84 lines
2.4 KiB
C
84 lines
2.4 KiB
C
/*
|
|
Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
#ifdef ENCODER_ENABLE
|
|
#include "encoders.h"
|
|
#include USERSPACE_H
|
|
|
|
encoder_action_t encoder_actions[] = {
|
|
#include "encoders.def"
|
|
};
|
|
uint8_t NUM_ENCODER_ACTIONS = sizeof(encoder_actions) / sizeof(encoder_action_t);
|
|
|
|
|
|
bool encoder_update_user(uint8_t index, bool clockwise) {
|
|
// do it twice, once for layer actions, once for non layer specific actions.
|
|
if (!do_encoder_action(index, clockwise, true)){
|
|
do_encoder_action(index, clockwise, false);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool do_encoder_action(uint8_t index, bool clockwise, bool layer_actions) {
|
|
uint8_t mods = get_mods();
|
|
encoder_action_t *action;
|
|
|
|
// look for a match.
|
|
// on the layer, not on any layer.
|
|
// with the mods, or no mods.
|
|
for (int i = 0; i < NUM_ENCODER_ACTIONS; ++i) {
|
|
action = &encoder_actions[i];
|
|
|
|
// this encoder, or another.
|
|
if (action->index != index)
|
|
continue;
|
|
|
|
// skip non layer specific actions and visa versa
|
|
// two pass system, once for layers, again for
|
|
// actions without layers.
|
|
if (layer_actions){
|
|
if (action->layer == LAYER_NONE ||
|
|
action->layer != biton32(layer_state)){
|
|
continue;
|
|
}
|
|
}else if (action->layer != LAYER_NONE)
|
|
continue;
|
|
|
|
// no mods, or these mods.
|
|
if ((mods && (action->mods == MOD_NONE)) ||
|
|
(mods && (mods != action->mods)))
|
|
continue;
|
|
|
|
// found one.
|
|
if (clockwise) {
|
|
if (action->clockwise != 0) {
|
|
tap_code16(action->clockwise);
|
|
} else if (action->cw_func != NULL) {
|
|
action->cw_func();
|
|
}
|
|
} else {
|
|
if (action->counter_clockwise != 0) {
|
|
tap_code16(action->counter_clockwise);
|
|
} else if (action->ccw_func != NULL) {
|
|
action->ccw_func();
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
#endif
|