128 lines
3.1 KiB
C
128 lines
3.1 KiB
C
/*
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Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// navigation. Mouse keys, arrows, home,end, etc.
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#ifdef NAV_LAYER_ENABLE
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# ifdef MOUSEKEY_ENABLE
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# undef THUMBS_ARE
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# define THUMBS_ARE MOUSE_LAYER_THUMBS
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# ifdef NAV_FULL_LOCK_MODS
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T_LAYER(_NAV, ___NAVA_3x10___),
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# endif
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# ifdef NAV_FULL
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T_LAYER(_NAV, ___NAV_3x10___),
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# endif
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# ifdef NAV_NO_MOUSE
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T_LAYER(_NAV, ___NAVnm_3x10___),
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T_LAYER(_NAVm, ___NAVm_3x10___),
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# endif
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// give a default
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# if !defined(NAV_FULL) && \
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!defined(NAV_NO_MOUSE) && \
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!defined(NAV_FULL_LOCK_MODS) \
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T_LAYER(_NAV, ___NAVA_3x10___),
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# endif
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# ifdef MOUSE_LAYER_ENABLE
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T_LAYER(_NAVm, ___NAVm_3x10___),
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# endif
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# undef THUMBS_ARE
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# define THUMBS_ARE DEFAULT_THUMBS
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# else // no mouse enable.
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T_LAYER(_NAV, ___NAVnm_3x10___),
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# endif // mousekey end.
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#endif //nav end.
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#ifdef MEDIA_LAYER_ENABLE
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#undef THUMBS_ARE
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#define THUMBS_ARE MEDIA_LAYER_THUMBS
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T_LAYER(_MEDIA, ___MEDIA_3x10___),
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#undef THUMBS_ARE
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#define THUMBS_ARE DEFAULT_THUMBS
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#endif
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#ifdef FUN_LAYER_ENABLE
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#ifdef FUNCPAD_MIRYOKU_ENABLE
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T_LAYER(_FUN, ___FUN_3x10___),
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#else
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T_LAYER(_FUN, ___FUN_MIRYOKU_3x10___),
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#endif
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#endif
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// A layer for layers. to set the default, etc.
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T_LAYER(_LAYERS, ___LAYERS_3x10___),
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// control the RGB if there are any.
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#ifdef RGB_LAYER_ENABLE
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T_LAYER(_RGB, ___RGB_3x10___),
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#endif
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// control and adjust stuff.
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#ifdef ADJUST_LAYER_ENABLE
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T_LAYER(_ADJUST, ___ADJUST_3x10___),
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#endif
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// put the combo reference layers at the end.
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#ifdef COMBO_REF_LAYER_ENABLE
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#undef LANG_IS
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#define LANG_IS COMBO
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#undef EDGE_KEY_SET_IS
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#define EDGE_KEY_SET_IS REF1
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#undef THUMBS_ARE
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#define THUMBS_ARE COMBO
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#undef MODS_ARE
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#define MODS_ARE TRNS
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B_LAYER(_COMBO_REF, ___10_NUMBERS___, ___COMBO_REF___),
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#undef LANG_IS
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#define LANG_IS DEFAULT_LANG
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#undef EDGE_KEY_SET_IS
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#define EDGE_KEY_SET_IS DEFAULT_EDGE_SET
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#undef THUMBS_ARE
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#define THUMBS_ARE DEFAULT_THUMBS
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#undef MODS_ARE
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#define MODS_ARE DEFAULT_MODS
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#endif
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#ifdef COMBO_REF_LAYER_TWO_ENABLE
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#undef LANG_IS
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#define LANG_IS COMBO2
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#undef EDGE_KEY_SET_IS
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#define EDGE_KEY_SET_IS REF2
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#undef THUMBS_ARE
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#define THUMBS_ARE COMBO2
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#undef MODS_ARE
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#define MODS_ARE TRNS
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B_LAYER(_COMBO_REF2, ___10_NUMBERS___, ___COMBO_REF___),
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#undef LANG_IS
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#define LANG_IS DEFAULT_LANG
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#undef EDGE_KEY_SET_IS
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#define EDGE_KEY_SET_IS DEFAULT_EDGE_SET
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#undef THUMBS_ARE
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#define THUMBS_ARE DEFAULT_THUMBS
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#undef MODS_ARE
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#define MODS_ARE DEFAULT_MODS
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#endif
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