39 lines
1010 B
C
39 lines
1010 B
C
#include <stdio.h>
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#include "action_layer.h"
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// in the future, should use (1U<<_LAYER_NAME) instead, but needs to be moved to keymap,c
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#define L_BASE 0
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#define L_LOWER 2
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#define L_RAISE 4
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#define L_ADJUST 8
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#define L_ADJUST_TRI 14
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char layer_state_str[24];
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const char *read_layer_state(void) {
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switch (layer_state)
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{
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case L_BASE:
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snprintf(layer_state_str, sizeof(layer_state_str), "Layer: Default");
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break;
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case L_RAISE:
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snprintf(layer_state_str, sizeof(layer_state_str), "Layer: Raise");
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break;
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case L_LOWER:
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snprintf(layer_state_str, sizeof(layer_state_str), "Layer: Lower");
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break;
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case L_ADJUST:
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case L_ADJUST_TRI:
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snprintf(layer_state_str, sizeof(layer_state_str), "Layer: Adjust");
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break;
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default:
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#if defined (LAYER_STATE_32BIT)
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snprintf(layer_state_str, sizeof(layer_state_str), "Layer: Undef-%ld", layer_state);
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#else
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snprintf(layer_state_str, sizeof(layer_state_str), "Layer: Undef-%d", layer_state);
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#endif
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}
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return layer_state_str;
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}
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