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|________|
| | RGB | | RGB | HUE | HUE | SATUR. | SATUR. | VALUE | VALUE | | | | | | | | |
| | TOGGLE | | MODE |INCREASE| DCRSE |INCREASE| DCRSE |INCREASE| DCRSE | | | | | | | | |
|____________|________|________|________|________|________|________|________|________|________|________|________|________|_____________|________|________|________|________|
| BACKLIGHT | | | | | | | | | | | | | | | | |
| TOGGLE | | | | | | | | | | | | | | | | |
|______________|________|________|________|________|________|________|________|________|________|________|________|____________________|________|________|________|________|
| | | | |BACKLHT |BACKLHT |BACKLHT | | | | | | | | | | | |
| | | | | DCRSE |TOGGLE |INCREASE| | | | | | | | | | | |
|_________|________|________|________|________|________|________|________|________|________|________|________|________________|________|________|________|________|________|
| | | | | | | | | | | | | |
| | | | | | | | | | | | | |
|__________|__________|__________|________________________________________________________|________|________|________|________|________|________|________|________|________|
BL_TOGG, BL_DOWN,BL_UP changes the in-switch LEDs
*/
[LAYER_1] = LAYOUT_all(
QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______,
BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, BL_DOWN, BL_TOGG, BL_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
};