38 lines
1.3 KiB
C
38 lines
1.3 KiB
C
#define ENABLE_ONESHOT
|
|
#ifdef ENABLE_ONESHOT
|
|
#pragma once
|
|
|
|
typedef enum {
|
|
ONESHOT_LCTL = 0,
|
|
ONESHOT_LSFT = 1,
|
|
ONESHOT_LALT = 2,
|
|
ONESHOT_LGUI = 3,
|
|
ONESHOT_RCTL = 4,
|
|
ONESHOT_RSFT = 5,
|
|
ONESHOT_RALT = 6,
|
|
ONESHOT_RGUI = 7,
|
|
ONESHOT_NONE = 8,
|
|
ONESHOT_MOD_COUNT = 8,
|
|
} oneshot_mod;
|
|
|
|
|
|
// This function should be called inside proces_record_user and does everything needed to get one shot modifiers working.
|
|
// Returns true if the keycode needs further handling, false otherwise.
|
|
int8_t update_oneshot_modifiers(uint16_t keycode, keyrecord_t *record, int8_t keycode_consumed);
|
|
int8_t turnoff_oneshot_modifiers(void);
|
|
|
|
// TO BE IMPLEMENTED BY THE USER
|
|
// This function should return one of the oneshot_mod enumerations (see keymap.c implementation)
|
|
oneshot_mod get_modifier_for_trigger_key(uint16_t keycode);
|
|
|
|
// TO BE IMPLEMENTED BY THE USER
|
|
// This function should return true for keycodes that must be ignored in the oneshot modifier behaviour.
|
|
// You probably want to ignore layer keys. Trigger keys don't need to be specified here.
|
|
bool is_oneshot_modifier_ignored_key(uint16_t keycode);
|
|
|
|
// TO BE IMPLEMENTED BY THE USER
|
|
// This function should return true for keycodes that should reset all oneshot modifiers.
|
|
bool is_oneshot_modifier_cancel_key(uint16_t keycode);
|
|
|
|
#endif
|